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Compatible with Retail, Classic & TBC
Updated: 04-28-24 11:20 AM
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Compatibility:
Cataclysm Classic (4.4.0)
Classic (1.15.2)
Plunderstorm (10.2.6)
WOTLK Patch (3.4.3)
Updated:04-28-24 11:20 AM
Created:unknown
Downloads:603,959
Favorites:2,429
MD5:
10.2.6

Prat 3.0  Updated this week!  Popular! (More than 5000 hits)

Prat is a chat addon framework, and collection. It consists of 30+ modules which each add some functionality to the WoW chat interface. There is literally a module for just about everything chat related. While large in size, i have been working to keep the runtime memory usage down, and eliminate the costs of the unused modules without littering the addon directory with a slew of folders.

For the options menu, type "/prat", or if you have a broker host mod installed you will get a launcher icon.

You control the load behavior of modules via the module control screen. You have 3 choices "Don't load", "Disabled", and "Enabled"

You can report any bugs you find here:

http://www.wowace.com/projects/prat-3-0/tickets/


Prat has just about every feature you can think of, and then some. Really. When I get some more time, I'll try and put together a full list (Even I have lost count)

(Thanks to Dreamsight for this partial list)

* Change arrows, buttons, mouse scroll for chat scroll, scroll speed
* you can add color per channel, color per lvl, color per class
* timestamps
* timestamp color
* whether to show timestamp (what format the timestamp should be in)
* whether to show players lvl
* you can select the option for channel "stickys" (last channel you used you auto use when hitting enter, that sort of thing – or last thing someone said)
* change the looks of the chat's editbox - as well as where it appears (you can even undock it and move it to where you'd like it to be)
* chat fading, fading delay
* You can change the font to a list of fonts, add an outline to it, monochrome it (if you don’t mind messing with files a bit you could prolly even add other fonts to that list)
* change the chat frame/chat box appearance
* set Chat history
* set channel abbreviations
* set brackets and color(or something instead of brackets)round player/lvl
* alt invite option (press keyboard “alt” button and click on the player’s name to auto inv them)
* raid icon
* invite links
* info keeping
* url copying
* full chat copying + options (html,bbcode, plain, forum) + copy button
* allows pop-up msgs
* enables tell target /tt
* Alias options
* altnames options
* you can enable/disable all prat modules - dont have to have the ones you dont use running
* change chat sounds (incoming and outgoing as well as per channel
* acheivement info, and clickable links to say "grats"


For those interested:

There is an additional folder Prat-3.0_HighCPUUsageModules.

Note: These features use CPU, so they have been placed in a special folder so that is 100% clear.

Prat 3.0
3.9.51 (2024-04-23)
Full Changelog Previous Releases
  • Fix lua error on Cataclysm classic
  • Fix IsAddOnLoaded changes
  • [Fixes #179] Include required libraries in base addon, not separately
Optional Files (0)


Archived Files (49)
File Name
Version
Size
Author
Date
3.9.50
1MB
lucifercatnip
04-03-24 04:57 AM
3.9.49
1MB
lucifercatnip
03-22-24 08:10 AM
3.9.48
1MB
lucifercatnip
03-20-24 01:52 AM
3.9.47
1MB
lucifercatnip
02-07-24 07:06 AM
3.9.46
1MB
lucifercatnip
01-17-24 04:29 AM
3.9.45
1MB
lucifercatnip
12-30-23 04:17 AM
3.9.44
1MB
lucifercatnip
12-28-23 02:51 AM
3.9.43
1MB
lucifercatnip
11-15-23 01:40 AM
3.9.42
1MB
lucifercatnip
10-16-23 11:23 AM
3.9.41
1MB
lucifercatnip
10-11-23 10:12 AM
3.9.40
1MB
lucifercatnip
10-07-23 10:03 AM
3.9.39
1MB
lucifercatnip
10-06-23 10:49 AM
3.9.37
1MB
lucifercatnip
10-01-23 04:30 AM
3.9.36
1MB
lucifercatnip
09-06-23 01:27 AM
3.9.35
1MB
lucifercatnip
08-23-23 06:04 AM
3.9.34
1MB
lucifercatnip
08-19-23 02:39 PM
3.9.33
1MB
lucifercatnip
08-19-23 04:44 AM
3.9.32
1MB
lucifercatnip
07-12-23 01:59 AM
3.9.31
1MB
lucifercatnip
06-21-23 02:42 AM
3.9.30
1MB
lucifercatnip
06-07-23 12:50 PM
3.9.29
1MB
lucifercatnip
05-29-23 12:35 PM
3.9.28
1MB
lucifercatnip
05-29-23 07:21 AM
3.9.26
1MB
lucifercatnip
05-02-23 04:44 AM
3.9.25
1MB
lucifercatnip
04-27-23 03:08 AM
3.9.24
1MB
lucifercatnip
03-24-23 07:06 AM
2.9.23
1MB
lucifercatnip
03-24-23 06:59 AM
3.9.22
1MB
lucifercatnip
03-21-23 02:28 PM
3.9.21
1MB
lucifercatnip
03-08-23 12:01 PM
3.9.20
1MB
lucifercatnip
03-06-23 11:59 AM
3.9.19
1MB
lucifercatnip
01-21-23 11:49 AM
3.9.17
1MB
lucifercatnip
01-18-23 03:39 AM
3.9.16
1MB
lucifercatnip
01-17-23 06:17 AM
3.9.15
1MB
lucifercatnip
01-01-23 07:02 AM
3.9.14
1MB
lucifercatnip
12-16-22 08:41 AM
3.9.13
1MB
lucifercatnip
11-26-22 01:26 PM
3.9.12
1MB
lucifercatnip
11-15-22 07:32 AM
3.9.11
1MB
lucifercatnip
11-14-22 01:18 PM
3.9.10
1MB
lucifercatnip
11-14-22 04:22 AM
3.9.9
1MB
lucifercatnip
11-08-22 03:52 PM
3.9.8
1MB
lucifercatnip
11-07-22 03:33 AM
3.9.7-alpha
1MB
lucifercatnip
11-06-22 11:30 AM
3.9.6
1MB
lucifercatnip
11-06-22 05:42 AM
3.9.5
1MB
lucifercatnip
11-04-22 01:23 PM
3.9.4
1MB
lucifercatnip
11-02-22 02:40 AM
3.9.2c
1MB
lucifercatnip
01-10-22 07:02 AM
3.9.2b
1MB
lucifercatnip
09-19-21 07:52 AM
3.9.2a
1MB
sylvnaaar
09-13-21 01:16 PM
3.9.2-bcc
1MB
sylvnaaar
09-13-21 01:13 PM
3.9.2
1MB
sylvnaaar
09-13-21 01:12 PM


Post A Reply Comment Options
Unread 06-21-09, 12:06 AM  
Gsusnme
A Wyrmkin Dreamwalker
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Forum posts: 55
File comments: 199
Uploads: 1
I'm having this weird issue with all of the Achievement announcements being suppressed for Non Friend / Guild mates. Anyone else experiencing this?

Also, is there a list somewhere that I am missing that explains EXACTLY what each module does?

I can't seem to find one and not all of them are exactly self explanatory, nor am I sure if any one module requires another in order to function. Thanks.
Last edited by Gsusnme : 06-21-09 at 12:07 AM.
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Unread 06-20-09, 11:15 AM  
Nuu
A Murloc Raider

Forum posts: 5
File comments: 14
Uploads: 0
Originally posted by Jerran
That's actually an in-game setting.

Game Menu > Interface > Social

Make sure "Guild Member Alert" is checked.
It is, and has been.

When I turn off Prat, it works. That's how I know it's Prat.

Edit: I completely deleted Prat and it's SV, then reinstalled it. Everything's working correctly now. Odd.
Last edited by Nuu : 06-20-09 at 07:13 PM.
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Unread 06-20-09, 10:26 AM  
Elariah
Premium Member
 
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Forum posts: 18
File comments: 67
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Could Prat be the reason my /played doesn't work at all?
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Unread 06-19-09, 11:27 AM  
Jerran
A Kobold Labourer

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That's actually an in-game setting.

Game Menu > Interface > Social

Make sure "Guild Member Alert" is checked.
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Unread 06-17-09, 10:31 AM  
Nuu
A Murloc Raider

Forum posts: 5
File comments: 14
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I don't know if it's something I've messed up or what, but recently I reinstalled WoW and all my addons, and now when people in my guild log on or off, it doesn't show it in chat.

Help would be appreciated.

Thank-you.
Last edited by Nuu : 06-17-09 at 11:38 AM.
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Unread 06-14-09, 05:04 PM  
N10do
A Murloc Raider

Forum posts: 8
File comments: 50
Uploads: 1
My editbox always resets to the top even after i set it to the bottom. also is there a way to reset the undocked location?
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Unread 06-13-09, 10:15 AM  
Bob9000
A Kobold Labourer
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Forum posts: 1
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Patch to fix TasteTheNaimbow interaction:

Code:
--- Prat-3.0-orig/modules/PlayerNames.lua	2009-06-12 23:19:35.000000000 -0500
+++ Prat-3.0/modules/PlayerNames.lua	2009-06-13 11:04:15.000000000 -0500
@@ -1143,7 +1143,7 @@
 --
 local CLR = Prat.CLR
 function CLR:Bracket(text) return self:Colorize(module:GetBracketCLR(), text) end
-function CLR:Common(text) return self:Colorize(module:GetCommonCLR(), text) end
+function CLR:Common(text, name) return self:Colorize(module:GetCommonCLR(name), text) end
 function CLR:Random(text, seed) return self:Colorize(module:GetRandomCLR(seed), text) end
 function CLR:Class(text, class) return self:Colorize(self:GetClassColor(class), text) end
 function CLR:Level(text, level, name, class) 
@@ -1398,7 +1398,7 @@
         elseif mode == "RANDOM" then
             return self:GetRandomCLR(name)
     	else
-    		return self:GetCommonCLR()
+    		return self:GetCommonCLR(name)
     	end
     end
 end
@@ -1411,7 +1411,7 @@
 		return CLR:GetHexColor(color)
 	end
 end
-function module:GetCommonCLR()
+function module:GetCommonCLR(name)
 	local color = CLR.COLOR_NONE
     if self.db.profile.usecommoncolor then
     	if self.db.profile.useTTN and TasteTheNaimbow_Loaded then
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Unread 06-10-09, 02:19 PM  
ffxiedyn
A Chromatic Dragonspawn
 
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Forum posts: 165
File comments: 87
Uploads: 1
[2009/06/10 15:05:11-477-x223]: TasteTheNaimbow-1.48\TasteTheNaimbow.lua:233: bad argument #1 to 'strlen' (string expected, got boolean)
TasteTheNaimbow-1.48\TasteTheNaimbow.lua:233: in function `TasteTheNaimbowHash'
TasteTheNaimbow-1.48\TasteTheNaimbow.lua:327: in function `TasteTheNaimbowExternalColor'
Prat-3.0-3.2 \modules\PlayerNames.lua:1418: in function <Interface\AddOns\Prat-3.0\modules\PlayerNames.lua:1414>
(tail call): ?:
Prat-3.0-3.2 \modules\PlayerNames.lua:1163: in function `Player'
Prat-3.0-3.2 \modules\PlayerNames.lua:1287: in function `FormatPlayer'
Prat-3.0-3.2 \modules\PlayerNames.lua:1389: in function `?'
CallbackHandler-1.0-3 (Ace3):146: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[4]":4: in function <[string "safecall Dispatcher[4]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[4]":13: in function `?'
CallbackHandler-1.0-3 (Ace3):91: in function `Fire'
Prat-3.0-3.2 \addon\addon.lua:552: in function <Interface\AddOns\Prat-3.0\addon\addon.lua:495>
(tail call): ?:
Interface\FrameXML\ChatFrame.lua:2202: in function <Interface\FrameXML\ChatFrame.lua:2195>:
TasteTheNaimbow-1.48\TasteTheNaimbow.lua:168: in function `ChatFrame_OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

---

i posted this on Tasethenaimbow mod site as well, because im just not sure which mod is causing the error

thanks!
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Unread 05-13-09, 03:57 PM  
Starfury
A Deviate Faerie Dragon
 
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Forum posts: 19
File comments: 24
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I've noticed that the scroll buttons are showing up on the right side on top of the text for only the combat log when I first login. The buttons are where they should be when on the general tab.

It stays this way until I toggle scroll buttons off and back on. Then they're back on the left where they should be until I log out.
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Unread 05-09-09, 11:43 AM  
NiQil
A Deviate Faerie Dragon

Forum posts: 13
File comments: 56
Uploads: 0
Issue?

I don't know if anyone else has noticed this, but I have found that when I rename how the default channels display (Trade, General, etc), for some reason the channel LookingForGroup never holds the label I give it. It always displays as [4], regardless of what tag I use. Is there anything that can be done to fix that?
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Unread 05-09-09, 01:07 AM  
sylvanaar
A Warpwood Thunder Caller
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Forum posts: 92
File comments: 127
Uploads: 12
Re: Karma

Originally posted by Starfury
Is there any way to make Prat work with Karma? Karma adds the value I've set for people beside their name in chat but it doesn't show up with Prat.
I used karma for a while. I know that it doesnt work correctly with prat, but I also use WIM and with Prat+WIM the Karma message would be output ont the chatframe, and the regular one onto the WIM frame ( not right, but enough that I didnt look into it further )

For Karma and Prat to work together there would need to be colaboration between the developers.
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Unread 05-09-09, 01:01 AM  
sylvanaar
A Warpwood Thunder Caller
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Forum posts: 92
File comments: 127
Uploads: 12
Originally posted by jwwpua
I'm having this same problem. Haven't been able to fix it yet :/
Thanks. I know about this issue, just a low priority. You can disable the "2 column chatframes" option in timestamps if its an annoyance.
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Unread 05-06-09, 06:10 PM  
Starfury
A Deviate Faerie Dragon
 
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Forum posts: 19
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Karma

Is there any way to make Prat work with Karma? Karma adds the value I've set for people beside their name in chat but it doesn't show up with Prat.
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Unread 05-03-09, 10:56 PM  
jwwpua
A Kobold Labourer

Forum posts: 0
File comments: 18
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Originally posted by cawfee
Anyone else having the issue that the first on-screen visible chatline in a frame seems to "stick" through upwards scrolling? It's hard to explain, I'll update with a screenshot of what happens in a bit.
I'm having this same problem. Haven't been able to fix it yet :/
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Unread 05-03-09, 11:53 AM  
Itma
A Kobold Labourer

Forum posts: 1
File comments: 2
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is there any way to add custom font to prat? i checked lua files (i'm very poor at lua, thou) wasn't able to find any guess how to do that.

could you please guide me or make up some code for me? thx in advance. <3
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