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Battle for Azeroth (8.0.1)
Updated:09-08-18 08:25 AM
Created:09-19-10 11:32 AM
Downloads:60,734
Favorites:133
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Categories:Minimalistic Compilations, Graphical Compilations, Class Compilations, DPS Compilations, Tank Compilations, Generic Compilations

Rufio UI Classic  Popular! (More than 5000 hits)

Version: 5.2
by: Rufio [More]

Info
just like the standard ui but smaller and darker

Install
please remove all addons/textures from previous installations
unzip in \World of Warcraft\Interface (not addons)
rename \WTF\Account\ACCOUTNAME
select RufioUI as profile for easyframes, kui_nameplates

Info
NOT included addons from the image:
Bufftracking from Weak Auras 2
Bossmod is BigWigs
Bossmod barskin is nibRealUI_BossSkins

You can use the twitchapp/curse updater! Just don't update addons taggeg as "modified".

Known bugs/issues
exp bar texture is a bit off

Addonlist
AutoHideRightBar - right actionbars on mouseover
Badboy - less chat spam
BuyEmAll - i like to buy more than one stack at a time
EasyFrames - unitframes /ef
HGarri - minimap orderhallicon is now mouseover
HideMicroButtonAndBags - fly out bags/micro bar
Higher HotKey - hotkeys visible all the time
Kui_Nameplates - nameplates
ls_Toasts - reskins the toasts window /lstoasts -> Interface -> Addons to edit & move
LucyRaidFrames - standard raidframe styling
LynStats - fps/ms info (bottom right)
nBuff - style those buffs
PlusNothing - no more healing spam in combat text
rButtonTemplate - button skinning
rCombatText - styles the combat text (enable combat text for self in the settings)
rufioMedia - just a bartexture atm
rufioSettings - merged addons and ui scripts

  • Bossframes - resized & scaled
  • Castbars - castbar styling
  • Chat - clean chat
  • Classcolors - on units
  • Classicons - on untis
  • CopyUrl - url copy from chat
  • Durability - on charscreen by tek
  • Guildtab - i need my guild on "o"
  • Hotkey - renaming keybinds
  • Minimap - clean minimap
  • noError - no red errors in the middle of the screen
  • RaidFrameReSizer - even more scaleable raidframes
  • NumQuest - how many quests are in my questlog - X/25
  • Repair - repairs your gear
  • rufioSettings - rescale, reposition, hiding petname, slash commands, moveable questtracker etc.
  • Tooltip - tooltip
TargetPercent - adds 100.0% target/focus/boss frames (you should choose "none" for statustext in the default settings if you want to use this)
teksErr - show me those bugs
tullaCC - nicer number on CDs (modified coloring)
tullaRange - OOR coloring on buttons

Credits
nothing from the code is by myself so thanks to all the authors (especially roth/Lyn/Tekkub/haste/alza/neal/dawn/monolit/evl/Aprikot)
textures are from ThuBzBlizzUI by Thubz
class icons from Flat Player Icons by gossipgirlxo

Moving Unitframes
right click player/targetframe and click Unlock Frame

and drag them. Rightclick and Lock Frame to lock them in position.

5.2
updates
+LucyRaidFrames
+PlusNothing
5.1.1
now with Kui_Nameplates config
updated credits
5.1
back to blizzard bars!
+rButtonTemplate
+AutoHideRightBar
+HideMicroButtonAndBags
+Higher HotKey
+tullaRange
5.0
BFA pre-patch update
4.6
7.2x fixes
*new* HGarri - mouseover Orderhallicon on minimap
*new* rufioSettings/JunkSeller - sells junk
*new* rufioSettings/Repair - repairs your gear - moved from rufioSettings to own file
!BugGrabber + BugSack - removed
4.5
7.1x fixes
4.4
7.1 updates
4.3
addon updates
ls_Toasts, PhotoRobot, rCombatText, TargetPercent are new
4.2
bossframes moved
arenaframe edits disabled (got some errors)
4.1
error text removed
old tooltip
stuff
4.0
legion prerelease
fixed stuff, thx 2 sticklord & Kkthnx
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.8.1
2MB
02-20-12 07:30 AM
Addon


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Unread 09-14-12, 02:46 PM  
Relia
A Kobold Labourer

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Are u still using this addon in 5.0.4?
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Unread 09-08-12, 01:45 PM  
Rufio
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Originally Posted by cozmos
any chance of getting an update for 5.0.4.?
waiting 4 whoaunitframes to be fixed
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Unread 09-03-12, 08:51 AM  
cozmos
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any chance of getting an update for 5.0.4.?
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Unread 08-11-12, 07:47 AM  
Rufio
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Delete the tidybar folder to disable the barmod
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Unread 07-06-12, 07:48 AM  
r3v4n
A Murloc Raider

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Servus Rufio,

erstmal vorab: sehr schönes UI, gefällt mir gut!

Eine Frage habe ich allerdings: ich hätter gern die furznormalen ActionBars inkl. allem Klimbim, wie es standardmäßig rauskommt: Taschen, Guild-, Quest- und Achievement-Tabs, etc

Ich habe bereits herausgefunden, dass wenn ich die "TidyBar.lua" umbennene, alles auf Standard gestellt wird. Soweit so schön. Nun hätte ich das gesamte ActionBar-Konstrukt allerdings ein wenig kleiner, so als ob man UI-Scale nutzt und auf minimal stellt.

Ist das möglich und wenn ja, wie?

Besten Dank für die Infos!
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Unread 04-17-12, 01:44 PM  
Rufio
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Re: How to change target frame class icon to portrait

Originally Posted by Wyllowwysp
How do you change the target frame class icon picture to show the targets portrait instead?
rufioSettings/Unitframes.lua
Lua Code:
  1. --[[ Class Icons ]]
  2. UFP = "UnitFramePortrait_Update";
  3. UICC = "Interface\\TargetingFrame\\UI-Classes-Circles";
  4. CIT = CLASS_ICON_TCOORDS
  5.  
  6. hooksecurefunc(UFP,function(self)
  7.  if self.portrait then
  8.   if self.unit == "player" or self.unit == "pet" or self.unit == "partypet1" or self.unit == "partypet2" or self.unit == "partypet3" or self.unit == "partypet4" then return end
  9.    local t = CIT[select(2,UnitClass(self.unit))]
  10.  if t
  11.   then self.portrait:SetTexture(UICC) self.portrait:SetTexCoord(unpack(t)) end end end)

add target like
Lua Code:
  1. if self.unit == "player" or self.unit == "target" or self.unit == "pet" or self.unit == "partypet1" or self.unit == "partypet2" or self.unit == "partypet3" or self.unit == "partypet4"
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Unread 04-16-12, 05:45 PM  
Wyllowwysp
A Kobold Labourer

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How to change target frame class icon to portrait

How do you change the target frame class icon picture to show the targets portrait instead?
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Unread 04-04-12, 04:17 PM  
Spiattalo
A Kobold Labourer

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Originally Posted by Rufio
Originally Posted by Spiattalo
I'm feeling a bit dumb to ask this but... how do you turn on the same kind of raid frames you see in the pictures?
Ah cool, didn't know you could customize the default raid frames, I've always used some addon so far. Thanks a lot!

Since I'm here, I couldn't find a way to revert the cast bar timers; they go decreasing, I'd like them to be static. Is that possible? Or maybe the static duration next to the name.
Last edited by Spiattalo : 04-05-12 at 06:59 AM.
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Unread 04-04-12, 02:05 PM  
Rufio
A Murloc Raider
 
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Originally Posted by Spiattalo
I'm feeling a bit dumb to ask this but... how do you turn on the same kind of raid frames you see in the pictures?
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Unread 04-04-12, 07:29 AM  
Spiattalo
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I'm feeling a bit dumb to ask this but... how do you turn on the same kind of raid frames you see in the pictures?
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Unread 03-16-12, 02:35 PM  
Rufio
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since i got a new job i don't much atm, so i won't update this for a while.
The UI is working for me, 4sure youre fixes were pretty nice and will be included in the next release.
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Unread 03-12-12, 07:36 AM  
Gorunnus
A Murloc Raider

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Originally Posted by Rufio
Originally Posted by Gorunnus
I am really surprised with your UI, its really sweet an nice and ill keep using it. Keep up the great work!

Cheers lad.
Ty for your reply!
I know it's not a "perfect" UI, its just what i personal use.

I had a look at nMainbar and couldn't recolor the rep bar.. i'll test your fixes

Thx, they are not perfect yet, but im working on them.

For instance, when u dock rune bar to bottom of mana bar, if you move Player unit frame you need to /rl UI so runebar can redock it self.

Anyway.. i was reading earlier post and notice that ppl complain on lag in dungeons/raids. Unfortunately i can confirm this one out. When i join dungeon party/raid and when i enter dungeon/raid my fps drops below 30fps and i start to get mini freezes, on every 3-5 seconds my screen freeze for a sec. I tried completely fresh install and i encounter same issue again, so its not some of addons or mods that ppl are using. I also checked for increased memory usage and there was none, on the paper everything works ok.
Interesting fact is that if you are in dungeon/raid and you have those mini freezes, if you logout and log back in they are gone so only think that comes to my mind is that some parts of UI isnt loaded nicely so UI tries to load them again and again which causes mini freezes. If you log out and then log back in while you are in party/raid and in dungeon everything is ok, mini freezes are gone, so i guess that it has something to do with drawing party frames.

I even tried disabling/removing from UI all unnecessary modules and addons so i basically left bare naked UI and issues still happen.

On side note, i really like nMainbar since its presenting ur Game menu with small window. U dont need to recolor exp/rep bar, its really nice to stay old fashioned and give complete UI more blizz like look. Also, nMainbar has built in range check so you can remove tullaRange check addon.

Man, i would really love to find that glitch and iron it out so i can continue using this sweet addon, for now, im just using it as testing and developing.

Now for few questions..

Do you plan any recent updates?
How can i change buff/debuff position on target frame? I find it overlaping target name.
How can i completely hide them? I found them pretty much hard to monitor while im in raid so not so small number of times i found my debuffs down for some time. I was thinking on using buffs bar like timers, they are far more easy to monitor.

Cheers lad and thx for replies.
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Unread 03-11-12, 10:15 AM  
Rufio
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Originally Posted by Gorunnus
I am really surprised with your UI, its really sweet an nice and ill keep using it. Keep up the great work!

Cheers lad.
Ty for your reply!
I know it's not a "perfect" UI, its just what i personal use.

I had a look at nMainbar and couldn't recolor the rep bar.. i'll test your fixes
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Unread 03-10-12, 02:16 AM  
Gorunnus
A Murloc Raider

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Heya Ruff,

First of All, great Idea and concept, but i dunno where to start with bugs.

1) Setting Target Buffs to show above bars breaks buffs completely.
2) Reputation Bar is not displayed right, its showing old blizz reputation bar skin, so, reputation "bars" are way off the action bar. Exp bars works normally.
3) Moved player frame is re-positioned after entering combat.
4) DK runes are shown on center of screen, way off the player bar.
5) Some party texture issues, mainly aggro ones are displayed strange.

This is what i did to fix some of the issues:

1) Delete this part of the code located in whoaUnitFrames\whoaunitframes.lua
This part of the code is braking buffs on target to be displayed over frame.
Code:
-- Code from Blizzards TargetFrame.lua
function whoa_targetUpdateAuraPositions(self, auraName, numAuras, numOppositeAuras, largeAuraList, updateFunc, maxRowWidth, offsetX)
    -- aura positioning constants
    local AURA_OFFSET_Y = 3;
    local LARGE_AURA_SIZE = config.largeAuraSize;
    local SMALL_AURA_SIZE = config.smallAuraSize;
--  local AURA_ROW_WIDTH = 122;
--  local NUM_TOT_AURA_ROWS = 3;
    local size;
    local offsetY = AURA_OFFSET_Y;
    local rowWidth = 0;
    local firstBuffOnRow = 1;
    for i=1, numAuras do
        if ( largeAuraList[i] ) then
            size = LARGE_AURA_SIZE;
            offsetY = AURA_OFFSET_Y + AURA_OFFSET_Y;
        else
            size = SMALL_AURA_SIZE;
        end
        if ( i == 1 ) then
            rowWidth = size;
            self.auraRows = self.auraRows + 1;
        else
            rowWidth = rowWidth + size + offsetX;
        end
        if ( rowWidth > maxRowWidth ) then
            updateFunc(self, auraName, i, numOppositeAuras, firstBuffOnRow, size, offsetX, offsetY);
            rowWidth = size;
            self.auraRows = self.auraRows + 1;
            firstBuffOnRow = i;
            offsetY = AURA_OFFSET_Y;
--          if ( self.auraRows > NUM_TOT_AURA_ROWS ) then
--              maxRowWidth = AURA_ROW_WIDTH;
--          end
        else
            updateFunc(self, auraName, i, numOppositeAuras, i - 1, size, offsetX, offsetY);
        end
    end
end
hooksecurefunc("TargetFrame_UpdateAuraPositions", whoa_targetUpdateAuraPositions)
2) Change action bar addon to "nMainbar" which is same as your bar, but with more options.
3) Delete following line in RufioSettings\ Unitframes.lua
Code:
--[[ Playerframe fix ]]
local function ScrewYouPlayerFrame()
	PlayerFrame:ClearAllPoints()
	PlayerFrame:SetPoint("center", -175, -140)
 end
Frames work perfectly normal without it, i dunno why its there, but i know that this part of scrip is in loop, when u change position of frames, it will reset it to values set in it.
4) I changed part of code that handles DK runes, they are now positioned always below player mana bar. In rufioSettings\ Unitframes.lua delete all under --[[Runebar]] and change it with this part of code :
Code:
--[[ Runebar ]]
RuneFrame:ClearAllPoints() RuneFrame:SetPoint("CENTER", PlayerFrameManaBar,"CENTER", -9, -25) RuneFrame.SetPoint = function() end
for i=1,6 do _G["RuneButtonIndividual"..i]:SetScale("1.2") end

I took some liberty and disassembled your UI and combined it with "Super Classic UI" and, at the moment these are the results:

http://i.imgur.com/OGps0.jpg

Its still work in progress and its far from done, but i think that i wont keep updating it since its pain in the butt to make it work.

I am really surprised with your UI, its really sweet an nice and ill keep using it. Keep up the great work!

Cheers lad.
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Unread 03-07-12, 04:42 PM  
Rufio
A Murloc Raider
 
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Originally Posted by Siq
trying to move the player frame to a different spot but it wont stay there. any idea how to change this?
rufioSettings/Unitframes.lua setpoints

line 2
Code:
TargetFrame:ClearAllPoints() TargetFrame:SetPoint("center", 175, -140)
line 13
Code:
PlayerFrame:SetPoint("center", -175, -140)
Last edited by Rufio : 03-08-12 at 03:35 PM.
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