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Compatibility: | Rise of Azshara (8.2.0) |
Updated: | 06-25-19 03:55 PM |
Created: | 10-30-14 10:44 PM |
Downloads: | 4,436 |
Favorites: | 9 |
MD5: | |
Categories: | Plug-Ins & Patches, Chat Mods |
Just getting it to 8.2. Sadly, still nothing of any resolve of the issue and addition quotes. Will continue to work on the problem and let you know on a future date.
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antland05 |
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Brellison94 |
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Brellison94 |
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06-07-15, 01:23 AM | |
A Kobold Labourer
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Sounds stupid but, in regards to the events bug the entering combat event still works sort of is it worth studying that part to see why that works and everything else doesnt?
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Voncloud |
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04-13-15, 11:01 PM | |
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Patch 6.2 around the corner
Datamining is in progress, been listening to the VO's that are presently there so far (hopefully more coming as we go by each week). Good stuff and you guys will be getting a well treated update when it goes live.
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Brellison94 |
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04-08-15, 01:15 PM | |
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Patch 6.1 in database
Just did legendary up to this point. Not much, but it's something.
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Brellison94 |
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02-25-15, 12:27 PM | |
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Patch 6.1 VO's
Sound plays again, sorry for the trouble yesterday. Now, it's just waiting on how the VO's presents itself when I get that far in patch content (Legendary overall).
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Brellison94 |
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01-24-15, 06:11 PM | ||
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Last edited by Brellison94 : 01-24-15 at 06:12 PM.
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Brellison94 |
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01-24-15, 03:03 PM | |
A Kobold Labourer
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Overhaul? how so?
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Voncloud |
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01-16-15, 08:02 PM | |
A Kobold Labourer
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Thanks for the update and info. Keeping positive thoughts for a quick fix.
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Kael Enari |
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01-16-15, 06:27 PM | |
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Events, favorites and options codes (Contiuned)
Options
options = { type = "group", name = L["Options"], desc = L["BossTalk's options menu."], order = 6, args = { ignore = { type = "group", name = L["Blacklist options"], desc = L["If you don't want to disable the entire sync ability, you can add players and/or yells to an ignore list."], order = 5, args = { ignoppl = { type = "group", name = L["Ignore player"], desc = L["Enter the name of a player you want to ignore. You will no longer receive any sync from that player."], order = 3, args = { }, }, ignoyell = { type = "group", name = L["Ignore yells"], desc = L["Enter the ID of the yell you don't want to receive."], order = 3, args = { }, }, }, }, syncopt = { type = "group", name = L["Sync Options"], desc = L["Options for BossTalk's sync ability"], order = 6, args = { synclocale = { type = "toggle", name = L["Only accept "]..GetLocale().." ("..L["User Yells"]..")", desc = " ", get = function() return BossTalk.db.global.synclocale end, set = function() BossTalk.db.global.synclocale = not BossTalk.db.global.synclocale; end, order = 1, }, syncquiet = { type = "toggle", name = L["Receive sync silently "].." ("..L["User Yells"]..")", desc = " ", get = function() return BossTalk.db.global.syncsilent end, set = function() BossTalk.db.global.syncsilent = not BossTalk.db.global.syncsilent; end, order = 1, }, dosync = { type = "toggle", name = L["Receive sync"], desc = L["Plays the according sound file, when other people quote bosses |cffff8800on/off|r"], get = function() return BossTalk.db.global.sync end, set = function() BossTalk.db.global.sync = not BossTalk.db.global.sync; end, order = 2, }, dosyncsend = { type = "toggle", name = L["Send sync"], desc = L["Sync with other BossTalk users so that they can hear your sounds |cffff8800on/off|r"], get = function() return BossTalk.db.global.sendsync end, set = function() BossTalk.db.global.sendsync = not BossTalk.db.global.sendsync; end, order = 3, }, dosyncevent = { type = "toggle", name = L["Receive event sync"], desc = L["Plays the according sound file, when other people quote bosses triggered by events |cffff8800on/off|r"], get = function() return BossTalk.db.global.syncevent end, set = function() BossTalk.db.global.syncevent = not BossTalk.db.global.syncevent; end, order = 4, }, dosynceventsend = { type = "toggle", name = L["Send event sync"], desc = L["Sync with other BossTalk users so that they can hear your sounds which were triggered by events |cffff8800on/off|r"], get = function() return BossTalk.db.global.sendsyncevent end, set = function() BossTalk.db.global.sendsyncevent = not BossTalk.db.global.sendsyncevent; end, order = 5, }, showsync = { type = "group", name = L["Synclist"], desc = L["A list of Players in Guild / Group who also use BossTalk."], order = 10, args = { }, }, }, }, dosound = { type = "toggle", name = L["Play sound"], desc = L["Plays the according sound file of the boss you quote |cffff8800on/off|r"], get = function() return BossTalk.db.global.sound end, set = function() BossTalk.db.global.sound = not BossTalk.db.global.sound; end, order = 1, }, dotext = { type = "toggle", name = L["Quote to chat"], desc = L["\"Says\" or \"yells\" your bossquotes |cffff8800on/off|r"], get = function() return BossTalk.db.global.text end, set = function() BossTalk.db.global.text = not BossTalk.db.global.text; end, order = 2, }, warnings = { type = "toggle", name = L["Disable world yell logging"], desc = L["Enable this if you don't want new yells to be collected if you hear them. |cffff8800on/off|r"], get = function() return BossTalk.db.global.worldlog end, set = function() BossTalk.db.global.worldlog = not BossTalk.db.global.worldlog; end, order = 3, }, nologging = { type = "toggle", name = L["Disable dungeon yell logging"], desc = L["Enable this if you don't want new yells to be collected if you hear them. |cffff8800on/off|r"], get = function() return BossTalk.db.global.yelllog end, set = function() BossTalk.db.global.yelllog = not BossTalk.db.global.yelllog end, order = 4, }, MinimapIcon = { type = "toggle", name = "Minimap button", desc = " ", order = 2, get = function() return not BossTalk.db.global.MiniMap.hide end, set = function() BossTalk.db.global.MiniMap.hide = not BossTalk.db.global.MiniMap.hide BossTalk:ToggleMM(BossTalk.db.global.MiniMap.hide) end, hidden = function() return IsAddOnLoaded("FuBar") end, }, output = { type = "group", name = L["Output options"], desc = L["Setup how you like to output chat messages."], order = 6, args = { doyell = { type = "toggle", name = L["Yell"], desc = L["Shall we yell the quotes?"], get = function() return BossTalk.db.global.yello end, set = function() BossTalk.db.global.party = false; BossTalk.db.global.raid = false; BossTalk.db.global.guild = false; BossTalk.db.global.say = false; BossTalk.db.global.yello = true; BossTalk.db.global.emote = false; BossTalk.db.global.howo = "YELL"; end, order = 5, }, doemote = { type = "toggle", name = L["Emote"], desc = L["Shall we emote the quotes?"], get = function() return BossTalk.db.global.emote end, set = function() BossTalk.db.global.party = false; BossTalk.db.global.raid = false; BossTalk.db.global.guild = false; BossTalk.db.global.say = false; BossTalk.db.global.yello = false; BossTalk.db.global.emote = true; BossTalk.db.global.howo = "EMOTE"; end, order = 5, }, dosay = { type = "toggle", name = L["Say"], desc = L["Shall we say the quotes?"], get = function() return BossTalk.db.global.say end, set = function() BossTalk.db.global.party = false; BossTalk.db.global.raid = false; BossTalk.db.global.guild = false; BossTalk.db.global.say = true; BossTalk.db.global.yello = false; BossTalk.db.global.emote = false; BossTalk.db.global.howo = "SAY"; end, order = 6, }, doguild = { type = "toggle", name = L["Guild"], desc = L["Shall we quote to guildchat?"], get = function() return BossTalk.db.global.guild end, set = function() BossTalk.db.global.party = false; BossTalk.db.global.raid = false; BossTalk.db.global.guild = true; BossTalk.db.global.say = false; BossTalk.db.global.yello = false; BossTalk.db.global.emote = false; BossTalk.db.global.howo = "GUILD"; end, order = 7, }, doraid = { type = "toggle", name = L["Raid"], desc = L["Shall we quote to raidchat?"], get = function() return BossTalk.db.global.raid end, set = function() BossTalk.db.global.party = false; BossTalk.db.global.raid = true; BossTalk.db.global.guild = false; BossTalk.db.global.say = false; BossTalk.db.global.yello = false; BossTalk.db.global.emote = false; BossTalk.db.global.howo = "RAID"; end, order = 8, }, doparty = { type = "toggle", name = L["Party"], desc = L["Shall we quote to partychat?"], get = function() return BossTalk.db.global.party end, set = function() BossTalk.db.global.party = true; BossTalk.db.global.raid = false; BossTalk.db.global.guild = false; BossTalk.db.global.say = false; BossTalk.db.global.yello = false; BossTalk.db.global.emote = false; BossTalk.db.global.howo = "PARTY"; end, order = 9, }, spacy = { type = "header", name = " ", order= 10, }, doaddchat = { type = "toggle", name = L["Additional output"], desc = L["If you set this option, your quotes will also be displayed in your default chat frame and the UI Errors Frame."], get = function() return BossTalk.db.global.otheroutput end, set = function() BossTalk.db.global.otheroutput = not BossTalk.db.global.otheroutput; end, order = 11, }, doaddothertop = { type = "toggle", name = L["Output incoming quotes"], desc = L["If you set this option, other user's quotes will also be displayed in your default chat frame and the UI Errors Frame."], get = function() return BossTalk.db.global.othersyncoutput end, set = function() BossTalk.db.global.othersyncoutput = not BossTalk.db.global.othersyncoutput; end, order = 12, }, }, }, }, }, |
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Brellison94 |
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01-16-15, 06:27 PM | |
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Events, favorites and options codes
Events
events = { type = "group", name = L["Events"], desc = L["Boss quotes triggered by events."], args = { custom = { type = 'text', name = L["|cffff8800Create custom event|r"], desc = L["Enter the exact spell name.\nExample: |cff7fff7fEvocation|r"], usage = "<Spell Name>", order = 1, get = false, set = function(id) if BossTalk.db.global.events[id] then BossTalk:Print(L["Event already exists!"]) return end BossTalk.db.global.events[id]={} BossTalk:MakeEvent(id,1) end, }, duellzwei = { type = "group", name = L["Duel Finished"], desc = L["Quotes a boss when "]..L["a duel is finished."], args = { { type = 'text', name = L["Add Quote"], desc = L["Adds a quote to this event.\nSimply enter an ID, which you can lookup in the boss menu.\n\n|cff7fff7fshift-leftclick|r |cffff8800on a quote to remove that entry.|r"], usage = "<id>", pass = true, error = L["ID not found!"], order = 2, message = "Quote added.", get = false, set = function(id) BossTalk:AddEvent(tonumber(id), "duellzwei") end, validate = function(id) return BossTalk.data[tonumber(id)] end, icon = "Interface\\Icons\\Spell_ChargePositive", }, }, order = 3, }, duell = { type = "group", name = L["Duel Request"], desc = L["Quotes a boss when "]..L["somebody requests a duel."], args = { { type = 'text', name = L["Add Quote"], desc = L["Adds a quote to this event.\nSimply enter an ID, which you can lookup in the boss menu.\n\n|cff7fff7fshift-leftclick|r |cffff8800on a quote to remove that entry.|r"], usage = "<id>", pass = true, error = L["ID not found!"], order = 3, message = "Quote added.", get = false, set = function(id) BossTalk:AddEvent(tonumber(id), "duell") end, validate = function(id) return BossTalk.data[tonumber(id)] end, icon = "Interface\\Icons\\Spell_ChargePositive", }, }, order = 3, }, kampf = { type = "group", name = L["Entering Combat"], desc = L["Quotes a boss when "]..L["you enter combat."], args = { { type = 'text', name = L["Add Quote"], desc = L["Adds a quote to this event.\nSimply enter an ID, which you can lookup in the boss menu.\n\n|cff7fff7fshift-leftclick|r |cffff8800on a quote to remove that entry.|r"], usage = "<id>", pass = true, error = L["ID not found!"], order = 4, message = "Quote added.", get = false, set = function(id) BossTalk:AddEvent(tonumber(id), "kampf") end, validate = function(id) return BossTalk.data[tonumber(id)] end, icon = "Interface\\Icons\\Spell_ChargePositive", }, }, order = 3, }, killingblow = { type = "group", name = L["Killing Blow"], desc = L["Quotes a boss when "]..L["you have scored a killing blow."], args = { { type = 'text', name = L["Add Quote"], desc = L["Adds a quote to this event.\nSimply enter an ID, which you can lookup in the boss menu.\n\n|cff7fff7fshift-leftclick|r |cffff8800on a quote to remove that entry.|r"], usage = "<id>", pass = true, error = L["ID not found!"], order = 5, message = "Quote added.", get = false, set = function(id) BossTalk:AddEvent(tonumber(id), "killingblow") end, validate = function(id) return BossTalk.data[tonumber(id)] end, icon = "Interface\\Icons\\Spell_ChargePositive", }, }, order = 3, }, leben = { type = "group", name = L["Low Health"], desc = L["Quotes a boss when "]..L["your health is low."], args = { { type = 'text', name = L["Add Quote"], desc = L["Adds a quote to this event.\nSimply enter an ID, which you can lookup in the boss menu.\n\n|cff7fff7fshift-leftclick|r |cffff8800on a quote to remove that entry.|r"], usage = "<id>", pass = true, error = L["ID not found!"], order = 6, message = "Quote added.", get = false, set = function(id) BossTalk:AddEvent(tonumber(id), "leben") end, validate = function(id) return BossTalk.data[tonumber(id)] end, icon = "Interface\\Icons\\Spell_ChargePositive", }, }, order = 3, }, mana = { type = "group", name = L["Low Mana"], desc = L["Quotes a boss when "]..L["your mana is low."], args = { { type = 'text', name = L["Add Quote"], desc = L["Adds a quote to this event.\nSimply enter an ID, which you can lookup in the boss menu.\n\n|cff7fff7fshift-leftclick|r |cffff8800on a quote to remove that entry.|r"], usage = "<id>", pass = true, error = L["ID not found!"], order = 7, message = "Quote added.", get = false, set = function(id) BossTalk:AddEvent(tonumber(id), "mana") end, validate = function(id) return BossTalk.data[tonumber(id)] end, icon = "Interface\\Icons\\Spell_ChargePositive", }, }, order = 3, }, mount = { type = "group", name = L["Mount"], desc = L["Quotes a boss when "]..L["you summoned your mount."], args = { { type = 'text', name = L["Add Quote"], desc = L["Adds a quote to this event.\nSimply enter an ID, which you can lookup in the boss menu.\n\n|cff7fff7fshift-leftclick|r |cffff8800on a quote to remove that entry.|r"], usage = "<id>", pass = true, error = L["ID not found!"], order = 8, message = "Quote added.", get = false, set = function(id) BossTalk:AddEvent(tonumber(id), "mount") end, validate = function(id) return BossTalk.data[tonumber(id)] end, icon = "Interface\\Icons\\Spell_ChargePositive", }, }, order = 3, }, kumpeltot = { type = "group", name = L["Party Member dies"], desc = L["Quotes a boss when "]..L["a party member dies."], args = { { type = 'text', name = L["Add Quote"], desc = L["Adds a quote to this event.\nSimply enter an ID, which you can lookup in the boss menu.\n\n|cff7fff7fshift-leftclick|r |cffff8800on a quote to remove that entry.|r"], usage = "<id>", pass = true, error = L["ID not found!"], order = 9, message = "Quote added.", get = false, set = function(id) BossTalk:AddEvent(tonumber(id), "kumpeltot") end, validate = function(id) return BossTalk.data[tonumber(id)] end, icon = "Interface\\Icons\\Spell_ChargePositive", }, }, order = 3, }, pet = { type = "group", name = L["Pet Attack"], desc = L["Quotes a boss when "]..L["your pet is about to attack."], args = { { type = 'text', name = L["Add Quote"], desc = L["Adds a quote to this event.\nSimply enter an ID, which you can lookup in the boss menu.\n\n|cff7fff7fshift-leftclick|r |cffff8800on a quote to remove that entry.|r"], usage = "<id>", pass = true, error = L["ID not found!"], order = 10, message = "Quote added.", get = false, set = function(id) BossTalk:AddEvent(tonumber(id), "pet") end, validate = function(id) return BossTalk.data[tonumber(id)] end, icon = "Interface\\Icons\\Spell_ChargePositive", }, }, order = 3, }, wiederleben = { type = "group", name = L["Resurrection"], desc = L["Quotes a boss when "]..L["when you resurrect from death."], args = { { type = 'text', name = L["Add Quote"], desc = L["Adds a quote to this event.\nSimply enter an ID, which you can lookup in the boss menu.\n\n|cff7fff7fshift-leftclick|r |cffff8800on a quote to remove that entry.|r"], usage = "<id>", pass = true, error = L["ID not found!"], order = 11, message = "Quote added.", get = false, set = function(id) BossTalk:AddEvent(tonumber(id), "wiederleben") end, validate = function(id) return BossTalk.data[tonumber(id)] end, icon = "Interface\\Icons\\Spell_ChargePositive", }, }, }, }, order = 3, }, Favorites favorites ={ type = "group", name = L["Favorites"], desc = L["A list of your favorite quotes.\n|cff7fff7fshift-leftclick|r |cffff8800on a quote to remove that entry.|r"], args = {}, order = 4, }, |
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Brellison94 |
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01-16-15, 06:22 PM | |
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Events UPDATE
I removed the "u" from favorites (previously favourites), and it showed the rest of the events that wasn't present on the addon on my end of the addon. This means now the favorites and several buttons in the options tab have problems alongside with the events not playing except "Entering Combat". This is either an easy fix or there's something I don't know.
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Brellison94 |
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01-14-15, 01:51 PM | ||
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Last edited by Brellison94 : 01-14-15 at 01:52 PM.
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Brellison94 |
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01-14-15, 01:25 PM | |
A Kobold Labourer
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Any news on the events being fixed?
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Voncloud |
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