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Battle for Azeroth (8.0.1)
Updated:08-25-18 02:54 AM
Created:08-27-16 10:41 AM
Downloads:9,581
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iipui  Popular! (More than 5000 hits)

Version: 33
by: ObbleYeah [More]

iipui


This UI is dependent on oUF; it will not load without it!

A full UI suite for Warcraft, designed towards making the most of screen real estate in a clean, lightweight & responsive format, matching the game's aesthetic whilst giving it new life.

The action bar slides up into view when the cursor hovers over the bottom portion of your screen, revealing your skill buttons. By default, this will also automatically occur when entering combat or opening your spellbook. Once your cursor moves away or you leave combat it slides back down out of view. Options to toggle button display permanently or disable the on-combat show/hide behaviour are included in the dropdown menu to the bottom-left of the screen.


UI elements include : Buffs, Bag, Chat, Combat Text, Group Frames, Maps, Nameplates, Objective Tracker, Tooltip, Unit Frames, & various others.


Credits & thanks to: haste, Lyn, Constie, Lightspark, zork.



## Install iipui:

1. download from the button to the right
2. unzip directory
3. select & drag "Fonts" to your World of Warcraft install folder, to sit alongside directories such as "Interface", "Data" & "Cache"
4. select & drag "iipui" to [Interface\AddOns]




## Install oUF:

1. click above link
2. press "clone or download" at the top-right of the page
3. select "download zip" from the dropdown
4. unzip directory
5. rename directory from "oUF-master" to "oUF"
6. select & drag "oUF" to [Interface\AddOns]


## Add/Remove Raid Aura Tracking:
Note that this will only track player casts of spells.

1. open elements/groupframe/auras/spelllist.lua
2. Follow the formatting rule of [spellID] = {r = x, g = y, b = z},
x,y,z are RGB colour values and can be 0-1 or 255/255
3. spellID can be found in the tooltip of auras or action buttons.


Modernist iip, Outland-EU Alliance
dev: Github.

commit history: https://github.com/obble/iipui/commits/master
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Unread 09-05-16, 05:52 AM  
ObbleYeah
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yeah, thought it might — a lot of parts are hooked up to it or depend on it for positioning atm. think of it like pulling a tablecloth out from under a fully set up dining table (and no magic tricks!). stuff falls over and breaks.

the new position manager im working on should solve that problem, as well as the continuing problem with wanting to show more than one actionbar but it quickly looking like a total mess.

i'll add an option to fix the bar in place permanently too.
Last edited by ObbleYeah : 09-05-16 at 05:53 AM.
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Unread 09-05-16, 05:26 AM  
cepe
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This sounds good, thanks.

Would also be good if you could scale the minimap and a choice to set the autohide of the bottom part on or off. : -)

btw.
i tried to delete the bar folder, but then i got lot of errors.
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Unread 09-05-16, 04:12 AM  
ObbleYeah
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Originally Posted by cepe
First sorry for my english. I come from germany. :-)

I love the UI, but the part with the action bars looks not so good for me.
Is it possible that i could turn off the part with the bars and instead use optional Bartender?
hi! you could try deleting the bar folder but it might cause errors with other things that are parented to it — bag, tooltip etc. i'm already working on a revision that makes elements like this slightly more modular, so you can keep what you like and dispose what you don't, i'll let you know when it is released.
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Unread 09-02-16, 04:51 PM  
cepe
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First sorry for my english. I come from germany. :-)

I love the UI, but the part with the action bars looks not so good for me.
Is it possible that i could turn off the part with the bars and instead use optional Bartender?
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Unread 09-02-16, 09:38 AM  
Distaine
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@Carepaw There is also this addon: http://www.wowinterface.com/download...bleFrames.html that worked perfectly for me. It allows you to move around all of the frames so you can separate your frame from your targets.
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Unread 09-02-16, 07:57 AM  
ObbleYeah
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its intentional — the personal resource display (nameplate) under the player takes on the role of the player unitframe in combat.

you can manually change it here if you want. the last value "90" is how many points up from the bottom of the UI it is positioned, you can adjust it your desired spot
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Unread 09-02-16, 05:26 AM  
Carepaw
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I was looking through recent comments and I do not believe I could find anything. If someone already mentioned it, I do apologize, but are your own healthbar and manabar suppose to disappear when targeting someone?

As a healer I would enjoy seeing my own mana bar, and I am using the "grid" style layout.


Normal: http://i.imgur.com/URUK4r4.jpg

Targeting: http://i.imgur.com/u82pTuO.jpg
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Unread 09-01-16, 03:16 PM  
ObbleYeah
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update today is mostly quality of life, including bug fixes.

there's a new tool button on the bag for easy disenchanting & prospecting & selling vendor crap. your bank bag will work properly. baddies on the unitframe roar instead of wave. combat text will now be correctly formatted etc.
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Unread 09-01-16, 02:07 AM  
ObbleYeah
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Originally Posted by bambule
but.. TradeSkillMaster still breaks the tooltip..
i'll look into this, but won't generally be going out of my way to fix specific conflicts with other addons
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Unread 08-31-16, 03:49 PM  
bambule
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a (very) small menu that allows you to choose which raid layout you'd prefer, and whether the actionbar auto-slides up in combat
how can I open that menu?

edit: nvm, found it.. for anyone else who is wondering: its inside the little pup menu, right side on the bar that slides up (3 bar icon)

but.. TradeSkillMaster still breaks the tooltip..
Last edited by bambule : 08-31-16 at 04:17 PM.
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Unread 08-30-16, 11:23 AM  
ObbleYeah
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really glad to hear it!
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Unread 08-30-16, 10:56 AM  
Minnifer
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Your latest update has fixed ALL the high-res issues I had!
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Unread 08-29-16, 07:17 PM  
digitallyatomic
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>Love for this UI intensifies.
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Unread 08-29-16, 05:20 PM  
Distaine
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Originally Posted by ObbleYeah
Originally Posted by Distaine
Worked perfetly, thank you! My last ask would be removing the red text that is tracking my debuffs on target - SW:P, VT etc.
deleting or commenting out this line should work.
Beautiful, thank you for all your help.
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Unread 08-29-16, 05:11 PM  
ObbleYeah
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Originally Posted by Distaine
Worked perfetly, thank you! My last ask would be removing the red text that is tracking my debuffs on target - SW:P, VT etc.
deleting or commenting out this line should work.
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