Download
(107Kb)
Download
Updated: 05-15-08 04:16 PM
Pictures
File Info
Updated:05-15-08 04:16 PM
Created:unknown
Downloads:3,105
Favorites:20
MD5:

TickTock

Version: 8
by: kergoth [More]

Simple energy ticker as a timer bar. Written as a replacement for my old addon, kEnergy. Suitable for timing your attacks in combat or for your openers. Works for both druids and rogues.

I'd recommend installing SharedMedia for a good selection of bar textures and fonts, as I only include one texture other than the built in blizzard ones.

Usage:

Configure via the Blizzard interface options menu, or open it via /ticktock.
Options:
  • When the bar is shown
  • Size
  • Direction
  • Vertical or Horizontal Orientation
  • Fill or Empty
  • Label Text (Both, Energy, Combo Points, None)
  • Show/Hide Timer Text
  • Font Face and Font Size
  • Bar color, texture, background color, and border style
  • Spark texture, color, and width

Todo:
  • Five second rule support
  • Border color, possibly

8:
  • Add support for filling rather than emptying the bar.
  • Allow making the bar vertical rather than horizontal.
  • Update LibBars to pick up the updateDelay fix (doesn't directly affect the ticktock bar though).
7:
  • Fix self error in options.lua when changing the label text.
  • Change the anchor color to be more visible, and the anchor text to say "TickTock anchor" instead of just TickTock, to avoid confusion.
  • Do a CheckShown in SetLocked, so the bar is shown right away upon locking, if it should be, rather than waiting for the next tick.
  • Do an UpdateLabelText in SetLocked, to ensure that the label text is correctly shown when locked.
  • Fix a flicker/jitter problem introduced by the pending check I added in the druid changes.
  • Do a checkshown and update label text in SetLocked, so the bar is shown right away upon locking, if it should be, rather than waiting for the next tick.
  • Update LibBars.
  • Tick code cleanup.
6:
  • Apply Malthus's fix for the canceltimer error.
5:
  • A number of druid fixups.
  • ShowBar: fade in from self.bar:GetAlpha() to 1, not from 0 to 1.
4:
  • Implement the teeny slash command without AceConsole, since it's overkill.
  • Add bar label text option with choices None, Both, Energy, and Combo Points.
  • Do a 0.1 second fadein when :ShowBar() shows the bar, to be visually consistent with the bar completion and :HideBar() 0.1 second fadeout.
3:
  • Update LibBars to make the bar animations smoother.
2:
  • Add 'spark' options, background color option, border option.
  • Bump the anchor font size from 11 to 12.
  • Bump the framestrata of the bar and the anchor.
  • Include a statusbar texture other than blizzard for the default.
  • Update to the latest LibBars for the SetTexCoord fix.
  • Fix ShowBar/HideBar wrt locked state.
  • Fix the bar stutter, it wasn't properly tracking energy expendatures until a reloadui.
1:
  • Initial release.
Optional Files (0)


Post A Reply Comment Options
Unread 04-29-08, 04:42 AM  
SaberHawke
A Fallenroot Satyr
 
SaberHawke's Avatar

Forum posts: 23
File comments: 93
Uploads: 0
Thanks for the new mod, I will give it a whirl..

Report comment to moderator  
Reply With Quote
Unread 04-29-08, 04:38 AM  
hipjipp
A Cliff Giant
 
hipjipp's Avatar
AddOn Author - Click to view AddOns

Forum posts: 79
File comments: 236
Uploads: 10
ace...

Hi, i love these timer mods, but would you concider writing a non-ace verision? I don't want to use ace libs since i try to keep my interface lightweight.. Keep it up ^^
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: