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Battle for Azeroth (8.0.1)
Updated:08-11-18 06:05 PM
Created:11-12-14 11:23 AM
Downloads:52,227
Favorites:144
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Categories:Suites, Graphic UI Mods, Graphical Compilations, Minimalistic Compilations, Generic Compilations
8.0.1

Improved Blizzard UI  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 2.3.5
by: kaytotes [More]

Known issues can be tracked / submitted HERE.

Improved Blizzard UI is an attempt to improve the World of Warcraft interface by styling frames, implementing additional functionality and restructuring / hiding existing elements.

This has been customized to out of the box be how I personally like my UI set up however there is extensive configuration available in game by using the Escape -> Interface -> Addons menu. This interface is primarily tested at 2560x1400 but should largely work at any resolution.

BfA Update

Following the release of 8.0 a number of features have had to be removed or disabled. These are as follows.

  • World Map Co-ords
  • World Map Dungeon Icons
  • Action Bar Squish / Stack

Known Issues

If you get LUA errors related to FramesDB on first install please simply do a /reload.

Setup
  • To install Improved Blizzard UI place the folder into World of Warcraft//Interface//Addons as you would any other addon.

Features

Miscellaneous
  • AFK 'Hero Mode' Camera View.
  • Automatic Repair (From Guild Bank If Available).
  • Automatic Trash Item Sale.
  • Dynamic Objective Tracker (Hides when entering Instanced Content).
  • Automatic Achievement Screenshot.
  • Replacement Order Hall Bar.

Unit Frames

Player Frame
  • Moved and Re-Scaled.
  • Larger Health Bar.
  • Scaleable.
  • Class Coloured Health Bar.
  • Hidden Portrait Text Spam.
  • Hidden when out of Combat (Without Target / Low Health).
  • Improved Fonts.

Target Frame
  • Moved and Re-Scaled.
  • Larger Health Bar.
  • Scaleable.
  • Class Coloured Health Bar.
  • Improved Fonts.
  • Buffs on Top.

Target of Target
  • Improved Fonts.
  • Scaleable.
  • Class Coloured Health Bar.

Focus Frame
  • Moved and Re-Scaled.
  • Larger Health Bar.
  • Improved Fonts.
  • Class Coloured Health Bar.

Party Frames
  • Moved and Re-Scaled.
  • Improved Fonts.

Action Bars
  • Out of Range Indicator.
  • Customizable Texts.
  • Casting Bar Repositioned and Scaled.
  • Improved Fonts.
  • Scaleable Buffs and Debuffs.
  • Micro Menu and Bags Hidden (Show with Mini Map Menu).

Mini Map
  • Moved and Re-Scaled.
  • Player Co-Ordinates.
  • System Performance Statistics.
  • Scroll Wheel Zoom.
  • Improved Fonts.
  • Right Click Micro Menu.

Tooltips
  • Anchored to Mouse.
  • Styled Tooltips.
  • Unit Hostility Border.
  • Coloured Unit Guild Name, Level, Faction and Race.
  • Target of Target.
  • Class Coloured Health Bar and Name.
  • Customizable Font Size.
  • Improved Font.
  • Item Rarity Border.

Chat
  • Improved Chat Font.
  • Shortened Blizzard Strings (Loot, Exp Gain, Profession Levels etc).

Combat
  • Low Health Warnings (50% and 25%).
  • Interrupt Announcements.
  • Instanced Content Player Kill Feed.

PvP
  • Highlighted Killing Blows.
  • Instant Battleground Ressurection.

Improved Blizzard UI needs you!

Improved Blizzard UI is on Github and this is where all issues should be reported. New Feature requests are always welcome as are pull requests.

Localisation help is currently needed most. New Localisation templates can be submitted via Github pull requests. The template for these is available in localisation/template.lua.

Improved Blizzard UI needs you!

2.3.5 - In theory improve VehicleUI display.
2.3.5 - Updated embedded Wasabi and LibStub.
2.3.4 - Fixed more issues with co-ords in certain scenarios.
2.3.3 - Fixed an issue with getting co-ords in certain scenarios.
2.3.2 - Essentially gutted Action Bars.
2.3.2 - Stripped some config.
2.3.2 - Hide mini map coords if they can't be gotten.
2.3.2 - Updated readme.
2.3.1 - Duplicate Cast Bar Timers Fixed
2.3.1 - PvP Window LUA Error fixed.
2.3.0 - BfA Build.
2.2.0 - German localisation (Credit @Marakuja)
2.2.0 - Pet Name Font Change
2.2.0 - Fixed an issue with the Possesion Bar placement
2.1.0 - Better Player Frame Config Check
2.1.0 - Removed unit classification from focus frame.
2.1.0 - Added timers to Target and Focus cast bars (Credit @xMarok )
2.0.4 - Fixed an issue with the Kill Feed repeating kills.
2.0.4 - Tweaked focus frame positioning and corrected font.
2.0.3 - Kill Artifact Bar When Leveling.
2.0.3 - Correctly get Focus Frame Unit Classification.
2.0.3 - Correctly display Focus Frame Class Colours.
2.0.2 - Added a config for hiding bar art.
2.0.1 - Accidentally left development build print
2.0.0 - Ground Up Rewrite. Too many changes to list.
1.9.0 - Added ptBR localisation
1.8.3 - Removed Logout and Force Quit options as they are now protected.
1.8.2 - Fixed overlapping with Order Hall bar (Credit: salindersidhu)
1.8.0 - Added Shop to MicroMenu (Credit: salindersidhu)
1.8.0 - Tweaked position of the talking head frame when the top action bar is enabled. (Credit: didehvar)
1.7.2 - Fixed an issue with the focus frame not displaying correctly on resolutions that weren't 2560x1440
1.7.1 - Removed Chat Bubble skinning since as of 7.2.0 these are protected in instances.
1.7.0 - Bumped to Patch 7.2.5.
1.7.0 - Interrupt announcements now choose channel based on grouping. (Credit: R3nd0gg)
1.7.0 - Moved Extra Action Button.
1.6.0 - German Localization updated by Marakuja
1.6.0 - Added player class colour behind PlayerFrame name section.
1.6.0 - Only actual players have class colours displayed now.
1.5.0 - Added Health Bar Colorizing (Credit: Marakuja)
1.4.0 - Moved Focus Frame
1.4.0 - Fixed chat edit box positioning when viewing the Combat Log
1.4.0 - Fixed the unclickable area next to the action bars.
1.4.0 - Added Interrupt Announcements
1.3.3 - Attempted taint fixes related to the MicroMenu.
1.3.3 - Added PvP Toggle
1.3.2 - Fixed chat font not initializing correctly on first load
1.3.1 - Fixes to make compatible with 7.1
1.3.0 - Swapped the default Class Order Hall bar with a custom replacement
1.3.0 - Fixed the /impblizz grid command
1.3.0 - Fixed a c stack overflow related to the experience bar
1.3.0 - Tweaked layout and size of config panel
1.3.0 - Styled Chat Bubbles
1.2.0 - Slightly tweaked action bar positioning
1.2.0 - Slightly tweaked party frame positioning
1.2.0 - Swapped performance counter and co-ordinates font to match the chat and bg kill feed
1.2.0 - Added a config option for hiding the chat arrows.
1.2.0 - Tweaked Honor Bar position
1.1.2 - Swapped Chat Font
1.1.2 - Fixed chat font size being reset on loading screens / relogs
1.1.1 - Fixed artifact bar hovering
1.1.0 - Removed class order hall bar. Currency can be seen under the currency tab of the player pane.
1.0.9 - Improved how class icons are detected and displayed.
Fixed minimap co-ords being generated multiple times.
Fixed display of casting bar text.
Fixed Performance Counter recreating themselves on each loading screen
AFK "Hero View" Re-Enabled
Fixed an issue with killing blows not displaying
Tweaked Buff positions due to class order halls.
Fixed a small deDE misspelling (ben2k1690)
Added Artifact bar support.
Actionbars should now adjust correctly based on reputation, exp, honor bars etc
Stancebar now adjusts position based on the presence of bottom left and right actionbars.
Added deDE localisation by ben2k1690
Minimap MicroMenu now updates based on level, unlocking features as they are required similar to the default Blizzard interface.
Honor bar moved and styled.
Slightly tweaked Battleground kill feed.
Fixed Battleground kill feed font not loading correctly.
Fixed Battleground kill feed not clearing when exiting a battleground.
Fixed a lua error when exiting vehicles.
Full rewrite
Apparently this has been printing PVEFrame open for months and months and I didn't notice. This is what happens when I unsubscribe after adding a new build.
Removed vscode folder
Made it easier to tweak action bar positon / scale.
Fixed the BG "Join Battle" button resetting to the left after every 2nd BG.
TOC bump and minor string changes.
Moved Target buffs above frame.
Nothing changed, decided to push a dev grid onto the public build as well as my own since it helps with tweaking.
Quest related crash to desktop hopefully fixed.
TOC Bump
Fixed Chat font size resetting.
Trimmed a few more global strings
Moved right end cap by 1 pixel.
Backend code change to facilitate 6.0 -> 6.1 migration
Trimmed Useless Fonts
Forced Raid Frame Class Colours.
(Hopefully) Fixed Pet Bar Taint
Chat Module Added.
Fixed PVP Group Finder window going blank after AFK mode displays.
Cleaned up localization template.
Fixed Battleground Kill Tracker Formatting Error.
Fixed pet bar issues when switching from a spec without stances to one with. Eg Disc Priest > Shadow Priest
Added cast bar timer and minor 6.1 prep.
Finally (Hopefully) fixed any pet bar positioning issues across all classes / specs.
Added Improved Blizzard UI options link to MicroMenu
Fixed incorrect TOC version.
Adjusted Boss Frame Scale and Position
Reworked Buff scaling system.
Fixed ToggleSpellbook Taint.
Minor Code Cleanup for the Cast Bar.
Stopped the config "Okay" button reloading ui even when no BlizzImp stuff has changed.
Changed Message Font (Killing Blows etc) in anticipation of Russian Localization
Forgot to remove some debug stuff
Fixed Objective Tracker Logic Bug
Scaled Boss Frames
Fixed a Blizzard bug that causes cooldowns to break when opening the fullscreen world map.
Changed Auto Repair Logic and added Guild Bank Repairs Option
Added Hide Griffin option.
Made options more pretty
Added class colours.
Added Customization Panel
Fixed bet bar and bottom left bar moving when toggling reputation bar.
Fixed Stat and Coords overlapping issues.
Fixed dk pet bar (again)
Fixed Vehicle Exit Button Position
Added FPS by request of tehdeci
Added Minimap Coords
Added Latency Indicator
(Hopefully) Fixed Micro Menu Bar Placement Issue
Fixed Death Knight pet bar positioning.
Code cleanup.
Fixed Talent Frame Taint (Thanks jimym)
Removed Target fade in / out (Taint from UIFrameFade)
Fixed AFK Frame Taint
Fixed all known taint issues. No end user change.
Tweaked Focus Frame
Updated MiniMap menu
Hide Art Toggle
Fixed Combat Lockdown Bugs
Fixed numerous background bugs
Added BG Kills Tracker
Fixed AFK Frame briefly appearing when entering / leaving rested areas
Fixed leaky globals
Code Cleanup Complete - Killing Blow Message / Health Message reenabled.
Fixed AFK Frame (Somehow removed a relevant block of code)
Finally Fixed the Vehicle UI breaking Player Frame position.
Accidentally broke a bunch of stuff, fixed.
Code Cleanup and unnecessary XML Removed.
Fixed a slew of Combat Lock errors.
Added Player Pet to AFK Frame.
Added Fade In / Out to AFK Frame.
Added Quest Tracker PvP Collapse
Added minor Animation tweaks.
Fixed EXP Bar bug at max level.
Archived Files (3)
File Name
Version
Size
Author
Date
2.3.4
317kB
kaytotes
07-23-18 01:22 PM
2.3.3
317kB
kaytotes
07-21-18 06:28 PM
2.3.2
317kB
kaytotes
07-21-18 11:07 AM


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Unread 08-12-18, 02:22 PM  
kaytotes
A Deviate Faerie Dragon
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Forum posts: 14
File comments: 114
Uploads: 2
Re: i can't move the unit frames

Originally Posted by the_sober
i don't know why, but even after remove the lock position option, i can't move the player unit frame or the target unit frame, even the focus can't be moved.
This is intentional. I use that functionality in the first place to set them.
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Unread 08-12-18, 11:58 AM  
the_sober
A Kobold Labourer

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File comments: 46
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i can't move the unit frames

i don't know why, but even after remove the lock position option, i can't move the player unit frame or the target unit frame, even the focus can't be moved.
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Unread 08-11-18, 05:59 PM  
kaytotes
A Deviate Faerie Dragon
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Forum posts: 14
File comments: 114
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Originally Posted by Epsynus
Originally Posted by random_
I was able to resolve the issue by installing Wasabi library separately. I grabbed latest version of it and threw it directly into addons folder. Now I got 1 lua error on startup that got resolved on reload.

Looks like something might be wrong with embeded Wasabi.
Can confirm, I get massive errors until I install the Wasabi library separately.
I'll be releasing a new release tomorrow that should hopefully resolve the embedded Wasabi and am also waiting on a response from P3lim with advice on how to solve the original first load config issue.
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Unread 08-06-18, 05:33 AM  
Epsynus
A Murloc Raider
 
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Originally Posted by random_
I was able to resolve the issue by installing Wasabi library separately. I grabbed latest version of it and threw it directly into addons folder. Now I got 1 lua error on startup that got resolved on reload.

Looks like something might be wrong with embeded Wasabi.
Can confirm, I get massive errors until I install the Wasabi library separately.
__________________
Yharrr mateys
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Unread 08-06-18, 03:49 AM  
random_
A Defias Bandit
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I was able to resolve the issue by installing Wasabi library separately. I grabbed latest version of it and threw it directly into addons folder. Now I got 1 lua error on startup that got resolved on reload.

Looks like something might be wrong with embeded Wasabi.
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Unread 08-04-18, 02:14 AM  
random_
A Defias Bandit
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Forum posts: 3
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Originally Posted by Theroxis
Originally Posted by random_
I cant seem to get it to work on any of my characters, I keep getting repeated LUA errors. Tried /reload but that didnt help. Is it supposed to be working with latest version?
Yes, this works with Patch 8.x; what Lua errors are you getting? Also; if you transitioned from Patch 7.x to 8.x and have not deleted your WTF folder I would HIGHLY recommend doing so as a LOT of variable names changed and the old WTF files can conflict pretty heavily.
First error is this:
Message: ...ace\AddOns\ImprovedBlizzardUI\libs\Wasabi\Wasabi.lua:2: Wasabi requires LibStub
Time: Sat Aug 4 10:12:52 2018
Count: 1
Stack: ...ace\AddOns\ImprovedBlizzardUI\libs\Wasabi\Wasabi.lua:2: Wasabi requires LibStub
[C]: in function `assert'
...ace\AddOns\ImprovedBlizzardUI\libs\Wasabi\Wasabi.lua:2: in main chunk

Locals: (*temporary) = nil
(*temporary) = "Wasabi requires LibStub"
After that, theres just a bunch of nil value ones for various elements:
Message: ...\AddOns\ImprovedBlizzardUI\modules\frames\target.lua:17: attempt to index global 'FramesDB' (a nil value)
Also similar for actionbars.lusa BarsDB, and killfeed.lua FramesDB etc.

I have totally fresh install, just reinstalled and the WTF/Interface both started from scratch. Tried to reset all settings through UI as well.
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Unread 08-03-18, 06:55 PM  
Theroxis
A Fallenroot Satyr

Forum posts: 24
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Originally Posted by random_
I cant seem to get it to work on any of my characters, I keep getting repeated LUA errors. Tried /reload but that didnt help. Is it supposed to be working with latest version?
Yes, this works with Patch 8.x; what Lua errors are you getting? Also; if you transitioned from Patch 7.x to 8.x and have not deleted your WTF folder I would HIGHLY recommend doing so as a LOT of variable names changed and the old WTF files can conflict pretty heavily.
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Unread 08-03-18, 04:10 AM  
random_
A Defias Bandit
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I cant seem to get it to work on any of my characters, I keep getting repeated LUA errors. Tried /reload but that didnt help. Is it supposed to be working with latest version?
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Unread 07-29-18, 05:27 AM  
kaytotes
A Deviate Faerie Dragon
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Forum posts: 14
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Originally Posted by Bajlk
What does this mean? Addons like nMainbar still using your old look: http://www.wowinterface.com/download...?id=10225#info

So why isn't it possible with your Addon?!
It is not possible for exactly the reasons I have outlined, multiple times.

Also you clearly did not read your own "evidence" considering nMainBar is also having these issues and has also disabled stacking action bars for the same reason.

Originally Posted by ballagarba
Yes, I've been on vacation. But I have started working on an update, but unfortunately Blizzard have made annoying changes to the main bar code.
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Unread 07-27-18, 04:04 PM  
Bajlk
A Kobold Labourer

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Originally Posted by kaytotes
Originally Posted by Bajlk
Why the new version looks different now? What happened?!
Can't you bring two versions out? I really liked the old version, it was my favorite interface ever and now it's ruined!
I've explained why in the read me and further information can be found here.
What does this mean? Addons like nMainbar still using your old look: http://www.wowinterface.com/download...?id=10225#info

So why isn't it possible with your Addon?!
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Unread 07-26-18, 12:55 PM  
krillep
A Kobold Labourer

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Original player frame & target

Is it possible to get them back to their original position?
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Unread 07-21-18, 05:41 PM  
kaytotes
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 14
File comments: 114
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Originally Posted by scheen
Still get this error with the newest version when I enter the orderhall:
Code:
Message: Usage: local position = C_Map.GetPlayerMapPosition(uiMapID, unitToken)
Time: Sat Jul 21 20:27:16 2018
Count: 9
Stack: Usage: local position = C_Map.GetPlayerMapPosition(uiMapID, unitToken)
[C]: in function `GetPlayerMapPosition'
...e\AddOns\ImprovedBlizzardUI\modules\maps\minimap.lua:33: in function <...e\AddOns\ImprovedBlizzardUI\modules\maps\minimap.lua:25>

Locals: (*temporary) = "Usage: local position = C_Map.GetPlayerMapPosition(uiMapID, unitToken)"
That is because it is not fixed.

Edit: New build with this fixed pending approval.
Last edited by kaytotes : 07-21-18 at 06:28 PM.
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Unread 07-21-18, 05:39 PM  
kaytotes
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 14
File comments: 114
Uploads: 2
Originally Posted by Bajlk
Why the new version looks different now? What happened?!
Can't you bring two versions out? I really liked the old version, it was my favorite interface ever and now it's ruined!
I've explained why in the read me and further information can be found here.
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Unread 07-21-18, 03:40 PM  
Bajlk
A Kobold Labourer

Forum posts: 0
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Why the new version looks different now? What happened?!
Can't you bring two versions out? I really liked the old version, it was my favorite interface ever and now it's ruined!
Last edited by Bajlk : 07-21-18 at 03:53 PM.
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Unread 07-21-18, 12:27 PM  
scheen
A Kobold Labourer

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Still get this error with the newest version when I enter the orderhall:
Code:
Message: Usage: local position = C_Map.GetPlayerMapPosition(uiMapID, unitToken)
Time: Sat Jul 21 20:27:16 2018
Count: 9
Stack: Usage: local position = C_Map.GetPlayerMapPosition(uiMapID, unitToken)
[C]: in function `GetPlayerMapPosition'
...e\AddOns\ImprovedBlizzardUI\modules\maps\minimap.lua:33: in function <...e\AddOns\ImprovedBlizzardUI\modules\maps\minimap.lua:25>

Locals: (*temporary) = "Usage: local position = C_Map.GetPlayerMapPosition(uiMapID, unitToken)"
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