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Shadows of Argus (7.3.0)
Updated:06-17-18 02:05 PM
Created:03-11-18 10:49 AM
Downloads:390
Favorites:4
MD5:
7.3.0

zz itemsdb  Updated this week!

Version: 70300.26
by: Rilgamon [More]

Beta Addon
First test for an addon adding a tooltip like "Bankitems" or many Bag-AddOns which show how many of the items are on your chars in bags and banks.


Adds a slashcommand:
/find <whatever>

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r26 | Rilgamon-205066 | 2018-06-17 20:12:36 +0200 (Sun, 17 Jun 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/zz_itemsdb.lua

Fix GET_ITEM_INFO_RECEIVED
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r25 | Rilgamon-205066 | 2018-06-16 18:21:06 +0200 (Sat, 16 Jun 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/zz_itemsdb.lua


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r24 | Rilgamon-205066 | 2018-06-16 12:27:16 +0200 (Sat, 16 Jun 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/Libs/embeds.xml

Fixed wrong path for loading libs
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r23 | Rilgamon-205066 | 2018-06-16 11:12:12 +0200 (Sat, 16 Jun 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/zz_itemsdb.lua

Cleanup
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r22 | Rilgamon-205066 | 2018-06-10 11:52:47 +0200 (Sun, 10 Jun 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/zz_itemsdb.lua

Use guildrealm instead of player realm (Connected realms)
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r21 | Rilgamon-205066 | 2018-06-09 11:48:19 +0200 (Sat, 09 Jun 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/zz_itemsdb.lua

Guildbank added
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r20 | Rilgamon-205066 | 2018-06-06 20:13:36 +0200 (Wed, 06 Jun 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/zz_itemsdb.lua

first guildbank functions
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r19 | Rilgamon-205066 | 2018-06-02 11:42:43 +0200 (Sat, 02 Jun 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/zz_itemsdb.lua

Cleanup
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r18 | Rilgamon-205066 | 2018-06-02 10:27:30 +0200 (Sat, 02 Jun 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/zz_itemsdb.lua

Fixed wrong event "BANK_CLOSED"
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r17 | Rilgamon-205066 | 2018-06-01 10:49:17 +0200 (Fri, 01 Jun 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/zz_itemsdb.lua

Fixed to many updates when sorting bank/bag
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r16 | Rilgamon-205066 | 2018-05-28 10:16:28 +0200 (Mon, 28 May 2018) | 2 lines
Changed paths:
M /trunk/zz_itemsdb/zz_itemsdb.lua

Cleanup
Added BankIsOpen check
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r15 | Rilgamon-205066 | 2018-05-27 13:17:03 +0200 (Sun, 27 May 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/zz_itemsdb.lua

Fixed empty bank data when bank was not open for scans
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r14 | Rilgamon-205066 | 2018-05-27 12:10:00 +0200 (Sun, 27 May 2018) | 2 lines
Changed paths:
M /trunk/zz_itemsdb/zz_itemsdb.lua

Added reagent bank to the tooltip
Added checks for playerID to prevent nil
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r13 | Rilgamon-205066 | 2018-05-26 18:25:07 +0200 (Sat, 26 May 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/zz_itemsdb.lua


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r12 | Rilgamon-205066 | 2018-05-26 13:17:53 +0200 (Sat, 26 May 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/zz_itemsdb.lua

Hopefully fixed counting items when moved from/to (reagent-)bank
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r11 | Rilgamon-205066 | 2018-04-15 22:44:49 +0200 (Sun, 15 Apr 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/zz_itemsdb.lua

Added Currency-Tooltip for chatlinks and currency overview
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r10 | Rilgamon-205066 | 2018-04-12 21:27:18 +0200 (Thu, 12 Apr 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/zz_itemsdb.lua

Added currency tracking
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r9 | Rilgamon-205066 | 2018-03-23 19:15:24 +0100 (Fri, 23 Mar 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/zz_itemsdb.lua

Added GET_ITEM_INFO_RECEIVED handling
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r8 | Rilgamon-205066 | 2018-03-17 17:26:40 +0100 (Sat, 17 Mar 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/zz_itemsdb.toc

Add curse id
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r7 | Rilgamon-205066 | 2018-03-17 17:22:46 +0100 (Sat, 17 Mar 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/zz_itemsdb.toc


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r6 | Rilgamon-205066 | 2018-03-11 17:34:15 +0100 (Sun, 11 Mar 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/Libs


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r5 | Rilgamon-205066 | 2018-03-11 17:32:49 +0100 (Sun, 11 Mar 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/Libs


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r4 | Rilgamon-205066 | 2018-03-11 17:31:23 +0100 (Sun, 11 Mar 2018) | 1 line
Changed paths:
M /trunk/zz_itemsdb/Libs


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r3 | Rilgamon-205066 | 2018-03-11 15:24:34 +0100 (Sun, 11 Mar 2018) | 1 line
Changed paths:
A /trunk/zz_itemsdb/Libs
A /trunk/zz_itemsdb/Libs/embeds.xml
A /trunk/zz_itemsdb/zz_itemsdb.lua
A /trunk/zz_itemsdb/zz_itemsdb.toc


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r2 | Rilgamon-205066 | 2018-03-11 15:17:03 +0100 (Sun, 11 Mar 2018) | 1 line
Changed paths:
A /trunk/zz_itemsdb


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r1 | wowinterface | 2018-03-11 15:14:17 +0100 (Sun, 11 Mar 2018) | 1 line
Changed paths:
A /branches
A /tags
A /trunk

Creating inital directory structure
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Optional Files (0)


Archived Files (11)
File Name
Version
Size
Author
Date
70300.21
16kB
Rilgamon
06-09-18 04:25 AM
70300.18
15kB
Rilgamon
06-02-18 03:08 AM
70300.17
15kB
Rilgamon
06-01-18 03:01 AM
70300.16
15kB
Rilgamon
05-28-18 02:19 AM
70300.14
15kB
Rilgamon
05-27-18 04:18 AM
70300.13
15kB
Rilgamon
05-26-18 01:19 PM
70300.12
15kB
Rilgamon
05-26-18 05:19 AM
70300.11
15kB
Rilgamon
04-15-18 02:46 PM
70300.9
14kB
Rilgamon
03-24-18 06:51 AM
70300.6
15kB
Rilgamon
03-11-18 10:49 AM
0B
Rilgamon
01-01-70 12:00 AM


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Unread 06-21-18, 04:43 AM  
aallkkaa
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I think the Void storage is useful, for example, if you're farming some transmog and you're not sure whether you already got that piece yet or not. Sometimes I do put incomplete sets into the Void.
There are workarounds to getting the same info without actually looking at what you've stored, but this would be, the way I see it, the easiest way.

And... what you have planned next does seem like a higher priority to me, so...
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Unread 06-20-18, 09:09 AM  
Rilgamon
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Originally Posted by aallkkaa
Just to note I like that you now see the item's ID in the tooltip.

And BTW... have you implemented the Void Storage yet? (I haven't checked with my storage laterly)
The ID is a bug The plan was to delay it until I've added gui preferences to en-/disable.
For the void I'm undecided ... is it really worth using it? I've not yet looked into it.
This weekend I planned to add preferences and first tools to delete data not wanted (deleted chars, reset data). When there is time I take a look how the void works.
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Unread 06-19-18, 06:57 PM  
aallkkaa
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Just to note I like that you now see the item's ID in the tooltip.

And BTW... have you implemented the Void Storage yet? (I haven't checked with my storage laterly)
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Unread 06-10-18, 11:50 AM  
Rilgamon
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Open Bug: For tradeskill scrolls the tooltip is added twice
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Unread 06-02-18, 07:15 PM  
Rilgamon
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Re: Guild bank support

Originally Posted by almty1
Any plans to support the guild bank?
Hi, yes the guildbank is planned but first I'm looking into the size of the datastructure. Not yet sure if I chose the right layout.

Edit: .21 with gb-support is pending
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Unread 06-02-18, 02:45 PM  
almty1
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Guild bank support

Any plans to support the guild bank?
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Unread 06-02-18, 06:11 AM  
aallkkaa
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Everything seems well now. Thanks!

I also like that the text in between the bracket (e.g. "Bags #") is now colored differently; makes it easier to read.
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Unread 05-31-18, 04:22 PM  
Rilgamon
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I'll check with chars with more stuff in the bank to trigger this and go through the update logic again. Guess I still try somewhere to update the bank while its not available.

Edit: I was updating for every locked item. When sorting ALL items are locked. .17 only updates the first item and then tries to update after a delay. I did not notice because my computer is pretty quick For the other problem I'm still looking.

Edit2: The second problem might be solved in .18 ... Found that my "bank is open"-check was using the Event "BANK_CLOSED" which does not exists ... it should have been "BANKFRAME_CLOSED". ( Damn Copy&Paste )
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Unread 05-31-18, 03:28 PM  
aallkkaa
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Hello again!

Found a couple more issues:

1. Everytime I click the "Sort Bank" or "Sort Bags" buttons, the game freezes for over 10 seconds. It does not happen when zz_itemsdb is not loaded. Admitedly, I do run WoW on a low-end computer, but nothing else freezes the game like that (except sometimes when entering a raid (Big Wiggs?), but even so, not for so long.

2. It seems to sometimes forget items it had previously gotten. I'm farming Fragments of Valanyr (or whatever the name) in Ulduar and store them in the bank for the week after I a run. zz_itemsdb had correctly displayed the amounts in bank and bags last week but yesterday, while I was in the instance, it reported only the ones in the bags. As soon as I opened the bank, it corrected the values.
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Unread 05-28-18, 03:20 AM  
aallkkaa
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Originally Posted by Rilgamon
Hehe, magic is not part of my skills

Edit: .16 is pending.
Well, magic is overrated.
Thanks again!
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Unread 05-27-18, 12:55 PM  
Rilgamon
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Hehe, magic is not part of my skills

Edit: .16 is pending.
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Last edited by Rilgamon : 05-28-18 at 02:19 AM.
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Unread 05-27-18, 10:16 AM  
aallkkaa
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Thank you!

BTW, when you said you'd found a "bug that deletes the bank content when scanning while the bank was not open", I presume you meant it deletes the "bank content" in the database...
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Unread 05-27-18, 01:33 AM  
Rilgamon
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I'll take a look at the error. Even if I cant reproduce it the code should catch errors like this
For the reagentbank thats easily doable. I only skipped it because my first approach was to keep the datastructure smaller than BankItems. But I guess its not really that important

Edit: Update pending
Edit 2: Found another bug that deletes the bank content when scanning while the bank was not open, fixed in .15 ... but I'll check a little longer before uploading that.
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Last edited by Rilgamon : 05-27-18 at 05:19 AM.
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Unread 05-26-18, 04:35 PM  
aallkkaa
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Re: Re: Great addon, found a bug

Originally Posted by Rilgamon
I'll take a look into this Thank you!
Edit: Updates are pending. Let me know if your problems are fixed.
Edit2: Grrr ... still occurs when the moved item is filling an existing stack ... expect another update later today or tomorrow
As of version 70300.13 this seems to be working perfectly. Acturally tried moving uneven parts of stack back and forth between the bank (Reagent Bank actually) and the bags (as well as inside each of the two types of containers) and it showed the correct values everytime. Thank you!

Speaking of Reagent Bank, BagSync differentiates between "Bank" and "Reagent Bank" in the tooltip it produces, which I find to be a useful bit of extra information. Would be nice if zz_itemsdb did that as well.
But it's nothing major. If you think it would make the code overly extense or just can't be bothered to be looking into it, that'll be fine too.


--------------------
EDIT: Unrelated to the above.
AmberAlert gave me an error message for zz_itemsdb. I got this error twice but couldn't reproduce it a third time around. In both occasions I had done nothing special; read mail and opened bags the first time, opened bags at bank the second time around.
None of the actions above would make the bug spawn again, so I really wouldn't know what triggered it.
Anyway, here's the error message reported by AmberAlert:
Message: Interface\AddOns\zz_itemsdb\zz_itemsdb.lua:272: attempt to index field '?' (a nil value)
Time: 05/27/18 00:21:55
Count: 1
Stack: Interface\AddOns\zz_itemsdb\zz_itemsdb.lua:272: attempt to index field '?' (a nil value)
[C]: ?
Interface\AddOns\zz_itemsdb\zz_itemsdb.lua:272: in function <Interface\AddOns\zz_itemsdb\zz_itemsdb.lua:270>
Interface\AddOns\zz_itemsdb\zz_itemsdb.lua:320: in function `?'
Interface\AddOns\zz_itemsdb\zz_itemsdb.lua:94: in function <Interface\AddOns\zz_itemsdb\zz_itemsdb.lua:92>

Locals:
Last edited by aallkkaa : 05-26-18 at 05:42 PM.
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Unread 05-26-18, 02:11 AM  
Rilgamon
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Re: Great addon, found a bug

Originally Posted by aallkkaa
This is looking just like what I need in order to replace BagSync (which I've been using for years but unfortunately hasn't been updated since November 2016)! So THANK YOU!

I understand it's in Beta state, so I figured I'd mention a bug I found: If you right-click a stack of items with the Bank open, zz_Itemsdb will count the real total items as being both in the bank and in the bags; on top of that, it will, obviously display the total count (bank + bags (in the later, again, there are none) as double the real value.
Doing a /reload fixes the problem and displays the correct value.
I'll take a look into this Thank you!
Edit: Updates are pending. Let me know if your problems are fixed.
Edit2: Grrr ... still occurs when the moved item is filling an existing stack ... expect another update later today or tomorrow
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