Results: 102Comments by: Mikari
File: OmniCC Beta11-03-10
There's some odd things going on wi...
Posted By: Mikari
There's some odd things going on with B7, not sure what's intended and what isn't. First bug. With enable cooldown text disabled for pet actions and show cooldown models enabled for pet actions, on the first log in the first time I use a pet ability, in this case prowl for my cat it doesn't show the cooldown model, the 2nd usage o...
File: OmniCC Beta11-01-10
Finish effects don't appear to be w...
Posted By: Mikari
Finish effects don't appear to be working with beta 5, I have it set to a 4 sec min duration for a finish effect to play. Tried both pulse and shine.
File: OmniCC Beta10-31-10
I grabbed your tag of beta 3 from y...
Posted By: Mikari
I grabbed your tag of beta 3 from your github since it's not approved here yet. I get the following error in game if I try to open my interface options. I don't get this error if I use an action with a cooldown first, since this will then have the OmniCC text on the button. Message: Interface\AddOns\OmniCC_Config\mainPanel.lua:...
File: OmniCC Beta10-31-10
I'm getting the following error if...
Posted By: Mikari
I'm getting the following error if I reloadUI when I have a debuff, in this case it was the trick or treated debuff. Message: Interface\AddOns\OmniCC\config.lua:200: attempt to index field 'db' (a nil value) Time: 10/31/10 13:05:26 Count: 4 Stack: Interface\AddOns\OmniCC\config.lua:200: in function
File: TipTac10-27-10
Is it possible to make TipTacItemRe...
Posted By: Mikari
Is it possible to make TipTacItemRef compatible with the Hovertips.lua part of tekKompare? Achievement links are changed, but the item/spell tooltips aren't changed when using the Hovertips.lua part of tekKcompare, though they of course show fine if you click on the link. Would be cool if they would work on mouseover also though.
File: OmniCC Beta10-26-10
Any chance we could have the versio...
Posted By: Mikari
Any chance we could have the version of the options you have shown screenshots of? The version on Wowinterface only has 3 groups, base, auras and actions, it doesn't have pet actions which I'd like to disable cooldowns on.
File: Power Auras Classic10-17-10
The sliders are longer than the opt...
Posted By: Mikari
The sliders are longer than the options window. http://img15.imageshack.us/img15/7209/wowscrnshot101710115106.jpg
File: UnitFrameBuffs10-17-10
Since I don't use the Blizzard part...
Posted By: Mikari
Since I don't use the Blizzard party frames I just deleted the PartyBuffs.lua file and removed it from loader.xml. The rest of the addon seems to function perfectly in 4.0.1. Though I did have to change the green border width for the target frames buffs to be a little smaller, since the border was bigger than the actual buff icon...
File: TipTac10-14-10
Inspect is still breaking, just tak...
Posted By: Mikari
Inspect is still breaking, just takes a lot longer.
File: TipTac10-13-10
There appears to be a bug with TipT...
Posted By: Mikari
There appears to be a bug with TipTacTalents, it sorta works after a fresh login, but then suddenly stops showing talent info.
File: Power Auras Classic10-13-10
Ok fixed the not being able to dele...
Posted By: Mikari
Ok fixed the not being able to delete the aura problem. The only problem I'm having now is that the addon load message is showing on every login, it's only supposed to show on the first login with a new version right?
File: Power Auras Classic10-13-10
I can't seem to be able to delete a...
Posted By: Mikari
I can't seem to be able to delete auras from the editor, also can't seem to edit spells of existing auras.
File: OmniCC Beta10-11-10
Re: Don't want it on target Auras
Posted By: Mikari
Originally posted by Euthanyze So I'm trying to get it to show the timers only on my action bars, not on the auras of my target or anything, but I can't seem to do it. Is there a way? Change the minimum font size to display text option to a higher number until it no longer shows on the frames you want. Setting it to 12 seems...
File: OmniCC Beta10-09-10
Would it not be possible to import...
Posted By: Mikari
Would it not be possible to import settings from OmniCC 3? It was already annoying to have to redo the settings from the OmniCC 2 > 3 upgrade, having to redo them again when we upgrade from 3 > 4 will be even more annoying. Just a suggestion.
File: OmniCC09-19-10
That worked, thanks. Do you know...
Posted By: Mikari
That worked, thanks. Do you know why there seems to be text corruption in the tooltips for the options when there is more than 1 line of text? http://img408.imageshack.us/img408/6758/wowscrnshot091910213204.jpg
File: OmniCC09-19-10
Is there a way to get it to only st...
Posted By: Mikari
Is there a way to get it to only start counting seconds when it's 60 seconds or less? Currently it seems a bit odd, for example I'll use Deterrence which is a 1.5 minute cooldown, it will display 1m on the button for a second or so then start counting down from 90 seconds, I believe the older version of OmniCC used to show 1m on the...
File: Titan Panel07-14-10
Originally posted by AnrDaemon As...
Posted By: Mikari
Originally posted by AnrDaemon Ask Blizzard, perhaps? Titan devs not printing this info "just because it's k00l". That printout is a sideeffect of necessary data retrieval. However, you can completely aboid it, if you don't use TitanXP at all (i.e. you don't care about it's data for whatever reason). Just disable that module and t...
File: Titan Panel07-13-10
I can understand about your reasoni...
Posted By: Mikari
I can understand about your reasoning regarding the loading message in the chatlog, can you perhaps add an option? Have it enabled by default but allow us to disable it. You may not see it as a big issue, but when you have many addons all deciding to add addon load messages in the chatlog it ends up getting ridiculous. Also in the...
File: Titan Panel06-16-10
Could we please not have the start...
Posted By: Mikari
Could we please not have the start up message, it's just spam and un-needed. TristTitan was nice enough to remove it when he was doing a lot of the code for the mod only for it to be put back in again, and now made worse since it spams 3 lines now instead of just the version. Appears to be debug prints, since commenting out th...
File: tullaRange01-14-10
Originally posted by Saiket Range...
Posted By: Mikari
Originally posted by Saiket Range doesn't seem to update properly when a button's action changes. A simple test case that worked for me was to put a ranged ability on a button, and then target a mob that's out of range; The button turns red properly. Pick the ability up and drop it on a second button, and the second button will t...
File: Damn Tooltip Icons12-22-09
Originally posted by Shadowed Tha...
Posted By: Mikari
Originally posted by Shadowed That wouldn't surprise me, sometime I'll just make this work on all tooltips but don't feel like dealing with tooltip mods right now. The mod I'm using is using GameTooltip though so shouldn't your mod be adding the icons to it? The code I'm using is local linktypes = { unit = true, i...
File: Damn Tooltip Icons12-22-09
Is this addon not compatible with a...
Posted By: Mikari
Is this addon not compatible with addons that show chat tooltips on mouseover? Because it doesn't show tooltips when using a mod that does that e.g the hovertips part of tekkcompare.
File: UnitFrameBuffs12-19-09
Castbar not being moved when many debuffs
Posted By: Mikari
Assuming this is because of the last change to fix the cast bar. http://img513.imageshack.us/img513/6720/wowscrnshot121409204630.png
File: Titan Panel12-17-09
When I have a GM ticket open it ove...
Posted By: Mikari
When I have a GM ticket open it overlaps my buffs, I'm pretty sure this didn't use to happen is the GM ticket still being moved since the buff frame changes in 3.3? Nevermind this I just disabled GM ticket adjust in options. Sorry to waste your time.
File: UnitFrameBuffs10-17-09
They have made a lot of TargetFrame...
Posted By: Mikari
They have made a lot of TargetFrame.lua changes in 3.3, the mod throws up a lot of errors.