Results: 177Comments by: Sec
File: oMirrorBars03-07-10
Hello, haste! I am wondering if...
Posted By: Sec
Hello, haste! I am wondering if oMirrorBars has any frame names associated with it? I am wanting to parent some kgpanels to oMirrorBars yet the following macro simply returns a result of "WorldFrame" when trying to identify oMirrorBars: /run print(GetMouseFocus():GetName()) Alternatively, if oMirrorBars is currently unnamed,...
File: picoDPS02-16-10
Re: LDB-based display addon
Posted By: Sec
Originally posted by rayearle I for one have no idea what an LDB-based display addon is nor where one would find one. ChocolateBar, DockingStation, NinjaPanel, Fortress and Bazooka are just a handful of LDB display addons. LDB display addons work with LDB plugins. The plugins provide the functionality, while the display does...
File: Cellular01-30-10
Taigen, Cellular makes a new window...
Posted By: Sec
Taigen, Cellular makes a new window that displays whispers. You can either have multiple windows - one per "conversation" - or one tabbed window to hold multiple conversations in one space. Cellular doesn't hook on to the default chat frame as far as I have seen. The reason why I quoted you and began talking about kgpanels is beca...
File: Total RP (English version)01-27-10
xtensionxtooltip2 has to be used fo...
Posted By: Sec
xtensionxtooltip2 has to be used for the compatibility with FlagRSP, MyRoleplay, ImmesrionRP ...etc. ! ^^ Gotcha. Okay, new question! :) If FlagRSP, MyRolePlay, ImmersionRP and FlagRSP2 use a different data transfer method than xtensionxtooltip2, would you also consider switching in order to maintain compatibility? I ask...
File: RollCraft01-27-10
Please, no apologies are needed! :D...
Posted By: Sec
Please, no apologies are needed! :D I'm a visual individual. I can't help or give suggestions with lua coding as I have zero knowledge, yet I still wanted to help out. ^^" It is interesting to hear about having multiple "classes" for each character. I will have to do a bit more testing with actual functionality. :D Keep u...
File: Cellular01-27-10
Originally posted by Taigen Was t...
Posted By: Sec
Originally posted by Taigen Was thinking of trying this mod...I see that you can have multiple frames linked together for multiple whispers, but can you also hook that onto the back of the default chat tab? Like having it auto-create a new and separate window for each whisper? Seems like an awful lot of precious screen real estate...
File: Total RP (English version)01-18-10
As the compatibility with Lore : Lo...
Posted By: Sec
As the compatibility with Lore : Lore is still used on french realms, actually we continue to debug the last "official" version. Have you seen the addon called "Tongues" on www.curse.com ? It has the same purpose of Lore but seems to work better. I do not know if it would need localization to French. If it does need localizatio...
File: RollCraft01-16-10
Hello! I decided to give this addon...
Posted By: Sec
Hello! I decided to give this addon a shot and want to make some suggestions. These are some grammatical, spelling or styling suggestions/corrections. Although I have encountered some errors, I have not yet filled any bug reports because I'm not sure I am using the addon correctly. General - Add tooltips when hovering over tex...
File: rActionBar01-10-10
Originally posted by dearrrfish h...
Posted By: Sec
Originally posted by dearrrfish hi,nice work! is it possible to make a option to control the bar display in or out of combat?:D If there is no option to do so within rActionBarStyler, take a look at Kong UI Hider. I use it to hide/show action bars and other UI elements if I am in or out of combat.
File: SolidarityAlts12-07-09
Ugmar, thank you for your timely re...
Posted By: Sec
Ugmar, thank you for your timely responses and new version of SolidarityAlts. I am now using the addon and have yet to run into any issues. If I do, I will put forth another bug report. I hope I won't have to, though! ^^"
File: SolidarityAlts12-06-09
The following error occurs as of pa...
Posted By: Sec
The following error occurs as of patch 3.2.2, while SolidarityAlts is the only addon enabled: Message: Interface\FrameXML\ChatFrame.lua:2458: Usage: GetPlayerInfoByGUID("playerGUID") Time: 12/06/09 16:31:40 Count: 1 Stack: :18: in function <:4> : ? : in function `GetPlayerInfoByGUID' Interface\FrameXML\ChatFrame.lua:2458: in...
File: sThreatMeter211-30-09
I wonder if it would be possible to...
Posted By: Sec
I wonder if it would be possible to add a font option for "outline, monochrome". It would allow pixel fonts' outlines to be more crisp (easier to read) than if a person has simply outline selected (without shadow). I was trying to figure out what I'd have to change in my own copy to ensure this feature but I could not figure it ou...
File: Chatter11-30-09
http://wow.curse.com/downloads/wow-...
Posted By: Sec
http://wow.curse.com/downloads/wow-addons/details/chatter.aspx Updated version.
File: Buffy11-29-09
Zergreth, thank you for the reply....
Posted By: Sec
Zergreth, thank you for the reply. :) The reason why I renamed the original border texture to "border1" was so that the addon would not try to use the file, while allowing me to keep the file in Buffy's folder. Thanks for your insight; I changed lines 30, 31, 42 and 43 to have x and y values of 0 and 0. This closed the gaps. :)
File: Buffy11-29-09
I wonder what I am doing wrong in p...
Posted By: Sec
I wonder what I am doing wrong in placing my own buff border. Here's what I do, and included is a screenshot of the results. 1) Insert a border.tga file to the Buffy addon folder and rename existing file to border1. 2) Open core.lua. 3) Change the following: FROM: local tNormal = =]; -- normal border local tBorder = =]; --...
File: picoEXP11-28-09
Great addon. Straight to the point....
Posted By: Sec
Great addon. Straight to the point. :) I wonder if there is any way for the LDB to only show/load if the character is under level 80? I have to disable it manually (via DockingStation for example) if I am playing a level 80, but then must manually enable it again if I switch to a non-80 character.
File: Fiend Damage Meters11-27-09
I'm getting the same error as menti...
Posted By: Sec
I'm getting the same error as mentioned by the last 2 posters. :( Might only happen when grouped. I experienced the error while in a 2-man party. The other player's damage information wasn't showing up, either. Only mine.
File: QuestRepeat11-27-09
This is a very nifty addon. :) It's...
Posted By: Sec
This is a very nifty addon. :) It's certainly making the Pilgrim's Bounty dailies a lot easier. I am wondering if you would consider making the QuestRepeat window automatically close whenever you end dialogue with the questgiver? Right now, the QuestRepeat window persists and must manually be closed.
File: Stuf Unit Frames (and Raid)11-25-09
Hello Totalpackage. :) Wonderful th...
Posted By: Sec
Hello Totalpackage. :) Wonderful thing you've got going here with Stuf. I've noticed a few things that I can't figure out how to fix and am wondering if anyone knows how to fix them. 1) When flagged for PvP, the faction emblem appears. A cooldown timer is also present to count down from 5 minutes. The font face I'm using is a p...
File: MouseNag11-19-09
Originally posted by tralkar Firs...
Posted By: Sec
Originally posted by tralkar First off, why would anyone want to use a product from a company, For the same company and its not working right? I wound just throw that away. The mouse is made by SteelSeries, not Blizzard. It costs up to/over $70 - if the mouse worked that bad, a far more intelligent solution would be to return t...
File: lolTip11-11-09
Bug on mouse-over.
Posted By: Sec
Recorded with Blizz's in-game Lua Error catcher. Message: Interface\AddOns\lolTip\tip.lua:430: attempt to index a nil value Time: 11/11/09 13:52:25 Count: 1 Stack: :18: in function <:4> : ? Interface\AddOns\lolTip\tip.lua:430: in function : ? Interface\AddOns\QueTip\QueTip.lua:247: in f...
File: lolTip11-06-09
Hello Lolzen, thank you for adding...
Posted By: Sec
Hello Lolzen, thank you for adding so many comments to the lua file for explaining things. I've been able to change the font for the health bar, but cannot figure out how to change the font face for the rest of the tooltip. Is there a bit of code that I need to insert? I have searched for "font" within all of the lua files and the on...
File: Kong Automatic UI Hider11-04-09
Originally posted by xentaros The...
Posted By: Sec
Originally posted by xentaros There was a bug in version 0.9 that could prevent frames from being saved. You would have gotten a warning after the loading screen saying LastFocus or LastRoot could not be saved. Try version 0.9a and let me know if you're still having the problem. For whatever reason, I did not get any warning...
File: Kong Automatic UI Hider11-04-09
One thing I have noticed. The oUF_C...
Posted By: Sec
One thing I have noticed. The oUF_Caellian player unit frame will end up having its applicable Kong settings reset upon each new gaming session. Also, I noticed that the unit frame's settings reset after using my hearthstone.I haven't seen this happen with oUF_Caellian pet frame (that has the same Kong settings) so I do not know what...
File: Kong Automatic UI Hider11-03-09
I've been mucking around with /kong...
Posted By: Sec
I've been mucking around with /kong casting - it's wonderful! Thank you! /salute /hug