--[[
輕描半面妝 米奈希爾 TW伺服器 2014-2-20 早期翻譯
 2015.5.15 kptit _ 重庆铜梁 for v3.5.3  (补充补分简体汉化)
]]

local _,L = ...
if GetLocale()=="zhCN" then
--附加的
L["Rematch"] = "宠物组合"
L["Rematch version"] = "Rematch版本："

--npcs.lua 3.5.2
L["Eastern Kingdom"] = "东部王国"
L["Kalimdor"] = "卡利姆多"
L["Outland"] = "外域"
L["Northrend"] = "诺森德"
L["Cataclysm"] = "大灾变"
L["Pandaria"] = "潘达利亚"
L["Beasts of Fable"] = "寓言兽"
L["Celestial Tournament"] = "天神比武"
L["Draenor"] = "德拉诺"
L["Garrison"] = "单列"
L["Menagerie"] = "宠物小窝"

--teams.lua 3.5.2
L["Team Target"] = "组合标记"

--save.lua 3.5.2
L["Team name:"] = "名称："
L["Save for target:"] = "目标："
L["Save in team tab:"] = "保存标签"
L["Save leveling pets as themselves"] = "保存宠组升级等级"
L["When \124TInterface\\RaidFrame\\ReadyCheck-Ready:16\124t is clicked or [Enter] hit:"] = "当打\124TInterface\\RaidFrame\\ReadyCheck-Ready:16\124t时按[回车键]载入:"
L["Edit Team"] = "修改组合"
L["Save changes?"] = "保存修改"
L["Save changes to this team."] = "保存对组合的修改。"
L["Save changes to the loaded team."] = "在组合载入后保存修改。"
L["Create a new team for %s."] = "为 %s创建了一个新的组合"
L["Create a new team named \124cffffd200%s\124r."] = "为 %s创建一个新的组合名字。"
L["No Target"] = "没有目标"
L["Noteworthy Targets"] = "重点目标"
L["The team must be named before it can be saved."] = "必须有目标的事先保存组合"
L["Confirm you want to overwrite the team already saved for %s."] = "覆盖原有%s组合"
L["Confirm you want to overwrite the team already named \124cffffd200%s\124r."] = "是否要覆盖原有组合名称 \124cffffd200%s\124r"
L["Overwrite this team?"] = "覆盖这个组合？"

--options.lua 3.5.2
L["Hide Target buttons"] = "隐藏组合标记"
L["In the team list, hide the \124TInterface\\AddOns\\Rematch\\textures\\targeted:16:16:0:0:64:64:48:16:16:48\124t buttons that mark when a team is saved for a specific target."] = "在宠物组合面板里隐藏组合标记。"
L["Show mouseover buttons"] = "鼠标悬停显示"
L["When you mouseover a team in the team list, show faded buttons to set notes, preferences and a target when the team lacks any of them.\n\nNote: This is experimental and may disappear."] = "当鼠标悬停在一个组合上时显示组合标记。"

--rmf.lua 3.5.2
L["Reload Team"] = "组合刷新"

--save.lua 3.5.2
L["Team name:"] = "名称："
L["Save for target:"] = "目标："
L["Save in team tab:"] = "保存标签"
L["Save leveling pets as themselves"] = "保存宠组升级等级"
L["When \124TInterface\\RaidFrame\\ReadyCheck-Ready:16\124t is clicked or [Enter] hit:"] = "当打\124TInterface\\RaidFrame\\ReadyCheck-Ready:16\124t时按[回车键]载入:"
L["Edit Team"] = "修改组合"
L["Save changes?"] = "保存修改"
L["Save changes to this team."] = "保存对组合的修改。"
L["Save changes to the loaded team."] = "在组合载入后保存修改。"
L["Create a new team for %s."] = "为 %s创建了一个新的组合"
L["Create a new team named \124cffffd200%s\124r."] = "为 %s创建一个新的组合名字。"
L["No Target"] = "没有目标"
L["Noteworthy Targets"] = "重点目标"
L["The team must be named before it can be saved."] = "必须有目标的事先保存组合"
L["Confirm you want to overwrite the team already saved for %s."] = "覆盖原有%s组合"
L["Confirm you want to overwrite the team already named \124cffffd200%s\124r."] = "是否要覆盖原有组合名称 \124cffffd200%s\124r"
L["Overwrite this team?"] = "覆盖这个组合？"

--browser.lua
L["Strong vs"] = "克制"
L["Tough vs"] = "少承受"
L["Pets:"] = "宠物:"
L["Owned:"] = "拥有:"
L["Your pets:"] = "你的小宠物："
L["Owned: \124cffffffff%d\124r\nMissing: \124cffffffff%d\124r\nUnique: \124cffffffff%d\124r\nLevel 25: \124cffffffff%d"] = "拥有: \124cffffffff%d\124r\n未有: \124cffffffff%d\124r\n独特: \124cffffffff%d\124r\n25级: \124cffffffff%d"

--common.lua
L["Toggle Window"] = "窗口操作"
L["Toggle Auto Load"] = "自动加载组合"
L["Toggle Pets"] = "切换宠物"
L["Toggle Teams"] = "切换组合"
L["Toggle Notes"] = "切换注释"
L["You updated Rematch while logged in.\n\nWhich is usually fine!\n\nHowever, this update has changes the game won't pick up while logged in.\n\nTo prevent corruption of your data, Rematch is disabled until you've exited the game and restarted."] = "重新登陆时更新。\n\n通常带有惩罚性质！\n\n为了防止数据损坏，组合已被禁用直到你退出游戏并重新启动。"
L["Toggles the Rematch window to manage battle pets and teams."] = "打开宠物组合设定窗口。"
L["Added to the queue:"] = "加入队列:"
L["No team is saved for this target. Would you like to save one?"] = "以目标名来保存该组合？"

--current.lua
L["Current Battle Pets"] = "当前战宠"

--dialog.lua 无
--finder.lua 无

--floatingpetcard.lua
L["Damage Taken"] = "伤害"
L["from"] = "承受"
L["abilities"] = "伤害"
L["This pet is currently slotted."] = "这只宠物已在宠物槽内"
L["When this team loads, your active leveling pet will go in this spot."] = "当组合读取时，升级宠会自动加载到这里"
L["Leveling Pet"] = "升级宠"
L["%s \1244Team:Teams;"] = "%s组合"
L["\124cffddddddPossible Breeds"] = "\124cffdddddd可能的品种"
L["\124cffddddddPossible level 25 \124cff0070ddRares"] = "\124cffdddddd可能是罕见的25级\124cff0070dd品种"
L["No breeds known :("] = "没有发现:("
L["From: %s"] = "来自: %s" --3.5.3

--leveling.lua
L["Queued:"] = "队列:"
L["Leveling"] = "升级"
L["Active"] = "活跃"
L["\124TInterface\\Buttons\\UI-GroupLoot-Pass-Up:16\124t This pet can't level"] = "\124TInterface\\Buttons\\UI-GroupLoot-Pass-Up:16\124t 这个宠物不能升级"
L["\124TInterface\\Buttons\\UI-GroupLoot-Pass-Up:16\124t Active Sort is enabled"] = "\124TInterface\\Buttons\\UI-GroupLoot-Pass-Up:16\124t 请关闭自动排序"
L["This pet is already in the queue.\n\nYou can't rearrange the order of pets while the queue is actively sorted."] = "这个宠物已在队列中了\n\n现在是动态排序，你不能重新排列顺序。"
L["\124TInterface\\DialogFrame\\UI-Dialog-Icon-AlertNew:16\124t Active Sort is enabled"] = "\124TInterface\\DialogFrame\\UI-Dialog-Icon-AlertNew:16\124t 自动排序启用"
L["The queue is actively sorted. This pet will be sorted with the rest."] = "现在是动态排序，该宠物排序重置。"
L["This is the leveling slot.\n\nDrag a level 1-24 pet here to set it as the active leveling pet.\n\nWhen a team is saved with a leveling pet, that pet's place on the team is reserved for future leveling pets.\n\nThis slot can contain as many leveling pets as you want. When a pet reaches 25 the topmost pet in the queue becomes your new leveling pet."] = "这是升级宠物"
L["All done leveling pets!"] = "所有升级的宠物"
L["Rematch's leveling queue is empty"] = "升级队列无宠物"
L["Next leveling pet:"] = "下一只升级宠："
L["a pet battle"] = "一只战宠"
L["pet PVP"] = "PvP战宠"
L["In Pet Battle"] = "对战中"
L["You are in %s.\n\nThe leveling slot and queue are locked while you are in %s."] = "你现正在对战中！\n\n升级宠已被锁定了。"-- leveling.lua
L["Leveling Pet"] = "升级宠"
L["Choose a new pet"] = "滚动选择新宠"
L["Choosing a pet will turn off Active Sort"] = "滚动鼠标选择新宠"

--main.lua
L["Import"] = "导入"
L["Options"] = "选项"
L["Reload"] = "刷新"

L["Teams"] = "组合"
L["You're in combat. Blizzard has restrictions on what we can do with pets during combat. Try again when you're out of combat. Sorry!"] = "暴雪禁止在战斗中打开宠物面板。"
L["Auto Load is now"] = "自动加载"
L["\124cff00ff00Enabled"] = "\124cff00ff00已启用！"
L["\124cffff0000Disabled"] = "\124cffff0000已禁用！"
L["This team did not automatically load because you've already auto-loaded a team from where you're standing."] = "该组合没有被加载，因为刚刚已经自动加载了另一个组合。"
L["Summon a leveling pet."] = "左键使用"
L["Summon a favorite pet."] = "召唤最喜欢的宠物"
L["Target treat onto the pet."] = "对宠物使用"
L["Cast this treat."] = "使用"
L["Dismiss the summoned pet."] = "解除"
L["Your pets are already at full health."] = "你的宠物已经完全满血了"
L["Current Battle Pets"] = "当前战宠"
L["\124cffffd200PetBattleTeams is not enabled. Try again when the addon is enabled."] = "\124cffffd200宠物组合未启用，请开启插件再试一次。"

--menu.lua 无
--notes.lua 无
--notes.xml 有汉化，请注意

--options.lua
L["The pet journal's search box can't be used while the pet tab is open, sorry!"] = "不能同时打开插件和系统宠物面板。" --options.lua 482行修改
L["Targeting Options"] = "目标选项"
L["Auto show on target"] = "自动显示"
L["When targeting something with a saved team not already loaded, show the Rematch window."] = "当目标有宠物组合，但尚未加载时显示插件窗口。"
L["Stay after loading"] = "窗口保持"
L["Keep the Rematch window on screen after loading a team when the window was shown via 'Auto show on target'."] = "当显示后，将一直保持插件窗口。"
L["Auto load"] = "自动加载"
L["When your mouseover or target has a saved team not already loaded, load the team immediately."] = "当鼠标悬停或指定目标时，针对该目标的组合即自动加载。"
L["Show after loading"] = "加载后显示"
L["When a team is automatically loaded, show the Rematch window if it's not already shown."] = "当一个组合自动加载时，显示插件窗口。"
L["On target only"] = "仅选定目标时加载"
L["Auto load will only happen when you target, not mouseover. \124cffff2222WARNING!\124cffffd200 This option is not recommended! It is often too late to load pets when a battle starts if you target with right-click!"] = "当选定目标时才加载组合。"
L["Discard loaded team on changes"] = "忽略宠物战队变化"
L["\124cffff2222WARNING!\124cffffd200 This option is not recommended!\124r\n\nThis option changes the normal behavior of Rematch and its interaction with teams and targets.\n\nSpecifically:\n- Anytime you change pets or abilities, it will 'unload' the team.\n- It will forget what's loaded in the past and always offer to load/show teams.\n- It will be very difficult to save changes to teams.\n-The Reload button will be disabled.\n\n\124cffff2222This option will be going away very soon!"] = "忽略战队里：宠物/技能的变化，直接按目标加载，重载按钮将无法使用。\124cffff2222注意！\124cffffd200 不建议开启！"
L["Keep window expanded"] = "截图保持"
L["Keep the window expanded at all times while on screen."] = "当在截图时操持窗口显示。"
L["Don't offer to save teams"] = "对战保存提示"
L["Do not display a popup asking to save a team after winning against a new target.\n\nOnly non-wild targets are offered, including tamers and challenge posts. Some targets such as Stitches Jr. and Beasts of Fable are classified as wild by Blizzard."] = "当在对战中保存组合时，不再提示输入目标\n\n只支持非野生的宠物。"
L["Window Options"] = "窗口选项"
L["Larger window"] = "放大窗口"
L["Make the Rematch window larger for easier viewing."] = "大窗口更加有利于观看。"
L["Larger text"] = "小字体显示"
L["Make the text in the scrollable lists (pets, teams and options) and menus a little bigger."] = "当滚动列表时，使菜单变大一点"
L["Lock window position"] = "锁定窗口位置"
L["Prevent the Rematch window from being dragged unless Shift is held."] = "避免误将窗口位置移动。"
L["Lock window size"] = "锁定窗口大小"
L["Prevent the window from being resized with the resize grip along the edge of the window."] = "防止鼠标误操作窗口大小"
L["Reverse pullout"] = "菜单栏顶置"
L["When the Pets or Teams tab is opened, expand the window down the screen instead of up."] = "菜单栏将显示在搜索条上面。"
L["Reverse dialog direction"] = "侧边反向"
L["This setting controls which side of the Rematch window popup dialogs will appear.\n\nRegardless of this setting, when the window is expanded, unless the 'Show dialogs at side' option is checked, they will appear in the middle of the window.\n\n\Otherwise:\n\n\124cffffd200When this option is disabled:\124r Dialogs will appear in the direction that the pullout drawer grows.\n\n\124cffffd200When this option is enabled:\124r Dialogs will appear in the opposite direction that the pullout drawer grows."] = "现在选项和各种提示将出现在窗口另一侧。"
L["Show dialogs at side"] = "选项菜单侧边显示"
L["Instead of making popup dialogs appear in the middle of the expanded Rematch window, make them appear to the side."] = "选项菜单将在侧边显示，不会再遮盖窗口了。"
L["Stay through logouts"] = "登陆关闭"
L["If the Rematch window is up when you logout, summon it back on next login after pets load."] = "如在对战界面登出游戏，在下次登陆时会召唤当时的加载宠。"
L["Escape Key Behavior"] = "返回选项"
L["Disable ESC for window"] = "禁用Esc键关闭窗口"
L["Prevent the Rematch window from being dismissed with the Escape key."] = "避免误操作将总窗口关闭。"
L["Disable ESC for drawer"] = "禁用Esc键关闭拉动"
L["Prevent the pullout drawer from being collapsed with the Escape key."] = "避免误操作将拉动操作关闭。"
L["Disable ESC for notes"] = "禁用Esc键关闭记录"
L["Prevent the notes card from being dismissed with the Escape key."] = "防止记录卡被Esc键关闭造成误操作。"
L["Close everything with ESC"] = "Esc关闭"
L["Close all Escape-enabled Rematch windows at once with the Escape key instead of one at a time."] = "用Esc关闭所有窗口。"
L["Battle Options"] = "对战选项"
L["Stay for pet battle"] = "对战时窗口保持"
L["When a pet battle begins, keep Rematch on screen instead of hiding it. Note: the window will still close on player combat."] = "宠物对战时窗口将一直显示。注：玩家进入战斗时窗口将隐藏。"
L["Show after pet battle"] = "对战时显示窗口"
L["When leaving a pet battle, automatically show the Rematch window."] = "在宠物对战时，会自动显示窗口。"
L["Show notes in battle"] = "对战中显示注释"
L["If the loaded team has notes, display and lock the notes when you enter a pet battle."] = "对战中显示并锁定宠物注释。"
L["Only once per team"] = "组合仅一次"
L["Only display notes automatically the first time entering battle, until another team is loaded."] = "在进入战斗前，只显示一次组合信息。"
L["Loading Options"] = "加载选项"
L["One-click loading"] = "单击加载"
L["When clicking a team in the Teams tab, instead of locking the team card, load the team immediately. If this is unchecked you can double-click a team to load it."] = "当点击一个组合名称时将进行加载，如不成功也可进行双击强行加载。"
L["Don't warn about missing pets"] = "不再提示宠物丢失"
L["Don't display a popup when a team loads and a pet within the team can't be found."] = "当加载组合时，有宠物丢失不再弹出提示框。"
L["Keep companion"] = "锁定召唤的宠物"
L["After a team is loaded, summon back the companion that was at your side before the load."] = "保持你召唤的小宠物不变动。"
L["Show on injured"] = "残血提示"
L["When pets load, show the window if any pets are injured. The window will show if any pets are dead or missing regardless of this setting."] = "当加载组合有宠物生命值不满残血时，显示提示窗口。"
L["Leveling Queue Options"] = "升级列表选项"
L["Keep current pet on new sort"] = "锁定当前升级宠物"
L["When sorting the queue, keep the top-most pet at the top so the current leveling pet doesn't change.\n\nThis option has no effect when the queue is actively sorted."] = "自动排序升级队列，保持最高等级最高的宠物在最前不变动。\n\n不勾选时，主动队列排序"
L["Hide pet toast"] = "隐藏宠物糕点"
L["Don't display the popup 'toast' when a new pet is automatically loaded from or added to the leveling queue."] = "当加载新组合时，不再弹出糕点提示。"
L["Prefer live pets"] = "喜欢的宠物"
L["When loading pets from the queue, skip dead pets and load living ones first."] = "当加载宠物组合时，跳过死亡宠物"
L["Automatically level new pets"] = "自动添加"
L["When you capture or learn a pet, automatically add it to the leveling queue."] = "当有新宠物时，将自动添加进升级队列里。"
L["Only pets not at 25 or queued"] = "不满25级或不在队列里！"
L["Only automatically level pets which don't already have a version at 25 or in the queue."] = "不在升级队列里的未到25级宠物，将自动添加升级。"
L["Only rare pets"] = "稀有宠物"
L["Only automatically level rare quality pets."] = "只自动添加品质稀有的宠物"
L["Pet Tab Options"] = "宠物浏览器选项"
L["Use type bar"] = "类型条"
L["Show the tabbed bar near the top of the pet browser to filter pet types, pets that are strong or tough vs chosen types."] = "在浏览器顶部显示类型图标栏。"
L["Only battle pets"] = "只显示可以对战的宠物"
L["Never list pets that can't battle in the pet browser, such as Guild Heralds. Note: most filters like rarity, level or stats will not include non-battle pets already."] = "没有列出的宠物，均不能进行对战。注：浏览器统计是不包括非战斗宠物的。"
L["List real names"] = "宠物原始名称"
L["Even if a pet has been renamed, list each pet by its real name."] = "在宠物列表里显示宠物原本的名字。"
L["Inclusive \"Strong Vs\" filter"] = "包含过滤器设置"
L["When filtering Strong Vs multiple types, list pets that have an ability that's strong vs one of the chosen types, instead of requiring at least one ability to be strong vs each chosen type."] = "会自动选择多项强力的宠物，而不仅仅是按过滤器设定。"
L["Reset filters on login"] = "登陆时复位过滤器设定"
L["Reset all pet browser filters (including sort) when logging in."] = "将重置过滤器的所有设定(宠物技能设置除外)。"
L["Don't reset sort with filters"] = "不重置过滤器"
L["When a non-standard sort is chosen, don't reset it when clicking the filter reset button at the bottom of the pet browser.\n\n\124cffffd200Note:\124r If 'Reset filters on login' is enabled, sort will still be reset on login regardless of this option."] = "当复位一个宠物排序时，不重置现有过滤器设置\n\n\124cffffd200注意:\124r 如果重新登录时会重置过滤器设定。"
L["Team Tab Options"] = "宠物组合选项"
L["Spam when teams move"] = "提示标签卡变动"
L["Display in your chat window when a team moves to another tab."] = "在聊天窗口提示宠物标签卡的变动"
L["Spam when teams save"] = "保存信息"
L["Display in your chat window when a team is saved and the tab it was saved to."] = "在聊天框提示各种保存信息。"
L["Require Shift to drag"] = "Shift拖动"
L["Lock teams in place so they require holding Shift to drag them."] = "当组合锁定顺序时，按住Shift拖动"
L["Show ability numbers"] = "以数字显示宠物能力"
L["In the ability flyout, show the numbers 1 and 2 to help with the common notation such as \"Pet Name 122\" to know which abilities to use."] = "在能力图标上弹出具体数字。"
L["Use actual ability icons"] = "宠物能力图标显示"
L["In the pet card, display the actual icon of each ability instead of an icon showing the ability's type."] = "在宠物界面，显示宠物能力图标。"
L["Hide rarity borders"] = "隐藏边框着色"
L["Hide the colored borders to indicate rarity around current pets and pets on the team cards."] = "隐藏稀有宠物图标的边框着色。"
L["Disable sharing"] = "关闭组合分享"
L["Disable the Send button and also block any incoming pets sent by others. Import and Export still work."] = "禁用组合发送按键，不会影响导入和导出功能。"
L["Jump to key"] = "快捷跳转"
L["While the mouse is over the team list or pet browser, hitting a key will jump to the next team or pet that begins with that letter."] = "当鼠标在浏览器/升级列表上时，按字母键将跳到该字母开头的宠物BB/组合。（不支持汉字）"
L["Hide tooltips"] = "隐藏提示"
L["Hide the more common tooltips within Rematch."] = "隐藏常用功能的鼠标提示。"
L["Even options"] = "提示隐藏"
L["Also hide tooltips that appear here in the options panel. This is not recommended if you're new to the addon."] = "隐藏选项菜单中的各项提示。"
L["Use minimap button"] = "小地图按钮"
L["Place a button on the minimap to toggle Rematch."] = "在迷你小地图上显示Rematch小图标。"
L["Hide journal button"] = "隐藏Rematch按键"
L["Do not place a Rematch button along the bottom of the default Pet Journal."] = "在系统宠物面板底部不再显示Rematch按键。"
L["Go to the key binding window to create or change bindings for Rematch."] = "快捷键设定"
L["Import Pet Battle Teams"] = "导入组合信息"
L["Copy the teams from the addon Pet Battle Teams to the current team tab in Rematch."] = "复制该组合信息，可以分享给其他人该配队组合。"
L["Toggle Rematch"] = "关启或关闭"
L["%s copied."] = "%s已复制"
L["%s not copied. A team of that name already exists."] = "%s无法复制重名了。"
L["Pet Battle Teams Imported"] = "宠物组合导入"
L["Copy again and overwrite?"] = "需要覆盖原有组合吗？"
L["%d teams copied successfully."] = "%d个组合成功复制。"
L["\n\n%d teams were not copied because teams already exist in Rematch with the same names."] = "\n\n%d个组合没有复制成功，因为有相同名称组合存在。"
L["Start Leveling"] = "开始升级"
L["Add to Leveling Queue"] = "加入升级列表"
L["Stop Leveling"] = "移出升级列表"
L["Find Similar"] = "寻找类似"

--petloading.lua
L["Loading..."] = "读取中..."
L["Pets are missing!"] = "宠物丢失！"

--preferences.lua
L["Leveling Pet Preferences"] = "职业玩家升级设定"
L["Minimum Health"] = "最小血量"
L["Maximum Level"] = "最高等级"
L["Or any"] = "排除"
L["This is the minimum health preferred for a leveling pet."] = "以血量范围来指定升级首选"
L["Allow low-health Magic and Mechanical pets to ignore the Minimum Health, since their racials allow them to often survive a hit that would ordinarily kill them."] = "允许魔法和机械宠物忽视血量设定"
L["This is the maximum level preferred for a leveling pet.\n\nLevels can be partial amounts. Level 23.45 is level 23 with 45% xp towards level 24."] = "以血量多少来指定升级首选\n\n等级和血量表示方法，如：23.45 等级23，在45%血量时对付24级宠物"
L["Expected damage taken"] = "预估伤害"
L["Leveling Preferences"] = "职业升级"
L["  For %s pets: \124cffffd200%d"] = "  对%s宠物: \124cffffd200%d"
L["Save Preferences?"] = "保存喜好"
L["The minimum health of pets can be adjusted by the type of damage they are expected to receive."] = "预估将受到的损害类型，按升级宠血量多少来自动调整"
L["Damage expected"] = "预估伤害"

--rmf.lua
L["Empty Slot"] = "空升级槽"
L["Choose a name."] = "选择一个名字"
L["Restore original name"] = "恢复原来名字"
L["Release this pet?"] = "释放这只宠物？"
L["Once released, this pet is gone forever!"] = "一旦释放，就没有了！"
L["Cage this pet?"] = "装入宠物笼？"
L["Save Filters"] = "保存过滤器设定"
L["Do you want to overwrite the existing saved filters?"] = "准备更新过滤器设定？"
L["List %d \1244Team:Teams;"] = "%d组合有"
L["Current Zone"] = "最近的区域"
L["Strong Vs"] = "对某系克制"
L["Tough Vs"] = "少承受某系伤害"
L["Load Filters"] = "读取过滤器设定"
L["Reset All"] = "重置分类"
L["Use Type Bar"] = "目录条"
L["Tough Vs"] = "少承受某系伤害"
L["Reverse Sort"] = "反向排序"
L["Favorites First"] = "按喜爱排序"
L["Not Leveling"] = "未升级宠"
L["Tradable"] = "可交易"
L["Not Tradable"] = "不可交易"
L["Can Battle"] = "可对战"
L["Can't Battle"] = "不可对战"
L["Only Level 25s"] = "仅25级的"
L["Without Any 25s"] = "未满25级"
L["Moveset Not At 25"] = "不满25且不在队里"
L["1 Pet"] = "已收集1/3"
L["2+ Pets"] = "已收集2/3"
L["3+ Pets"] = "已收集3/3"
L["In a Team"] = "在组合里"
L["Not In a Team"] = "未在组合里"
L["Put Leveling Pet Here"] = "设为升级栏"
L["Move to Top"] = "移至顶部"
L["Move Up"] = "上移"
L["Move Down"] = "下移"
L["Move to End"] = "移到末尾"
L["Fill Queue"] = "加入升级列表"
L["This will add %d pets to the leveling queue.\n%s\nAre you sure you want to fill the leveling queue?"] = "将未满级的%d个宠物加入升级列表。\n%s\n\n你确认要这么做?"
L["\nYou can reduce the number of pets by filtering them in Rematch's pet browser\n\nFor instance: search for \"21-24\" and filter Rare only to fill the queue with rares between level 21 and 24.\n"] = "\n可在X件浏览器中按条件设定加载宠物\n比如按类型\n再比如按等级\"21-24\""
L["\nAll species with a pet that can level already have a pet in the queue.\n"] = "\n在升级列表中已有相同的宠物了。\n"
L["Empty Queue"] = "清空升级列表"
L["Are you sure you want to remove all pets from the leveling queue?"] = "确定清空升级列表中的所有宠物？"
L["Queue"] = "列表"
L["Sort By:"] = "排序："
L["Ascending"] = "升序"
L["Sort:Ascending"] = "排序:升序"
L["Sort all pets in the queue from level 1 to level 24."] = "按1~24排序"
L["Median"] = "中值"
L["Sort:Median"] = "排序:中值"
L["Sort all pets in the queue for levels closest to 10.5."] = "按最接近10级排序"
L["Descending"] = "降序"
L["Sort:Descending"] = "排序:降序"
L["Sort all pets in the queue from level 24 to level 1."] = "按24~1排序"
L["Sort:Type"] = "排序:类型"
L["Sort all pets in the queue by their types."] = "按宠物的类型进行排序"
L["Time"] = "时间"
L["Sort:Time"] = "排序:加入时间"
L["Sort all pets in the queue by when they were added, earliest pets first."] = "按宠物加入升级槽时间排序"
L["Active Sort"] = "设定型"
L["When sorting the queue, Rematch will keep it sorted. The order of pets may change as they gain xp or get added/removed from the queue.\n\nYou cannot manually change the order of pets while the queue is actively sorted."] = "按选定类型，以获得最大经验值来排序。\n\n将无法手动调整，这是一种动态排序。"
L["No Preferences"] = "默认"
L["Suspend all preferred loading of pets from the queue, except for pets that can't load."] = "暂停所有优先排序"
L["Fill the leveling queue with one of each species that can level from the filtered pet browser, and for which you don't have a level 25 already."] = "当升级列表里没有升级宠物时，自动添加可以升级的宠物进入升级列表进行升级。"
L["Fill Queue More"] = "批量加入升级队列"
L["Fill the leveling queue with one of each species that can level from the filtered pet browser, regardless whether you have any at level 25 already."] = "从浏览器当中选择可以升级的宠物，批量添加进升级队列。"
L["Remove all leveling pets from the queue."] = "清空当前升级列表中所有的升级宠物？"
L["Remove custom sort?"] = "删除自定义排序？"
L["The saved order will be lost and teams will be listed alphabetically again."] = "保存命令丢失，组合将按字母顺序排列。"
L["Custom Sort"] = "自定义排序"
L["Edit"] = "修改"
L["Delete this team?"] = "要删除这个组合？"
L["Load"] = "加载"
L["Load Team"] = "加载组合"
L["You can also double-click a team to load it."] = "你也可以双击加载该组合。"
L["Rename"] = "重命名"
L["Set Notes"] = "添加注释"
L["Move To"] = "移至"
L["Send"] = "发送"
L["Export"] = "导出"
L["Save To"] = "保存到"
L["Delete Notes"] = "删除注释"
L["Unload Team"] = "卸载组合"
L["Close Rematch"] = "关闭插件"

--roster.lua
L["Battle"] = "可对战宠"
L["Quantity"] = "数量"
L["Favorite"] = "心爱"
L["Zone"] = "区域"
L["Team"] = "组合"
L["Level"] = "等级"
L["Filters: \124cffffffff"] = "过滤器: \124cffffffff"
L["Similar, "] = "类似, "
L["Search, "] = "搜索, "
L["Type, "] = "类型, "
L["Strong, "] = "克制, "
L["Tough, "] = "少承受, "
L["Sources, "] = "来源, "
L["Rarity, "] = "稀有, "
L["Collected, "] = "已收集, "
L["Sort, "] = "排序, "

--save.lua
L["Save As..."] = "另存为"
L["Save this team?"] = "保存这个组合？"
L["Save leveling pets as themselves"] = "加入升级宠"
L["Save As Themselves"] = "另存为自己"
L["Save pets without turning them into leveling pets.\n\nSo loading this team in the future will load these specific pets and not from the queue."] = "保存未到设定等级的宠物为升级宠。\n\n该宠物不用添加进升级列表也可进行加载。"
L["Save NPC ID with team"] = "保存NPC的ID到组合里"
L["Save NPC ID (%d)"] = "保存NPC的ID"
L["Save the NPC's unique identifier for this team so Rematch will react only to this version of the NPC.\n\nIf an ID is not saved, Rematch will react to any targets that share this team's name.\n\nTeams with an NPC ID are listed in \124cffffffffWhite\124r and can share names with other teams.\nTeams without an NPC ID are listed in \124cffffd200Gold\124r and must be uniquely named."] = "ID:\124cffffffff%s\124r 只限于这个版本里的NPC.\n\n如果组合或标签没有保存ID那么：\n\n有ID的组合显示为\124cffffffff白色\124r.\n无ID的组合显示为\124cffffd200金色\124r."
L["A team already has this name."] = "组合重名了。"
L["Overwrite this team?"] = "覆盖原有组合吗？"
L["Rename this team?"] = "重命名该组合？"
L["Save as a new team."] = "保存为新的组合"
L["Overwrite existing team."] = "覆盖原有组合吗？"
L["This target already has a team."] = "该目标已经有一个组合"
L["Press CTRL+C to copy this team to the clipboard."] = "下方是该组合的代码，Ctrl+C复制即可分享。"
L["Import Team"] = "导入组合"
L["Press CTRL+V to paste a team from the clipboard."] = "宠物组合代码，Ctrl+V复制导入。"
L["Import As..."] = "导入中..."
L["Send this team?"] = "发送该组合？"
L["Who would you like to send this team to?"] = "谁要该组合？"
L["Team received!"] = "对方已经收到该组合了！"
L["Sending..."] = "发送中..."
L["No response. Lag or no Rematch?"] = "对方无响应，延迟高或对方没有安装Rematch！"
L["They do not appear to be online."] = "对方不在线！（请检查输入的姓名是否正确）"
L["They're busy. Try again later."] = "对方有另一个组合在等待\n请稍后再试！"
L["They're in combat. Try again later."] = "对方在战斗中，请稍后再试！"
L["They have team sharing disabled."] = "对方关闭了组合分享功能！"
L["Incoming Rematch Team"] = "接收组合"
L["\124cffffd200%s\124r has sent you a team for %s."] = "\124cffffd200%s\124r 给你发送了一个宠物对战组合 %s"
L["\124cffffd200%s\124r has sent you a team named \124cffffd200%s\124r."] = "重名了！\n点击 \124TInterface\\RaidFrame\\ReadyCheck-Ready:16\124t 设定名称。"

--sideline.lua
L["New Team"] = "新组合"
L["\124cffffd200%s\124r saved to \124T%s:14\124t%s"] = "\124cffffd200%s\124r 保存到: \124T%s:14\124t%s"

--teams.lua
L["New Tab"] = "新标签"
L["Move to \124T%s:16\124t%s"] = "移动到: \124T%s:16\124t%s"
L["Create a new tab."] = "创建一个新的标签卡"
L["Choose a name and icon."] = "选择一个名称和图标"
L["Delete this tab?"] = "要删除这个组合？"
L["Teams in this tab will be moved to the General tab."] = "这个标签中的组合将移至综合标签卡项目中。"
L["Load this team?"] = "加载该组合？"
L["%s \124cffffd200moved to\124r \124T%s:14\124t %s"] = "%s  \124cffffd200 组合已经移至\124r \124T%s:14\124t %s里。"
end;