<Ui xmlns="http://www.blizzard.com/wow/ui/"   xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"   xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
    <GameTooltip name="Ash_GameTooltip" inherits="GameTooltipTemplate" parent="UIParent"/>
    <Frame name="TimerLibTimerFrameTemplate" frameStrata="MEDIUM" virtual="true">
        <Frames>
            <Frame parentKey="Bar">
                <Frames>
                    <Button parentKey="Button"/>
                    <Frame parentKey="Icon">
                        <Layers>
                            <Layer level="BACKGROUND">
                                <Texture parentKey="Background">
                                    <Color r="0" g="0" b="0" />
                                </Texture>
                            </Layer>
                            <Layer level="BORDER">
                                <Texture parentKey="Texture"/>
                            </Layer>
                            <Layer level="ARTWORK">
                                <Texture parentKey="Border" file="Interface\AddOns\DoTimer\Core\Files\Border"/>   
                            </Layer>
                            <Layer level="OVERLAY">
                                <Texture parentKey="Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD"/>
                                <FontString parentKey="Stack" inherits="NumberFontNormal" justifyH="RIGHT" justifyV="BOTTOM"/>
                            </Layer>
                        </Layers>
                    </Frame>
                    <Frame parentKey="Status">
                        <Frames>
                            <StatusBar parentKey="Front" minValue="0.0" maxValue="1.0">
                                <BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>                     
                            </StatusBar>
                            <StatusBar parentKey="Background" minValue="0.0" maxValue="1.0" defaultValue="1.0" setAllPoints="true">
                                <BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
                            </StatusBar>
                        </Frames>
                        <Layers>
                            <Layer level="ARTWORK">
                                <FontString parentKey="Text" inherits="GameFontNormal" justifyH="LEFT" justifyV="CENTER"/>
                                <FontString parentKey="TextRight" inherits="GameFontNormal" justifyH="RIGHT" justifyV="CENTER"/>
                            </Layer>
                        </Layers>
                    </Frame>
                </Frames>
            </Frame>
            <Frame parentKey="Icon">
                <Layers>
                    <Layer level="ARTWORK">
                        <FontString parentKey="Text" text="0:00" inherits="GameFontNormal" justifyH="CENTER" justifyV="CENTER"/>
                    </Layer>
                </Layers>
                <Frames>
                    <Button parentKey="Button">
                        <NormalTexture parentKey="Border" file="Interface\AddOns\DoTimer\Core\Files\Border"/>
                        <HighlightTexture parentKey="Highlight" alphaMode="ADD" file="Interface\Buttons\CheckButtonHilight"/>
                        <Layers>
                            <Layer level="BACKGROUND">
                                <Texture parentKey="Background">
                                    <Color r="0" g="0" b="0" />
                                </Texture>
                            </Layer>
                            <Layer level="ARTWORK">
                                <Texture parentKey="Texture"/>
                            </Layer>
                            <Layer level="OVERLAY">
                                <FontString parentKey="Text" text="0:00" inherits="NumberFontNormal" outline="NORMAL" justifyH="CENTER" justifyV="CENTER"/>
                            </Layer>
                        </Layers>
                        <Frames>
                            <Cooldown parentKey="Cooldown" reverse="true" drawEdge="true"/>
                            <Frame parentKey="Holder">
                                <Layers>
                                    <Layer level="OVERLAY">
                                        <FontString parentKey="Stack" inherits="NumberFontNormal" outline="THICK" justifyH="RIGHT" justifyV="BOTTOM"/>
                                    </Layer>
                                </Layers>
                            </Frame>
                        </Frames>
                    </Button>
                </Frames>
            </Frame>
        </Frames>
    </Frame>
    <Frame name="TimerLibGroupFrameTemplate" frameStrata="MEDIUM" virtual="true">
        <Frames>
            <Frame parentKey="TimerAnchor"/>
            <Button parentKey="Name">
                <Layers>
                    <Layer level="ARTWORK">
                        <FontString parentKey="Text" text="name" inherits="GameFontNormal" justifyH="CENTER" justifyV="CENTER"/>
                    </Layer>
                    <Layer level="OVERLAY">
                        <Texture parentKey="Icon" file="Interface\TargetingFrame\UI-RaidTargetingIcons"/>
                    </Layer>
                </Layers>
            </Button>
        </Frames>
    </Frame>
    <Frame name="TimerLibAnchorFrameTemplate" frameStrata="MEDIUM" virtual="true">
        <Size>
            <AbsDimension x="1" y="1"/>
        </Size>
    </Frame>
    <Frame name="TimerLibAnchorFrameAnchorTemplate" frameStrata="MEDIUM" virtual="true">
        <Size>
            <AbsDimension x="5" y="5"/>
        </Size>
    </Frame>
</Ui>
