--[[
	The contents of this file are auto-generated using the WoWAce localization application
	Please go to http://www.wowace.com/projects/deus-vox-encounters/localization/ to update translations.
	Anyone with a wowace/curseforge account can edit them. 
]] 

local AL = LibStub("AceLocale-3.0")

local silent = true

local L = AL:NewLocale("DXE", "enUS", true, silent)
if L then

-- Chat triggers
local chat_coliseum = AL:NewLocale("DXE Chat Coliseum", "enUS", true, silent)
AL:GetLocale("DXE").chat_coliseum = AL:GetLocale("DXE Chat Coliseum")
-- NPC names
local npc_coliseum = AL:NewLocale("DXE NPC Coliseum", "enUS", true, silent)
AL:GetLocale("DXE").npc_coliseum = AL:GetLocale("DXE NPC Coliseum")
if GetLocale() == "enUS" or GetLocale() == "enGB" then return end
end

local L = AL:NewLocale("DXE", "deDE")
if L then

-- Chat triggers
local chat_coliseum = AL:NewLocale("DXE Chat Coliseum", "deDE")
chat_coliseum["^A shallow and tragic victory"] = "^Ein tragischer Sieg"
chat_coliseum["^Hailing from the deepest, darkest caverns of the Storm Peaks"] = "^Er kommt aus den tiefsten"
chat_coliseum["^Steel yourselves, heroes, for the twin terrors"] = "Stählt Euch, Helden, denn die"
chat_coliseum["^The air itself freezes with the introduction"] = "^Mit der Ankündigung unseres nächsten Kämpfers"
chat_coliseum["^This place will serve as"] = "^Dieser Ort wird Euch als Grab dienen!"
chat_coliseum["burrows into the ground!$"] = "gräbt sich in den Boden!$"
chat_coliseum["emerges from the ground!$"] = "entsteigt dem Boden!$"
chat_coliseum["lets out a bellowing roar!$"] = "einen gewaltigen Schrei ertönen!$"

AL:GetLocale("DXE").chat_coliseum = AL:GetLocale("DXE Chat Coliseum")
-- NPC names
local npc_coliseum = AL:NewLocale("DXE NPC Coliseum", "deDE")
npc_coliseum["Anub'arak"] = "Anub'arak"
npc_coliseum["Faction Champions"] = "Fraktion-Champions"
npc_coliseum["Lord Jaraxxus"] = "Lord Jaraxxus"
npc_coliseum["Mistress of Pain"] = "Herrin der Schmerzen"
npc_coliseum["Northrend Beasts"] = "Nordend Bestien"
npc_coliseum["Twin Val'kyr"] = "Valkyr Zwillinge"

AL:GetLocale("DXE").npc_coliseum = AL:GetLocale("DXE NPC Coliseum")
return
end

local L = AL:NewLocale("DXE", "esES")
if L then

-- Chat triggers
local chat_coliseum = AL:NewLocale("DXE Chat Coliseum", "esES")
chat_coliseum["^A shallow and tragic victory"] = "^Una victoria trágica y fútil."
chat_coliseum["^Hailing from the deepest, darkest caverns of the Storm Peaks"] = "^Desde las cavernas más oscuras y profundas de Las Cumbres Tormentosas"
chat_coliseum["^Steel yourselves, heroes, for the twin terrors"] = "Preparaos, héroes, para los temibles gemelos"
chat_coliseum["^The air itself freezes with the introduction"] = "El propio aire se congela al presentar"
chat_coliseum["^This place will serve as"] = "^¡Este lugar será vuestra tumba!"
chat_coliseum["burrows into the ground!$"] = "se entierra en el suelo!$"
chat_coliseum["emerges from the ground!$"] = "emerge del suelo!$"
chat_coliseum["lets out a bellowing roar!$"] = "mira a %S y emite un bramido!$"

AL:GetLocale("DXE").chat_coliseum = AL:GetLocale("DXE Chat Coliseum")
-- NPC names
local npc_coliseum = AL:NewLocale("DXE NPC Coliseum", "esES")
npc_coliseum["Anub'arak"] = " Anub'arak"
npc_coliseum["Faction Champions"] = "Campeones de Faccion"
npc_coliseum["Lord Jaraxxus"] = "Lord Jaraxxus"
npc_coliseum["Mistress of Pain"] = "Maestra del Dolor"
npc_coliseum["Northrend Beasts"] = "Bestias de Rasganorte"
npc_coliseum["Twin Val'kyr"] = "Gemelas Val'kyr"

AL:GetLocale("DXE").npc_coliseum = AL:GetLocale("DXE NPC Coliseum")
return
end

local L = AL:NewLocale("DXE", "esMX")
if L then

-- Chat triggers
local chat_coliseum = AL:NewLocale("DXE Chat Coliseum", "esMX")
-- chat_coliseum["^A shallow and tragic victory"] = ""
-- chat_coliseum["^Hailing from the deepest, darkest caverns of the Storm Peaks"] = ""
-- chat_coliseum["^Steel yourselves, heroes, for the twin terrors"] = ""
-- chat_coliseum["^The air itself freezes with the introduction"] = ""
-- chat_coliseum["^This place will serve as"] = ""
-- chat_coliseum["burrows into the ground!$"] = ""
-- chat_coliseum["emerges from the ground!$"] = ""
-- chat_coliseum["lets out a bellowing roar!$"] = ""

AL:GetLocale("DXE").chat_coliseum = AL:GetLocale("DXE Chat Coliseum")
-- NPC names
local npc_coliseum = AL:NewLocale("DXE NPC Coliseum", "esMX")
-- npc_coliseum["Anub'arak"] = ""
-- npc_coliseum["Faction Champions"] = ""
-- npc_coliseum["Lord Jaraxxus"] = ""
-- npc_coliseum["Mistress of Pain"] = ""
-- npc_coliseum["Northrend Beasts"] = ""
-- npc_coliseum["Twin Val'kyr"] = ""

AL:GetLocale("DXE").npc_coliseum = AL:GetLocale("DXE NPC Coliseum")
return
end

local L = AL:NewLocale("DXE", "frFR")
if L then
	
-- Chat triggers
local chat_coliseum = AL:NewLocale("DXE Chat Coliseum", "frFR")
chat_coliseum["^A shallow and tragic victory"] = "^Une victoire tragique et dépourvue de sens."
chat_coliseum["^Hailing from the deepest, darkest caverns of the Storm Peaks"] = "^Arrivant tout droit des plus noires et profondes cavernes des pics Foudroyés,"
chat_coliseum["^Steel yourselves, heroes, for the twin terrors"] = "^Apprêtez%-vous, héros, car voici que les terreurs jumelles"
chat_coliseum["^The air itself freezes with the introduction"] = "^L'air se gèle à l'entrée de notre prochain combattant"
chat_coliseum["^This place will serve as"] = "^Ce terreau sera votre tombeau !"
chat_coliseum["burrows into the ground!$"] = "s'enfonce dans le sol !$"
chat_coliseum["emerges from the ground!$"] = "surgit de la terre !$"
chat_coliseum["lets out a bellowing roar!$"] = "lâche un rugissement assourdissant !$"

AL:GetLocale("DXE").chat_coliseum = AL:GetLocale("DXE Chat Coliseum")
-- NPC names
local npc_coliseum = AL:NewLocale("DXE NPC Coliseum", "frFR")
npc_coliseum["Anub'arak"] = "Anub'arak"
npc_coliseum["Faction Champions"] = "Champions de faction"
npc_coliseum["Lord Jaraxxus"] = "Seigneur Jaraxxus"
npc_coliseum["Mistress of Pain"] = "Maîtresse de Douleur"
npc_coliseum["Northrend Beasts"] = "Bêtes du Norfendre"
npc_coliseum["Twin Val'kyr"] = "Jumelles val'kyrs"

AL:GetLocale("DXE").npc_coliseum = AL:GetLocale("DXE NPC Coliseum")
return
end

local L = AL:NewLocale("DXE", "koKR")
if L then

-- Chat triggers
local chat_coliseum = AL:NewLocale("DXE Chat Coliseum", "koKR")
chat_coliseum["^A shallow and tragic victory"] = "^상처뿐인 승리로군."
chat_coliseum["^Hailing from the deepest, darkest caverns of the Storm Peaks"] = "^폭풍우 봉우리의 가장 깊고 어두운 동굴에서 온"
chat_coliseum["^Steel yourselves, heroes, for the twin terrors"] = "^마음을 단단히 먹게, 영웅들이여."
chat_coliseum["^The air itself freezes with the introduction"] = "^다음은, 소개하는 순간 공기마저 얼어붙게"
chat_coliseum["^This place will serve as"] = "^여기가 네 무덤이"
chat_coliseum["burrows into the ground!$"] = "땅속으로 숨어버립니다!"
chat_coliseum["emerges from the ground!$"] = "땅속에서 모습을 드러냅니다!"
chat_coliseum["lets out a bellowing roar!$"] = "노려보며 큰 소리로 울부짖습니다."

AL:GetLocale("DXE").chat_coliseum = AL:GetLocale("DXE Chat Coliseum")
-- NPC names
local npc_coliseum = AL:NewLocale("DXE NPC Coliseum", "koKR")
npc_coliseum["Anub'arak"] = "아눕아락"
npc_coliseum["Faction Champions"] = "진영 대표 용사"
npc_coliseum["Lord Jaraxxus"] = "군주 자락서스"
npc_coliseum["Mistress of Pain"] = "고통의 여군주"
npc_coliseum["Northrend Beasts"] = "노스렌드의 야수들"
npc_coliseum["Twin Val'kyr"] = "발키르 쌍둥이"

AL:GetLocale("DXE").npc_coliseum = AL:GetLocale("DXE NPC Coliseum")
return
end

local L = AL:NewLocale("DXE", "ruRU")
if L then

-- Chat triggers
local chat_coliseum = AL:NewLocale("DXE Chat Coliseum", "ruRU")
chat_coliseum["^A shallow and tragic victory"] = "^Пустая и горькая победа"
chat_coliseum["^Hailing from the deepest, darkest caverns of the Storm Peaks"] = "Из самых глубоких и темных пещер Грозовой Гряды"
chat_coliseum["^Steel yourselves, heroes, for the twin terrors"] = "Приготовьтесь к схватке с близнецами-чудовищами"
chat_coliseum["^The air itself freezes with the introduction"] = "В воздухе повеяло ледяным дыханием"
chat_coliseum["^This place will serve as"] = "^Это место станет вашей могилой!"
chat_coliseum["burrows into the ground!$"] = "зарывается в землю!$"
chat_coliseum["emerges from the ground!$"] = "вылезает на поверхность!$"
chat_coliseum["lets out a bellowing roar!$"] = "испускает гортанный вой!$"

AL:GetLocale("DXE").chat_coliseum = AL:GetLocale("DXE Chat Coliseum")
-- NPC names
local npc_coliseum = AL:NewLocale("DXE NPC Coliseum", "ruRU")
npc_coliseum["Anub'arak"] = "Ануб'арак"
npc_coliseum["Faction Champions"] = "Чемпионы фракций"
npc_coliseum["Lord Jaraxxus"] = "Лорд Джараксус"
npc_coliseum["Mistress of Pain"] = "Госпожа Боли"
npc_coliseum["Northrend Beasts"] = "Звери Нордскола"
npc_coliseum["Twin Val'kyr"] = "Валь'киры-близнецы"

AL:GetLocale("DXE").npc_coliseum = AL:GetLocale("DXE NPC Coliseum")
return
end

local L = AL:NewLocale("DXE", "zhCN")
if L then

-- Chat triggers
local chat_coliseum = AL:NewLocale("DXE Chat Coliseum", "zhCN")
chat_coliseum["^A shallow and tragic victory"] = "^肤浅且可悲的胜利"
chat_coliseum["^Hailing from the deepest, darkest caverns of the Storm Peaks"] = "^他来自风暴峭壁最幽深，最黑暗的洞穴"
chat_coliseum["^Steel yourselves, heroes, for the twin terrors"] = "^做好准备，英雄们，两头猛兽已经进入了竞技场"
chat_coliseum["^The air itself freezes with the introduction"] = "^当下一名斗士出场时，空气都会为之冻结！"
chat_coliseum["^This place will serve as"] = "^这里将是你的葬身之地！"
chat_coliseum["burrows into the ground!$"] = "钻入了地下！$"
chat_coliseum["emerges from the ground!$"] = "从地面上升起！$"
chat_coliseum["lets out a bellowing roar!$"] = "发出一阵震耳欲聋的怒吼！$"

AL:GetLocale("DXE").chat_coliseum = AL:GetLocale("DXE Chat Coliseum")
-- NPC names
local npc_coliseum = AL:NewLocale("DXE NPC Coliseum", "zhCN")
npc_coliseum["Anub'arak"] = "阿努巴拉克"
npc_coliseum["Faction Champions"] = "阵营勇士"
npc_coliseum["Lord Jaraxxus"] = "加拉克苏斯大王"
npc_coliseum["Mistress of Pain"] = "痛苦女王"
npc_coliseum["Northrend Beasts"] = "诺森德猛兽"
npc_coliseum["Twin Val'kyr"] = "瓦格里双子"

AL:GetLocale("DXE").npc_coliseum = AL:GetLocale("DXE NPC Coliseum")
return
end

local L = AL:NewLocale("DXE", "zhTW")
if L then

-- Chat triggers
local chat_coliseum = AL:NewLocale("DXE Chat Coliseum", "zhTW")
chat_coliseum["^A shallow and tragic victory"] = "膚淺而悲痛的勝利"
chat_coliseum["^Hailing from the deepest, darkest caverns of the Storm Peaks"] = "^來自風暴群山最深邃，最黑暗的洞穴"
chat_coliseum["^Steel yourselves, heroes, for the twin terrors"] = "^準備面對酸喉和懼鱗的雙重夢魘吧，英雄們，快就定位!"
chat_coliseum["^The air itself freezes with the introduction"] = "^下一場參賽者的出場連空氣都會為之凝結"
chat_coliseum["^This place will serve as"] = "^這裡將會是你們的墳墓!"
chat_coliseum["burrows into the ground!$"] = "鑽進地裡!$"
chat_coliseum["emerges from the ground!$"] = "從地底鑽出!$"
chat_coliseum["lets out a bellowing roar!$"] = "發出震耳的咆哮!$"

AL:GetLocale("DXE").chat_coliseum = AL:GetLocale("DXE Chat Coliseum")
-- NPC names
local npc_coliseum = AL:NewLocale("DXE NPC Coliseum", "zhTW")
npc_coliseum["Anub'arak"] = "阿努巴拉克"
npc_coliseum["Faction Champions"] = "各陣營勇士"
npc_coliseum["Lord Jaraxxus"] = "賈拉克瑟斯領主"
npc_coliseum["Mistress of Pain"] = "痛苦仕女"
npc_coliseum["Northrend Beasts"] = "北裂境巨獸"
npc_coliseum["Twin Val'kyr"] = "華爾琪雙子"

AL:GetLocale("DXE").npc_coliseum = AL:GetLocale("DXE NPC Coliseum")
return
end
