if not(GetLocale() == "frFR") then
    return;
end

local L = WeakAuras.L

-- Options translation
L["<"] = "<"
L["<="] = "<="
L["="] = "="
L[">"] = ">"
L[">="] = ">="
L["!="] = "!="
L["10 Man Raid"] = "Raid 10 Joueurs"
L["25 Man Raid"] = "Raid 25 Joueurs"
L["5 Man Dungeon"] = "Donjon 5 joueurs"
L["Absorb"] = "Absorbe"
L["Absorbed"] = "Absorbé"
L["Action Usable"] = "Action utilisable"
-- L["Affected"] = ""
L["Air"] = "Air"
L["Alive"] = "En vie"
-- L["All Triggers"] = ""
L["Alternate Power"] = "Autres Pouvoir"
-- L["Ambience"] = ""
L["Amount"] = "Montant"
-- L["Any Triggers"] = ""
L["Arena"] = "Arène"
-- L["Ascending"] = ""
L["At Least One Enemy"] = "Au moins un ennemi"
-- L["Attackable"] = ""
L["Aura"] = "Aura"
L["Aura:"] = "Aura:"
L["Aura Applied"] = "Aura appliquée"
L["Aura Applied Dose"] = "Aura appliquée Dose"
L["Aura Broken"] = "Aura Brisé"
L["Aura Broken Spell"] = [=[Aura Sort Brisé
]=]
L["Aura Name"] = "Nom Aura"
L["Aura Refresh"] = "Actualiser Aura"
L["Aura Removed"] = "Aura Supprimé"
L["Aura Removed Dose"] = "Aura Supprimé Dose"
L["Auras:"] = "Auras:"
L["Aura Stack"] = "Pile Aura"
L["Aura Type"] = "Type Aura"
L["Automatic"] = "Automatique"
L["Back and Forth"] = "D'avant en arrière"
L["Battleground"] = [=[Champ De Bataille 
]=]
-- L["Battle.net Whisper"] = ""
-- L["BG>Raid>Party>Say"] = ""
-- L["BG-System Alliance"] = ""
-- L["BG-System Horde"] = ""
-- L["BG-System Neutral"] = ""
-- L["Blizzard Combat Text"] = ""
-- L["Block"] = ""
-- L["Blocked"] = ""
-- L["Blood Rune #1"] = ""
-- L["Blood Rune #2"] = ""
-- L["Blood runes"] = ""
-- L["Boss Emote"] = ""
-- L["Bottom"] = ""
-- L["Bottom Left"] = ""
-- L["Bottom Right"] = ""
-- L["Bottom to Top"] = ""
-- L["Bounce"] = ""
-- L["Bounce with Decay"] = ""
-- L["Buff"] = ""
-- L["By |cFF69CCF0Mirrored|r of Dragonmaw(US) Horde"] = ""
-- L["Cast"] = ""
-- L["Cast Failed"] = ""
-- L["Cast Start"] = ""
-- L["Cast Success"] = ""
-- L["Cast Type"] = ""
-- L["Center"] = ""
-- L["Centered Horizontal"] = ""
-- L["Centered Vertical"] = ""
-- L["Channel"] = ""
-- L["Channel (Spell)"] = ""
-- L["Character Type"] = ""
-- L["Chat Frame"] = ""
-- L["Chat Message"] = ""
-- L["Children:"] = ""
-- L["Circle"] = ""
-- L["Circular"] = ""
-- L["Class"] = ""
-- L["Click to close configuration"] = ""
-- L["Click to open configuration"] = ""
-- L["Combat Log"] = ""
-- L["Combo Points"] = ""
-- L["Conditions"] = ""
-- L["Contains"] = ""
-- L["Cooldown Progress (Item)"] = ""
-- L["Cooldown Progress (Spell)"] = ""
-- L["Cooldown Ready (Item)"] = ""
-- L["Cooldown Ready (Spell)"] = ""
-- L["Create"] = ""
-- L["Critical"] = ""
-- L["Crowd Controlled"] = ""
-- L["Crushing"] = ""
-- L["Curse"] = ""
-- L["Custom"] = ""
-- L["Custom Function"] = ""
-- L["Damage"] = ""
-- L["Damager"] = ""
-- L["Damage Shield"] = ""
-- L["Damage Shield Missed"] = ""
-- L["Damage Split"] = ""
-- L["Death Knight"] = ""
-- L["Death Knight Rune"] = ""
-- L["Death Rune"] = ""
-- L["Debuff"] = ""
-- L["Deflect"] = ""
-- L["Descending"] = ""
-- L["Destination Name"] = ""
-- L["Destination Unit"] = ""
-- L["Disease"] = ""
-- L["Dispel"] = ""
-- L["Dispel Failed"] = ""
-- L["Dodge"] = ""
-- L["Done"] = ""
-- L["Down"] = ""
-- L["Drain"] = ""
-- L["Drowning"] = ""
-- L["Druid"] = ""
-- L["Dungeon Difficulty"] = ""
-- L["Durability Damage"] = ""
-- L["Durability Damage All"] = ""
-- L["Earth"] = ""
-- L["Eclipse Direction"] = ""
-- L["Eclipse Power"] = ""
-- L["Eclipse Type"] = ""
-- L["Emote"] = ""
-- L["Energize"] = ""
-- L["Energy"] = ""
-- L["Enrage"] = ""
-- L["Environmental"] = ""
-- L["Environment Type"] = ""
-- L["Evade"] = ""
-- L["Event"] = ""
-- L["Event(s)"] = ""
-- L["Every Frame"] = ""
-- L["Extra Amount"] = ""
-- L["Extra Attacks"] = ""
-- L["Extra Spell Name"] = ""
-- L["Fade In"] = ""
-- L["Fade Out"] = ""
-- L["Falling"] = ""
-- L["Fatigue"] = ""
-- L["Fire"] = ""
-- L["First Tree"] = ""
-- L["Flash"] = ""
-- L["Flip"] = ""
-- L["Focus"] = ""
-- L["Form"] = ""
-- L["Friendly"] = ""
-- L["From"] = ""
-- L["Frost Rune #1"] = ""
-- L["Frost Rune #2"] = ""
-- L["Frost Runes"] = ""
-- L["Glancing"] = ""
-- L["Global Cooldown"] = ""
-- L["Glow"] = ""
-- L["Gradient"] = ""
-- L["Gradient Pulse"] = ""
-- L["Group"] = ""
-- L["Group %s"] = ""
-- L["Grow"] = ""
-- L["Guild"] = ""
-- L["Happiness"] = ""
-- L["HasPet"] = ""
-- L["Heal"] = ""
-- L["Healer"] = ""
-- L["Health"] = ""
-- L["Health (%)"] = ""
L["Heroic"] = "Héroique"
-- L["Hide"] = ""
-- L["Higher Than Tank"] = ""
-- L["Holy Power"] = ""
-- L["Hostile"] = ""
-- L["Hostility"] = ""
L["Humanoid"] = "Humanoïde"
L["Hunter"] = "Chasseur"
-- L["Icon"] = ""
-- L["Ignore Rune CD"] = ""
-- L["Immune"] = ""
-- L["Include Bank"] = ""
-- L["Include Charges"] = ""
-- L["Include Death Runes"] = ""
L["In Combat"] = "En Combat"
-- L["Inherited"] = ""
-- L["Inside"] = ""
-- L["Instakill"] = ""
-- L["Instance Type"] = ""
-- L["Interrupt"] = ""
-- L["Interruptible"] = ""
-- L["In Vehicle"] = ""
L["Inverse"] = "Inverse"
-- L["Is Exactly"] = ""
-- L["Item"] = ""
-- L["Item Count"] = ""
-- L["Item Equipped"] = ""
-- L["Lava"] = ""
-- L["Leech"] = ""
L["Left"] = "Gauche"
-- L["Left to Right"] = ""
-- L["Level"] = ""
-- L["Lower Than Tank"] = ""
-- L["Lunar"] = ""
-- L["Lunar Power"] = ""
L["Mage"] = "Mage"
L["Magic"] = "Magique"
-- L["Main Hand"] = ""
-- L["Mana"] = ""
-- L["Master"] = ""
-- L["Matches (Pattern)"] = ""
-- L["Message"] = ""
-- L["Message type:"] = ""
-- L["Message Type"] = ""
-- L["Miss"] = ""
-- L["Missed"] = ""
-- L["Missing"] = ""
-- L["Miss Type"] = ""
-- L["Monochrome"] = ""
-- L["Monster Yell"] = ""
-- L["Mounted"] = ""
-- L["Multi-target"] = ""
-- L["Music"] = ""
-- L["Name"] = ""
-- L["Never"] = ""
-- L["Next"] = ""
-- L["No Children:"] = ""
-- L["No Instance"] = ""
-- L["None"] = ""
-- L["Non-player Character"] = ""
-- L["Normal"] = ""
-- L["Not On Threat Table"] = ""
-- L["Number"] = ""
-- L["Number Affected"] = ""
-- L["Off Hand"] = ""
-- L["Officer"] = ""
-- L["Opaque"] = ""
-- L["Orbit"] = ""
-- L["Outline"] = ""
-- L["Outside"] = ""
-- L["Overhealing"] = ""
-- L["Overkill"] = ""
-- L["Paladin"] = ""
-- L["Parry"] = ""
-- L["Party"] = ""
-- L["Party Kill"] = ""
-- L["Paused"] = ""
-- L["Periodic Spell"] = ""
L["Pet"] = "Familier "
L["Player"] = "Joueur" -- Needs review
-- L["Player Character"] = ""
-- L["Player Class"] = ""
-- L["Player Dungeon Role"] = ""
-- L["Player Level"] = ""
-- L["Player Name"] = ""
-- L["Player(s) Affected"] = ""
-- L["Player(s) Not Affected"] = ""
-- L["Poison"] = ""
-- L["Power"] = ""
-- L["Power (%)"] = ""
-- L["Power Type"] = ""
-- L["Preset"] = ""
-- L["Priest"] = ""
-- L["Progress"] = ""
-- L["Pulse"] = ""
-- L["PvP Flagged"] = ""
-- L["Radius"] = ""
L["Rage"] = "Rage "
L["Raid"] = "Raid "
-- L["Raid Warning"] = ""
-- L["Range"] = ""
-- L["Ranged"] = ""
-- L["Receiving display information"] = ""
-- L["Reference Spell"] = ""
-- L["Reflect"] = ""
-- L["Relative"] = ""
-- L["Remaining Time"] = ""
-- L["Requested display does not exist"] = ""
-- L["Requested display not authorized"] = ""
-- L["Require Valid Target"] = ""
-- L["Resist"] = ""
-- L["Resisted"] = ""
-- L["Resolve collisions dialog"] = ""
-- L["Resolve collisions dialog singular"] = ""
-- L["Resolve collisions dialog startup"] = ""
-- L["Resolve collisions dialog startup singular"] = ""
-- L["Resting"] = ""
-- L["Resurrect"] = ""
L["Right"] = "Droite"
-- L["Right to Left"] = ""
-- L["Rogue"] = ""
-- L["Rotate Left"] = ""
-- L["Rotate Right"] = ""
-- L["Rune"] = ""
-- L["Runic Power"] = ""
-- L["Say"] = ""
-- L["Seconds"] = ""
-- L["Second Tree"] = ""
-- L["Shake"] = ""
-- L["Shaman"] = ""
-- L["Shards"] = ""
-- L["Shift-Click to pause"] = ""
-- L["Shift-Click to resume"] = ""
-- L["Show"] = ""
-- L["Shrink"] = ""
-- L["Slide from Bottom"] = ""
-- L["Slide from Left"] = ""
-- L["Slide from Right"] = ""
-- L["Slide from Top"] = ""
-- L["Slide to Bottom"] = ""
-- L["Slide to Left"] = ""
-- L["Slide to Right"] = ""
-- L["Slide to Top"] = ""
-- L["Slime"] = ""
-- L["Solar"] = ""
-- L["Solar Power"] = ""
-- L["Sound Effects"] = ""
-- L["Source Name"] = ""
-- L["Source Unit"] = ""
-- L["Spacing"] = ""
-- L["Specific Unit"] = ""
-- L["Spell"] = ""
-- L["Spell (Building)"] = ""
-- L["Spell Name"] = ""
-- L["Spin"] = ""
-- L["Spiral"] = ""
-- L["Spiral In And Out"] = ""
-- L["Stacks"] = ""
-- L["Stance/Form/Aura"] = ""
-- L["Status"] = ""
-- L["Stolen"] = ""
-- L["Summon"] = ""
-- L["Swing"] = ""
-- L["Swing Timer"] = ""
-- L["Talent Specialization"] = ""
L["Tank"] = "Tank" -- Needs review
-- L["Tanking And Highest"] = ""
-- L["Tanking But Not Highest"] = ""
L["Target"] = "Cible"
-- L["Thick Outline"] = ""
-- L["Third Tree"] = ""
-- L["Threat Situation"] = ""
-- L["Thrown"] = ""
-- L["Timed"] = ""
-- L["Top"] = ""
-- L["Top Left"] = ""
-- L["Top Right"] = ""
-- L["Top to Bottom"] = ""
-- L["Total"] = ""
L["Totem"] = "Totem"
L["Totem Name"] = "Type Totem"
-- L["Totem Type"] = ""
-- L["Transmission error"] = ""
-- L["Trigger:"] = ""
-- L["Trigger Update"] = ""
-- L["Undefined"] = ""
-- L["Unholy Rune #1"] = ""
-- L["Unholy Rune #2"] = ""
-- L["Unholy Runes"] = ""
-- L["Unit"] = ""
-- L["Unit Characteristics"] = ""
-- L["Unit Destroyed"] = ""
-- L["Unit Died"] = ""
-- L["Up"] = ""
-- L["Version error recevied higher"] = ""
-- L["Version error recevied lower"] = ""
-- L["Warlock"] = ""
L["Warrior"] = "Guerrier"
-- L["Water"] = ""
-- L["WeakAuras"] = ""
-- L["WeakAurasModelPaths"] = ""
-- L["WeakAurasModelPaths .toc Notes"] = ""
-- L["WeakAurasOptions"] = ""
-- L["WeakAurasOptions .toc Notes"] = ""
-- L["WeakAuras .toc Notes"] = ""
-- L["WeakAurasTutorials"] = ""
-- L["WeakAurasTutorials .toc Notes"] = ""
-- L["Weapon"] = ""
-- L["Weapon Enchant"] = ""
-- L["Whisper"] = ""
-- L["Wobble"] = ""
-- L["Yell"] = ""
-- L["Zone"] = ""
-- L["Options/1 Match"] = ""
L["Options/Actions"] = "Actions"
-- L["Options/Activate when the given aura(s) |cFFFF0000can't|r be found"] = ""
L["Options/Add a new display"] = "Ajouter un nouvel affichage"
L["Options/Add Dynamic Text"] = "Ajouter du texte dynamique"
-- L["Options/Addon"] = ""
-- L["Options/Addons"] = ""
L["Options/Add to group %s"] = "Ajouter au groupe %s"
L["Options/Add to new Dynamic Group"] = "Ajouter au nouveau groupe dynamique"
L["Options/Add to new Group"] = "Ajouter au nouveau groupe"
L["Options/Add Trigger"] = "Ajouter un déclencheur"
L["Options/A group that dynamically controls the positioning of its children"] = "Un groupe qui contrôle dynamiquement le positionnement de ses enfants"
L["Options/Align"] = "Aligner"
L["Options/Allow Full Rotation"] = "Permet une rotation complète"
L["Options/Alpha"] = "Alpha"
L["Options/Anchor"] = "Ancrage"
L["Options/Anchor Point"] = "Point d'ancrage"
L["Options/Angle"] = "Angle"
-- L["Options/Animate"] = ""
L["Options/Animated Expand and Collapse"] = "Animé Développer et Réduire"
L["Options/Animation relative duration description"] = [=[Animation relative Description de la durée 
La durée de l'animation par rapport à la durée de l'écran, exprimée comme une fraction (1 / 2), le pourcentage (50%), ou décimal (0,5).
| cFFFF0000Note: | r si un écran n'a pas de progrès (déclencheur d'événements non-programmé, est une aura sans durée, etc), l'animation ne jouera pas.

Exemple cFF4444FFFor |: | r
Si la durée de l'animation est à | cFF00CC0010% | r, et le déclencheur de l'affichage est un buff qui dure 20 secondes, l'animation jouera pendant 2 secondes.
Si la durée de l'animation est à | cFF00CC0010% | r, et le déclencheur de l'affichage n'a pas de durée fixe, pas d'animation de départ (mais ce serait si vous avez spécifié une durée en secondes) ".]=]
L["Options/Animations"] = "Animations"
-- L["Options/Animation Sequence"] = ""
L["Options/Aquatic"] = "Aquatique"
L["Options/Aura (Paladin)"] = "Aura (Paladin)"
L["Options/Aura(s)"] = "Aura(s)"
L["Options/Auto"] = "Auto"
-- L["Options/Auto-cloning enabled"] = ""
L["Options/Automatic Icon"] = "Icone Automatique"
-- L["Options/Backdrop Color"] = ""
-- L["Options/Backdrop Style"] = ""
-- L["Options/Background"] = ""
L["Options/Background Color"] = "Couleur de fond"
-- L["Options/Background Inset"] = ""
L["Options/Background Offset"] = "Décalage De Fond "
L["Options/Background Texture"] = "Texture De Fond"
L["Options/Bar Alpha"] = "Barre Alpha"
-- L["Options/Bar Color"] = ""
-- L["Options/Bar Color Settings"] = ""
-- L["Options/Bar in Front"] = ""
-- L["Options/Bar Texture"] = ""
-- L["Options/Battle"] = ""
-- L["Options/Bear"] = ""
-- L["Options/Berserker"] = ""
-- L["Options/Blend Mode"] = ""
L["Options/Blood"] = "Sang"
-- L["Options/Border"] = ""
-- L["Options/Border Color"] = ""
-- L["Options/Border Inset"] = ""
-- L["Options/Border Offset"] = ""
-- L["Options/Border Settings"] = ""
-- L["Options/Border Size"] = ""
-- L["Options/Border Style"] = ""
-- L["Options/Bottom Text"] = ""
-- L["Options/Button Glow"] = ""
-- L["Options/Can be a name or a UID (e.g., party1). Only works on friendly players in your group."] = ""
-- L["Options/Cancel"] = ""
L["Options/Cat"] = "Chat"
-- L["Options/Change the name of this display"] = ""
-- L["Options/Channel Number"] = ""
-- L["Options/Check On..."] = ""
-- L["Options/Choose"] = ""
-- L["Options/Choose Trigger"] = ""
-- L["Options/Choose whether the displayed icon is automatic or defined manually"] = ""
-- L["Options/Clone option enabled dialog"] = ""
-- L["Options/Close"] = ""
-- L["Options/Collapse"] = ""
-- L["Options/Collapse all loaded displays"] = ""
-- L["Options/Collapse all non-loaded displays"] = ""
-- L["Options/Color"] = ""
-- L["Options/Compress"] = ""
-- L["Options/Concentration"] = ""
-- L["Options/Constant Factor"] = ""
-- L["Options/Control-click to select multiple displays"] = ""
-- L["Options/Controls the positioning and configuration of multiple displays at the same time"] = ""
-- L["Options/Convert to..."] = ""
-- L["Options/Cooldown"] = ""
-- L["Options/Copy"] = ""
-- L["Options/Copy settings from..."] = ""
-- L["Options/Copy settings from another display"] = ""
-- L["Options/Copy settings from %s"] = ""
-- L["Options/Count"] = ""
-- L["Options/Creating buttons: "] = ""
-- L["Options/Creating options: "] = ""
-- L["Options/Crop X"] = ""
-- L["Options/Crop Y"] = ""
-- L["Options/Crusader"] = ""
-- L["Options/Custom Code"] = ""
-- L["Options/Custom Trigger"] = ""
-- L["Options/Custom trigger event tooltip"] = ""
-- L["Options/Custom trigger status tooltip"] = ""
-- L["Options/Custom Untrigger"] = ""
-- L["Options/Custom untrigger event tooltip"] = ""
-- L["Options/Death"] = ""
-- L["Options/Death Rune"] = ""
-- L["Options/Debuff Type"] = ""
-- L["Options/Defensive"] = ""
-- L["Options/Delete"] = ""
-- L["Options/Delete all"] = ""
-- L["Options/Delete children and group"] = ""
-- L["Options/Deletes this display - |cFF8080FFShift|r must be held down while clicking"] = ""
-- L["Options/Delete Trigger"] = ""
-- L["Options/Desaturate"] = ""
-- L["Options/Devotion"] = ""
-- L["Options/Disabled"] = ""
-- L["Options/Discrete Rotation"] = ""
-- L["Options/Display"] = ""
-- L["Options/Display Icon"] = ""
-- L["Options/Display Text"] = ""
-- L["Options/Distribute Horizontally"] = ""
-- L["Options/Distribute Vertically"] = ""
-- L["Options/Do not copy any settings"] = ""
-- L["Options/Do not group this display"] = ""
-- L["Options/Duplicate"] = ""
-- L["Options/Duration Info"] = ""
-- L["Options/Duration (s)"] = ""
-- L["Options/Dynamic Group"] = ""
-- L["Options/Dynamic text tooltip"] = ""
-- L["Options/Enabled"] = ""
-- L["Options/Enter an aura name, partial aura name, or spell id"] = ""
-- L["Options/Event Type"] = ""
-- L["Options/Expand"] = ""
-- L["Options/Expand all loaded displays"] = ""
-- L["Options/Expand all non-loaded displays"] = ""
-- L["Options/Expand Text Editor"] = ""
-- L["Options/Expansion is disabled because this group has no children"] = ""
-- L["Options/Export"] = ""
-- L["Options/Export to Lua table..."] = ""
-- L["Options/Export to string..."] = ""
-- L["Options/Fade"] = ""
-- L["Options/Finish"] = ""
-- L["Options/Fire Resistance"] = ""
-- L["Options/Flight(Non-Feral)"] = ""
-- L["Options/Font"] = ""
-- L["Options/Font Flags"] = ""
-- L["Options/Font Size"] = ""
-- L["Options/Font Type"] = ""
-- L["Options/Foreground Color"] = ""
-- L["Options/Foreground Texture"] = ""
-- L["Options/Form (Druid)"] = ""
-- L["Options/Form (Priest)"] = ""
-- L["Options/Form (Shaman)"] = ""
-- L["Options/Form (Warlock)"] = ""
-- L["Options/Frame"] = ""
-- L["Options/Frame Strata"] = ""
-- L["Options/Frost"] = ""
-- L["Options/Frost Resistance"] = ""
-- L["Options/Full Scan"] = ""
-- L["Options/Ghost Wolf"] = ""
-- L["Options/Glow Action"] = ""
-- L["Options/Group aura count description"] = ""
-- L["Options/Group Member Count"] = ""
-- L["Options/Group (verb)"] = ""
-- L["Options/Height"] = ""
-- L["Options/Hide this group's children"] = ""
-- L["Options/Hide When Not In Group"] = ""
-- L["Options/Horizontal Align"] = ""
-- L["Options/Icon Info"] = ""
-- L["Options/Ignored"] = ""
-- L["Options/Ignore GCD"] = ""
-- L["Options/%i Matches"] = ""
-- L["Options/Import"] = ""
-- L["Options/Import a display from an encoded string"] = ""
-- L["Options/Justify"] = ""
-- L["Options/Left Text"] = ""
-- L["Options/Load"] = ""
-- L["Options/Loaded"] = ""
-- L["Options/Main"] = ""
-- L["Options/Main Trigger"] = ""
-- L["Options/Mana (%)"] = ""
-- L["Options/Manage displays defined by Addons"] = ""
-- L["Options/Message Prefix"] = ""
-- L["Options/Message Suffix"] = ""
-- L["Options/Metamorphosis"] = ""
-- L["Options/Mirror"] = ""
-- L["Options/Model"] = ""
-- L["Options/Moonkin/Tree/Flight(Feral)"] = ""
-- L["Options/Move Down"] = ""
-- L["Options/Move this display down in its group's order"] = ""
-- L["Options/Move this display up in its group's order"] = ""
-- L["Options/Move Up"] = ""
-- L["Options/Multiple Displays"] = ""
-- L["Options/Multiple Triggers"] = ""
-- L["Options/Multiselect ignored tooltip"] = ""
-- L["Options/Multiselect multiple tooltip"] = ""
-- L["Options/Multiselect single tooltip"] = ""
-- L["Options/Must be spelled correctly!"] = ""
-- L["Options/Name Info"] = ""
-- L["Options/Negator"] = ""
-- L["Options/New"] = ""
-- L["Options/Next"] = ""
-- L["Options/No"] = ""
-- L["Options/No Children"] = ""
-- L["Options/Not all children have the same value for this option"] = ""
-- L["Options/Not Loaded"] = ""
-- L["Options/No tooltip text"] = ""
L["Options/% of Progress"] = "% de progression"
-- L["Options/Okay"] = ""
-- L["Options/On Hide"] = ""
-- L["Options/Only match auras cast by people other than the player"] = ""
-- L["Options/Only match auras cast by the player"] = ""
-- L["Options/On Show"] = ""
-- L["Options/Operator"] = ""
-- L["Options/or"] = ""
-- L["Options/Orientation"] = ""
-- L["Options/Other"] = ""
-- L["Options/Outline"] = ""
-- L["Options/Own Only"] = ""
-- L["Options/Player Character"] = ""
-- L["Options/Play Sound"] = ""
-- L["Options/Presence (DK)"] = ""
-- L["Options/Presence (Rogue)"] = ""
-- L["Options/Prevents duration information from decreasing when an aura refreshes. May cause problems if used with multiple auras with different durations."] = ""
-- L["Options/Primary"] = ""
-- L["Options/Progress Bar"] = ""
-- L["Options/Progress Texture"] = ""
-- L["Options/Put this display in a group"] = ""
-- L["Options/Ready For Use"] = ""
-- L["Options/Re-center X"] = ""
-- L["Options/Re-center Y"] = ""
-- L["Options/Remaining Time Precision"] = ""
-- L["Options/Remove this display from its group"] = ""
-- L["Options/Rename"] = ""
-- L["Options/Requesting display information"] = ""
-- L["Options/Required For Activation"] = ""
-- L["Options/Retribution"] = ""
-- L["Options/Right-click for more options"] = ""
-- L["Options/Right Text"] = ""
-- L["Options/Rotate"] = ""
-- L["Options/Rotate In"] = ""
-- L["Options/Rotate Out"] = ""
-- L["Options/Rotate Text"] = ""
-- L["Options/Rotation"] = ""
-- L["Options/Same"] = ""
-- L["Options/Search"] = ""
-- L["Options/Secondary"] = ""
-- L["Options/Send To"] = ""
-- L["Options/Set tooltip description"] = ""
-- L["Options/Shadow Dance"] = ""
-- L["Options/Shadowform"] = ""
-- L["Options/Shadow Resistance"] = ""
-- L["Options/Shift-click to create chat link"] = ""
-- L["Options/Show all matches (Auto-clone)"] = ""
-- L["Options/Show players that are |cFFFF0000not affected"] = ""
-- L["Options/Shows a 3D model from the game files"] = ""
-- L["Options/Shows a custom texture"] = ""
-- L["Options/Shows a progress bar with name, timer, and icon"] = ""
-- L["Options/Shows a spell icon with an optional a cooldown overlay"] = ""
-- L["Options/Shows a texture that changes based on duration"] = ""
-- L["Options/Shows one or more lines of text, which can include dynamic information such as progress or stacks"] = ""
-- L["Options/Shows the remaining or expended time for an aura or timed event"] = ""
-- L["Options/Show this group's children"] = ""
-- L["Options/Size"] = ""
-- L["Options/Slide"] = ""
-- L["Options/Slide In"] = ""
-- L["Options/Slide Out"] = ""
-- L["Options/Sort"] = ""
L["Options/Sound"] = "Son"
-- L["Options/Sound Channel"] = ""
-- L["Options/Sound File Path"] = ""
-- L["Options/Space"] = ""
-- L["Options/Space Horizontally"] = ""
-- L["Options/Space Vertically"] = ""
-- L["Options/Spell ID"] = ""
-- L["Options/Spell ID dialog"] = ""
-- L["Options/Stack Count"] = ""
-- L["Options/Stack Count Position"] = ""
-- L["Options/Stack Info"] = ""
-- L["Options/Stacks Settings"] = ""
-- L["Options/Stagger"] = ""
-- L["Options/Stance (Warrior)"] = ""
-- L["Options/Start"] = ""
-- L["Options/Stealable"] = ""
-- L["Options/Stealthed"] = ""
-- L["Options/Sticky Duration"] = ""
-- L["Options/Temporary Group"] = ""
-- L["Options/Text"] = ""
-- L["Options/Text Color"] = ""
-- L["Options/Text Position"] = ""
-- L["Options/Text Settings"] = ""
-- L["Options/Texture"] = ""
-- L["Options/The children of this group have different display types, so their display options cannot be set as a group."] = ""
-- L["Options/The duration of the animation in seconds."] = ""
-- L["Options/The type of trigger"] = ""
-- L["Options/This condition will not be tested"] = ""
-- L["Options/This display is currently loaded"] = ""
-- L["Options/This display is not currently loaded"] = ""
-- L["Options/This display will only show when |cFF00FF00%s"] = ""
-- L["Options/This display will only show when |cFFFF0000 Not %s"] = ""
-- L["Options/This region of type \"%s\" has no configuration options."] = ""
-- L["Options/Time in"] = ""
-- L["Options/Timer"] = ""
-- L["Options/Timer Settings"] = ""
-- L["Options/Toggle the visibility of all loaded displays"] = ""
-- L["Options/Toggle the visibility of all non-loaded displays"] = ""
-- L["Options/Toggle the visibility of this display"] = ""
-- L["Options/to group's"] = ""
-- L["Options/Tooltip"] = ""
-- L["Options/Tooltip on Mouseover"] = ""
-- L["Options/Top Text"] = ""
-- L["Options/to screen's"] = ""
-- L["Options/Total Time Precision"] = ""
-- L["Options/Tracking"] = ""
L["Options/Travel"] = "Voyage"
-- L["Options/Trigger"] = ""
-- L["Options/Trigger %d"] = ""
-- L["Options/Triggers"] = ""
-- L["Options/Type"] = ""
-- L["Options/Ungroup"] = ""
L["Options/Unholy"] = "Impie"
-- L["Options/Unit Exists"] = ""
-- L["Options/Unlike the start or finish animations, the main animation will loop over and over until the display is hidden."] = ""
-- L["Options/Unstealthed"] = ""
-- L["Options/Update Custom Text On..."] = ""
-- L["Options/Use Full Scan (High CPU)"] = ""
-- L["Options/Use tooltip \"size\" instead of stacks"] = ""
-- L["Options/Vertical Align"] = ""
-- L["Options/View"] = ""
-- L["Options/Width"] = ""
-- L["Options/X Offset"] = ""
-- L["Options/X Scale"] = ""
-- L["Options/Yes"] = ""
-- L["Options/Y Offset"] = ""
-- L["Options/Y Scale"] = ""
-- L["Options/Z Offset"] = ""
-- L["Options/Zoom"] = ""
-- L["Options/Zoom In"] = ""
-- L["Options/Zoom Out"] = ""
-- L["Tutorials/Actions and Animations: 1/7"] = ""
-- L["Tutorials/Actions and Animations: 2/7"] = ""
-- L["Tutorials/Actions and Animations: 3/7"] = ""
-- L["Tutorials/Actions and Animations: 4/7"] = ""
-- L["Tutorials/Actions and Animations: 5/7"] = ""
-- L["Tutorials/Actions and Animations: 6/7"] = ""
-- L["Tutorials/Actions and Animations: 7/7"] = ""
-- L["Tutorials/Actions and Animations Text"] = ""
-- L["Tutorials/Activation Settings: 1/5"] = ""
-- L["Tutorials/Activation Settings: 2/5"] = ""
-- L["Tutorials/Activation Settings: 3/5"] = ""
-- L["Tutorials/Activation Settings: 4/5"] = ""
-- L["Tutorials/Activation Settings: 5/5"] = ""
-- L["Tutorials/Activation Settings Text"] = ""
-- L["Tutorials/Auto-cloning: 1/10"] = ""
-- L["Tutorials/Auto-cloning 1/10 Text"] = ""
-- L["Tutorials/Beginners Finished Text"] = ""
-- L["Tutorials/Beginners Guide Desc"] = ""
-- L["Tutorials/Beginners Guide Desc Text"] = ""
-- L["Tutorials/Create a Display: 1/5"] = ""
-- L["Tutorials/Create a Display: 2/5"] = ""
-- L["Tutorials/Create a Display: 3/5"] = ""
-- L["Tutorials/Create a Display: 4/5"] = ""
-- L["Tutorials/Create a Display: 5/5"] = ""
-- L["Tutorials/Create a Display Text"] = ""
-- L["Tutorials/Display Options: 1/4"] = ""
-- L["Tutorials/Display Options 1/4 Text"] = ""
-- L["Tutorials/Display Options: 2/4"] = ""
-- L["Tutorials/Display Options 2/4 Text"] = ""
-- L["Tutorials/Display Options: 4/4"] = ""
-- L["Tutorials/Display Options 4/4 Text"] = ""
-- L["Tutorials/Dynamic Group Options: 2/4"] = ""
-- L["Tutorials/Dynamic Group Options 2/4 Text"] = ""
-- L["Tutorials/Dynamic Group Options: 3/4"] = ""
-- L["Tutorials/Dynamic Group Options 3/4 Text"] = ""
-- L["Tutorials/Dynamic Group Options: 4/4"] = ""
-- L["Tutorials/Dynamic Group Options 4/4 Text"] = ""
-- L["Tutorials/Finished"] = ""
-- L["Tutorials/Full-scan Auras: 2/10"] = ""
-- L["Tutorials/Full-scan Auras 2/10 Text"] = ""
-- L["Tutorials/Full-scan Auras: 3/10"] = ""
-- L["Tutorials/Full-scan Auras 3/10 Text"] = ""
-- L["Tutorials/Full-scan Auras: 4/10"] = ""
-- L["Tutorials/Full-scan Auras 4/10 Text"] = ""
-- L["Tutorials/Full-scan Auras: 5/10"] = ""
-- L["Tutorials/Full-scan Auras 5/10 Text"] = ""
-- L["Tutorials/Group Auras 6/10"] = ""
-- L["Tutorials/Group Auras 6/10 Text"] = ""
-- L["Tutorials/Group Auras: 7/10"] = ""
-- L["Tutorials/Group Auras 7/10 Text"] = ""
-- L["Tutorials/Group Auras: 8/10"] = ""
-- L["Tutorials/Group Auras 8/10 Text"] = ""
-- L["Tutorials/Home"] = ""
-- L["Tutorials/Multi-target Auras: 10/10"] = ""
-- L["Tutorials/Multi-target Auras 10/10 Text"] = ""
-- L["Tutorials/Multi-target Auras: 9/10"] = ""
-- L["Tutorials/Multi-target Auras 9/10 Text"] = ""
-- L["Tutorials/New in 1.4:"] = ""
-- L["Tutorials/New in 1.4 Desc:"] = ""
-- L["Tutorials/New in 1.4 Desc Text"] = ""
-- L["Tutorials/New in 1.4 Finnished Text"] = ""
-- L["Tutorials/New in 1.4 Text1"] = ""
-- L["Tutorials/New in 1.4 Text2"] = ""
-- L["Tutorials/Previous"] = ""
-- L["Tutorials/Trigger Options: 1/4"] = ""
-- L["Tutorials/Trigger Options 1/4 Text"] = ""
-- L["Tutorials/Trigger Options: 2/4"] = ""
-- L["Tutorials/Trigger Options 2/4 Text"] = ""
-- L["Tutorials/Trigger Options: 3/4"] = ""
-- L["Tutorials/Trigger Options 3/4 Text"] = ""
-- L["Tutorials/Trigger Options: 4/4"] = ""
-- L["Tutorials/Trigger Options 4/4 Text"] = ""
-- L["Tutorials/WeakAuras Tutorials"] = ""
-- L["Tutorials/Welcome"] = ""
-- L["Tutorials/Welcome Text"] = ""



