--ForteXorcist v1.980.8 by Xus 28-09-2012 for 5.0

--[[
"frFR": French
"deDE": German
"esES": Spanish
"enUS": American english
"enGB": British english
"zhCN": Simplified Chinese
"zhTW": Traditional Chinese
"ruRU": Russian
"koKR": Korean

!! Make sure to keep this saved as UTF-8 format !!

]]

--[[>> still needs translating]]

local FWL = FW.L;

-- French
if GetLocale() == "frFR" then

	--zones
	FWL.COILFANG_RESERVOIR = "Caverne du sanctuaire du Serpent";
	
-- RU by Papo
elseif GetLocale() == "ruRU" then

	--zones
	FWL.COILFANG_RESERVOIR = "Кривой Клык: Змеиное святилище";

-- DE 
elseif GetLocale() == "deDE" then

	--zones
	FWL.COILFANG_RESERVOIR = "Höhle des Schlangenschreins";
	
-- SPANISH
elseif GetLocale() == "esES" then

	--zones
	FWL.COILFANG_RESERVOIR = "Caverna Santuario Serpiente";

-- simple chinese
elseif GetLocale() == "zhCN" then

	--zones
	FWL.COILFANG_RESERVOIR = "毒蛇神殿";
	
-- tradition chinese
elseif GetLocale() == "zhTW" then

	--zones
	FWL.COILFANG_RESERVOIR = "毒蛇神殿洞穴";
	
-- ENGLISH
else

	--zones
	FWL.COILFANG_RESERVOIR = "Serpentshrine Cavern";
end

-- THESE ARE INTERFACE STRINGS ONLY AND TRANSLATING THEM IS OPTIONAL

-- French
if GetLocale() == "frFR" then

	FWL.CAST_RITUAL_OF_SUMMONING = "Cast Ritual of Summoning";
	FWL.CAST_RITUAL_OF_SUMMONING_TT = "Cast Ritual of Summoning like you would normally do.";

	FWL.SUMMON_ASSISTANT = "Summon Assistant";
	FWL.SU_HINT1 = "The Summon Assistant is only visible outside of combat and in a party or raid.";
	FWL.SU_HINT2 = "Left-click a name to select/summon. Right-click to remove for 10 seconds.";

	FWL.SHOW_CLOSE = "Show all outside 30 yards";
	FWL.SHOW_CLOSE_TT = "When this is checked, the summon assistant will queue everybody outside ~30 yards range. Otherwise it will queue people that are either out of visual range in an instance, or are about half a zone away outside.";
	FWL.QUEUE_SUMMON = "Summon keyword";
	FWL.QUEUE_SUMMON_TT = "The keyword players can whisper to you to request a summon. Uncheck to disable using whispers.";
	FWL.SHOW_MEETING_STONE = "Show Meeting Stone summons";
	FWL.SHOW_MEETING_STONE_TT = "This will also track meeting stone summons from raid members. Probably best kept off if you're not around a meeting stone.";
	FWL.OLD_SUMMONING_MODE = "Old Queue Mode";
	FWL.OLD_SUMMONING_MODE_TT = "With this setting enabled, it will queue people as before, when you couldn't summon people from outside into your instance. So only people that are in your instance, and far away. And people not inside an instance when you yourself are not, and far away.";

	FWL.PLAYER_FAR = "Player far";
	FWL.PLAYER_CLOSE = "Player close";
	FWL.BEING_SUMMONED = "Being summoned";
	FWL.WHISPERED = "Whispered";

	FWL.SU_ENABLE_TT = "Enable the Summon Assistant.";

	FWL.SUMMON_REQUEST_BLOCK = "^<< Summon Requested ";
	FWL.SUMMON_REQUEST = "<< Summon Requested >>";
	FWL.SUMMON_REQUEST_FOR = "<< Summon Requested for %s >>";
	FWL.SUMMON_REQUEST_BY = "<< Summon Requested by %s >>";

	FWL.FAR_ = "far ";
	FWL._ALL = " all";

	FWL.UPDATE_INTERVAL_SUMMON = "Update interval summon assistant";

	FWL.SUMMON_PLAYER_ = "Summon player ";
	
-- Russian
elseif GetLocale() == "ruRU" then

	FWL.CAST_RITUAL_OF_SUMMONING = "Прочитать Ритуал призывания";
	FWL.CAST_RITUAL_OF_SUMMONING_TT = "Прочитать Ритуал призывания, как вы обычно это делаете.";

	FWL.SUMMON_ASSISTANT = "Помощник призывания";
	FWL.SU_HINT1 = "Помощник призывания видим только вне боя и в группе или рейде.";
	FWL.SU_HINT2 = "Щелкните левой кнопкой по имени для выбора/призывания. Щелкните правой кнопкой для удаления на 10 секунд.";

	FWL.SHOW_CLOSE = "Показывать всех дальше 30 м";
	FWL.SHOW_CLOSE_TT = "Когда включено, помощние призывания будет помещать в очередь всех за пределами 30-метрового радиуса. В противном случае, он будет помещать людей за пределами поля зрения в подземелье или на расстоянии примерно в половину зоны снаружи.";
	FWL.QUEUE_SUMMON = "Ключевое слово очереди призывания";
	FWL.QUEUE_SUMMON_TT = "Ключевое слово, которые игроки должны шепнуть для запроса на призывание. Снимите галочку для запрета использования шепота.";
	FWL.SHOW_MEETING_STONE = "Показывать призывание Камнями Встреч";
	FWL.SHOW_MEETING_STONE_TT = "Отслеживание призывов членов рейда Камнями Встреч. Вероятно, лучше держать выключенным, если вы не возле Камня Встреч.";
	FWL.OLD_SUMMONING_MODE = "Старый режим очереди";
	FWL.OLD_SUMMONING_MODE_TT = "Когда включено, люди будут помещаться в очередь как раньше, до разрешения призывания людей в подземелья. То есть, только люди далеко от вас и в вашем подземелье. И люди не в подземелье и далеко, когда вы не находитесь в подземелье.";

	FWL.PLAYER_FAR = "Игрок далеко";
	FWL.PLAYER_CLOSE = "Игрок близко";
	FWL.BEING_SUMMONED = "Вызывается";
	FWL.WHISPERED = "Шепнул";

	FWL.SU_ENABLE_TT = "Включить Помощник призывания.";

	FWL.SUMMON_REQUEST_BLOCK = "^<< Запрос призывания ";
	FWL.SUMMON_REQUEST = "<< Запрос призывания >>";
	FWL.SUMMON_REQUEST_FOR = "<< Запрос призывания для %s >>";
	FWL.SUMMON_REQUEST_BY = "<< Запрос призывания от %s >>";

	FWL.FAR_ = "далеко ";
	FWL._ALL = " все";

	FWL.UPDATE_INTERVAL_SUMMON = "Интервал обновления Помощника призывания";

	--[[>>]]FWL.SUMMON_PLAYER_ = "Summon player ";

-- simple chinese
elseif GetLocale() == "zhCN" then

	FWL.CAST_RITUAL_OF_SUMMONING = "施法召唤仪式";
	FWL.CAST_RITUAL_OF_SUMMONING_TT = "就是召唤仪式而已....";

	FWL.SUMMON_ASSISTANT = "召唤助手";
	FWL.SU_HINT1 = "召唤助手仅raid且非战斗时可见.";
	FWL.SU_HINT2 = "左键单击名字选中/召唤. 右键单击移除10秒.";

	FWL.SHOW_CLOSE = "显示30码外所有人";
	FWL.SHOW_CLOSE_TT = "开启此选项,将显示30码外所有队友,否则它将显示半个地图外或可视距离外的队友.";
	FWL.QUEUE_SUMMON = "请求召唤关键词";
	FWL.QUEUE_SUMMON_TT = "队友请求召唤时M你的关键词. 关闭选项将禁用密语.";
	FWL.SHOW_MEETING_STONE = "显示集合石召唤";
	FWL.SHOW_MEETING_STONE_TT = "此选项将监视团队队友的集合石召唤. 你不在集合石附近可以将其关闭.";
	FWL.OLD_SUMMONING_MODE = "旧排队模式";
	FWL.OLD_SUMMONING_MODE_TT = "启用此项，会对召唤人员列队，你将不能将队友召唤进副本。";

	FWL.PLAYER_FAR = "队友远";
	FWL.PLAYER_CLOSE = "队友近";
	FWL.BEING_SUMMONED = "正在被召唤";
	FWL.WHISPERED = "M语请求的";

	FWL.SU_ENABLE_TT = "启用召唤助手.";

--[[by the looks of this, blocking summoning messages will not work properly! ]]
	FWL.SUMMON_REQUEST_BLOCK = "^<< 请求召唤 ";
	FWL.SUMMON_REQUEST = "<< 接受请求 >>";
	FWL.SUMMON_REQUEST_FOR = "<< %s 请求召唤>>";
	FWL.SUMMON_REQUEST_BY = "<< 要求 %s 召唤>>";

	FWL.FAR_ = "远距离 ";
	FWL._ALL = " 全部";

	FWL.UPDATE_INTERVAL_SUMMON = "召唤助手更新间隔";

	--[[>>]]FWL.SUMMON_PLAYER_ = "Summon player ";

-- tradition chinese
elseif GetLocale() == "zhTW" then

	FWL.CAST_RITUAL_OF_SUMMONING = "施法召喚儀式";
	FWL.CAST_RITUAL_OF_SUMMONING_TT = "就是召喚儀式而已....";

	FWL.SUMMON_ASSISTANT = "召喚助手";
	FWL.SU_HINT1 = "召喚助手僅raid且非戰鬥時可見.";
	FWL.SU_HINT2 = "左鍵單擊名字選中/召喚. 右鍵單擊移除10秒.";

	FWL.SHOW_CLOSE = "顯示30碼外所有人";
	FWL.SHOW_CLOSE_TT = "開啟此選項,將顯示30碼外所有隊友,否則它將顯示半個地圖外或可視距離外的隊友.";
	FWL.QUEUE_SUMMON = "請求召喚關鍵字";
	FWL.QUEUE_SUMMON_TT = "隊友請求召喚時M你的關鍵字. 關閉選項將禁用密語.";
	FWL.SHOW_MEETING_STONE = "顯示集合石召喚";
	FWL.SHOW_MEETING_STONE_TT = "此選項將監視團隊隊友的集合石召喚. 你不在集合石附近可以將其關閉.";
	FWL.OLD_SUMMONING_MODE = "舊列隊模式";
	FWL.OLD_SUMMONING_MODE_TT = "With this setting enabled, it will queue people as before, when you couldn't summon people from outside into your instance. So only people that are in your instance, and far away. And people not inside an instance when you yourself are not, and far away.";

	FWL.PLAYER_FAR = "隊友遠";
	FWL.PLAYER_CLOSE = "隊友近";
	FWL.BEING_SUMMONED = "正在被召喚";
	FWL.WHISPERED = "M語請求的";

	FWL.SU_ENABLE_TT = "啟用召喚助手.";

--[[by the looks of this, blocking summoning messages will not work properly! ]]
	FWL.SUMMON_REQUEST_BLOCK = "^<< 請求召喚 ";
	FWL.SUMMON_REQUEST = "<< 接受請求 >>";
	FWL.SUMMON_REQUEST_FOR = "<< %s 請求召喚>>";
	FWL.SUMMON_REQUEST_BY = "<< 要求 %s 召喚>>";

	FWL.FAR_ = "遠距離 ";
	FWL._ALL = " 全部";

	FWL.UPDATE_INTERVAL_SUMMON = "召喚助手更新間隔";

	--[[>>]]FWL.SUMMON_PLAYER_ = "Summon player ";

-- DE by DeaTHCorE (found a error? have a better translation? send me a email at dhaft@gmx.de)
elseif GetLocale() == "deDE" then
	FWL.CAST_RITUAL_OF_SUMMONING = "Zaubere Ritual der Beschwörung";
	FWL.CAST_RITUAL_OF_SUMMONING_TT = "Zaubert Ritual der Beschwörung wie du es normal machst.";

	FWL.SUMMON_ASSISTANT = "Beschwörungs-Assistent";
	FWL.SU_HINT1 = "Der Beschwörungs-Assistent wird nur außerhalb des Kampfes und in einer Gruppe oder einem Raid angezeigt.";
	FWL.SU_HINT2 = "Linksklick auf einen Namen zum auswählen/beschwören. Rechtsklick zum entfernen für 10 Sekunden.";

	FWL.SHOW_CLOSE = "Zeige Alle außerhalb 30 Meter";
	--[[>>]]FWL.SHOW_CLOSE_TT = "When this is checked, the summon assistant will queue everybody outside ~30 yards range. Otherwise it will queue people that are either out of visual range in an instance, or are about half a zone away outside.";
	FWL.QUEUE_SUMMON = "Beschwörungs-Schlüsselwort";
	FWL.QUEUE_SUMMON_TT = "Das Schlüsselwort welches Spieler via Chat flüstern können wenn sie Beschworen werden wollen. Uncheck zum deaktivieren der Flüsterfunktion.";
	FWL.SHOW_MEETING_STONE = "Zeige Versammlungsstein Beschwörungen";
	FWL.SHOW_MEETING_STONE_TT = "Dies erfasst Beschwörungen am Versammlungsstein von Raidmitgliedern. Besser ausgeschalten lassen wenn du nicht in der Nähe eines Versammlungssteins bist.";
	--[[>>]]FWL.OLD_SUMMONING_MODE = "Old Queue Mode";
	--[[>>]]FWL.OLD_SUMMONING_MODE_TT = "With this setting enabled, it will queue people as before, when you couldn't summon people from outside into your instance. So only people that are in your instance, and far away. And people not inside an instance when you yourself are not, and far away.";

	FWL.PLAYER_FAR = "Spieler weit weg";
	FWL.PLAYER_CLOSE = "Spieler in der Nähe";
	FWL.BEING_SUMMONED = "Beschworen";
	FWL.WHISPERED = "Geflüstert";

	FWL.SU_ENABLE_TT = "Aktiviert den Beschwörungs-Assistenten.";

	FWL.SUMMON_REQUEST_BLOCK = "^<< Beschwörung Angefordert ";
	FWL.SUMMON_REQUEST = "<< Beschwörung Angefordert >>";
	FWL.SUMMON_REQUEST_FOR = "<< Beschwörung Angefordert für %s >>";
	FWL.SUMMON_REQUEST_BY = "<< Beschwörung Angefordert von %s >>";

	FWL.FAR_ = "Weit weg ";
	FWL._ALL = " Alle";

	FWL.UPDATE_INTERVAL_SUMMON = "Aktualisierungsintervall";

	FWL.SUMMON_PLAYER_ = "Beschwöre Spieler ";
	
-- korean
elseif GetLocale() == "koKR" then
	FWL.CAST_RITUAL_OF_SUMMONING = "소환 의식 시전";
	FWL.CAST_RITUAL_OF_SUMMONING_TT = "당신이 소환 의식을 캐스팅 합니다.";

	FWL.SUMMON_ASSISTANT = "소환 도우미";
	FWL.SU_HINT1 = "소환 도우미는 파티/레이드에 속하지 않거나 전투 중이면 보이지 않습니다.";
	FWL.SU_HINT2 = "대상의 이름에 클릭하면 선택하며 우클릭 10초이상 유지하면 소환을 시작합니다.";

	FWL.SHOW_CLOSE = "30야드밖 모든대상 소환";
	FWL.SHOW_CLOSE_TT = "이 설정을 켜두면 소환 도우미는 30 야드 밖의 모든 소환 가능한 대상자를 소환 리스트에 올릴 것입니다.";
	FWL.QUEUE_SUMMON = "귓속말 키워드 설정";
	FWL.QUEUE_SUMMON_TT = "특정 키워드를 플레이어에게 귓속말로 전달 받으면 소환 리스트에 등록이 됩니다. 귓속말로 소환 요청을 받지 않는 경우 이 옵션을 끄십시오..";
	FWL.SHOW_MEETING_STONE = "만남의 돌 소환 추적";
	FWL.SHOW_MEETING_STONE_TT = "만남의 돌에서 소환을 할 때도 소환 도우미의 기능을 활용합니다.";
	FWL.OLD_SUMMONING_MODE = "구버젼 모드";
	FWL.OLD_SUMMONING_MODE_TT = "인던 내에 진입했지만 상당한 거리가 있는 대상자만 소환 리스트에 올립니다. 플레이어가 인던 밖에 있을땐 대상자가 인던 내에 진입하지 않아도 무방합니다.";

	FWL.PLAYER_FAR = "먼 플레이어";
	FWL.PLAYER_CLOSE = "가까운 플레이어";
	FWL.BEING_SUMMONED = "소환중";
	FWL.WHISPERED = "귓속말";

	FWL.SU_ENABLE_TT = "소환 도우미 활성화";

	FWL.SUMMON_REQUEST_BLOCK = "^<< 소환 요청 ";
	FWL.SUMMON_REQUEST = "<< 소환 요청 >>";
	FWL.SUMMON_REQUEST_FOR = "<< %s 소환 요청 >>";
	FWL.SUMMON_REQUEST_BY = "<<  %s 소환 요청 >>";

	FWL.FAR_ = "너무 멀리 있음";
	FWL._ALL = "모두 위치";

--[[>>]]FWL.UPDATE_INTERVAL_SUMMON = "Update interval summon assistant";	
	
--[[>>]]FWL.SUMMON_PLAYER_ = "Summon player ";
else

	FWL.CAST_RITUAL_OF_SUMMONING = "Cast Ritual of Summoning";
	FWL.CAST_RITUAL_OF_SUMMONING_TT = "Cast Ritual of Summoning like you would normally do.";

	FWL.SUMMON_ASSISTANT = "Summon Assistant";
	FWL.SU_HINT1 = "The Summon Assistant is only visible outside of combat and in a party or raid.";
	FWL.SU_HINT2 = "Left-click a name to select/summon. Right-click to remove for 10 seconds.";

	FWL.SHOW_CLOSE = "Show all outside 30 yards";
	FWL.SHOW_CLOSE_TT = "When this is checked, the summon assistant will queue everybody outside ~30 yards range. Otherwise it will queue people that are either out of visual range in an instance, or are about half a zone away outside.";
	FWL.QUEUE_SUMMON = "Summon keyword";
	FWL.QUEUE_SUMMON_TT = "The keyword players can whisper to you to request a summon. Uncheck to disable using whispers.";
	FWL.SHOW_MEETING_STONE = "Show Meeting Stone summons";
	FWL.SHOW_MEETING_STONE_TT = "This will also track meeting stone summons from raid members. Probably best kept off if you're not around a meeting stone.";
	FWL.OLD_SUMMONING_MODE = "Old Queue Mode";
	FWL.OLD_SUMMONING_MODE_TT = "With this setting enabled, it will queue people as before, when you couldn't summon people from outside into your instance. So only people that are in your instance, and far away. And people not inside an instance when you yourself are not, and far away.";

	FWL.PLAYER_FAR = "Player far";
	FWL.PLAYER_CLOSE = "Player close";
	FWL.BEING_SUMMONED = "Being summoned";
	FWL.WHISPERED = "Whispered";

	FWL.SU_ENABLE_TT = "Enable the Summon Assistant.";

	FWL.SUMMON_REQUEST_BLOCK = "^<< Summon Requested ";
	FWL.SUMMON_REQUEST = "<< Summon Requested >>";
	FWL.SUMMON_REQUEST_FOR = "<< Summon Requested for %s >>";
	FWL.SUMMON_REQUEST_BY = "<< Summon Requested by %s >>";

	FWL.FAR_ = "far ";
	FWL._ALL = " all";

	FWL.UPDATE_INTERVAL_SUMMON = "Update interval summon assistant";

	FWL.SUMMON_PLAYER_ = "Summon player ";
end
