-- Diablohu(diablohudream@gmail.com) 
-- yleaf(yaroot@gmail.com)
-- sunlcy@NGA
-- Mini_Dragon(projecteurs@gmail.com)
-- Last update: Jan 31, 2015@12636

if GetLocale() ~= "zhCN" then return end
if not DBM_GUI_Translations then DBM_GUI_Translations = {} end

local L = DBM_GUI_Translations

L.MainFrame 				= "Deadly Boss Mods"

L.TranslationByPrefix		= "翻译:"
L.TranslationBy 			= "Mini_Dragon(Brilla@金色平原) 原翻译：Diablohu & yleaf & sunlcy"
L.Website					= "拜访我们的论坛|cFF73C2FBwww.deadlybossmods.com|r.在Twitter上关注首席程序员 @MysticalOS"
L.WebsiteButton				= "论坛"

L.OTabBosses				= "模块"
L.OTabOptions				= "选项"

L.TabCategory_Options 		= "综合设置"
L.TabCategory_WOD	 		= "德拉诺之王"
L.TabCategory_MOP	 		= "熊猫人之谜"
L.TabCategory_CATA	 		= "大地的裂变"
L.TabCategory_WOTLK 		= "巫妖王之怒"
L.TabCategory_BC 			= "燃烧的远征"
L.TabCategory_CLASSIC 		= "经典旧世"
--L.TabCategory_PVP 			Same as English
L.TabCategory_OTHER    		= "其它"

L.BossModLoaded 			= "%s状态"
L.BossModLoad_now 			= [[该模块尚未启动。
当你进入相应副本时其会自动加载。
你也可以点击开启模块按钮手动启动该模块。]]

L.PosX 						= 'X坐标'
L.PosY 						= 'Y坐标'

L.MoveMe					= '移动'
L.Button_OK 				= '确定'
L.Button_Cancel 			= '取消'
L.Button_LoadMod 			= '加载模块'
L.Mod_Enabled				= "开启模块"
L.Mod_Reset					= "恢复默认设置"
L.Reset 					= "重置"

L.Enable  					= "开启"
L.Disable					= "关闭"

L.NoSound					= "静音"

L.IconsInUse				= "该模块使用到的团队标记"

-- Tab: Boss Statistics
L.BossStatistics			= "首领统计"
L.Statistic_Kills			= "击杀:"
L.Statistic_Wipes			= "失败:"
L.Statistic_Incompletes		= "未完成:"
L.Statistic_BestKill		= "最好成绩:"

-- Tab: General Options
L.General 					= "DBM核心综合设置"
L.EnableDBM 				= "启用DBM"
L.EnableMiniMapIcon			= "显示小地图按钮"
L.UseMasterVolume			= "使用游戏主声道播放音频"
L.Latency_Text				= "设定启用同步功能的最高延迟阈值：%d"
-- Tab: General Timer Options
L.TimerGeneral 				= "DBM计时条综合设置"
L.SKT_Enabled				= "总是显示最速胜利计时条(覆盖首领特定的选项)"
L.CRT_Enabled				= "显示下一次可战复CD (限德拉诺团队本)"
L.ChallengeTimerOptions		= "设置挑战模式最佳记录计时条"
L.ChallengeTimerPersonal	= "个人"
L.ChallengeTimerGuild		= "公会"
L.ChallengeTimerRealm		= "服务器"

L.ModelOptions				= "3D模型选项"
L.EnableModels				= "在首领选项中启用3D模型"
L.ModelSoundOptions			= "为模型查看器设置声音选项"
L.ModelSoundShort			= "短"
L.ModelSoundLong			= "长"

L.Button_RangeFrame			= "显示/隐藏距离监视信息框体"
L.Button_InfoFrame			= "显示/隐藏信息框体"
L.Button_TestBars			= "测试计时条"

-- Tab: Raidwarning
L.Tab_RaidWarning 			= "团队警报"
L.RaidWarning_Header		= "团队警报设置"
L.RaidWarnColors 			= "团队警报颜色"
L.RaidWarnColor_1 			= "颜色1"
L.RaidWarnColor_2 			= "颜色2"
L.RaidWarnColor_3 			= "颜色3"
L.RaidWarnColor_4 			= "颜色4"
L.InfoRaidWarning			= [[你可以对团队警报的文本颜色及其位置进行设定。
在这里会显示诸如“玩家X受到了Y效果的影响”之类的信息。]]
L.ColorResetted 			= "该颜色设置已重置"
L.ShowWarningsInChat 		= "在聊天窗口中显示警报"
L.ShowFakedRaidWarnings 	= "以伪装团队警报信息的方式显示警报内容"
L.WarningIconLeft 			= "左侧显示图标"
L.WarningIconRight 			= "右侧显示图标"
L.WarningIconChat 			= "在聊天窗口中显示图标"
L.RaidWarnMessage 			= "感谢您使用Deadly Boss Mods"
L.BarWhileMove 				= "可移动团队警报"
L.RaidWarnSound				= "发出团队警报时播放声音"
L.SpecialWarnSound			= "针对你发出特殊警报时播放的声音"
L.SpecialWarnSound2			= "针对所有人发出特殊警报时播放的声音(默认:当心)"
L.SpecialWarnSound3			= "针对非常重要事件(灭团点)的特殊警报播放的声音(默认:毁灭)"
L.SpecialWarnSound4			= "特殊警报: 快跑啊 小女孩"

-- Tab: Generalwarnings
L.Tab_GeneralMessages	 	= "综合信息"
L.CoreMessages				= "核心信息设置"
L.ShowLoadMessage 			= "在聊天窗口中显示模块载入信息"
L.ShowPizzaMessage 			= "在聊天窗口中显示计时条广播信息"
L.ShowCombatLogMessage 		= "在聊天窗口中显示DBM战斗记录"
L.ShowTranscriptorMessage	= "在聊天窗口中显示DBM Transcriptor 记录"
L.ShowAllVersions	 		= "在聊天窗口中显示所有团员的Boss模组版本"
L.CombatMessages			= "战斗信息设置"
L.ShowEngageMessage 		= "在聊天窗口中显示开战信息"
L.ShowKillMessage 			= "在聊天窗口中显示击杀信息"
L.ShowWipeMessage 			= "在聊天窗口中显示灭团信息"
L.ShowGuildMessages 		= "在聊天窗口中显示工会开战，击杀，灭团信息"
L.ShowRecoveryMessage 		= "在聊天窗口中显示计时条恢复信息"
L.WhisperMessages			= "密语信息设置"
L.AutoRespond 				= "在战斗中自动回复他人密语"
L.EnableStatus 				= "回复“status”密语"
L.WhisperStats 				= "在回复的密语中包含击杀或灭团次数统计信息"

-- Tab: Barsetup
L.BarSetup   				= "计时条设置"
L.BarTexture 				= "计时条材质"
L.BarStyle					= "计时条样式"
L.BarDBM					= "DBM"
L.BarBigWigs				= "BigWigs (没动画)"
L.BarStartColor				= "初始颜色"
L.BarEndColor 				= "结束颜色"
L.Bar_Font					= "计时条字体"
L.Bar_FontSize				= "字体大小: %d"
L.Bar_Height				= "计时条高度: %d"
L.Slider_BarOffSetX 		= "X偏移: %d"
L.Slider_BarOffSetY 		= "Y偏移: %d"
L.Slider_BarWidth 			= "宽度: %d"
L.Slider_BarScale 			= "缩放: %0.2f"
L.AreaTitle_BarSetup 		= "计时条综合设置"
L.AreaTitle_BarSetupSmall 	= "小型计时条设置"
L.AreaTitle_BarSetupHuge 	= "大型计时条设置"
L.EnableHugeBar 			= "开启大型计时条（2号计时条）"
L.BarIconLeft 				= "左侧图标"
L.BarIconRight 				= "右侧图标"
L.ExpandUpwards				= "计时条向上伸展" --感谢飘去的梦， 木沐的小胖狼@NGA
L.FillUpBars				= "填充计时条"
L.ClickThrough				= "禁用鼠标点击事件（允许你点击计时条后面的目标）"
L.Bar_Decimal				= "%d秒以内显示小数点"
L.Bar_DBMOnly				= "以下设置只对 \"DBM\" 计时条有效."
L.Bar_EnlargeTime			= "在%d后计时条变大"
L.Bar_EnlargePercent		= "在%0.1f%%后计时条变大"
L.BarSpark					= "计时条闪光"
L.BarFlash					= "当计时条快走完时闪动"
L.BarSort					= "按剩余时间排序"

-- Tab: Spec Warn Frame
L.Panel_SpecWarnFrame		= "特殊警报"
L.Area_SpecWarn				= "特殊警报设置"
L.SpecWarn_Enabled			= "显示首领技能特殊警报"
L.SpecWarn_FlashFrame		= "特殊警报时屏幕边缘泛光"
L.ShowSWarningsInChat 		= "在聊天窗口中显示特殊警报"
L.SpecWarn_Font				= "特殊警报字体"
L.SpecWarn_FontSize			= "字体大小: %d"
L.SpecWarn_FontColor		= "字体颜色"
L.SpecWarn_FontType			= "选择字体"
L.SpecWarn_FlashColor		= "泛光顏色 (%d)"
L.SpecWarn_FlashDur			= "泛光持续时间: %0.1f"
L.SpecWarn_FlashAlpha		= "泛光透明度: %0.1f"
L.SpecWarn_DemoButton		= "测试警报"
L.SpecWarn_MoveMe			= "设置位置"
L.SpecWarn_ResetMe			= "重置"

-- Tab: Spoken Alerts Frame
L.Panel_SpokenAlerts		= "语音警告"
L.Area_VoiceSelection		= "语音选项"
L.CountdownVoice			= "设置第一倒计时语音"
L.CountdownVoice2			= "设置第二倒计时语音"
L.CountdownVoice3			= "设置第三倒计时语音"
L.VoicePackChoice			= "设置语音报警的语音包(快躲开！)"
L.Area_CountdownOptions		= "倒计时选项"
L.ShowCountdownText			= "为第一倒计时显示文本"
L.Area_VoicePackOptions		= "语音包选项(第三方)"
L.SpecWarn_NoSoundsWVoice	= "当技能存在语音包语音时，屏蔽播放特殊警报声（当心，毁灭）"
L.SWFNever					= "从不"
L.SWFDefaultOnly			= "当特殊警报使用默认声音时(允许自定义语音包播放)"
L.SWFAll					= "当特殊警报使用任何默认声音时"
L.SpecWarn_AlwaysVoice		= "总是播放所有语音警告(覆盖Boss特定的选项,建议指挥使用)"
--TODO, maybe add URLS right to GUI panel on where to acquire 3rd party voice packs?

-- Tab: HealthFrame
L.Panel_HPFrame				= "生命值框体"
L.Area_HPFrame				= "生命值框体选项"
L.HP_Enabled				= "总是显示生命值框体（无论该首领的相关设置如何）"
L.HP_GrowUpwards			= "向上扩展"
L.HP_ShowDemo				= "显示框体"
L.BarWidth					= "计量条宽度: %d"

-- Tab: Global Filter
L.Panel_SpamFilter			= "DBM全局及信息过滤"
L.Area_SpamFilter_Outgoing	= "DBM全局过滤设置"
L.SpamBlockNoShowAnnounce	= "不显示警报或播放警报音效"
L.DontShowFarWarnings		= "不显示过远事件的通告和计时器"
L.SpamBlockNoRunAway		= "不要播放'快跑啊，小姑娘'"
L.SpamBlockNoSendWhisper	= "不发送悄悄话提示给其他玩家"
L.SpamBlockNoSetIcon		= "不设定标记在目标上"
L.SpamBlockNoRangeFrame		= "不显示距离监视器"
L.SpamBlockNoInfoFrame		= "不显示信息监视器"
L.SpamBlockNoHealthFrame	= "不显示生命值监视器"

-- Tab: Spam Filter
L.Area_SpamFilter			= "信息过滤设置"
L.DontShowFarWarnings		= "不为过远的事件显示计时条/警报"
L.StripServerName			= "警告和计时器中不显示服务器名"
L.SpamBlockBossWhispers		= "战斗中过滤DBM密语警报"

L.Area_SpecFilter			= "专精过滤选项"
L.FilterTankSpec			= "当非坦克专精时，过滤掉给予坦克的专用信息"
--L.FilterHealerSpec		= "Filter warnings designated for Healer role when not Healer spec"--Not in use
--L.FilterDamagerSpec		= "Filter warnings designated for Damager role when not Damager spec"--Not in use

L.Area_PullTimer			= "开怪倒计时过滤设置"
L.DontShowPTNoID			= "不显示不同区域发送的倒计时"
L.DontShowPT				= "不显示开怪倒计时条"
L.DontShowPTText			= "不显示开怪倒计时文字"
L.DontPlayPTCountdown		= "不播放开怪倒计时语音"
L.DontShowPTCountdownText	= "不显示开怪倒计时动画"
L.PT_Threshold				= "不显示高于%d秒的倒计时动画"

L.Panel_HideBlizzard		= "隐藏游戏自带内容"
L.Area_HideBlizzard			= "隐藏游戏自带提示选项"
L.HideBossEmoteFrame		= "Boss战斗中隐藏Boss表情框体"
L.HideWatchFrame			= "在没有成就追踪的情况下，Boss战斗中隐藏任务追踪框体"
L.HideGarrisonUpdates		= "Boss战斗中隐藏要塞队列完成提示"
L.HideGuildChallengeUpdates	= "Boss战斗中隐藏工会挑战成功信息"
L.HideTooltips				= "Boss战斗中隐藏鼠标提示窗体 （tooltips）"
L.DisableSFX				= "Boss战斗中关闭音效"
L.HideApplicantAlerts		= "屏蔽预创建队伍邀请信息"
L.HideApplicantAlertsFull	= "当团队已满时"
L.HideApplicantAlertsNotL	= "当我不是团长时 （团长别选）"
L.SpamBlockSayYell			= "隐藏聊天窗口中的使用聊天泡泡的警报信息"
L.DisableCinematics			= "自动跳过游戏内过场动画"
L.AfterFirst				= "仅第一次播放"
L.Always					= "总是跳过"

L.Panel_ExtraFeatures		= "其他功能"
L.Area_ChatAlerts			= "文字提示警告选项"
L.RoleSpecAlert				= "当进入团队时，如果拾取专精与当前角色专精不同，则显示警告。"
L.CheckGear					= "当你身上的装备装等低于背包装等40点时显示警告。(可能没有装备某物品或装备了低等级的任务道具)"
L.WorldBossAlert			= "当世界Boss进入战斗后发送警告，这个信息可能是你的朋友或者同工会成员发送的。 (由于跨服，卡位面等因素，可能不准确)"
L.Area_SoundAlerts			= "语音警告选项"
L.LFDEnhance				= "当发起角色检查时，播放准备音效"
L.WorldBossNearAlert		= "当世界附近的Boss进入战斗时发出特殊音效 (全局设置，覆盖单独BOSS设置)"
L.AFKHealthWarning			= "当你在挂机/暂离而受到伤害时发出警报"
L.Area_AutoLogging			= "自动日志记录选项"
L.AutologBosses				= "自动采用官方格式记录日志。 (使用 /dbm pull 可提前记录并使得记录更准确，如提前偷药水或是召唤大军。)"
L.AdvancedAutologBosses		= "自动采用 Transcriptor 记录日志"
L.LogOnlyRaidBosses			= "只记录团队Boss，而不记录随机团队，5人本，场景战役。"
L.Area_3rdParty				= "第三方插件选项"
L.ShowBBOnCombatStart		= "战斗开始时使用Big Brother的buff检测"
L.BigBrotherAnnounceToRaid	= "报告Big Brother的检测结果给团队"
L.Area_Invite				= "组队邀请选项"
L.AutoAcceptFriendInvite	= "自动接受来自好友列表里的好友的组队邀请"
L.AutoAcceptGuildInvite		= "自动接受同工会成员的组队邀请"
L.Area_Advanced				= "高级选项"
L.FakeBW					= "当检查Bigwig时，假装DBM就是Bigwig"

L.PizzaTimer_Headline 		= '创造一个自定义计时器'
L.PizzaTimer_Title			= '名字 (如 “泡面倒计时”)'
L.PizzaTimer_Hours 			= "小时"
L.PizzaTimer_Mins 			= "分钟"
L.PizzaTimer_Secs 			= "秒"
L.PizzaTimer_ButtonStart	= "开始计时"
L.PizzaTimer_BroadCast		= "向全团广播"

L.Panel_Profile				= "配置文件"
L.Area_CreateProfile        = "创建一个配置文件"
L.EnterProfileName			= "输入配置文件名称"
L.CreateProfile				= "创建DBM核心配置文件"
L.Area_ApplyProfile			= "选择一个已有的DBM核心配置文件并应用它"
L.SelectProfileToApply		= "选择一个配置文件并应用"
L.Area_CopyProfile			= "复制一个配置文件"
L.SelectProfileToCopy		= "选择一个配置文件并复制"
L.Area_DeleteProfile		= "删除一个已有的DBM核心配置文件"
L.SelectProfileToDelete		= "选择一个配置文件并删除"
L.Area_DualProfile			= "Boss模块配置文件选项"
L.DualProfile				= "为Boss的每个专精开启不同的配置选项(Boss的配置在boss模块里)。默认状态下，当你切换专精时，DBM会重置选项到默认状态，选中本选项后，每个专精都有对应的配置文件，切换专精不会丢失上一个专精的配置。"

L.Area_ModProfile			= "复制/删除一个角色/专精选项"
L.ModAllReset				= "重置所有Boss模块选项"
L.ModAllStatReset			= "重置所有Boss模块状态"
L.SelectModProfileCopy		= "复制所有选项："
L.SelectModProfileCopySound	= "只复制声音选项："
L.SelectModProfileDelete	= "删除Boss模块选项："

-- Misc
L.FontHeight	= 20
