local LibButtonFacade = LibStub("LibButtonFacade", true)

if not LibButtonFacade then return end

LibButtonFacade:AddSkin("Aftermathh",{

	Normal = {
		Width = 35,
		Height = 35,
		Texture = [[Interface\AddOns\ButtonFacade_Aftermathh\Textures\texture]],
	},
	
	Checked = {
		Width = 35,
		Height = 35,
		Texture = [[Interface\AddOns\ButtonFacade_Aftermathh\Textures\checked]],
	},
	
	Highlight = {
		Width = 36,
		Height = 36,
		Texture = [[Interface\Buttons\ButtonHilight-Square]],
		BlendMode = "ADD",
	},
	
	Border = {
		Width = 35,
		Height = 35,
		Texture = [[Interface\AddOns\ButtonFacade_Aftermathh\Textures\equip]],
	},
	
	Gloss = {
		Width = 36,
		Height = 36,
		Texture = [[Interface\AddOns\ButtonFacade_Aftermathh\Textures\gloss]],
	},
	
	Icon = {
		Width = 31,
		Height = 31,
		TexCoords = {0.07, 0.93, 0.07, 0.93},
	},
	
	Cooldown = {
		Width = 35,
		Height = 35,
	},
	
	Backdrop = {
		Width = 38,
		Height = 38,
		Texture = [[Interface\Addons\ButtonFacade_Aftermathh\Textures\backdrop]],
	},
	
	HotKey = {
		Width = 44,
		Height = 44,
		OffsetX = -15,
		OffsetY = -1,
	},
	
	Count = {
		OffsetX = -3,
		OffsetY = -6,
	},
	
	Name = {
		Width = 30,
		Height = 30,
		OffsetY = 10,
		OffsetX = 10,
	},
	
	AutoCast = {
		Width = 30,
		Height = 30,

	},
	
	AutoCastable = {
		Width = 62,
		Height = 62,
		Texture = [[Interface\Buttons\UI-AutoCastableOverlay]],
	},
	
	Flash = {
		Width = 35,
		Height = 35,
		Texture = [[Interface\AddOns\ButtonFacade_Aftermathh\Textures\flash.tga]],
	},
	
	Pushed = {
		Width = 35,
		Height = 35,
		Texture = [[Interface\AddOns\ButtonFacade_Aftermathh\Textures\texture.tga]],
	},
	
	Disabled = {
		Hide = true, 
    },	
	
},true)