if GetLocale() == "zhCN" then
	BINDING_HEADER_GOGOHEADER = "GoGoMount 按键绑定" -- Needs review
	BINDING_NAME_GOGOBINDING = "召唤坐骑/解散坐骑 按键绑定" -- Needs review
	BINDING_NAME_GOGOBINDING2 = "召唤/解散坐骑 (非飞行坐骑) 按键绑定" -- Needs review
	BINDING_NAME_GOGOBINDING3 = "召唤/解散多人坐骑 按键绑定" -- Needs review
	GoGo_Variables.Localize = {
	Skill = {
		Engineering = "工程学",
		Riding = "骑术",
		Tailoring = "裁缝",
	},
	String = {
		AutoExcludeFlyingMountsInNoFlyAreas = "Automatically exclude flying mounts in \"no fly\" areas", -- Requires localization
		AutoExcludeFlyingMountsInNoFlyAreas_Long = "With this option enabled, GoGoMount will automatically remove all mounts that can fly from the random mount selection when it believes you can't actually fly.  This is almost the same as using key binding #2 for GoGoMount.  This will be useful while leveling up, in battle grounds, etc.  Note that if your list of favorite mounts contains all mounts that can fly and you trying mounting in a battle ground with this option enabled, you may not mount at all.", -- Requires localization
		AutomaticallyRemoveBuffs = "自动移除影响召唤坐骑的Buff",
		AutoStartCrusaderAura = "自动开启十字军光环",
		AutoStartCrusaderAura_Long = "当使用GoGoMount召唤坐骑时，自动开启十字军光环。",
		Clear = "清除",
		ClearGlobalFavoriteMounts = "清除全局收藏",
		CurrentZone = "当前区域",
		CurrentZoneDescription = "GoGoMount将在该区域只使用此处标记为区域收藏的坐骑。  所有其它坐骑及变身形态会被忽略。  清除此列表将允许GoGoMount使用所有坐骑（或全局收藏设置）。", -- Needs review
		CurrentZoneExclusions = "当前区域排除",
		CurrentZoneFavorites = "当前地域收藏",
		DisableFlyingFromWater = "防止在水中时召唤飞行坐骑",
		DisableInCombat = "在战斗中禁用GoGoMount按钮",
		DisableInCombat_Long = "这个选项将在战斗中禁用GoGoMount 按钮。这个选项对于熊坦来说很有用。必须在战斗前来启用或禁用。",
		DisableUnknownMountNotices = "关闭未知坐骑提示",
		DisableUpdateNotices = "关闭更新提示",
		DruidFlightPreference = "在角色移动的情况下总是使用飞行形态",
		DruidOptions = "德鲁伊选项",
		DruidSingleClick = "一键切换至旅行形态",
		EnableAutoDismount = "开启自动解散坐骑",
		ExtraPassengerMounts = "多人坐骑", -- Needs review
		ExtraPassengerMountsDescription = "此多人坐骑列表用来添加多人坐骑召唤按键按下时随机选择的多人坐骑。  除多人坐骑外，这也允许你设置优先的坐骑列表，且在多人坐骑召唤按键按下时可用。  如果这些坐骑被标记为全局排除或你当前所在区域排除，则它们不会被使用。", -- Needs review
		Favorites = "收藏",
		GlobalExclusions = "全局排除",
		GlobalExclusionsDescription = "坐骑将始终被忽略。这里选择的坐骑，即使设置为我的收藏，他们将不会被使用。",
		GlobalFavorites = "全局收藏",
		GlobalPreferences = "全局优先",
		GlobalZoneDescription = "此处定义的优先坐骑将只在你所在当前区域未设置区域收藏时有效。", -- Needs review
		HunterOptions = "猎人选项",
		NewVersionFound = "GoGoMount 有新版本可更新",
		NoShapeInRandom = "不使用随机变身形态", -- Needs review
		PaladinOptions = "圣骑士选项",
		RemoveBuffs = "移除会影响召唤坐骑的Buffs",
		RemoveBuffs_Long = "GoGoMount将会尝试移除那些妨碍坐骑的Buf和姿态变形。这个仅为已知的Buff以及一些需要2次点击你的GoGoMount上马时才会执行。",
		ShamanOptions = "萨满祭司选项", -- Needs review
		ShamanSingleClick = "单击变身为幽魂之狼形态替代解散坐骑", -- Needs review
		UnknownMountFound = "在您的坐骑列表中发现一个未知的坐骑.请报告,以便在未来版本中加入",
		UseAspectOfThePackInstead = "使用豹群守护替代猎豹守护",
		UseAspectOfThePackInstead_Long = "启用后，GoGoMount将使用豹群守护替代猎豹守护。区域或全局设置会覆盖此设置。如果设置为豹群守护且区域收藏设置为猎豹守护，将使用猎豹守护。", -- Needs review
		ZoneExclusionsDescription = "区域排除与全局排除工作原理一致，只是特定该区域。  你所在的区域任何标记为排除的坐骑都不会被召唤。", -- Needs review
	},
	Talent = {
		AncestralSwiftness = "先祖迅捷",
		FeralSwiftness = "豹之迅捷",
	},
	Zone = {
		AbyssalDepths = "无底海渊",
		AmaniMountains = "阿曼尼山岭",
		AQ40 = "安其拉神殿",
		AzuremystIsle = "秘蓝岛",
		BloodmystIsle = "秘血岛",
		CrumblingDepths = "碎岩之渊",
		Dalaran = "达拉然",
		DarkbreakCove = "驱暗海窟",
		Deepholm = "深岩之洲",
		DireMaul = "厄运之槌",
		EversongWoods = "永歌森林",
		Ghostlands = "幽魂之地",
		Icecrown = "冰冠冰川",
		Ironforge = "铁炉堡",
		IsleOfQuelDanas = "奎尔丹纳斯岛",
		KrasusLanding = "克拉苏斯平台",
		LegionsRest = "军团营地",
		Lghorek = "拉葛雷克",
		Nespirah = "奈瑟匹拉",
		ShimmeringExpanse = "烁光海床",
		SholazarBasin = "索拉查盆地",
		SilvermoonCity = "银月城",
		SilverTideHollow = "银潮谷",
		TempleOfBethekk = "贝瑟克神殿",
		TempleOfEarth = "大地神殿",
		TenebrousCavern = "阴暗洞穴",
		ThalassianPass = "萨拉斯小径",
		ThalassianRange = "萨拉斯山脉",
		TheCerebrillum = "脑室",
		TheExodar = "埃索达",
		TheFrozenSea = "冰冻之海",
		TheOculus = "魔环",
		TheStormPeaks = "风暴峭壁",
		TheTempleOfAtalHakkar = "阿塔哈卡神庙",
		TheUnderbelly = "达拉然下水道",
		TheVioletCitadel = "紫罗兰城堡",
		TheVortexPinnacle = "旋云之巅",
		TolBarad = "托尔巴拉德",
		TolBaradPeninsula = "托尔巴拉德半岛",
		TwistingNether = "扭曲虚空",
		Vashjir = "瓦丝琪尔",
		Wintergrasp = "冬拥湖",
	},
}

end --if