A brief history of Pawn
I got tired of the version history section of the
readme being longer than the rest of it, so I moved parts here.
Future versions
There are many features that I'd like to add in future versions of Pawn,
besides fixing issues listed in the "known issues" below.
However, since Pawn's usefulness in 6.0 and later seems fairly limited, it's
likely that Pawn may not receive any further major features.
- Add a feature to automatically equip items that you get while questing
that are better than what you already have. (Possibly: Automatically
equip better items (1) Always, (2) Only while leveling, (3) Never)
- I could add the upgrade arrow icon to the icon that Pawn adds
to the left of item link windows.
- I should add a feature so that warriors with Crazed Berserker (aka Titan's Grip) can have their
two best two-handed weapons tracked for upgrades instead of just one.
- For specs that have different DPS values for main hand weapons and
off-hand weapons, one-handed weapons should have two separate values, and
should use those different values when determining upgrades. (This is
a pretty big change though, and it might only really affect rogues.)
- WoW now has an API that didn't exist when Pawn was created:
GetItemStats. Using it could drastically speed up Pawn's calculations,
reduce complexity of the code, and make it much easier to translate.
I'd like to use it someday. It has these drawbacks though:
- It can't get information about socket bonuses (no longer terribly
relevant in 6.0)
- It can't get information about which gems and enchantments are on
the item (no longer terribly relevant in 6.0)
- It can't tell things like whether the item scales with your level,
grants XP, or things like that (I might be able to work around that by
just maintaining a list of all item IDs of heirlooms)
- It can't tell the difference between the raid finder version of an
item and the mythic version of an item (verified September 24, 2014)
- I could improve the Compare tab to support comparing multiple sets of
items at once. For example, an entire gear set versus another person's
entire gear set. Or, at the very least, a dagger and an off-hand
versus a staff.
- There could be a way to automatically share Pawn scale
tags with another player through an in-game whisper. Something like
/pawn share Vger <scale name>. Or, there could just be a window
where you could type another player's name to see their Pawn scales if they
use Pawn... sort of like a Scalesteal spell.
- It would be neat to have a way to let people create scales just by
sorting stats in order of preference and then maybe stretching out bars,
sort of like how Humble Bundle lets you split your payments.
- It's been requested to add a per-scale feature that would scale down the
stats on any item above a certain item level to that item level. For
example, in PvP, items are scaled down to level 496 (as of writing).
Having this feature would allow someone to compare a level 522 PvE item
scaled down to 496 against a level 476 PvP item for arena use.
- Curse user Erdluf suggests that the formula is something like this:
x = 1.13^(1/13).
so for going from say 522 to 496 stats (say mastery) would shrink by
pvpMastery = mastery / (x^(522-496))
- It would be cool if Pawn could also keep track of upgrades for your
alts, for BoE items only. I want for there to be a way for you to be
able to clearly designate "this is my priest's discipline gear set" in the
addon, or something similar. Once Pawn has a better concept of "this is
which gear set this character wears for this task," I should be able to do
this.
Known issues and bugs
- Sometimes Pawn's Quest Advisor icons don't appear on the items in the
window, but they do appear correctly on the tooltips when hovering those
items.
- Pawn's quest advisor icons show up behind items when using some skinning
addons. (Apparently sometimes skins cause the icon to be at the
OVERLAY level.)
- Unverified: Pawn_Scrap causes Pawn to produce errors upon logging in.
- Unverified: Pawn adds the (?) icon to the line that EPGP adds to
tooltips as if it were a stat.
- Unverified: wands may only be getting the regular damage stats, and not
the ranged damage stats.
- Unverified: Fiery and other weapon damage enchantments are
only counting for the basic DPS stat, and not for the specialized DPS stats
like melee DPS.
- Weapon damage is actually stored in the game with more precision than is
displayed. For example, Gavel of Naaru Blessings says in-game that it
does 16-117 damage, but according to the game files, it does 16.12-116.12
damage. This causes Pawn to report its DPS as being slightly different
than the in-game tooltip says.
- Item links that you click that aren't already in your game cache show
the message "Retrieving item information" and then when the item appears,
there are no Pawn values until the next time you show that item. (I've
found a potential solution to this issue that I'll try out sometime: waiting for
GameTooltip:OnSetItem to occur, if you're curious.)
- I've noticed that sometimes the Loot Upgrade Advisor doesn't appear when
it should. (Pawn isn't getting the notification that a loot window has
appeared, so it doesn't know to show it.)
- Pawn will never suggest any rings as an upgrade if you only have one
heirloom ring. (It should still look for potential upgrades to your
secondary ring.)
Release history
For recent version history, see the Pawn readme.
Version 2.0.14
- The previous version of Pawn fixed Latin American Spanish while breaking
European Spanish. This version should hopefully work for both.
(There's a new difference in the way that numbers are displayed between the
two versions of WoW that I wasn't aware of previously. Sorry!)
Version 2.0.13
- Hopefully fixed a problem when Pawn is used in Spanish where stats 1,000
and up would be massively undervalued.
- When choosing between relics as quest rewards, Pawn's Quest Upgrade
Advisor will now show the same (?) icon that it does for trinkets, instead
of showing you which one to choose to vendor.
Version 2.0.12
- Pawn's Quest Upgrade Advisor will now also help you identify upgrades
rewarded by world quests.
Version 2.0.11
- Updated the values of Broken Isles gems again after the recent hotfix.
FFS, Blizzard.
Version 2.0.10
- The "ignore gems while leveling" feature will now ignore sockets on
items below ilvl 800.
- Made a small tweak to work around a problem that was reported where an
error occurred when trying to sell a battle pet.
Version 2.0.9
- Updated the values of Broken Isles gems. Pawn will no longer
vastly overvalue sockets on Broken Isles gear.
Version 2.0.8
- Fixes to the French translation.
Version 2.0.7
- Fixed a problem that could occur on some new items where Pawn would
display an error message about not expecting an item with 5 bonus IDs.
- Minor update to the Simplified Chinese translation.
Version 2.0.6
- Fixed a problem where one-handed weapons could show up as huge upgrades
for characters who can't dual-wield. (They were being compared against
the character's off-hand frill item or shield.)
- Updated Korean translation.
Version 2.0.5
- Pawn will now show "your best" and "your second best" on tooltips of
equipped rings and dual-wielded weapons when using the default settings.
- When the item on the left side of the Compare tab is better, its upgrade
arrow will now be green like all other upgrade arrows in Pawn.
Version 2.0.4
- By popular demand, the Ignore Valor and Baleful Upgrades option has
returned. It's on by default, but you can turn it off to better
compare new gear.
- I'll wait to remove this option until Legion actually launches.
- A few more translation updates for Russian.
Version 2.0.3
- Made a hopefully-better fix for the problems on the Russian version of
WoW.
- Updated translation for Russian.
Version 2.0.2
- Fixed a bug where one-handed weapons would appear to be upgrades for
dual-wielding characters far too often.
- Hopefully fixed a problem where numbers 1,000 and up were being
calculated incorrectly in the Russian version of WoW.
- Updated translations for Italian, Korean, Portuguese, Russian, Spanish,
Simplified Chinese, and Traditional Chinese.
Version 2.0.1
- Adjusted the value of gems to account for a difference in the values of
Draenor gems on the live version of the patch versus what they had on beta.
- Increased the item level threshold at which Pawn will start suggesting
that you use Legion gems so that you shouldn't see that happen on your
Mythic Hellfire Citadel gear. (Looks at own gear and weeps softly)
- Updated translations for Spanish and Italian.
Version 2.0
Pawn 2.0 only works on World of Warcraft 7.0, the Legion prepatch.
New features and big changes
- By default, Pawn will now automatically make suggestions based on your
current spec and nothing else, and it will automatically switch its
suggestions whenever you change specs. If you prefer to show multiple
specs on your tooltips and customize them, just go to the Scale tab and
switch to Manual.
- To keep things simple, when deciding whether a new item is an upgrade,
Pawn will now just compare it against what you currently have equipped.
This should be more straightforward now that gear works for all specs, and
better mimics the way that other RPGs with similar features (like Diablo)
work. You can return to the previous Pawn behavior if you prefer by
switching to Manual mode on the Scale tab, and then checking "track for each
scale" on the Options tab.
- All of the built-in scales have been rebuilt from scratch. For
now, the stat values are simplified and are not coming from Wowhead, but I
expect to resume getting expert advice from them in the coming weeks.
- Please report any bugs you find with incorrect item types marked as
not being usable, and so on!
Other less exciting stuff
- This version now supports all of the languages that Pawn 1.9
supported—special thanks to the Pawn translation volunteers!
- Not all
translations are complete yet, but if you do notice something completely
broken, please let me know what, and which language.
- The Pawn UI visuals have now been slightly tainted by the Fel.
- Pawn will now show spec icons on your tooltips (only for default
scales), which should make them easier to find and tell apart. You can
turn this off on the Options tab.
- Built-in scales that are designed for only your current class will no
longer show the class name on item tooltips. For example, "Havoc: +14%
upgrade" instead of "Demon Hunter: Havoc: +14% upgrade".
- Pawn's gem database has been fully updated to account for the stat
changes in patch 7.0.
- To keep the suggestions manageable, Pawn will no longer consider
multi-stat (green, orange, or purple) gems on low-level items.
- The Gems tab has been simplified, and will no longer show each gem three
times (under red, yellow, and blue gems).
- The "Defaults" button on the Scale tab has been removed. A new
"Template" button has been added, which creates a more useful scale to start
from for your current spec.
- Pawn's Socketing Advisor now gives a full list of gems when you have
Automatic mode enabled (which is the default).
- Pawn's features for assuming that you'll use Valor and Baleful tokens to
upgrade your items have been removed.
- Removed support for Bonus Armor, Spirit, Multistrike, Spell Power, and
colored sockets, as those stats have been removed from the game.
- Removed support for meta sockets, PvP Resilience, and PvP Power, as
those stats are not relevant on any current gear (though they do still exist
in-game, such as on the Dreadful Gladiator sets).
- Dodge and Parry on low-level items and tank heirlooms will now be
interpreted as if it were Stamina.
- Attack Power on low-level items will now be interpreted as if it were
Strength or Agility, whichever your scale values most.
- I expect that for most players, Pawn's memory usage will decline
significantly.
Bug fixes and minor tweaks for 7.0
- I improved the "getting started" text that probably nobody reads.
Now it'll take even less time for people to not read it.
- The Pawn UI now opens to the Compare tab by default (except the first
time you open it).
- Fixed a rare division by zero error that could occur when wearing
cosmetic armor with no stats.
Version 1.9.31
- Partial gem support has been restored on the Legion beta. The new
Legion gems will be used in all calculations regardless of the level of the
item. It'll probably stay this way until close to the Legion release
date.
Version 1.9.30
- Due to a problem with Pawn's gem calculations interacting poorly with
the quest turn-in window (yes, you read that right) on the Legion beta, gem
calculations on the Legion beta are temporarily disabled.
- This doesn't affect characters on the live servers.
- This will cause items with sockets on the Legion beta to be valued
the same as the same item without sockets.
Version 1.9.29
- Fixed the "Change color" button on the Scales tab on the Legion beta.
(Thanks Eduard from Curse! :)
Version 1.9.28
- Added support for the new Legion gems. (But you can't see them on
the live realms.)
- Warglaives will no longer show up as usable for any class except demon
hunter.
- More minor tweaks to the basic starting scale for demon hunters.
Version 1.9.27
- A few quick tweaks to make Pawn work better on the Legion beta realms.
- There's plenty of stuff yet to do, like removing obsolete stats, and
adding support for artifact weapons—that will come soon.
- Added a basic starting scale for demon hunters.
Version 1.9.26
- Updated Spanish and Simplified Chinese translations.
Version 1.9.25
- Added support for a few Baleful items that weren't being recognized
previously. (If you're really curious, bonus ID 653.)
Version 1.9.24
- Items in the Heirloom collection window will now get Pawn annotations on
their tooltips.
- Fixed a bug introduced in 1.9.23 where, when hovering over the Pawn
button on your character sheet while the "show scale values and upgrade %"
option was chosen, the total values for all equipped items were not being
displayed properly.
Version 1.9.23
- When Pawn shows you an upgrade percentage for an item that requires
Valor and/or an Empowered Apexis Fragment to achieve, it will now show up as
"+X% upgrade potential" instead of merely "+X% upgrade". Hopefully
this will make it a bit clearer how an ilvl 650 baleful item can be a
significant upgrade over an ilvl 670 raid item.
- This change will only affect English at first, until translations
are available.
Version 1.9.22
- For Baleful items, Pawn will now use the Empowered version of the item
(the one that you get with an Empowered Apexis Fragment that's level 695
before valor upgrades) when calculating the base value of an item.
- Added an option to make Pawn no longer assume that you'll use Valor and
Empowered Apexis Fragments to upgrade your gear when comparing different
items.
Version 1.9.21
- For items upgradeable with Valor, Pawn will now use the fully-upgraded
version of the item when calculating the base value of an item. (The
current value of the item, which is not shown on tooltips by default, will
still use the current upgrade level.) This means that when comparing
(for example) a level 630 item that isn't upgradeable to a level 650 item
that is, the upgrade % shown will be about 1.5x what it was previously.
Upgrade percentages between two upgradeable (or two non-upgradeable) items
will remain roughly the same as before.
- Fixed a problem where tooltips for craftable items did not get Pawn
annotations (values and upgrade %).
Version 1.9.20
- Works around a WoW bug where quest reward items were not getting Pawn
information on their tooltips most of the time. (Special thanks to
Phanx for helping to track down more patch 6.2 compatibility problems!)
Version 1.9.19
- Pawn now includes data for the Immaculate Taladite epic gems, and will
suggest them for items level 695 and up (Mythic Blackrock Foundry / Heroic
Hellfire Citadel).
- Pawn now knows about Khadgar's legendary rings.
- Preparation for translation into Korean.
Version 1.9.18
- Various diagnostic changes to help me identify the compatibility
problems with patch 6.2, and some attempted fixes.
Version 1.9.17
- A few updates to make Pawn work better on WoW patch 6.2.
Version 1.9.16
- The "Special effects were not included in the value" message that you'd
see at the bottoms of tooltips for trinkets and enchanted weapons has been
removed.
- The (?) icon used to indicate special effects on items has been replaced
with a small orange diamond (like in Diablo III).
- Support for crystals of fear and sha-touched sockets, cogwheels and
cogwheel sockets, and assigning a fixed value to the effect portion of a
meta gem (2% chance to restore mana, etc.) have all been removed, as those
features are no longer relevant in any current content.
Version 1.9.15
- Pawn will now work with AtlasLoot again.
- Included some improvements to the Portuguese translation.
Version 1.9.14
- Fixed a bug where sometimes Pawn would save over custom key bindings set
up by certain addons, such as ElvUI.
- Included updates and improvements to the Italian translation.
Version 1.9.13
- Included a variety of updates and improvements to the French
translation.
Version 1.9.12
- Included the correct version of the French translation (with the changes
from 1.9.10, which were accidentally reverted in the 1.9.11 release).
Version 1.9.11
- Significant changes to the built-in Wowhead scales. (Note that
this iteration doesn't include spell power, attack power, or weapon DPS.
This is the design of the Wowhead scales, not a problem with Pawn.)
- Lots of further improvements to the Spanish translation.
Version 1.9.10
- Fixed a problem where weapon speed was not read properly in Spanish.
- Made a few changes to try to make the French version of Pawn understand
large numbers (1,000 or greater) better.
Version 1.9.9
- Given their exorbitant cost, Pawn will no longer suggest Greater
Taladite gems on gear lower than item level 685 (mythic Highmaul).
- Fixed the problem where some new Draenor wands caused an error to appear
in the chat log and did not have their DPS calculated correctly.
- Attempted to fix a problem in Spanish where numbers greater than 1,000
were not read properly.
Version 1.9.8
- New scales from Wowhead have been integrated into Pawn, and the starter
scales that Pawn previously included have been removed.
- Includes a new Spanish translation, which is still a work-in-progress.
- Fixed a bug where the socketing advisor would always unhelpfully suggest
that you put a gem "of any color" into a prismatic socket.
- Fixed a bug where It was difficult or impossible to change the color of
a scale, depending on where the Pawn window is situated. (It was
difficult if the scale list happened to be behind the color window.)
- Fixed a bug where if you opened your chest of Garrison Resources and the last item you won
(it showed up in a "you won!" popup) was an upgrade, the Garrison Resources
would also show up as an upgrade. (Hey, maybe you got some Complicated
Wood instead of Simple Wood.)
- Removed the code that dealt with Wrathion's Breath of the Black Prince
item, which added sockets to certain weapons, but is no longer obtainable by
new players and not relevant to current content.
Version 1.9.7
- Strength, Agility, Intellect, and Stamina can't be marked as "unusable"
in custom scales. (Since multiple primary stats are on most armor
pieces now, marking those as unusable leads to some confusing and unexpected
results.)
- Made a couple small improvements to the French, German, and Traditional
Chinese translations.
Version 1.9.6
- Pawn will now no longer suggest gems for items below level 630 (level
100 heroic dungeon). (This change is particularly noticeable for
helms, which had high-value meta sockets at level 90, but not at level 100.)
- Improved the German and Simplified Chinese translations.
Version 1.9.5
- Additional changes to try to prevent the "UseSpecialQuestItem" error
from occurring when clicking items in the objectives list.
- More improvements to the Simplified Chinese and Traditional Chinese
translations.
Version 1.9.4
- Dodge and Parry on low-level items will now be treated as if they were
Bonus Armor, at a 2:1 ratio. (40 Parry on an item will be treated as
20 Bonus Armor.)
- Pawn will now once again work with AtlasLoot even when the "Use
GameTooltip" AtlasLoot setting is off. (Release versions only, not the
latest AtlasLoot beta.)
- The warrior tank starter scale now properly has a value for bonus armor.
- Included lots of improvements to the Traditional Chinese translation.
Version 1.9.3
- Changed the way that Pawn uses item tooltips, in the hopes that it will
prevent issues where the game blocks certain buttons and actions due to
"taint."
- Fixed a bug where a few settings wouldn't be saved when logging out,
including Pawn's list of your best items used for determining upgrades.
- Included new French translations.
Version 1.9.2
- Continued changes to the starter scales and translations.
Version 1.9.1
- Bonus armor is now listed as a separate stat from base armor and can be
given a value independently.
- Significantly increased the value of armor and bonus armor in the tank starter
scales.
- Fixed a harmless error where a message about #(Item1.UnknownLines) could appear
in the chat log when using the Compare tab.
- Fixed a harmless error where a message about being unable to parse the
item link could appear in the chat log when hovering over a caged battle
pet.
Version 1.9
- Updated for WoW 6.0 and Warlords of Draenor. Many features have
changed in some way as a result of item changes in patch 6.0.
- I updated the visuals for the Pawn UI to be a little more warlordy.
- A new set of starter scales have been added for all classes and specs.
You can use these scales as you would the old Wowhead scales, and you can
also customize them to your heart's content.
- The Wowhead scales have been disabled since they haven't been updated
for patch 6.0 and would do more harm than good.
- The values of Pawn's default scale have changed to be a more appropriate
starting point for WoW 6.0.
- New stats are recognized and can be assigned values on the Values tab:
Bonus Armor, Multistrike, Versatility, Movement Speed, Leech, Avoidance, Indestructible.
- Obsolete stats (hit, etc.) are removed from your scales upon logging in,
and have been removed from the UI.
- All of the new Taladite gems in Warlords of Draenor are now in Pawn's
database.
- The changes to stats on pre-Draenor gems in Pawn's database have been
taken into account for purposes of gem recommendations. (I anticipate
that I'll need to do another update of gem stats before the expansion hits.)
- A new option has been added, on by default: "Ignore sockets on low-level
items." When this option is enabled, Pawn will ignore sockets when
calculating values of low-level items (currently, any item below level 463),
so they won't have inflated values when Pawn determines upgrades.
- Pawn's calculations for item values no longer take reforging potential
into account since that feature is gone from the game.
- All code for Pawn's Reforge Advisor feature has been removed.
- Changed the way that information about your best items for purposes of
determining upgrades is stored and processed. (I now use item links
instead of item IDs, since in Warlords of Draenor, a mythic version of one
item and the raid finder version of the same item might have the same ID but
a different bonus suffix.)
Version 1.8.11
- Made a tweak to make Pawn's Quest Advisor work better with ElvUI.
- Updated Russian and German translations.
Version 1.8.10
- The new Timeless, Flexible, Warforged, and Heroic Warforged items will
no longer show a (?) next to those terms.
Version 1.8.10a
- Actually including the right file this time so the fix described in the
notes works.
- New German translation updates.
Version 1.8.10b
- New Russian and Simplified Chinese translation updates.
Version 1.8.9
- Items that an Eye of the Black Prince can be applied to (Sha-Touched
weapons from Heart of Fear and Terrace of Eternal Spring, Level 502
Blacksmithing weapons, and weapons that drop in Throne of Thunder) will be
valued assuming that you add the socket to that weapon. Weapons from
heroic scenarios and Siege of Orgrimmar will not. (Previously only
Sha-Touched weapons were correctly being valued in this way.)
- Made a few adjustments to try to better handle chest armor that is
classified as "robes" by the game.
- Minor changes for patch 5.4.
Version 1.8.8
- Fixed some issues with upgrade displays showing incorrect information
for wands.
- Fixed some issues with upgrade displays showing incorrect information
for characters that don't save healing gear but still have a healing scale
enabled.
Version 1.8.7
- Pawn will now no longer show any weapons other than daggers as upgrades
for assassination rogues when using the default Wowhead scales.
- Fixed a rare bug that could occur with quests such as Returned Sevenfold
that include both a choice of rewards and some guaranteed rewards, where
Pawn could incorrectly display upgrade symbols that were intended for the
guaranteed rewards on the icons for the reward choices.
- Fixed a problem that appears to be new for patch 5.3 where inspecting
another player that you're not also targeting would not calculate an average
item level for that player's equipment.
Version 1.8.6
- Adjusted the values of PvP power and PvP resilience on MoP-quality gems
to their new (halved) values.
- Added Tense Imperial Amethyst.
Version 1.8.5
- A few minor changes to work around a rare issue where Pawn would load
files in a different order on some machines.
Version 1.8.4
- Priests will no longer incorrectly see bows, crossbows, and guns as
potential upgrades when using the built-in Wowhead scales.
Version 1.8.3
- Sha-touched items from Heart of Fear and Terrace of Eternal Spring (all
difficulties) will now always be valued (for base value) as if you've
completed Wrathion's Chapter II questline and can add a prismatic socket to
the item.
- Added a Brailian Portuguese translation. Thanks maxmag!
- Includes minor updates to the other translations.
- Fixed a couple minor display issues on the Compare tab when one item had
sockets and the other did not.
- Thunderforged and Heroic Thunderforged items on the English PTR will no
longer show (?) on their tooltips.
Version 1.8.2
- Fixed a bug in average item level calculations when inspecting hunters.
(Their ranged weapons were only getting counted for half the appropriate
level.)
- The Reforging Advisor will now also show up when you right-click an item
while talking to an arcane reforger.
Version 1.8.1
- This version of Pawn now includes French support, thanks to translation
volunteers othor and Snuff, and an untested Traditional Chinese translation
based on work by BNSSNB.
- Reduced Pawn's memory usage by about 35% (at least on my PC) by
optimizing the way translations are loaded. Pawn's memory usage should
return to about where it was back when it was for a single language only.
- Corrected a calculation problem where the Ghost Iron Dragonling trinket
was undervalued because Pawn suggested Cataclysm cogwheels for it instead of
Mists of Pandaria cogwheels. (Thanks durandal42!)
- Fixed a minor problem that could occur when using the Compare tab if you
used Pawn in the past (or on another computer), then stopped using it, then
sold some of your best items, and then started using it again.
Version 1.8
- This version of Pawn now works for German and Russian in addition to
English. Big thanks to the translation volunteers Sandmahn and
mgotovtsev! It also has an untested Simplified Chinese translation
based on work by bigbamboo.
- This version also contains a large number of changes to prepare for
German, Russian, and more languages in the future.
- Some now-unnecessary information that was being stored in Pawn's
SavedVariables file will now be removed when logging out.
- Reorganized the Options tab to make it a bit cleaner. Options for
changing the digits of displayed precision for values and for controlling
the visibility of (?) icons on tooltips were removed.
- Changed a bunch of bits of text throughout Pawn.
- Worked around a problem that occurred with Pawn annotations showing up
on AtlasLoot items twice. (To show Pawn annotations on AtlasLoot
items, click Options in AtlasLoot and then check Use GameTooltip.)
- Added support for the Pyrium Weapon Chain and Living Steel Weapon Chain.
- Crystals of Fear will now no longer improperly show (?) on their
tooltips.
Version 1.7.4
- Pawn will now properly show values and/or upgrades for mistweaver monks
as intended.
Version 1.7.3
- Fixed another typo that caused Pawn to show an error when high-level
engineers opened the Gems tab and prevented cogwheels from showing up in the
list.
- Changed the text "best in slot" to "your best" to make it more clear
that those items are not the best items you could get (the more
traditional definition of that term), but the best that you currently
have.
Version 1.7.2
- Fixed an error that occurred when clicking the "Normalize values (like
Wowhead)" checkbox on the Values tab as of Pawn 1.7.
Version 1.7.1
- Fixed a typo that caused Pawn to show an error when opening the
socketing window for an item with a cogwheel socket.
Version 1.7
- The way that Pawn uses gems and socketed items has changed drastically.
Pawn will now take an item's level into account and automatically select
gems of an appropriate quality to socket into that item for both the socketing
advisor, and also to use in calculating the internal item values for the
item. So, an epic from Heart of Fear will have Mists of Pandaria gems
suggested for it, and an epic from Naxxramas will have Wrath of the Lich
King gems suggested for it, without you having to do anything extra. You can still browse through items of various levels on the Gems
tab, but doing so no longer changes any settings and doesn't affect
calculations.
- It is no longer possible to manually set a value for colored
sockets, cogwheel sockets, or the stats portion of meta sockets.
You can still assign a value to the special effects of meta gems ("3%
more damage on crits").
- The Gems tab works a little differently now than it did in previous
versions. You can now have it show the best gems overall for a given scale, or you can
have it show the recommended gems for an item of a particular level.
- When clicking the Pawn button that appears on the item socketing
window, the Gems tab will now automatically be set up to show you
recommended gems for an item of the level you're currently socketing.
- Since Pawn doesn't understand the special effects of meta gems but those
are the most important parts of meta gems, Pawn will no longer attempt to
suggest meta gems for you. You should instead use online class guides
to select the most appropriate meta gem.
- Sockets appear a little differently on the Compare tab than they did in
previous versions. The Compare tab will now show you the total
value of all sockets and socket bonuses on an item, including colored
sockets (either the correct colors of gems plus the socket bonus or all of
your best gem, depending on which strategy maximizes the item's value), meta
sockets (including the meta effect bonus), cogwheels, and sha-touched
weapons. It will also tell you whether you should go for the socket
bonus for a particular item without having to open the socketing advisor (so
you can find out on items you don't own).
- Made various other small improvements to the Compare tab to handle items
with large numbers of stats and scales with large values, so you don't see
things like "(+1234..." when numbers get too big to fit on the screen.
Now you'll see "(+12.3k)" instead.
- Added some features to make Pawn work with
some item tooltip changes in patch 5.1.
- Added new monk scales from Wowhead and removed the placeholder scales
for monks that were provided in earlier versions.
- When using the default settings, Pawn will now show you which of your
two rings is better so it's easy to tell which one you should replace with
your new one, instead of just saying "This is one of your best items." (This information was already available if you turned on
the "Show scale values and upgrade %" option.)
- The "add a blank line before values" option is now on by default because
it fits the new item tooltip style in patch 5.1 better. You can turn
it back off if you don't like it. I made a few other minor
modifications to tooltip formatting.
- Pawn will now show a very clear error message if you try to use the
English version of Pawn on a non-English World of Warcraft client.
- Fixed a bug introduced as of WoW 5.0 that prevented item levels from
showing up on the Compare tab.
- Made a few changes to the way that Pawn starts up that might help some
people who were having random troubles with Pawn not working properly
immediately upon logging in.
- Pawn 1.7 introduces a ton of changes to the calculation engine.
I ran a variety of tests, but please let me know if you notice any
anomalies. (If you report an issue, let me know which item and scale
you're seeing it on, and what appears to be wrong.)
Version 1.6.9
- Updated the Wowhead scales for all classes and specs except monks.
There are significant changes included for: Protection warrior, Protection
paladin, Beast mastery hunter, Assassination rogue, Combat rogue, Discipline
priest, Holy priest, Frost death knight, Unholy death knight, Elemental
shaman, Guardian druid.
Version 1.6.8
- By default, if you have a two-handed weapon equipped, Pawn will now not
show one-handed weapons or off-hand frill items as upgrades, and vice-versa.
(This is determined solely based on your character's currently equipped
weapon.) Enable the "Show upgrades for both 1H and 2H" option on the
Options tab to get back the old behavior, where Pawn will try to keep track
of your best two-handed weapon, main hand weapon, and off-hand weapon or
frill item separately, and show you upgrades for all of them, even if you
didn't typically use that type of item.
- Changed the way that Pawn thinks about upgrades compared to heirloom
items. Previously if you had an heirloom that scaled from level 1 to
80 that granted an XP bonus, it would never suggest another item as an
upgrade to that one until you hit level 81. Now it will immediately
start showing upgrades to that item upon hitting level 80, because those
items stop granting bonus XP as soon as you hit level 80.
- Made a change for a Spanish translation (in development) due to the fact
that the Spanish version of World of Warcraft doesn't use commas in numbers
like the English version (12,345) or periods like the German version
(12.345)—it displays with neither (12345).
Version 1.6.7
- Added some placeholder scales for monks so that you can use Pawn as you
level your pandas! Once more reliable numbers are available I'll
include those, but these should be more than sufficient while leveling.
- Since they're not from Wowhead, they'll show up in a separate
"Placeholder scales" category. This new category will sort at the
bottom of the list.
- The Wowhead scales will now never show ranged weapons as upgrades for
warriors and rogues, nor melee weapons as upgrades for hunters.
- Fixed another issue that Pawn had with understanding certain Mists of
Pandaria items with lots of stats.
Version 1.6.6
- Fixed a version mismatch issue I introduced with the latest update that
caused the Compare tab to not work properly.
Version 1.6.5
- Fixed a bug where when the Loot Upgrade Advisor is disabled, the group
loot / need before greed roll window wouldn't appear.
Version 1.6.4
- Fixed a nasty calculation bug that occurred on items with more than 999
of a stat (the stat would only get 1/1000th of the correct number of
points).
- Fixed a problem where sometimes using LinkWrangler and Pawn at the same
time would cause an error to appear when logging in.
Version 1.6.3
- Reimplemented the Loot Upgrade Advisor for the new group loot roll
windows in WoW 5.0. It should be functionally equivalent to the old
Loot Upgrade Advisor (green arrows on upgrades, and a yellow popup telling
you which scales and items it's an upgrade for).
- Added upgrade arrows to items in the Loot Rolls ("/loot") window and the
You Won! window.
- Temporarily altered the Wowhead hunter scales to include Expertise (at
the same values as Hit) until Wowhead updates their stat weights for 5.0.
- Fixed a bug where the Socketing Advisor tooltip obscured most of the
Socket Gems button.
Version 1.6.2
- Fixed a bug where weapon damage on heirloom weapons would not get
properly recognized and counted (and would spam your chat log with an
error).
- Fixed a bug where an error could occur when hovering over certain gemmed
relic items.
- Fixed a harmless error that could appear when trying to put a relic or
throwing weapon into the slots in the Compare tab. (You just can't let
that vendor trash go, can you?)
Version 1.6.1
- Added support for Pawn values on items in Void Storage.
- The spell penetration stat has been converted into the PvP power stat.
Any scales that had spell penetration now have PvP power in its place.
- The IsRelic and IsThrown stats are now gone, with no replacement (since relic
items and thrown weapons are now vendor trash).
- The stats list on the Values tab has been reorganized slightly.
- The Pawn window is now jade-colored and includes high-resolution art for
those of us with 30" monitors.
- Elite- and Heroic Elite-quality items will no longer show an unnecessary
(?) icon in Mists of Pandaria.
Version 1.6
- Initial compatibility with Mists of Pandaria and World of Warcraft 5.0.
Not all features will work properly on WoW 5.0 at this time.
- No built-in scales are available for monks at this time. If
you'd like to test out Pawn on a monk but don't have custom stat values
you want to use, you have two options:
- Make a copy of the stat values for the most similar druid spec:
go to the Scales tab, click the appropriate druid spec, click Copy,
and give the new scale a name.
- Start from a set of default stat values: go to the Scales tab,
click Defaults, and give the new scale a name.
- Fixed the issue where Pawn couldn't understand stats on tooltips
that were greater than 999 and now display with a comma.
- Added support for the new, generally shorter names of stats
("critical strike" instead of "critical strike rating", "pvp resilience"
instead of "resilience").
- Fixed an issue where monks would get errors when hovering over
armor.
- The Loot Upgrade Advisor is not functional in WoW 5.0.
- Fixed a bug that was causing Pawn to no longer function
properly after preordering Mists of Pandaria.
- Added the new level 90 Mists of Pandaria gems to the Gems tab if you're
using Pawn on Mists of Pandaria or the 5.0 PTRs.
- Removed the elemental resistance stats since they're not present on
modern gear.
- Removed the distinction between bonus armor and base armor since the
last items to feature bonus armor were in Wrath of the Lich King and Mists
of Pandaria isn't adding any.
- Added a potential bug fix for some sporadic problems where if some
players' addons load in a certain order, Pawn might not get initialized
properly.
Version 1.5.20
- Fixed a rare bug that could occur when showing the Loot Upgrade Advisor
when an upgrade drops and your computer didn't have the stats for the
previous best item for one of your scales from the server yet.
- Fixed (I believe) a long-standing bug where the same ring could be
chosen as both your first and second best item for that slot. (Thanks
to WildCard_25 for the investigation!)
Version 1.5.19
- Non-caster classes will no longer have off-hand frill items suggested as
upgrades to their off-hand weapon by default (in the Wowhead scales), even if the secondary stats are
better, because this almost certainly just means that they aren't
dual-wielding, not that the item is actually useful.
- Fixed a minor issue where conflicts with other addons could sometimes
cause an error when trying to calculate the average equipped item level of a
player you're inspecting. (Pawn still can't calculate the item level
in these cases, but it won't cause an error or display inaccurate
information.)
- Updated the default Wowhead stat values for warriors.
Version 1.5.18
- Fixed a bug in the average item level calculation for Fury warriors who
use two two-handed weapons.
- Added Pawn annotations to the tooltips that appear in the "You are not
eligible for these items" window that appears when you kill bosses a second
time in Raid Finder runs, so you'll know how sad you should be that that axe
finally dropped when you can't roll on it.
Version 1.5.17
- You can now once again see someone's average equipped item level by
hovering over the Pawn button on the inspect window. (Your own
equipped item level is now in the General section of your stats list, even
without Pawn installed.)
- Fixed a long-standing issue where hovering over the Pawn button on the
inspect window could display inaccurate (too low) totals and average item
levels if the server hadn't sent your computer the stats for one or more of
the items the inspected player was wearing yet. (Now you know that
when you hover over someone at level 85 and see that their average item
level is 145, you know that they really are that much of a n00b and
it's not just a miscalculation.)
Version 1.5.16
- Items found in the Raid Finder versions of the Dragon Soul raid will no
longer appear with an unnecessary (?) icon.
Version 1.5.15
- When you delete a character and then create a new character with the
same name but a different class, Pawn will now automatically hide the
Wowhead scales from the old class and show the Wowhead scales for the new
class.
- Corrected the display of the item you're upgrading in the loot upgrade
advisor. (Since 4.2 it would say things like "25% upgrade vs.
ff00ff00Your Old Item".)
Version 1.5.14
- Added in the new epic gems available in WoW patch 4.3. (You can't
see them when you're on a 4.2 realm.)
- Corrected a few calculation errors for Guardian's Demonseye, Jagged
Dream Emerald, and Lightning Jasper.
- Hid the equipped average item level information from the Pawn tooltip
when on WoW 4.3
since that's now available on the character sheet without needing Pawn.
Version 1.5.13
- Fixed a bug where the value of the stats portion of meta sockets ("Meta:
stats") was being drastically overvalued (the "Meta: effect" value was being
included as well).
- Fixed a bug where it wasn't possible to manually override a value for
prismatic sockets.
- Possibly worked around an error that some people were receiving
("attempt to index field 'UnenchantedStats' (a nil value)") that may have
been related to Enchantrix or tekKompare. (I'm not sure because I was
never able to reproduce it myself.)
Version 1.5.12
- Added updated Wowhead scales for all classes and specs, significantly
updated for patch 4.2. (For example, the new scales for plate tanks no
longer include agility.)
Version 1.5.11
- Added Pawn tooltip support to the encounter journal loot lists in patch
4.2. (This doesn't add upgrade arrows next to the items yet; the
upgrade arrows will be on the tooltips themselves.)
- Removed the unnecessary (?) that appeared on honor and conquest gear
next to "Season 9".
Version 1.5.10
- Fixed a bug where one-handed caster weapons (not main hand weapons;
pretty much just Amani Scepter of Rites) would show up as massive upgrades
for your off-hand slot even though you couldn't actually put the item there.
Version 1.5.9
- Items that bind to your Battle.net account will no longer get (?) icons
on them.
Version 1.5.8
- Fixed an issue where Fierce Ember Topaz would be improperly suggested or
not suggested for socketing. (Calculations were still correct.)
- Added support for the three new Shadowspirit Diamond cuts that were
added in patch 4.0.6.
- Fixed a bug where the Gems tab would not show any gems if you were level
81+ didn't have two primary professions (wtf).
Version 1.5.7
- Upgrades that are less than half of a percent better than your current
gear will no longer be shown as upgrades.
- Fixed an annoying bug in 1.5.6 that was causing some people to get a lot
of errors ("attempt to compare number with nil") and was causing upgrade
tracking features to not work properly for rings.
- Fixed a bug that would occur when hovering over the Pawn button on your character sheet
if your computer hadn't downloaded information about your equipped items yet.
- Fixed an issue with a couple Nightstones being improperly suggested for
socketing. (Calculations involving those gems were still correct.)
Version 1.5.6
- I added back a "Show both current and base values" option since some
people just couldn't live without it. (...you whiners. :)
- Pawn's now smarter about what it considers as upgrades for heirloom
items. Heirloom weapons currently scale from level 1 to 80, so when
you're level 1 to 79, Pawn won't consider other weapons to be upgrades, but
when you hit level 80 it will start suggesting upgrades again.
Heirloom chests currently scale from level 1 to 80 so Pawn will work
similarly, but they give an XP boost until you hit level 81, so Pawn won't
start suggesting upgrades for your chest until you hit level 81. Once
you hit the level cap (85 if you have Cataclysm) then it will ignore
heirloom-ness for purposes of tracking upgrades.
- Updated the Wowhead stat weights for all warrior specs, holy and protection paladin, marksman hunter, holy priest, elemental shaman, all mage specs, and balance and resto druid.
Version 1.5.5
- Added a new per-scale option (on by default) that causes Pawn to never
consider armor that your class doesn't specialize in as an upgrade after your
character hits level 50. (For example, with the option on, a holy
paladin wearing crappy quest green plate that sees the most awesome epic mail healing
pants evar will still not see that item as an upgrade since it
would break the +5% intellect bonus for wearing only plate.) To change
this option, go to the Values tab, choose a scale, scroll down to the list
or armor types and click one, and then check the option that appears.
- Added new options to disable each of the Pawn advisors (loot upgrade
advisor, quest upgrade advisor, socketing advisor, and reforging advisor)
individually.
- Added a new option to no longer color the borders of tooltips for items
that are upgrades. (This is useful if you also use TipTac or just
really don't like that feature.)
- Added proper support for items with prismatic sockets (which will no
longer appear in the UI as red sockets) and cogwheel sockets (which were
previously ignored).
- The best cogwheels for each of your scales will now be listed on the
Gems tab when you're on an engineer of level 81 or higher.
- Included a bunch of new patch-4.0-friendly scales from Wowhead.
- The "show current item values" and "show base item values" options are
now gone. Base values are always shown, and current values are never
shown.
- Update: I added this feature back in version 1.5.6.
- The Pawn UI now closes when you press the Escape key.
- Hovering over the Pawn button on your character sheet will now list both
the average item level of your gear as well as the "epic item level" that it
did in the past. Pawn's epic item level number factors item rarity
into the value; the average item level ignores the rarity of the item and
will yield numbers that are more comparable to the ones you see in-game,
such as the Looking for Dungeon interface.
- Fixed a bug where the socket values for Wowhead scales that aren't
visible on your character's tooltips (such as the ones for other classes)
were getting socket values calculated that were far too low.
- Fixed a bug where exported scales didn't include the quality of meta
gems to use.
- Fixed a bug where item recipes taught by a profession trainer would have
unnecessary (?) annotations.
- Fixed a minor display issue that occurred in the Loot Upgrade Advisor when a massive upgrade dropped
in a dungeon run.
Version 1.5.4
- The Quest Upgrade Advisor will now put a question mark (?) icon on
trinkets.
- You can now show and hide scales by shift-clicking on their name in the
scale list. (Maybe this will help all those people who can't seem to
find the "show scale in tooltips" checkbox...)
- Added support for the dodge rating on the new Cataclysm head enchantment for tanks.
- When you copy a built-in (Wowhead) scale, the built-in scale will now be
automatically hidden.
- Fixed a bug where if you right-click an NPC who has a quest with some
items you've never seen before and some that you have, Pawn would sometimes
display incorrect upgrade/vendor information. (Unfortunately, this
happens a lot when leveling.)
- Fixed a bug where some reforged items were getting a few extra points in
their values for their reforging potential, which shouldn't happen since you
can't reforge an item a second time without restoring the original item
first.
- Updated stat weights from Wowhead for some rogue, death knight, and
shaman specs have been included.
- Added more detail to the "Show item IDs" option, which isn't too useful
to most people.
Version 1.5.3
- Fixed a nasty bug where sometimes hotkeyed spells and abilities would
stop working after using the reforging or item socketing UI.
- The Wowhead scales for rogues will now ignore upgrades for two-handed
weapons (which would just be fishing poles).
Version 1.5.2
- You can now set Pawn to hide upgrades for your one-handed weapon set and
your two-handed weapon on a per-scale basis. To change this setting,
go to the Values tab, select the scale you want to modify, and then find
either a one-handed or two-handed weapon in the list of weapon types, and
the new option will appear. (The option will not be visible for weapon
types that you cannot equip, such as daggers for paladins.)
- For example, even though paladin tanks can use two-handed weapons, a
two-handed weapon is never an "upgrade" for a paladin tanking set, so
you can turn off upgrade notifications for them. Similarly,
retribution paladins can use one-handed weapons, but they are never
upgrades.
- The amount by which you can increase an item's score through reforging
is now shown on the Compare tab as "Reforge potential," and is now
automatically added to the score of an item.
- This is consistent with how Pawn treats empty sockets—the assumption
is that if you care about the item you will gem and reforge it properly.
- Added a new stat, "Off-hand frill," which applies to all "held in off
hand" caster items, and not off-hand weapons.
- The Compare tab will now also show the percentage increase in the score
of the better item in addition to the score difference.
- Cloaks will no longer be counted as cloth items, so scales that have
"items with this are unusable" set for cloth armor will now get values for
cloaks.
- Fixed a bug where the item link window could have a green border when it
shouldn't.
- Fixed an error that could sometimes occur when adding off-hand items to
the Compare tab using keyboard shortcuts.
- Low-level items with elemental spell damage ("of Fiery Wrath" and so on)
will now be treated as if they had spell power, rather than having a
specific unique stat.
Version 1.5.1
- Added the Reforging Advisor, which suggests the way to modify an item
that will maximize its value when you're visiting an Arcane Reforger.
- Be careful when reforging hit rating and expertise; if you adjust
your scales to reduce the value of those stats when you're at or near
the cap, Pawn will determine that the item's value would be maximized if
you reforged the hit or expertise into something else, which may take
you below the cap.
- Cataclysm gem cuts are now available on the Gems tab, including many
that weren't available in beta. To update your scales to use the new
gems, just select them from the lists on the Gems tab. (This is a
per-scale setting.)
- The upgrade annotations on weapons will now show which weapon set (1H or
2H) the item is upgrading so it's more clear that, for example, some random
green dagger isn't better than Shadowmourne; it's just better than your
skinning knife.
- Prismatic sockets on relic items will now get a proper value.
(Pawn will treat them as red sockets, but since there are no socket bonuses,
it won't really matter—Pawn will assume that you will socket the best gem of any color when
calculating the value.)
- If any of the reward choices for a quest is a trinket, Pawn will now
never show the coins (highest vendor price) icon on any item for that quest
so you aren't as likely to accidentally take a useless item if there's a
nice trinket available.
Version 1.5
- Pawn now tells you when an item you're looking at is an upgrade to your
current best gear for a particular scale.
- Pawn scans your equipped items and all of your Equipment Manager
sets to find your best items for each of your scales.
- Tooltips of items that are better than the best item of the same
type will get an upgrade icon and have an upgrade percentage listed.
- Trinkets are ignored since they have special effects that Pawn
can't value that drastically affect their usefulness.
- For rings, items that are better than your second-best
ring will be shown as an upgrade.
- Items can be an upgrade for multiple scales simultaneously.
For example, if you had a "healing throughput" scale and a "healing
regen" scale, a nice new healing weapon might be better than your
current weapon for both of those scales.
- You can easily compare items against your current best-in-slot items
using new buttons added to the Compare tab.
- Pawn currently assumes that you'll want to keep a two-hander around
as well as two one-handers, so upgrades for either set are
handled independently. This can create some odd situations; for
example, a shaman with no interest in two-handed weapons at all will see
most two-handed weapons as a potential upgrade.
- If you want to avoid this, you can set the two-handed weapon
stats ("Axe: 2H," "Polearm," etc.) to Ignored on the Values tab for
your scale(s). You can't make changes to the built-in Wowhead
scales directly, so you'd have to make a copy of the scale first,
hide the Wowhead one, and then modify your copy. I'll look
into ways of making this less stupid in future versions.
- The new upgrade features can be turned off entirely from the Options
tab if you find them annoying.
- Added the Quest Upgrade Advisor, which adds an arrow icon next to quest
rewards that are upgrades for you, or if none of the rewards are good, adds
a coins icon next to the reward that will vendor for the most money.
- Added the Loot Upgrade Advisor, which adds a popup window next to
the roll window when an item drops that is an upgrade for you.
- The default behavior has changed so that Pawn only modifies tooltips of
items that are upgrades. Existing Pawn users will probably want to
change the "Show upgrades on tooltips" option to "Show scale values and upgrade %."
- Fixed a problem that appeared in patch 4.0.3 where haste and resilience
rating on items was not being recognized.
- Quest rewards shown on the world map will now have Pawn values shown on
them.
- "Currently equipped" tooltips attached to the item link window will now
have Pawn values shown on them.
- Added a new "stat" for all off-hand weapons. The Wowhead scales
for specs that can't use off-hand weapons have that stat ignored.
- Fixed a bug in Pawn's item score cache that was causing unnecessary
slowdowns when Pawn needed to calculate several values at once, such as when
hovering over the Pawn button on your character sheet, or when "currently
equipped" tooltips are visible.
- Scales can no longer mark the weapon speed "stat" as ignored.
- Updated the Wowhead scales to add a placeholder value for mastery
rating.
- Updated the value of spirit in the Wowhead shadow priest scale to the
levels of hit rating due to the Twisted Faith talent.
Version 1.4.1
- Pawn will no longer put a (?) next to "Reforged" on reforged items.
- Spell penetration is once again properly recognized on items.
Version 1.4
- Pawn will now suggest gems based on the colors and cuts available in
patch 4.0.
- The new Cataclysm gem cuts (as well as the old Burning Crusade
cuts) are available in Pawn's Gems tab. You can select them using the
dropdown lists at the top. (As before, you can choose a different
quality of gems for each of your scales.) The Cataclysm cuts are not
visible unless on the Cataclysm beta.
- The built-in Wowhead scales have been adjusted somewhat for patch 4.0.
Hopefully they should better reflect updated class mechanics in 4.0, but
they do not currently match the stat weights on Wowhead exactly. If you have suggestions, please see
this thread
on the Wowhead theorycrafting forums.
- Many stats have been removed from items and are thus also removed from
Pawn. Your existing scales will be automatically converted to take
this into account:
- The following stats will be removed from scales entirely since they
were removed from items: armor penetration, defense rating, block value,
block rating, ranged attack power, and all forms of single-school spell
damage.
- If the scale contains a value for MP5 and its value for Spirit is
less than half of the scale's value for MP5, Spirit will be raised to
that amount. MP5 is removed from scales. MP5 still appears
on socket bonuses for a few healer items; those socket bonuses will be
considered to have 2 Spirit per 1 MP5 for purposes of calculations.
- The druid concept of "feral attack power" no longer exists, so the
fake Feral AP stat has been removed from Pawn as well. Be sure to
add weapon DPS to scales to compensate.
- The following stats have been removed from scales because they are
very rare: Health per 5, raw mana, and raw health. Items or
enchantments with these rare stats will be instead considered to have
points in base stats (Stamina, Intellect) for purposes of calculations.
Version 1.3.12
- A bunch of new fixes to make Pawn work on the Cataclysm beta and the 4.0
PTRs. This version also works fine on live realms.
- Mastery rating now works again.
- The problem where Pawn would hang after scanning approximately 50
items has been resolved.
Version 1.3.11
- Fixed an embarrassing typo that caused staves and polearms to not get
Pawn values for classes that cannot also use two-handed swords, axes, and
maces (everyone but warriors, I guess?).
Version 1.3.10
- Stats with negative values will no longer be taken into account when normalizing
item values. (For example, if a scale is Stamina = 10, Intellect = 5,
Spirit = -10, then all values for that scale will be divided by 15, not 5.)
- You can now mark stats as "unusable." Items that have that stat on
them will get no value for that scale. For example, a scale for
shamans can mark plate as unusable, and then all plate armor will get no
value for that scale since shamans can't wear it.
- The built-in scales now take advantage of the unusable stats feature, so
unequippable items will not receive values. (Your character's current
level is not taken into account for this, so for example low-level shamans
and hunters will still get values on mail items even though they can't wear
mail until level 40.)
- There are now separate stats for the one-handed and two-handed versions
of axes, maces, and swords. Existing scales that had a value for those
weapon types will now only have a value for the one-handed version of those
weapon types and will need to be updated manually.
- Hopefully fixed the bug that a few people were seeing where they sometimes could
not select scales. I finally ran into it myself and tried an
on-the-spot fix that worked for me.
Version 1.3.9
- Improved the appearance of the Pawn UI. It's now no longer
translucent, so it should be easier to read the text in certain
circumstances.
Version 1.3.8
- Implemented additional performance enhancements so that Pawn uses even
less memory and CPU time. Having the Wowhead scales loaded now
increases Pawn's memory and CPU usage by only a negligible amount, so I
don't recommend disabling them anymore.
- Added an arrow icon to the best item shown on the Compare tab to make it
clearer at a glance and for colorblind people.
Version 1.3.7
- Fixed a bug where Pawn wouldn't recalculate which gems were best for a
scale after chanigng stat values until the next time you logged in.
- Fixed a separate bug where sometimes the display of socket values that
were calculated automatically (as opposed to manually set) would not display
correctly, even if they were properly calculated.
Version 1.3.6
- Thanks to some gnomish performance engineering, Pawn now uses about 95%
less CPU time during login, which should reduce your login times by a second
or two.
- Added a new scale from Wowhead for arms warriors.
- Changed the (*) warning message to be a little clearer, and now it has a
new (?) icon. Pawn now calls item properties that it doesn't recognize
"special effects."
- Fixed a bug where the item special effect warning message wasn't showing up
even when enabled.
- Fixed a bug that might occur after the Wowhead scales (or any
scales from a "plugin" of any sort) were disabled by deleting
Wowhead.lua.
Version 1.3.5
- Changed a bunch of text to make it even easier for new users to get
started with Pawn.
- The default for new users of Pawn is now to only show the base values of
items. If you're already using Pawn and have current item values
shown, your settings won't be changed and you'll still see both numbers.
- Rearranged the list of stats on the Values tab so that more common stats
are easier to find, and really rare stats like raw health aren't wasting
prime screen real estate.
- Added support for items with mastery rating for those of you in the
Cataclysm beta. (Untested.)
Version 1.3.4
- Fixed an issue for patch 3.3.5 that prevented you from linking gems from
the Gems tab.
Version 1.3.3
- Added a very small value for Stamina for Wowhead scales that did not
already include Stamina. This will help prevent certain very odd gems
from appearing as suggestions in the Gems tab. (For example, some DPS
scales did not include values for any blue stat, so the ret pally Gems tab
included a gem with Spirit!)
- Fixed a bug where Pawn disabled the Blizzard UI's item comparison
tooltip that appears when you hold down the shift key while your mouse is
over an item link window.
Version 1.3.2
- Fixed a bug where the Export button would generate an invalid scale tag
for the Wowhead scales. Now you can properly export the Wowhead scales
just like your own.
Version 1.3.1
- Fixed a bug where the Pawn socketing suggestions window would not show
the proper name of Wowhead scales.
Version 1.3
Important! After upgrading to Pawn
1.3, your Pawn settings and scales will be upgraded and will no longer be
visible in older versions of Pawn. If you need to revert to an older version of Pawn,
use the new /pawn backup command to make a backup copy of your scales that you
can save in a file on your computer.
- You can now see and edit all of your scales in the Pawn UI, regardless
of which character you're currently on. (You'll need to log into
each of your characters once first.) Each of your scales can be
shown in tooltips for just one or none of your characters (like in previous
versions), or you can have a scale show up in the tooltips for multiple
different characters.
- All of the stat weight presets from Wowhead are now included with Pawn,
so you can immediately start using it without needing to import or create
any scales if you don't feel like customizing. The Wowhead scales
can't be changed, but if you want to use them as a starting point for your
own scales you can copy them and modify the copy.
- The new Scale tab now contains most of the per-scale options (such as
whether it shows up on your character's tooltips), as well as the options
for importing, exporting, and creating scales. The Values tab
(previously the Scales tab) is now a bit simpler.
- The list of scales now appears in a pane to the left of the Pawn UI instead of in
a dropdown. The scales that are visible on the current character's
tooltips will appear at the top of the list.
- The "Normalize values (like Wowhead)" option can now be set individually
for each of your scales for finer control.
- Added a new command /pawn backup that you can use to
back up all of your custom scales at once as a big mass of scale tags.
- Item levels will now only appear on items in the Compare tab if you also
have them enabled for item tooltips in Interface Options.
- If you hold down the Shift key when clicking the Delete button to delete
a scale, the scale will now be deleted immediately without requiring
confirmation.
- Many bugs were fixed, including several bugs that only existed in
pre-release versions of Pawn 1.3 and are not listed here:
- Fixed a potential error when setting up default Pawn keybindings when using Pawn for the first time for a
character, and added a
diagnostic message to help determine why the problem is occurring.
- Fixed a bug where often the first item comparison you performed in the
Compare tab wouldn't show item values until you clicked the Swap button or
the list of scales.
- Fixed the error that would occur when trying to put an heirloom item in
the Compare tab.
- Fixed a display issue where scales with colons (':') in their names
would appear incorrectly on tooltips if the "align values to right edge
of tooltip" option were enabled.
- Fixed a bug where the scale total values listed when hovering over a
Pawn button on someone's character sheet weren't listed in alphabetical order.
Version 1.2.5
- What used to be called the enchanted value of an item is now the current
value, and what used to be called the unenchanted value is now the base
value. The word "base" now also appears on tooltips. (No functionality has changed; this is just a terminology
change.)
- Fixed the error that occurred when hovering over Brewfest steins.
Version 1.2.4
- Fixed an error that occurred when hovering over profession recipes.
Version 1.2.3
- You can now select what quality of gems to use for each of your scales
on the Gems tab: uncommon, rare, or epic. Each scale can have a
different quality level, so your main spec scale can use epic gems, and your
offspec scale can use rare gems.
- By popular request, enchanted values of items now no longer include any
points for sockets on the item, since the enchanted value is meant to
reflect the current state of the item. This means that before you put
gems in an item, the enchanted value of an item will be lower than the
unenchanted value.
- Fixed a bug where occasionally items that weren't enchanted would show
two equal values, such as "123.4 (123.4)". (This was only a display
issue; the values were being calculated properly.)
Version 1.2.2
- Pawn will now calculate correct socket values if you have the "normalize
values (like Wowhead)" option enabled.
Version 1.2.1
- Fixed the "attempt to perform arithmetic on field '?' (a nil value)"
error that some users were experiencing in Pawn 1.2.
Version 1.2
- Note: Upon installation, this version of Pawn will automatically make adjustments to
each of your
scales' socket values. To avoid this, you can turn off the option for each
scale to always correctly match gem colors.
- By default, Pawn will automatically choose the best rare-quality level
80 gem of each color and use the value of that gem when calculating item
values. Most people will no longer ever need to manually set values
for red, yellow, or blue sockets.
- There's now a new Gems tab in the Pawn UI. This tab shows you the
best rare-quality level 80 gems that are available for any of your scales.
Never again will you wonder which gems to have cut for that new boss drop.
- The Gems tab also displays suggested meta gems, but take these with a grain of
salt; Pawn ignores the special effects on the gem.
- The Gems tab only considers rare-quality level 80 gems. I'll
add support for epic gems very soon in an upcoming Pawn update.
- Pawn will now add a tooltip to the item socketing window displaying the
suggested gems to use when socketing that item for each of your scales.
In addition, the window now has a Pawn button that takes you directly to the
Gems tab for more details.
- Meta sockets are now covered by two values instead of one: the old "Meta socket" value
is now "Meta: stats" and covers the normal stat bonuses from meta gems. The
new value is "Meta: effect" and covers the bonus effects from meta gems. Helms with an
empty meta socket will get the values from both added to their totals. Helms with a
filled meta socket will get the values of Meta: effect and the actual stats on the gem added
to their totals. This reflects the fact that stat-for-stat, helms with meta sockets are clearly
better than helms without them because of the added effects that meta gems bring.
- Adjusted the value of MP5 in the default scale to correspond with current itemization.
- Removed the Pawn feature to show item levels, as it is now built into the game.
- Fixed the "Could not parse the item link" error that appeared when
clicking the links that items such as the Titanium Seal of Dalaran and Worn
Troll Dice add to chat.
- Corrected the display of socket bonuses on weapons in the Compare tab.
- (English) Enchant Boots: Greater Vitality now works again.
Version 1.1.13
- Fixed the "attempt to perform arithmetic on local 'Dps' (a nil value)"
issue introduced by 1.1.12 relating to feral attack power calculations.
Version 1.1.12
- Though it doesn't actually exist as a real weapon stat anymore, druids
can once again assign a value to feral attack power instead of weapon DPS if
they don't like multiplying by 14.
- Updated Outfitter support to handle newer versions of Outfitter.
(If alternate outfit tooltips stop working for you, be sure to download the
latest version of Outfitter too.)
Version 1.1.11
- When "show item levels" is enabled, you can now hover over the Pawn
button on your character sheet or an inspected player's character sheet to
get an estimate of that player's average item level in epic gear. For
example, an epic gear level of 200 means that the player is in full 10-man
Naxxramas gear; 213 means that the player is in full 25-man Naxxramas gear.
Version 1.1.10
- Added support for Pawn values on Outfitter alternate-outfit tooltips.
Version 1.1.9
- Fixed a bug where scales that used to have a value for colorless sockets
back when Pawn included them as a possible stat would show inaccurate values
if you had normalization turned on.
- Fixed a bug where armor penetration gems (like Fractured Scarlet Ruby)
didn't work in the English version.
- Added support for Titanium Plating and Enchant Weapon: Accuracy.
- Minor updates for colorblind mode in patch 3.1.
Version 1.1.8
- Removed the feral attack power stat entirely since it no longer exists
directly on weapons. (Feral druids should increase their value for
weapon DPS accordingly.)
- Added compatibility with the mod tdItemTip.
Version 1.1.7
- One more potential fix for the error that I worked on in the last
version.
Version 1.1.6
- Fixed an issue where Pawn would in rare situations cause an error when it was
loaded for the first time for a character (either a new character, or a
character new to Pawn). Whether or not a given person would actually
experience this bug is essentially random. This is also reported to
have worked around game crashes that a few people were seeing.
- Added support for Enchant Boots: Greater Vitality, and the hit rating
effect of Titanium Weapon Chain.
Version 1.1.5
- Feral druids and death knights rejoice! You can now assign
separate values to base armor (on cloth, cloaks, leather, mail, and plate) and bonus
armor (on weapons, trinkets, necklaces, rings, and enchantments).
- Please note that pre-Wrath items that had bonus armor (in green
text) will have the full armor value reported as base armor even though
some is bonus armor. There is currently no way for mods to tell
the difference.
- Updated the default values for the socket stats to more appropriate
values, assuming that you would use level 80 blue gems in them. Existing
scales will not be changed.
- Support for colorless / prismatic sockets added by blacksmithing has
been removed. Since these sockets never appear on items normally, and
they are simply an interim stage (you'd never socket an item and then decide
not to put a gem in it), I decided it didn't make sense to assign values to
them.
- The red text that appears after socketed jewelcrafter-only BoP gems that
says that they require jewelcrafting will no longer appear with an asterisk
(*).
- Added support for Enchant Boots: Icewalker.
- Worked around a bug that could cause the Compare tab to stop working in
certain situations.
Version 1.1.4
- Fixed a bug where, on the Compare tab, meta sockets would appear under
the "socket bonus" heading instead of the "sockets" heading.
- Enchantments that are on enchanters' rings when you are not an enchanter
(the ones that appear in red) will no longer appear with asterisks (*).
- Armor penetration rating on new Wrath of the Lich King items will now be
interpreted correctly.
Version 1.1.3
- This is the patch 3.0 version of Pawn, and will not work properly on WoW
2.4.x. The stats Spell damage, Healing, Spell hit rating, Spell crit
rating, and Spell haste rating have all been removed. Spell damage and
Healing have been replaced with Spell power, and the three Spell combat
ratings have been combined into hybrid ratings that work for both casters
and non-casters. Pawn will update your scales automatically, but you
might want to check the values of those stats to make sure that they are in
line with what you'd expect.
- Added stats that allow you to assign different values to different armor
types (such as plate, cloth, etc.).
Version 1.1.2
- Added support for account-bound (gold-quality) items and more new things that appear in
WoW 3.0.
- Fixed an error message that could appear when using some item links from
sites like Wowhead.
- Armor penetration works once more on WoW 3.0.
Version 1.1.1
- Fixed Link Wrangler compatibility, which was broken in Pawn 1.1.
- Items that have at least one recognized stat (normally marked with an
asterisk) will be marked as such in the Compare tab. (This feature
existed in 1.1 betas but did not appear in the final version.)
- Added support for Lake Wintergrasp items and the Scourgestone.
Version 1.1
- This version of Pawn has been tested on both the live realms and on the Wrath of
the Lich King beta, and includes tons of fixes to make Pawn work
correctly on Wrath servers, and to support new stats and types of items that
appear in the expansion content, including new stats, new gems, encrypted
items, colorless sockets, and more.
- Pawn now sports a new tab, Compare, which lets you see two items
side-by-side to compare their stats in more detail. Check it out!
- You can compare any two items in your inventory or a merchant's
inventory by dropping them in
the slots.
- If the left slot is empty and you drop an item in the right slot,
your currently equipped item will automatically be put in the left slot.
- In addition to dragging and dropping items, all of the following
shortcuts also work:
- Clicking either of the "currently equipped" shortcut buttons
that appear in the lower-left corner once there is an item in the
right slot.
- Hovering over an item in your inventory, another player's
inventory, a vendor's inventory, an item link window, AtlasLoot, or
other locations, and pressing the "[" or
"]" key. (This key binding is customizable in the regular key
bindings interface.)
- You can also right-click item link windows and item icons in
loot roll windows to immediately compare the item with your
currently equipped item.
- The first time you run Pawn after upgrading to 1.1, Pawn will
automatically bind keys to its commands if you aren't using those keys for
other things. By default, "P" will open and close the Pawn UI, and "["
and "]" are used for item comparisons. If
you later unbind those keys or bind them to other actions, Pawn won't try to
rebind them.
- Fixed a bug where Pawn values didn't show up on item link windows if you
only had unenchanted numbers visible, not enchanted numbers.
- Fixed a problem where error text would appear in the chat window when
hovering over recipes in Ackis Recipe List and possibly other similar mods.
- German users rejoice! When entering stat values you can now use a
comma instead of a period as a decimal separator—for example, "0,5" now
works in addition to "0.5".
- In this version of Pawn, I've significantly reorganized a lot of the code that reads
and annotates item tooltips. This, coupled with other changes in Wrath
of the Lich King, is likely to cause some conflicts with other mods.
If you run into problems with Pawn, please remember to try to reproduce the
same problem with no other item-related mods installed. I still may be
able to fix the bug if it turns out that the bug is related to another mod,
but I need to know which mod to download and try.
Version 1.0.4
- Fixed a bug that would prevent Pawn from working properly if one or
more of your scales didn't assign a value to the spell damage stat.
- Updated the value of the armor penetration and spell penetration stats
in the default Pawn scale to match current itemization. Existing
scales are not changed.
- Pawn will no longer try to assign a default value to spell damage (WoW 2.4) if you use
a scale that contains only spell power (WoW 3.0).
Version 1.0.3
- Added an entry in the Interface Options dialog to launch the Pawn UI, in
case you hide the Pawn button and forget how to get it back.
- You can now assign a value to the Wrath of the Lich King "spell power"
stat to your scales. It uses the same values by default as the "spell
power" stat in Pawn 0.7.4, and your existing scales will be assigned a value
for the stat automatically. Your scales will still have spell damage
and healing stats in them, but they won't be used for anything.
- In Wrath of the Lich King, the stats that currently appear as melee hit
rating, melee crit rating, and melee haste will also apply to spells, and
the spell hit, crit, and haste rating stats are not used. Existing
scales will not be modified at this time.
Version 1.0.2
- When Armory is installed, added support for showing unenchanted values
on the item comparison tooltips that appear when holding down the Alt key.
- Added support for the stat-only components of Surefooted, Cat's
Swiftness, and Boar's Speed. (The run speed and snare resistance
effects are ignored since there are no Pawn stats for those.)
- Fixed a bug where if you clicked a link for an item that had an icon and
then a link for a spell that did not have an icon, the item's icon would not
properly disappear.
- Fixed a bug with reading certain items with multiple stats on the same
line that was causing problems with the French translation in progress.
- Removed a bunch more asterisks from various items.
Version 1.0.1
- It's now possible to force Pawn to always calculate an item's value
based on the correct color of gems (Pawn 0.8 and older behavior) instead of
maximizing the item's value by potentially using the wrong colors and
ignoring the socket bonus (Pawn 0.9 and later behavior). To change the
option for one of your scales, choose that scale in the UI and then choose
one of the colored sockets from the stat list.
- Added support for socket bonuses (and possible future gems) that give
melee haste rating.
- Added shaman healing scales based on the popular Elitist Jerks thread to
the sample scales document that comes with Pawn.
Version 1.0
- Restored compatibility with Link Wrangler, which stopped working in Pawn 0.9.
- Added support for showing Pawn values on Link Wrangler's "compare
equipped items" tooltips.
- Added support for showing inventory icons next to Link Wrangler
tooltips.
- There's now a "getting started" tab to gently remind new users to read
the Readme file.
- Takes advantage of new WoW 2.4 functionality to show inventory icons
next to item link windows in a few situations where it couldn't before.
- Various other UI and text tweaks.
Version 0.9
- Pawn is now smarter about the way that it values sockets and socket
bonuses, which in some cases will slightly change the values of certain
items, both with and without gems.
- If you've already filled all of the sockets on an item and you don't
qualify for the socket bonus, Pawn no longer counts the socket bonus
stats, since they're not actually there.
- If you can get a better value by socketing the wrong colors of gems
and ignoring the socket bonus, Pawn will now do that when calculating
item values. (When the "Show debug info" option is enabled, Pawn
will tell you which color gems it used.)
- Pawn now remembers all of the stats from several of the last items
you've viewed so it doesn't have to always recalculate them. This
should help your framerate when rapidly hovering over many items in
succession, especially when an equip compare mod is also installed.
- You now have to type the word "delete" to confirm that you really want
to delete a scale.
- You can now make a copy of an existing scale by clicking the new Copy
button.
- There is now an option to hide a specific scale from tooltips without
having to delete it (and, most likely, export it and paste it somewhere for
safekeeping).
- Pawn will no longer look for stats on quest, spell, and ability links in
WoW 2.4.
- Fixed a bunch of UI bugs that occurred when deleting your last scale.
- Pawn no longer adds unnecessary asterisks to Black Temple instance-bound items, such as Naj'entus Spine.
- Added support for Reckless Noble Topaz and other gems with spell haste
rating.
Version 0.8.2
- The Pawn UI now displays the current Pawn version number on the last
tab.
- Pawn now supports addons that modify the Inspect window when it is first
shown instead of immediately upon login, such as Spyglass.
Version 0.8.1
- You can now hover over the Pawn button on the inventory window to get a
grand total of the enchanted values on all of your equipped items.
- There is now a disabled Pawn button on the inspect window that you can
hover over to get totals for all of another player's equipped items.
- Fixed a bug where all on/off options that defaulted to being on (show
enchanted values, show unenchanted values, and show tooltip icons) would
automatically turn back on after logging out and back in.
- Fixed a bug where sometimes disabling enchanted values would cause
unenchanted values to also not be displayed.
- Fixed a bug where the word "Projectile" on stacks of arrows would get an
asterisk, and their DPS would not count as ranged DPS.
- Fixed a bug where negative values would not be exported in scale tags.
(Negative stat values are most common with weapon speed.)
Version 0.8
- The Pawn UI now has an Options tab that you can use to set all Pawn
options.
- Almost all of the Pawn slash commands are now unnecessary, and have been
removed. You can still use /pawn to open the Pawn UI, and /pawn debug
is still available as well.
- Tooltips have been added to pretty much everything in the Pawn UI.
- You can use the new calculation option "Normalize values" to divide all of your scale values by
the sum of all of the numbers in the scale. This causes Pawn to
generate the same sorts of numbers that Lootzor does. (See the
appropriate section in the readme file for more details.)
- You can now change the text color for your scales individually from the
Pawn UI. You could, for example, make your healing scale show up in
white and your DPS scale show up in red.
- You can now bind a key to the Pawn UI. Look under "Pawn" in the
standard key bindings list.
- Added support for the Fiery Weapon enchantment; Pawn counts it as 4 dps.
- Fixed a bug where sometimes tooltip icons would not appear for items
that had never been in your inventory. (This includes most links in
trade chat.)
- Fixed a bug where if you clicked on an item link for an item, and then a
tradeskill recipe (such as [Alchemy: Super Mana Potion]), the icon for the
previous item would stay since the recipe did not have one.
- Fixed a bug where if you had set custom colors for your scales, scales
would no longer always be sorted alphabetically by name on item tooltips.
Version 0.7.5
- Pawn now shows inventory icons next to item link and item comparison
tooltips, so when someone links an item, you can also see its inventory
icon. You can turn this feature off with /pawn icons off.
- This feature works with the built-in WoW functionality, as well as a
variety of other tooltip mods: EquipCompare, EQCompare, and MultiTips.
- When /pawn ids on is active, Pawn now displays the item IDs of all
applicable enchantments and gems in the tooltip as well. For example,
if looking at item 123 with no enchantment and gems 45 and 67 socketed, you
would see "Item ID: 123:0:45:67".
- You can now have Pawn align item values (and IDs and levels, if those
options are on) along the right side of the tooltip with /pawn align numbers
right. Some people may find this easier to read; others may find it
more difficult.
- A new category of stats has been added, "weapon types," which is
primarily useful for racial abilities and talents.
- For example, orcs
get a passive 5 expertise bonus when using axes. So, you might give a
weapon a few bonus points just for being an axe. At level 70, 5
expertise costs 78.8 expertise rating, so you might value "being an axe"
as high as 78.8.
Version 0.7.4
- Pawn plugins for FuBar and Titan Panel are now available as
separate downloads. You can get them at
Curse.
- The old "spell power" stat made sense before patch 2.3, but it was
particularly confusing to healers after that patch, so I've removed it, and
replaced it with easier-to-understand "spell damage". Now,
the healing stat only
includes healing, and the spell damage stat only includes spell damage.
- Now, Light's Justice, which says that it increases healing by 382
and damage by 128, has 382 healing and 128 spell damage, exactly as
you'd expect.
- Pawn will automatically upgrade your existing scales and any scale
tags that you import. Please double-check the value of the spell
damage stat after importing to make sure that it's what you intended,
as in this version Pawn does not read your mind.
The upgrade process will give correct results for typical cases (DPS
casters who don't care about healing; healers who valued spell power at
least as high as healing, as they should have), but may not give the
results you expect if you had a strange scale (healing but no spell
power).
- As always, the default Pawn scale has been adjusted to accommodate
these changes.
- A new slash command /pawn enchanted has been added to let you turn off
the enchanted item values, showing only the unenchanted, unsocketed values
for items. (You can also use /pawn enchanted off along with /pawn
unenchanted off to temporarily hide all Pawn values.) This option may
not be compatible with all of your favorite tooltip mods, but it should work
in all cases where you currently get unenchanted item values today, which is
most everywhere.
- The Pawn button has a new, unique look, instead of being a regular red
WoW button.
- The Pawn button now appears in a more reasonable spot when the character
inventory window has been skinned using a mod such as Skinner.
- A new slash command /pawn button has been added to let you move the Pawn
button on the inventory window, or hide it completely. (If you hide
the button, you'll need to type /pawn to open the Pawn UI, or use the
Pawn plugin for FuBar or Titan Panel.)
- Added a new option to the /pawn asterisks slash command, /pawn asterisks
no text. Using this option is the same as /pawn asterisks auto, except
the "* Pawn gave no value to some stats" warning text is not added to
tooltips of items with at least one (*) unrecognized stat.
Version 0.7.3
- Added a button to the inventory window to show and hide the Pawn
configuration UI.
- Pawn now supports Armory and EquipCompare working together with the "/eqc
alt" option to show comparisons with your alt's gear instead of your current
character's.
- Added support for the unusual items with negative stats, such as Kreeg's
Mug, which gives -10 Intellect.
- Added support for Braided Eternium Chain and other non-weapon items with
weapon damage as an equip bonus. It shows up as minimum damage and
maximum damage, but not DPS—it's not a weapon, so there's no speed, and
therefore no DPS.
- Fixed a problem that would frequently show up when using Pawn with
CowTip, causing an error message to appear in chat when hovering over an
item and then an empty inventory slot.
- Fixed a problem where sometimes an open item link window would not be
immediately updated upon making scale changes.
- Minor changes to fix some issues when running a German version of Pawn
on the German WoW client.
- Updated the samples scales document with newer versions of Emmerald's
feral combat models and ShadowPanther's AEP model, and added scales for
Malan's Elitist Jerks EP for shamans.
Version 0.7.2
- The special weapon DPS stats now work. I had broken them in either
0.7 or 0.7.1. Existing scales will automatically be corrected; you
should not need to re-enter values for those stats.
Version 0.7.1
- If the item link window is open when you make changes to your Pawn
scales, it will now be updated immediately, so you can see how your changes
will affect the value of the item.
- Added spell hit rating and spell crit rating to the configuration UI.
(Oops!)
- Corrected a typo in the description of the melee and ranged crit rating
stat.
Version 0.7
- Pawn now has a configuration UI! To access it, simply type /pawn
in the chat box. (To see the help information that used to be
available when you typed /pawn, type /pawn help, or click the /pawn commands
button in the configuration UI.) You should no longer need to manually edit your SavedVariables files
to configure Pawn.
- The configuration UI is now the official way to make all changes to
your Pawn scales. Some of the slash commands that existed in
earlier versions of Pawn are gone, since they're no longer needed: /pawn
list, export, import, delete, rename.
- Eliminated that bug where sometimes unenchanted values would
disappear from items after a while. The problem seemed to be most
commonly linked to use of the world map, but also could occur after zoning
or showing the interface options window.
- Scales now appear in alphabetical order on item tooltips.
- Pawn now works with tekKompare and LootLink.
- Fixed a bug where the value of resilience rating in the default Pawn
value scale was 0 instead of 1 as was intended. Scale tags that call resilience rating "Resilience" instead of "ResilienceRating"
will now be imported properly.
- The value of ArmorPenetration in the default Pawn value scale is now
0.1, based on the latest information on WoWWiki.
- Includes VgerCore 1.0.1.
Version 0.6.3
- Added support for items in the guild bank vault.
- In some cases, you can use mods that create fake item tooltips
like AtlasLoot and ItemSync along with mods that mangle item tooltips like
Rating Buster, and Pawn will now still work. No guarantees that your
favorite combination of mods won't break Pawn, but this should help a lot of
people out.
- Finally fixed that bug where items with both durability and an Equip: or
Use: line that Pawn didn't understand would get asterisks on the wrong
lines. (For example, Stalker's Helm of Second Sight has this problem.)
- Added the /pawn space command, which adds a blank space before the item
values it adds to tooltips.
- Added a special "stat" called SpeedBaseline. SpeedBaseline isn't an
actual item property, but rather a number to be subtracted from weapon
speeds before they're multiplied by your scale values. For example, if
you're an enhancement shaman who wants to give weapons 1 point for every 0.1
second of speed slower than 2.9, use Speed = 10 (1 / 0.1) and SpeedBaseline
= 2.9. Weapons slower than 2.9 would instead lose points at the same rate.
- Adjusted the value of the FeralAp stat in the Pawn default scale from
0.5 to 0.4 so that feral items in 2.3 will have roughly the same values as
they did in 2.2 with the old Pawn default scale and so that the Pawn default
scale still roughly mimics item budget formulas. I do not necessarily
recommend that you change values in your own scales; your items have been
buffed, so it makes sense for their values to go up.
- Weapon skill rating stats have been removed from Pawn and the default
Pawn scale, as they've been removed from the game in the patch.
Existing scales will not be automatically updated to use ExpertiseRating.
- Added Pawn values to gems in the socketing UI.
- Fixed the amount of healing and spell damage received from Teardrop
Tourmaline and possibly other gems that previously only gave healing.
- Added support for the new Chaotic Skyfire Diamond.
- Now displays a more readable error message when the embedded mod
VgerCore is missing or failed to load.
- Fixed several problems introduced in 2.3:
- Fixed a problem that appeared in 2.3 due to the new way that set item
tooltips look where Pawn was putting asterisks all over the name of the set,
the items in the set, and the set bonuses.
- Fixed a problem that appeared in 2.3 where stats on meta gems weren't
always being counted due to requirements now being displayed on gems even
when socketed.
- Fixed a bug that appeared in 2.3 only where certain gems and random item
properties would appear very strange, such as "+45 Stamina|cfff1a1a1a", and
Pawn would not understand them.
Version 0.6.2
- Fixed a script error that appeared the first time a recipe was clicked
since logging in or resetting your UI.
- Pawn now includes VgerCore 1.0 embedded within the mod; you don't need a
separate VgerCore folder in your AddOns folder.
Version 0.6.1
- Supports the 2.2.x live realms and the 2.3 PTRs.
(Healing-to-spell-damage and expertise require 2.3, of course.)
- Support for the healing to spell damage conversion. Items that say
that they increase healing by 300 and spell damage by 100 will be reported
as Healing = 200, SpellPower = 100. Recall that SpellPower includes
healing, thus your scale's value for SpellPower should always be equal to or
greater than the value for Healing.
- A new value of .255 was picked for the value of Healing in the default
scale, down from .455. With this value, items that had 1/3 of their
Healing converted to SpellPower (default value .855) in 2.3 will have the exact
same values in 2.3 that they did with the old scale in 2.2 (ignoring rounding errors). Of
course, you can and should customize your Pawn scales to fit your needs;
generally, healers should not adjust their scales to deal with this
change.
- Support for the new ExpertiseRating stat, valued at 1 in the
default "Pawn value" scale, same as the existing weapon skill
stats. Existing scales will not be adjusted to include this stat.
If you haven't customized your scales and want to reset them, use /pawn resetscales.
- Weapon skill ratings are currently still supported so you can use
Pawn 0.6.1 on the live realms too. They'll be removed in a later
version.
- Support for many more healing enchantments, inscriptions, spellthread,
and so forth.
- Craftable items for which you can learn recipes from trainers will now
get Pawn values.
Version 0.6
- Fixed a problem introduced in beta 1 where Pawn would display
an error message in the chat window whenever hovering over a ring with
Enchant Ring - Weapon Might.
- Added the ability to customize the colors that your scales will use when
printed. For example, you could have your DPS value show up in orange,
and your healing value show up in green. This is an advanced feature
that probably will never get its own UI or slash command. See the
section titled "Changing the color of a scale" for more information.
- Importing a scale tag that has the exact same name as a scale you
already have will update the old scale to match the values in the scale tag.
All of the values in the old scale will be deleted. (In previous
versions, Pawn would just fail and warn you that you can't overwrite an
existing scale. There is no longer a warning.)
- Weapon stats have been overhauled! Old scales will work, but now
advanced users have a variety of new options for assigning values to
weapons.
- New stats: MeleeMinDamage, MeleeMaxDamage, MeleeSpeed, MeleeDps,
MainHandMinDamage, MainHandMaxDamage, MainHandSpeed, MainHandDps,
OffHandMinDamage, OffHandMaxDamage, OffHandSpeed, OffHandDps,
OneHandMinDamage, OneHandMaxDamage, OneHandSpeed, OneHandDps,
TwoHandMinDamage, TwoHandMaxDamage, TwoHandSpeed, TwoHandDps,
RangedMinDamage, RangedMaxDamage, RangedSpeed, RangedDps. Generally,
you'll only use a few of these, and not give values to all of them.
- New stats: MinDamage, MaxDamage, Speed. If you don't care about
which slot or weapon type it is, just use MinDamage, MaxDamage, Speed,
and/or Dps. Dps is now calculated to full precision (say, 41.333
instead of 41.3) instead of rounded to one decimal place.
- Added support for weapon damage enchantments (Striking and Impact).
- Added support for ranged weapon scopes.
- Fixed a problem where certain items with suffixes would show unusually low unenchanted
values (their stats would be read as 0). For example, Chimaerascale Legguards of the Bandit
exhibited this problem.
- Added support for Black Morass instance-bound items (beacons).
Version 0.5.4
- Added support for haste rating and spell haste rating, which were added as passive
item bonuses on Black Temple equipment. (Iron Counterweight is also supported.) These two
stats (HasteRating, SpellHasteRating) are valued at 1 each on the default Pawn scale; existing
Pawn scales won't be affected. Use /pawn resetscales to delete all of your scales and replace them
with the default one.
- Added support for armor penetration ("Your attacks ignore X of your opponent's armor").
This stat (ArmorPenetration) is not valued in the default Pawn scale.
- Added support for Karazhan, Stratholme, and Tempest Keep instance-bound items.
Version 0.5.3
- Added support for the new gold profession recipe links in WoW 2.1.
(Pawn won't try to read them or put asterisks all over them.)
Version 0.5.2
- Added working support for the Savagery weapon enchantment, and untested support
for Potency, Soulfrost, and Sunfire.
- Added support for EquipCompare 2.10. (This may break compatibility
with older versions of EquipCompare; please use the latest version.)
Version 0.5.1
- Updated for WoW patch 2.1.
- Added support for Blizzard's new Currently Equipped functionality
(shift-hover an item).
- LinkWrangler support.
- Fixed a bug where stats in certain situations (gems with multiple stats
on one gem, socket bonuses, etc.) wouldn't get shown in the /pawn debug on
output. This did not affect calculation; it was just a debug display error.
- Expanded the amount of information Pawn returns in the debug output.
- Added support for Enchant Boots: Vitality.
- Slightly updated a few of the default "Pawn value" scale's numbers.
This will not affect existing scales, even if you haven't changed any of the
defaults. If you want to get the new scale, you can wipe out your
existing scale(s) with /pawn resetscales.
Version 0.5
- Requires VgerCore 0.4. (This is included with the mod. Pawn will warn you if you
are using an older version of VgerCore.)
- Pawn can now show unenchanted values for items in addition to the
regular enchanted values, and this is enabled by default. You can turn
it off with /pawn unenchanted off. This feature only works for real
tooltips, and not fake tooltips from an item database mod.
- Added an option to control the number of digits of precision Pawn uses
to display item values in tooltips. By default this is 1 ("3.1"), but
you can set it to any number between 0 ("3") and 4 ("3.1416") with /pawn
digits #.
- Corrected the value of frost resistance in the default Pawn scale to 1
(was 4).
- Pawn scale tags now have spaces inside of the parentheses by default.
This is to prevent certain scale tags from turning into emoticons when
posted to certain forums. (For example, if your scale tag ended in "RedSocket=8)",
the 8) would turn into an emoticon on certain forums.) Old and current
versions of Pawn will accept the scale with or without the extra spaces.
- Lots of work was done to prepare for Pawn translations into other languages.
I may have made a mistake in this conversion and introduced cases where (*)
shows up where they didn't before; hopefully not.
Version 0.4.1
- Added support for gun, bow, and crossbow skill ratings.
- Added support for MultiTips.
- Added support for items that list stats as "Stat +X" instead of "+X
Stat", namely the epic gems. Gems that only provided primary stats,
such as Seer's Chrysoprase, already worked, but others such as Rune Covered
Chrysoprase didn't work until this change.
Version 0.4
- Added scale tags! Scale tags are chunks of text that you can use
to share Pawn scales with friends, guildmates, and others on forums, similar
to how you can share talent specs today by passing around a link to the WoW
talent calculator. You can copy a scale tag and then post it on your
guild forums, and then another player can copy that tag and paste it into
their game to automatically add your scale to their copy of Pawn, without
logging out of the game or changing files in Notepad. To export a
scale tag so you can share it with others, use the /pawn export command.
To import someone else's scale tag and add it to your own scales, use the
/pawn import command.
- Added new slash commands: /pawn list, export, import, delete, and
rename. See "Slash commands" in Readme.htm for more details.
- Added support for weapon skill ratings (including unarmed and feral
combat). (They have been added to the default Pawn scale, but if you
care about weapon skill ratings you must add them to your custom scales
manually.)
- Fixed the /pawn resetscales command so that it would delete all of your
scales before recreating the default one named Pawn value, as was intended.
Version 0.3.1
- Hovering over an enchanted Item X immediately after hovering over an
unenchanted Item X will now recalculate the values for the second item
instead of just displaying the ones for the first item. This should
work for all pairs of items that differ only by enchantments and gems.
Version 0.3
- To read statistics, Pawn now makes a copy of the tooltip and reads from
that whenever possible, which allows it to read tooltips that have been
mangled by other mods. Examples of mods that do this are Mendeleev and
Rating Buster. (Certain mods that use custom tooltips, such as
ItemSync, don't support this; Pawn may still conflict with mods that modify
those custom tooltips.)
Version 0.2.2
- ItemSync support, including using ItemSync with AtlasLoot. Pawn
will calculate and display values for ItemSync's tooltips.
- EQCompare support. Pawn will calculate and display values for
EQCompare's tooltips.
- Item level display should work just about everywhere now, instead of
just in certain places. (In previous versions, it worked for inventory
items, but not chat item links. Now it works on both.)
- A new option has been added to display the item ID for items you come
across, /pawn ids on.
- The default is now to hide the asterisks (*) from items that don't have
any values for any of your scales. So, for example, Hearthstone and
potions won't display the asterisk. You can change this behavior using
/pawn asterisks [ on | auto | off ].
Version 0.2.1
- Fixed a problem in 0.2 where Pawn wouldn't work if you'd never used
version 0.1 before.
Version 0.2
- EquipCompare support. Pawn will calculate and display values for
EquipCompare's tooltips.
- AtlasLoot support. Pawn will calculate and display values for
instance drops when Atlas and AtlasLoot are installed.
- Outfitter support. Pawn will no longer conflict with the lines
that Outfitter adds to tooltips of items used in one or more gear sets.
- MonkeyQuest support. I haven't actually observed it happening in
the past, but this change should prevent MonkeyQuest's item tooltip
annotations from affecting Pawn.
- MobInfo-2 support. Pawn will no longer conflict with the drop rate
information that MobInfo-2 adds to items. (This problem manifested
itself both as unnecessary asterisks added to tooltips, and also as an
"attempted to concatenate a nil value" error.)
- Added APIs to create and change Pawn scales while you're still logged
in. These will eventually be used to build a configuration UI.
If you really want to, you can use them from the chat box to change
Pawn scales while logged into the game.
- Included a new file "Sample scales.htm" containing (you guessed it) some
sample scales that you can use to get started creating your own. I'll add to this
over time.
Version 0.1
- The first released beta version of Pawn. The code is stable and
the remaining bugs are mostly just to-do items. I'll get around to
them eventually.
- Not heavily optimized for performance.
- No configuration UI. (Hope you like Notepad!)