It would appear that quite a few people have downloaded my stuff. I may never know you, but I think you’re pretty cool all the same. Every JIM history file mentions people and sources that had an influence on the related AddOn.
Sarf
o Creator of “Cooldown Count”. I may be trying to replace him with this effort, but he really deserves a lot of credit for developing an essential AddOn. It’s freakin’ complicated too! Have you seen the code? Sarf, we love you!
Zibba of Destromath (retired)
o Have you seen the “Huntering” PvP videos that this talented player produced? Part of his genius can be observed in the placement of his action buttons: They are right where he’s fighting. Zibba is well-attuned to ability cooldowns.
Acoustica (http://www.acoustica.com/sounds.htm)
o Huge thanks go to this site for hosting a really GOOD heartbeat series for download. Right alongside the link to heartbeat.wav is “bigfart.wav” – also loopable, for those that want to impress people at parties.
Mindonfire, And, Quiksmage, Halictuz, Codex, Earmaster, Vekk, Garrum, bruteMax, Dexter, Qreed, biogon, Gaijarus, Tekkub, DraXon, Nemesi$, Reaper_DFB, Gabriel, Bartleby, Belatar, Paul2200
o Requests, feedback, and bug reports.
AddOn hosting
o Extra thanks always go to Curse-Gaming.com and WoWInterface (listed in the order I joined them). Let’s hear no criticisms of these sites. Without them, AddOn work would be cast adrift in a noisy sea.
2.0.35 – 12 / 03 / 2006 – JIM the Inventor
o Fixed: “Choose Effects”. There will no longer be an error produced by this feature. It has been restored to its former utility.
2.0.34 – 11 / 24 / 2006 – JIM the Inventor
o This version mostly made the SpellCast and ItemUse files easier to read. The changed code should also create less overhead. (Overhead is a kind of lag that results from AddOns’ reactions to the things your character does.)
o Fixed: The last revision broke the 30-second cooldown on an equipped item.
2.0.33 – 11 / 22 / 2006 – JIM the Inventor
o Added: limited memory of the effects you create. This invisible improvement seems to finally solve the problem of ‘lost’ pulses, especially for delayed cooldowns like Aimed Shot. It also has a limited size, making it much more memory efficient than the previous solution.
o Removed: the “Recent Pulses” feature. This kind of functionality will not be returning, since the game environment has been made to reject variable spellcasts. That is, it is now against the rules to push one button to reuse the last effect.
That’s no great loss. I never liked the way I implemented this feature.
o Fixed: 2 bugs related to item-use detection, especially in regards to Sharpening Stones.
o Added: equipment cooldowns by placement. If you move an item from your bags to an equipment slot using the cursor, this choice will now be detected (along with the 30 second cooldown).
2.0.32 – 11 / 16 / 2006 – JIM the Inventor
o Compatability ensured for The Burning Crusade.
o New program structures introduced by Blizzard should make Pulse work for people that couldn't get it to work before.
o Fixed: some ignored effects, like Stealth. Items should create pulses more reliably.