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Updated: 04-04-23 07:21 PM
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WOTLK Patch (3.4.1)
WOTLK (3.4.0)
Updated:04-04-23 07:21 PM
Created:unknown
Downloads:50,563
Favorites:122
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Categories:Death Knight, WOTLK Classic

Rune-It-All  Popular! (More than 5000 hits)

Version: 3.4.2
by: Cralor [More]

Description

Rune-It-All adds more features and functionality to Blizzard's rune frame, including size, movement, transparency, cooldown text, various art styles, and more.

Rune-It-All does the following:

  • Allows you to scale the size of the runes
  • Allows you to change the transparency in and out of combat
  • Allows you to unlock and lock the runes so that you can move them around
  • Has 5 unique layouts including: Vertical, Curved Up, Curved Down, Vertical Block, and Horizontal Block
  • Has 7 unique art choices including: Beta Runes, DKI Runes, and Letter Runes, Japanese Runes, Orb Runes, Runica Runes, Beta-Enhanced Runes
  • Allows you to move the runes individually
  • Has custom cooldown text (includes several options along with it)
  • Has option to show runes (when OOC - and useful when OOC alpha is less than 1) when you use a rune (e.g. Death and Decay OOC)
  • Allows you to increase or decrease the spacing between runes ("padding") Note: only works for Vertical and Horizontal layouts
  • Allows you to configure how the rune bar acts when you enter a Vehicle
  • And more...

Notes
  • Options can be accessed by typing /ria, /runeitall or /rune-it-all (or accessing the Interface Options)
Credits

Thank you to these people who gave the knowledge and insight to keep me on the right track:
_Chloe, slakah, zeksie, KarlKFI, Akryn, arnath2, kollektiv, Parnic, Yivry

Source
https://github.com/cralor/rune-it-all

3.4.2
----------
bug fixes for API updates

3.4.1
----------
bug fixes for death runes and alpha OOC support being 0 with cd text active

3.4.0
----------
initial wotlk build

8.0.1
----------
Updated for BfA 8.0.1
- Bug fixes with RUNE_POWER_UPDATE & initial login

7.3.0
----------
Updated for Legion 7.3.5
- Bug fixes & compatibility updates
- Added new feature to display Rune Type based on current Talent Spec

7.0.0
----------
Updated for Legion
- Rewrote the entire AddOn
- New expansion, same taste... same features
- Because runes are now "Death" style by default, created option to modify this if you want Blood, Unholy, or Frost for nostalgia
- Added the new Death rune default Blizzard style art as an option
- Support for 7th rune (Frost spec)

3.2.2
----------
Updated for Mists of Pandaria
- Fixed Pet Battle compatibility issues

3.2.1
----------
ToC update

3.2.1
----------
Have I really fixed the Death Rune issue?!

3.2 BETA
----------
TOC bump for latest patch compatibility
Fixed Vehicle entering / exiting issues
New experimental feature: change rune CD alpha (give feedback!)

3.1.1
----------
Another attempt at fixing exiting vehicle bug
Fixed package name error

3.1
----------
Remove debug code
Fix some comments
Included license txt this time around
New feature: choose how Rune-It-All acts when entering vehicles
Attempt at fixing exiting vehicle errors

3.0
----------
New features:
- Padding
- "OCC Rune Sensing"
- Individual Rune Moving
- Custom Cooldown Text

2.6.6
----------
Fixed YssDrop complications - Please update your YssDrop too!
Added new license file

2.6.5
----------
More attempts at fixing the rune issues!

2.6.4
----------
Forgot a :Show() call somewhere in there :)

2.6.3
----------
Unregister Blizzard Events! Stop fiddling with my code!

2.6.2
----------
Embed Portfolio! yay!

2.6.1
----------
Include Portfolio... d'oh!

2.6
----------
AddonLoader support - delayed
ToC reflected to show support for Patch 3.3
Fixed Death and Loading Screen bugs where the runes would reset

2.5.2
----------
Oops.
Lowered Rune Strata and increased font layer (so that you could see the X when unlocking the runes)

2.5.1
----------
Attempt fix at small bug on the default skin

2.5
----------
Pretty sure I fixed the Death Rune problem!
ToC bumped for Patch 3.2

2.4
----------
Fixed dreadful Unholy/Frost rune bug. What a pain!
Added 2 new layouts: Vertical Block and Curved Down
Added 4 new art choices: Japanese, Runica, Orb, and Beta-Enhanced

2.3
----------
Added art dropdown and new art choices
Fixed Vehicle bug
Updated Portfolio version
Fixed SetPoint issue

2.2
----------
New changes!!!
Now using Portfolio for options - options frame cleaned up
Cleaned up a lot of the code
Added 2 new layouts

2.1
----------
Fixed vehicle messing up the runes
Runes will now hide when you enter a vehicle and come back to personal settings when you exit

2.0
----------
Complete rewrite of the code. More like 2 times over! :P
Fixed and added Saved Variables
Added customizable transparency, scaling, and unlocking
Credits: slakah, _chloe, zeksie, and akryn

1.2
----------
Fixed folder issue.

1.1
----------
Added vertical/horizontal orientation options.
Optional Files (0)


Archived Files (2)
File Name
Version
Size
Author
Date
3.4.1
257kB
Cralor
09-10-22 01:48 PM
3.4.0
257kB
Cralor
09-08-22 08:20 PM


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Unread 12-03-09, 02:11 PM  
UchihaHowl
A Kobold Labourer

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Alright let me know about SUF when you can. Great addon.
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Unread 12-02-09, 08:49 PM  
Cralor
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Most likely you can disable it. I'll just install it and see what I can do. Hopefully soon. Thanks for the reports and feedback
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Unread 12-02-09, 07:17 PM  
UchihaHowl
A Kobold Labourer

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Yeah I locked it and it works fine with pitbull or addonless but I'm trying to replace Xperl which I hate except for the rune bar. Hopefully you get SUF working, if not I'll work around it somehow
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Unread 12-02-09, 05:16 PM  
Cralor
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The X shows up when you have the Runes Unlocked. Make sure you uncheck that when you are done.

As for SUF, it's probably the rune system it uses. I'll have to take a look myself and see how to disable it so that you can get it working.
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Unread 12-01-09, 04:46 PM  
UchihaHowl
A Kobold Labourer

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Ahh thank you! Now the only issue is I see a little white X, I see other people have had the same problem. My Shadowed Unit Frames may be causing the issue, I'm trying enabling/disabling a few times since that seems to have worked for others.
EDIT: Once I disabled SUF it started working, however without SUF it doesn't have much of a purpose. Can I get it to work with SUF?
Last edited by UchihaHowl : 12-01-09 at 05:02 PM.
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Unread 12-01-09, 03:59 PM  
Cralor
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Yeah. It still works perfectly fine though. Just "Load Out of Date AddOns".
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Unread 11-30-09, 07:36 PM  
UchihaHowl
A Kobold Labourer

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I did download it. Apparently portfolio hasnt updated since July and is out of date. At least thats what the problem seems to be.
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Unread 11-30-09, 04:15 PM  
Cralor
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If you download RuneMover, it comes with Portfolio. If you have both installed, make sure they are both enabled.

Let me know if you have other issues.

On my todo list: embed Portfolio. That might make things easier.
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Unread 11-30-09, 04:02 PM  
UchihaHowl
A Kobold Labourer

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Portfolio issue?

I've downloaded Runemover and Portfolio and it refuses to show up. It says the dependency is missing. Do i need a more up to date portfolio?
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Unread 11-16-09, 08:34 PM  
Cralor
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Update incoming shortly on fixing a couple issues regarding graphical changes upon death and loading screens. There might be another bugfix I am looking at now.
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Unread 10-20-09, 01:34 PM  
vikkyne
A Murloc Raider

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I had that issue, but believe it was due to me not disabling DKiRunes addon.

But that was my situation.
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Unread 10-11-09, 10:49 PM  
Cralor
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Hmm odd. Well, anyway. If you run into it again or get any more info on it please let me know.
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Unread 10-11-09, 10:46 PM  
toxidlotus
A Kobold Labourer
 
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I have pitbull but I had already followed the steps for it. I don't know what was wrong but I enabled and disabled runemover a few times and it randomly started showing up.
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Unread 10-10-09, 03:47 PM  
Cralor
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Do you have any other addon that could be conflicting with the runes? Xperl? Pitbull? Any DK addons?

If you don't have any other DK addon or addon that is conflicting, do you have both the RuneMover and Portfolio addon?

Hope this helps!
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Unread 10-10-09, 02:24 PM  
toxidlotus
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Hm. There are no runes for me at all. If I unlock them I can see the little white X. But no runes. The opacity is all the way up on both in combat and out of combat. :/ Any ideas?
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