Updated Sep 1.
Note: if there's something wrong, or you don't like it, please leave a comment.
Death Knight Timer is an experiment in a different way of representing a Death Knight's runes and runic power.
The basic idea is that you have a runeblade, with your runes carved into it. As you spend each rune, it pops out of its socket and slowly crawls back to the blade; when the rune returns to its original position, it's ready to use again.
Additionally, runic power is represented by a bar filling up the inside of the blade.
This addon is currently in the proof of concept stage; it's got a few known bugs and lots of features are missing. That said, if you want to download it, give it a try, and let me know what you think, I'd appreciate it.
Features implemented:
- Rune display with crawl-back animation.
- Runic power display.
- Dragging to reposition. :P
- First revision of new animation library is in place. Currently only used to do the "bounce" effect when runes refresh. :P
Features planned:
- Disease display: something similar to the rune display that lets you know not only how many diseases you have on the target, but how long until they disappear.
- Global Cooldown display; currently, I'm thinking some kind of pulsing light or something. I dunno.
- More elaborate animation; Its needs the bam-bam!
Known bugs/deficiencies:
- It sometimes gets stuck at just over 0 runic power. I'm not sure why yet, but I suspect the events aren't being processed for some reason...
- The entry in the interface options panel is stuck "open" and can't be collapsed. Still trying to work out why.