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Compatibility: | Tomb of Sargeras (7.2.0) Return to Karazhan (7.1.5) Legion (7.0.3) |
Updated: | 07-01-17 12:29 AM |
Created: | unknown |
Downloads: | 77,294 |
Favorites: | 312 |
MD5: | |
Categories: | Buff, Debuff, Spell, Casting Bars, Cooldowns, Warlock, DPS, Combat Mods |
Due to extensive changes, nearly all text in Ellipsis was altered rendering language translations for anything but English inaccurate. Anybody willing to take on the task of translating the mod (and the options especially) into other languages, please PM me and we can sort out getting the mod translated once again. Thanks!
Ellipsis (indicating omission)
Typography - A mark consisting of three periods, colloquially known as 'dot-dot-dot'.
Ellipsis is an addon that features multi-target aura tracking for spells that you (and your pet) cast on others. Additionally it keeps track of your pets spells when cast on others, tracks ground-targeted AoEs, temporary minion summons and totems. Cooldowns for your items, pet abilities and your own abilities can also be tracked. Options can be accessed by typing either /ellipsis or /...
Terminology
Aura - HoTs, DoTs, Buffs & Debuffs cast by you or your pet
Unit - Yourself, your pet, party members or hostile mobs (basically anything you can hurl spells at)
Auras, Units & Unit Groups
All auras you cast are attached to the unit they are cast on and these are then seperated into one of 7 groups when displayed. The first 4 groups are based on what the unit is, the 5th is a special case (see The Non-Targeted Unit below), and the last 2 are overrides for your current target and focus to keep them seperate (if desired) from every other displayed unit. Each group can be assigned to any of the 7 available display frames, and multiple groups can be assigned to a single frame.
Example: Assign all harmful units to frame [1], and your target to frame [2] to quickly reference the DoT situation on your current target 'pulled out' from the mess of all your other DoTs.
The Non-Targeted Unit
Some auras exist without any unit to attach themselves to such as temporary minion summons, totems, and ground-targeted AoE spells. These are all grouped together under the special Non-Targeted unit, which is the sole member of the non-targeted group (and can be assigned to a display frame and sorted just like any other unit).
Installation
There are two 'mods' included with Ellipsis, the main mod itself (folder: Ellipsis) and the configuration options (folder: Ellipsis_Options). Only the first is required to use the mod, though you will not be able to change options without the latter; Ellipsis_Options is also Load on Demand and thus won't use up any resources until you begin changing options (which is also why its a seperate folder/addon).
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tayedaen |
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09-12-08, 06:59 PM | ||
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Kith |
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09-12-08, 02:25 PM | |
A Kobold Labourer
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hey again, i finally had time to test your latest version in both wotlk and live. spell cooldowns appear to work now. the issue with the problem on login no longer occurs either. i'll let ya know if i run into any other issues, but for now things seem to be working pretty well awesome job on this addon!
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ripristino |
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09-11-08, 08:58 AM | ||
A Kobold Labourer
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Thanks for the response though. |
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Maels |
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09-10-08, 06:33 PM | ||
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Kith |
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09-10-08, 06:30 PM | ||
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Kith |
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09-10-08, 01:33 PM | |
A Kobold Labourer
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Can we get more customizablity in the Icon section?
The way targets and timers grow is fine, what I would like to see is the ability to change the position of the time remaining on each spell, the ability to change the position of target names and the ability to place icons closer/further away form each other. Ideally what I'm looking for is in this screenshot: http://img45.imageshack.us/my.php?im...8024615yf2.jpg Spell timers right under with icons right next to each other. (spells grow to the right, targets upwards) Target names can be above like it is now, but I can't imagine the addition of that option being too time-consuming. |
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Maels |
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09-10-08, 09:59 AM | |
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Hi,
With Ellipses, removing a buff does not remove the timer. Is this by design or is this a bug? cu tay |
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tayedaen |
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09-08-08, 06:33 PM | ||
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As for updating Ace3 to WOTLK, that wouldn't be the issue anyhow as Ace loads the latest version of libraries found and my mod has the wotlk version embedded.
Last edited by Kith : 09-08-08 at 06:34 PM.
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Kith |
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09-08-08, 05:48 AM | ||
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Code:
Interface\AddOns\Ellipsis\Cooldowns.lua:227: attempt to call global 'KTD' (a nil value) Count: 1 Call Stack: (tail call): ? Interface\AddOns\Ellipsis\Cooldowns.lua:227: in function `SPELLS_CHANGED' Interface\AddOns\Ellipsis\Cooldowns.lua:94: in function `InitializeCooldowns' Interface\AddOns\Ellipsis\Core.lua:162: in function <Interface\AddOns\Ellipsis\Core.lua:158> (tail call): ? [C]: ? [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5> (tail call): ? ...\AddOns\Afflicted\libs\AceAddon-3.0\AceAddon-3.0.lua:340: in function `InitializeAddon' ...\AddOns\Afflicted\libs\AceAddon-3.0\AceAddon-3.0.lua:428: in function <...\AddOns\Afflicted\libs\AceAddon-3.0\AceAddon-3.0.lua:421> And Yes i use Afflicted, the live version (dunno if there is already a wotlk version) and no, i did not update ACE3 to wotlk or something. |
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nodq |
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09-08-08, 04:47 AM | ||
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Re: Cooldowns
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Kith |
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09-08-08, 04:23 AM | |
A Kobold Labourer
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Cooldowns
Hey, it is possible to make cooldowns display in traditional, timers form? With bar for each and name and icon. There is no mods that can do it now (except CooldownTimers2, which is awfully bugged and memory-eating), and im sure many players will like such an option.
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Tingmann |
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09-08-08, 12:07 AM | ||
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Edit: Well I had the flash of inspiration right after posting this, so the mod (in the next version) will now show raid icons inline with the name/level text for each target and it (should, definetly needs bug testing) update those icons during combat if they are changed. As for the bugs being experienced, can people please test the following: Mod not working on login until you do /ellipsis or visit the options via menus (on both live and wotlk I couldn't replicate this) Check cooldowns (particuarly for spells) being tracked properly. (once again I couldn't replicate any being missed (in 0.66) on either live or wotlk). One thing to note though, especially for spells like NS is the cooldown doen't start til you use the ability (least it doesn't on wotlk :>)
Last edited by Kith : 09-08-08 at 04:49 AM.
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Kith |
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09-07-08, 10:27 PM | |
A Kobold Labourer
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Really awesome mod! I just have one request if at all possible!
I don't know how hard this would be to code, but would it be possible to add raid targets on the particular set of debuff bars similair to how it will show the name and level of the target mob that is dotted up. I know that DotTimer had this functionality and it's what made me love that mod. It's so awesome for raiding to re-apply dots when you know exactly which mob just had a set of your dots expire off of. Thanks again for an awesome mod |
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Fairchild7102 |
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09-07-08, 09:48 PM | ||
A Kobold Labourer
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ripristino |
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