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Compatibility: | Shadowlands patch (9.0.2) Shadowlands pre-patch (9.0.1) |
Updated: | 12-20-20 05:30 PM |
Created: | 12-03-08 07:08 PM |
Downloads: | 92,098 |
Favorites: | 754 |
MD5: |
A display platform for LibDataBroker (LDB) based plug-ins. The display is provided through panels, each having sections (Left, Center, Right) corresponding with how a plugin is justified within it.
All plugins are disabled by default and you must turn on the ones you want to use. This is to avoid the complete mess that results from all plugins being on with the first use. The only plugin on at the start is the one provided by this addon to access its options easily. Just click it to start changing settings.
With plugins unlocked you can drag and drop them to other panels/sections and have them automatically adjust to their new location. There are no limitations on the drag and drop capabilities other than the new location for a plugin must be within a panel. You may also change the location of a plugin through the plugin options menu.
Almost all sub-sections of settings have a default option. The defaults follow a set pattern. First plugins check their settings, if default, they next go to their panel's settings. If the panel is also set to default then it defers to the addon's global settings. Finally, if the global settings are still set to default, then the hard coded defaults are used.
Note: It is recommended that you delete the folder(s) for an existing addon when updating to a different version. This is to keep files that are no longer used from taking up space.
Translators: To submit a translation please just edit existing files (example: DockingStation\Locales\deDE.lua and DockingStation_Config\Locales\deDE.lua) and send them to me.
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06-29-18, 11:26 PM | |
A Kobold Labourer
Forum posts: 1
File comments: 38
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WoW 8.0 breaks libJostle
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daf |
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06-30-18, 07:58 AM | ||
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Vrul |
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daf |
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08-17-18, 10:42 AM | |
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Clipping Content
In Plugisn.lua // line 521 there's a line of code thats been bugging me
self:SetClipsChildren(true) I'm not sure what the intent was to be, but the effect is that one of my a couple plugins were clipping off the right side of whatever content might be present, icon or text. I changed true to false and saolved my immediate problem, but remain unaware of possible ramifications. Thanks. |
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DaemonSambe |
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08-17-18, 04:22 PM | ||
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Re: Clipping Content
If you have a plugin that is not displaying properly then provide a link to it or paste the code here and I'll try and find out was is going wrong. |
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Vrul |
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09-14-18, 04:18 PM | |
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Hide when Full Screen Map
My Docking Station bars are showing when the full screen map is open. How can I prevent that?
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JCinDE |
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09-15-18, 01:08 PM | ||
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Re: Hide when Full Screen Map
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Vrul |
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09-30-18, 09:01 AM | |
A Kobold Labourer
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Is it possible to hide the bars during pet battles?
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kazso |
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09-30-18, 09:35 AM | ||
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Code:
[petbattle] 0 |
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Vrul |
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10-03-18, 06:35 PM | |
A Kobold Labourer
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I get this error and cant figure out what is wrong, looks like an issue with ELVUI, but I posted here to maybe see if anyone else has run into this and had a fix.:
5x DockingStation\FontStrings.lua:41: attempt to index field '?' (a nil value) DockingStation\FontStrings.lua:41: in function <DockingStation\FontStrings.lua:38> [C]: ? ...ags\libs\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:29: in function <...ags\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:25> ...ags\libs\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:64: in function `Fire' ElvUI\Modules\datatexts\datatexts.lua:96: in function `eventFunc' ElvUI\Modules\datatexts\datatexts.lua:211: in function `AssignPanelToDataText' ElvUI\Modules\datatexts\datatexts.lua:286: in function `LoadDataTexts' ElvUI\Modules\datatexts\datatexts.lua:31: in function `Initialize' ElvUI\Modules\datatexts\datatexts.lua:354: in function <ElvUI\Modules\datatexts\datatexts.lua:353> ...ags\libs\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:129: in function <...ags\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:129> [C]: ? ...ags\libs\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:29: in function <...ags\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:25> ...ags\libs\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:64: in function `Fire' ElvUI\core\core.lua:1353: in function `InitializeModules' ElvUI\core\core.lua:1575: in function `Initialize' ElvUI\init.lua:152: in function <ElvUI\init.lua:151>
Last edited by Heartattaq : 10-03-18 at 06:36 PM.
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Heartattaq |
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10-03-18, 07:15 PM | ||
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In ElvUI\Modules\datatexts\datatexts.lua line 96 (in version 10.82): Code:
LDB.callbacks:Fire("LibDataBroker_AttributeChanged_"..name.."_text", name, nil, obj.text, obj) Code:
LDB.callbacks:Fire("LibDataBroker_AttributeChanged_"..name.."_text", name, "text", obj.text, obj) |
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Vrul |
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10-04-18, 06:50 PM | |||
A Kobold Labourer
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Heartattaq |
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08-12-19, 07:18 AM | |
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Hi Vrul,
I got errors like this after patch 8.2. Could you please check it and update if necessary. Thanks do much for your time. Lua Code:
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gmarco |
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08-12-19, 05:00 PM | ||
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Vrul |
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08-13-19, 01:38 AM | |
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Hi Vrul, thanks for the update.
But I have a strange problem with this new version. The default panel frame seems not centered on the screen and with the default settings a part of it (a left part) is off screen. (I am currently playing 1920x1080 fullscreen). When I press to shift UI for non overlapping elements like buffs it move all the elements half screen down, not a little bit I don't know if it is a problem of docking station or of my setup ( I am currently in holydays with not the usual PC , but I have wiped the cfg as well before updating...) but I tell you so you can check if you experience the same iussues. Thanks.
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