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Battle for Azeroth (8.0.1)
Updated:08-16-18 01:18 PM
Created:01-09-09 09:43 PM
Downloads:129,644
Favorites:284
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rActionBar  Popular! (More than 5000 hits)

Version: 800.20180816
by: zork [More]


Intro

rActionBar is a framework for Blizzard actionbars. It does nothing on its own, needs a layout like rActionBar_Zork.
API documentation
rActionBar API documentation
Quick-Links
rActionBar, rActionBar_Zork, rBuffFrame, rBuffFrame_Zork, rButtonTemplate, rButtonTemplate_Zork
Requires
rLib
Git
https://github.com/zorker/rothui/tre...8.0/rActionBar

Optional Files (3)
File Name
Version
Size
Author
Date
Type
800.20180901
2kB
09-02-18 03:34 AM
Addon
801-2018081101
2kB
08-11-18 04:38 AM
Addon
700.20161004
1kB
10-04-16 06:07 AM
Addon


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Unread 10-30-16, 08:01 AM  
pas06
A Theradrim Guardian

Forum posts: 62
File comments: 18
Uploads: 0
Hi,

started using this addon. Now i have a few questions. is there an option to only show the main bag instead of the additional four also? Is it possible to move the micro menu to the top of screen? right now i am using
Code:
local micromenubar = {
  framePoint      = { "TOP", UIParent, "TOP", 0, 0 },
  frameScale      = 0.8,
  framePadding    = 0,
  buttonWidth     = 28,
  buttonHeight    = 58,
  buttonMargin    = 0,
  numCols         = 12,
  startPoint      = "TOPLEFT",
  fader           = fader,
}
but there is still a gap between the edge of the screen and the buttons. I guess thats because of the scaling?
Last edited by pas06 : 10-30-16 at 08:02 AM.
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Unread 10-30-16, 05:08 AM  
zork
A Pyroguard Emberseer
 
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Currently you do harm the addon. You can only move a bar as a whole. Each button is dependent on the preceding one.
You should look into http://www.wowinterface.com/download...ExtraBars.html
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Last edited by zork : 10-30-16 at 05:09 AM.
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Unread 10-30-16, 01:35 AM  
Ravenevar
A Defias Bandit

Forum posts: 2
File comments: 1
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I found a bug but it might be my own fault. To create the actionbar setup I wanted I used your layout and edited it. However, I wanted certain buttons in certain places and I wasn't sure how to use your layout system to do that so I used codes such as:

Code:
MultiBarBottomRightButton8:ClearAllPoints()
MultiBarBottomRightButton8:SetPoint('TOPRIGHT', oUF_LynPlayer, 'TOPLEFT', -5, 0)
MultiBarBottomRightButton8.SetPoint = function() end
But by doing so I am getting icons duplicating and appearing in two places. For example, when shadow bolt is placed in MultiBarBottomRightButton8 it also appears ActionButton8.

Any tips?

Cheers
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Unread 10-23-16, 08:45 AM  
zork
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You can show/hide any bar by providing a state driver that only shows the bar in combat.
The alpha fader in combat is gone.
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Last edited by zork : 10-23-16 at 08:45 AM.
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Unread 10-22-16, 08:51 AM  
EKE
An Aku'mai Servant
 
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so....combat fade function was gone ?_?
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Unread 10-04-16, 07:03 AM  
zork
A Pyroguard Emberseer
 
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rActionBar is updated for Legion.
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"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
Last edited by zork : 10-04-16 at 07:03 AM.
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Unread 06-14-15, 08:43 PM  
siweia
A Flamescale Wyrmkin
 
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It won't switch to possessbar or vehicle bar at the Pillars of Fate, Shadowmoon Valley.




This is what it should be after disable the ractionbar.
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Unread 06-10-15, 11:42 AM  
Xo1o
A Kobold Labourer

Forum posts: 0
File comments: 1
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There are several tweaks I'd like to do, but I don't know how:

1. Have one profile for all my characters. I set up my bars for my main, but they are still all over the place for my alts. Is there a way to just copy the bar positions etc. to another character?

2. Only the Micro Menu can be moved to the edge of the screen, but I'd like to put my bar 3, 4+5 and the bag bar right at the edge of the screen, which I'm unable to.

3. Disabling all but the main bag button didn't work when I tried editing the bag.lua as you suggested in the comments. All this tweak did was show bags 2-5 permanently with some opacity (I normally hide them by default) and hide the main bag button completely until mouse over.


Thanks for your time.
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Unread 04-14-15, 10:05 AM  
badness
A Cliff Giant
 
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hey zork, i know this is not the rthreat section but is there anyway you can tell me how i can use shadows on the text in the statusbar in rthreat instead of the thinoutline you have?
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Unread 04-03-15, 10:09 AM  
gmarco
An Onyxian Warder
 
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So there is no a clean "exit from flying" button solution yet ?

Zork any update planned ? :-)

P.s.
Obviusly the solution to disable the addon, reload, press the now present button, re-add the addon, reload the ui is not a confortable long term period solution to this problem :-)
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Last edited by gmarco : 04-03-15 at 10:12 AM.
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Unread 03-16-15, 07:55 PM  
siweia
A Flamescale Wyrmkin
 
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Re: I DO IT

You are on the right track, but did it wrong.

The vehicle-leaving thing is not just the button you mentioned, there is another one named something like "OverrideActionBarXXXXX".
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Unread 03-10-15, 10:45 AM  
msylgj
A Kobold Labourer
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Talking I DO IT

hey, there's a good news, I've added the button to JUMP from the TAXI..

here is the code
Lua Code:
  1. hooksecurefunc("MainMenuBarVehicleLeaveButton_Update", function()
  2.     if ( CanExitVehicle() and ActionBarController_GetCurrentActionBarState() == LE_ACTIONBAR_STATE_MAIN ) then
  3.         if UnitOnTaxi("player") then
  4.             button:SetScript("OnClick", function(self)
  5.                 TaxiRequestEarlyLanding()
  6.                 self:LockHighlight()
  7.             end)
  8.         else
  9.             button:SetScript("OnClick", function(self)
  10.                 VehicleExit()
  11.             end)
  12.         end
  13.         button:Show()
  14.         frame:Show()
  15.     else
  16.         button:Hide()
  17.         frame:Hide()
  18.     end
  19. end)

DO NOT forget to disable this
Lua Code:
  1. RegisterStateDriver(button, "visibility", "[petbattle] hide; [overridebar][vehicleui][possessbar][@vehicle,exists] show; hide")
  2. RegisterStateDriver(frame, "visibility", "[petbattle] hide; show")
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Unread 03-04-15, 12:19 PM  
msylgj
A Kobold Labourer
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Forum posts: 0
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Originally Posted by zork
And I meant that aswell. I know that it will be true for flying by yourself but there is no NPC-only flying macro condition.
Hello mate, the button which @siweia talked about is called MainMenuBarVehicleLeaveButton.
Here is the info:
Name: MainMenuBarVehicleLeaveButton
Parent: MainMenuBar
Width: 32.00
Height: 32.00
Strata: MEDIUM
Level: 2
X: 10.00
Y: 0.00
Point: LEFT anchored to PossessBarFrame's LEFT

I can change the parent and show it,but connot move it or clearpoint, hope you can do this...
Anyway, thx for your addon
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Unread 03-01-15, 03:10 AM  
siweia
A Flamescale Wyrmkin
 
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Originally Posted by zork
And I meant that aswell. I know that it will be true for flying by yourself but there is no NPC-only flying macro condition.
Alright then, thanks.
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Unread 02-27-15, 01:52 PM  
zork
A Pyroguard Emberseer
 
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And I meant that aswell. I know that it will be true for flying by yourself but there is no NPC-only flying macro condition.
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"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
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