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Battle for Azeroth (8.0.1)
Updated:08-19-18 03:41 PM
Created:02-09-09 05:18 PM
Downloads:124,971
Favorites:531
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CoolLine  Popular! (More than 5000 hits)

Version: 8.0.002
by: totalpackage, Phanx, Uitat

CoolLine is a spell/item cooldown mod that displays icons on a single bar/line to give you an idea of when it will be ready. No statusbar timer and no text timer.

CoolLine is inspired by Forte_Cooldown (a module in the ForteXorcist package). CoolLine is basically a stripped down and standalone version written from scratch. The name comes from putting "cooldown" and "timeline" together (yes, lame).

YouTube Intro

How to Use

  • Change settings - "/coolline" or check Interface Options -> AddOns
  • Change position and size - unlock to make it draggable and resizable
  • Filter/unfilter a spell or item cooldown - "/coolline Spell Item Name Link"
  • Add more fonts/texture - CoolLine uses LibSharedMedia

External Support
  • CoolLine.NewCooldown(name, icon, endtime, isplayer)
    • name - unique string id of the cooldown, used as a look-up id
    • icon - string icon path used to display image on the bar
    • endtime - numerical time when the icon should expire, based on GetTime()
    • isplayer - boolean value used to determine if the icon is colored by spell
  • CoolLine.ClearCooldown(unused, name)

Notes
  • Only one spell/item will be shown in an event that multiple spells/items share the same cooldown (whichever appeared first).
  • By design, icons will often overlap; if you do not like it, this type of cooldown mod is not for you.
  • What you see is what you get. If you like the idea of this mod but want more, I highly suggest checking out ForteXorcist or Ellipsis. I'll most likely ignore requests to make CoolLine more similar to them.
  • CoolLine only does spell/item cooldowns and NOT buff/debuff cooldowns, flight timers, time til enrage, etc; this will NOT change so don't ask.

Recently, I (TotalPackage) had some requests for donation info, so here it is. Do not feel obligated; donations (or lack of) will not determine what features I do or do not implement.

CoolLine
8.0.002 (2018-08-19)
Full Changelog Previous releases
  • Remove special treatment for obsolete DK spells
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Unread 06-14-11, 05:02 PM  
Forage
A Murloc Raider

Forum posts: 6
File comments: 26
Uploads: 0
Message: Interface\AddOns\CoolLine\core.lua:786: attempt to perform arithmetic on field 'a' (a nil value)
Time: 06/14/11 16:06:34
Count: 1
Stack: Interface\AddOns\CoolLine\core.lua:786: in function <Interface\AddOns\CoolLine\core.lua:781>
Interface\AddOns\CoolLine\core.lua:799: in function `initFunction'
Interface\FrameXML\UIDropDownMenu.lua:69: in function `UIDropDownMenu_Initialize'
Interface\FrameXML\UIDropDownMenu.lua:792: in function `ToggleDropDownMenu'
Interface\AddOns\CoolLine\core.lua:853: in function `?'
Interface\FrameXML\ChatFrame.lua:4221: in function `ChatEdit_ParseText'
Interface\FrameXML\ChatFrame.lua:3832: in function `ChatEdit_SendText'
Interface\FrameXML\ChatFrame.lua:3870: in function `ChatEdit_OnEnterPressed'
[string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>

Locals: lvl = 1
text = "Texture Color"
value = "bgcolor"
dbc = <table> {
1 = 0
2 = 0
3 = 0
4 = 0.64000001549721
}
(*temporary) = <table> {
hasOpacity = 1
hasColorSwatch = true
}
(*temporary) = <table> {
hasOpacity = 1
hasColorSwatch = true
}
(*temporary) = <table> {
hasOpacity = 1
hasColorSwatch = true
}
(*temporary) = <table> {
hasOpacity = 1
hasColorSwatch = true
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to perform arithmetic on field 'a' (a nil value)"
db = <table> {
hidebag = false
bgcolor = <table> {
}
border = "Blizzard Tooltip"
statusbar = "Cilo"
fontsize = 20
block = <table> {
}
spellcolor = <table> {
}
hideinv = false
nospellcolor = <table> {
}
inactivealpha = 0.5
bordercolor = <table> {
}
w = 405
y = -563
font = "Impact"
dbinit = 1
hidefail = true
x = 1
h = 44
fontcolor = <table> {
}
activealpha = 1
}
info = <table> {
hasOpacity = 1
hasColorSwatch = true
}
SetColor = <function> defined @Interface\AddOns\CoolLine\core.lua:726
AddButton = <function> defined @Interface\AddOns\CoolLine\core.lua:745



Started getting this just recently not sure what the exact cause is. That is with only coolline enabled.
Last edited by Forage : 06-14-11 at 05:08 PM.
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Unread 05-30-11, 09:44 AM  
Abaregi
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Change timer to max 20 sec?

Great addon, really like it.
Is there a way to change the timer? Would just like it to go up to 20sec.
Can't seem to find it in the config.
Thanks for any help!
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Unread 05-17-11, 11:36 PM  
lynlyn
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Bear Swipe

For some reason, swipe(bear form) does not appear for me, I have tried adding it with:

/script CoolLine.NewCooldown('swipe(bear form)','Interface\\Icons\\INV_Misc_MonsterClaw_03',3,true);

but it did not work =/ Is this a problem on my side or is there a way to possibly add it?
Last edited by lynlyn : 05-17-11 at 11:36 PM.
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Unread 03-02-11, 02:40 PM  
yeoie
A Defias Bandit

Forum posts: 2
File comments: 7
Uploads: 0
Circle of Healing

Im really hoping someone can explain to me how to add Circle of Healing to Coolline, the only real addon lua type knowledge i have is how to make and edit my unit frames. So im having a hard time understanding how Coolline works.

Any help would be AMAZING.

Thanks for the great addon and all the support!

Keep up the good work.
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Unread 03-01-11, 02:08 AM  
Jealousy
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
background

how do you change the background to something cool?
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Unread 02-19-11, 02:35 AM  
PookieJunk
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
I'm not sure if this has been answered before, but there are two moves I'm trying to filter off of the bar. One of them is Bloodthirst, which when used, puts an icon of an axe across coolline. I'm not sure what the name of the icon is going across the bar so I can't filter it. I'm having the same problem with pummel. If I filter it, instead of the pummel icon coming up, it's the shield bash one. I've tried 'coolline Pummel' and 'coolline Shield Bash' and the icon still comes up, just like with Bloodthirst. Is this a bug or is there something else going on that I'm not aware of?
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Unread 02-17-11, 03:44 PM  
Yakvi
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Can this addon track beacon on target? when it finishes.
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Unread 02-16-11, 06:15 AM  
zoktar
A Cliff Giant
AddOn Compiler - Click to view compilations

Forum posts: 72
File comments: 262
Uploads: 1
unmodified icons?

is there anyway to have icons show up unmodfied?, i know i can style them with borders, but even on default it is clearly different from the original icon. cheers.
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Unread 01-23-11, 06:41 PM  
abraXas-
A Kobold Labourer

Forum posts: 0
File comments: 10
Uploads: 0
Can you add an option to save different filters? I like to play PvE and PvP so it would help very much. Thanks.
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Unread 01-11-11, 12:28 AM  
nin
A Cobalt Mageweaver
AddOn Author - Click to view AddOns

Forum posts: 213
File comments: 83
Uploads: 1
hide ouf of combat.

Hey, i've been trying too hide coolline when not in combat.

I usually use an addon called "kong" too fade certain elements depending on state. but this addons still shows whenever something is on cd. any hints on how too achieve this would be much appreciated.

Thanks for the great work.

-_-v
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Unread 01-04-11, 05:15 PM  
totalpackage
A Fallenroot Satyr
 
totalpackage's Avatar
AddOn Author - Click to view AddOns

Forum posts: 27
File comments: 940
Uploads: 10
Does the spellbook show Mangle (Bear)? What is the cooldown on it? As of now, spells with a cooldown under 2.5 seconds are not tracked.

Originally posted by Tinuviel
...Add a "disable vehicle" option to CoolLine....
I added to my local copy, but won't release it until more changes are made.

Originally posted by Aydan
...Just a quick question, but does this addon track freezing trap correctly? ...
CoolLine is only able to see spell cooldowns as reported by the spellbook; it does not track debuffs.

Originally posted by Grognot
.../script CoolLine.NewCooldown(Expansive Soul,Interface\Icons\inv_misc_cat_trinket04,20,true);...
The first and second arguments should be in quotes, and the second argument should be separated by double back slashes, not just one.
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Unread 01-03-11, 11:28 AM  
Grognot
A Kobold Labourer

Forum posts: 0
File comments: 7
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I understand that trinket internal cooldowns are not supported. However is there a way to add on-use trinkets such as Core of Ripeness, It has a 2 min on use cooldown.

I've tried

/script CoolLine.NewCooldown(Expansive Soul,Interface\Icons\inv_misc_cat_trinket04,20,true);

But it doesn't seem to be working. Thanks for any help.
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Unread 12-27-10, 01:51 AM  
Aydan
A Kobold Labourer

Forum posts: 1
File comments: 10
Uploads: 0
Just a quick question, but does this addon track freezing trap correctly?

Such as, I toss out freezing trap and it starts the cooldown, but if it's triggered will it come off the normal cooldown and start the new one of the frozen person?

Might already be answered someone so sorry if it is, just looking for clarification. Thanks!
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Unread 12-16-10, 02:21 PM  
Spasticon
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
What about adding something in where spells currently on cooldown can be shown according to a priority list. So then the highest priority spell can be cast next. That way we see what's coming off of cooldown as well as what the highest priority ability/spell would be next of those that are cooled down.
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Unread 12-15-10, 11:53 AM  
KalFalnal
A Kobold Labourer

Forum posts: 0
File comments: 1
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I too don't get my Mangle(Bear) on the bar. Really like the addon but sad that it doesn't have the one cooldown I got it for!
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