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Compatible with Retail, Classic & TBC
Updated: 04-09-24 09:23 AM
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File Info
Compatibility:
Classic (1.15.0)
Guardians of the Dream (10.2.0)
WOTLK Patch (3.4.1)
Updated:04-09-24 09:23 AM
Created:08-07-09 11:52 PM
Downloads:90,788
Favorites:133
MD5:
Categories:Raid Mods, Healers, Unit Mods

Aptechka  Popular! (More than 5000 hits)

Version: 10.2.17
by: d87 [More]

Aptechka is a raid frames addon.



Notable features:
- Auto profile switching based on group size
- Customizable indicators
- Debuff icons with a blacklist
- Incoming casts display (Retail only)
- Preconfigured for all healing classes
- RMB Mouselook
- Debuff ordering for PvP
- Debuff highlighting,
- Feedback indicators for smart aoe heals

GUI command: /apt gui
How to move: /apt unlock

INTRODUCTORY GUIDE

github (changelog)

>> Beta releases

As far i know ZenTracker frontends do not support Aptechka, but OmniCD does.





Aptechka
10.2.17 (2024-04-09)
Full Changelog Previous Releases
  • Fixed Barkskin
Archived Files (98)
File Name
Version
Size
Author
Date
10.2.16
475kB
d87
04-07-24 07:06 PM
10.2.15
475kB
d87
02-19-24 08:46 PM
10.2.14
474kB
d87
02-15-24 08:50 PM
10.2.13
473kB
d87
02-11-24 07:01 PM
10.2.12
473kB
d87
02-10-24 09:00 PM
10.2.11
473kB
d87
02-05-24 04:06 AM
10.2.10
473kB
d87
02-02-24 01:56 PM
10.2.9
473kB
d87
02-02-24 01:46 PM
10.2.8
472kB
d87
12-31-23 10:25 PM
10.2.7
472kB
d87
12-17-23 12:15 PM
10.2.6
471kB
d87
12-05-23 09:07 AM
10.2.5
471kB
d87
11-28-23 10:48 PM
10.2.4
471kB
d87
11-27-23 03:23 AM
10.2.3
471kB
d87
11-26-23 08:47 PM
10.2.2
548kB
d87
11-22-23 05:05 AM
10.2.0
548kB
d87
11-21-23 06:44 PM
10.1.10
548kB
d87
10-26-23 07:36 PM
10.1.9
548kB
d87
10-26-23 07:32 PM
10.1.8
547kB
d87
10-25-23 09:24 PM
10.1.7
547kB
d87
10-12-23 07:01 AM
10.1.6
547kB
d87
07-12-23 09:23 PM
10.1.5
547kB
d87
07-12-23 06:53 PM
10.1.4
547kB
d87
07-12-23 06:45 PM
10.1.3
547kB
d87
07-11-23 08:50 AM
10.1.2
545kB
d87
05-27-23 06:51 PM
10.1.1
545kB
d87
05-23-23 05:39 PM
10.1.0
545kB
d87
05-10-23 10:04 PM
10.0.8
545kB
d87
04-11-23 06:51 AM
10.0.7
545kB
d87
04-11-23 06:40 AM
10.0.6
545kB
d87
04-11-23 06:10 AM
1.0.5
545kB
d87
03-17-23 12:37 PM
10.0.4
544kB
d87
01-19-23 11:30 AM
10.0.3
550kB
d87
11-10-22 10:43 PM
10.0.2
550kB
d87
11-10-22 09:09 PM
10.0.1
528kB
d87
11-03-22 01:52 PM
10.0.0
528kB
d87
10-25-22 12:39 PM
9.2.20
527kB
d87
10-05-22 01:39 AM
9.2.19
526kB
d87
09-30-22 10:56 PM
9.2.18
526kB
d87
09-30-22 04:44 AM
9.2.17
528kB
d87
09-24-22 07:39 PM
9.2.16
528kB
d87
09-24-22 05:41 AM
9.2.15
527kB
d87
09-16-22 08:04 PM
9.2.14
527kB
d87
09-09-22 08:54 PM
9.2.13
526kB
d87
09-07-22 11:28 PM
9.2.12
526kB
d87
09-05-22 09:08 PM
9.2.11
526kB
d87
08-20-22 12:12 AM
9.2.10
520kB
d87
08-07-22 09:53 PM
9.2.9
519kB
d87
07-15-22 01:11 AM
9.2.8
511kB
d87
05-11-22 07:58 AM
9.2.7
511kB
d87
03-26-22 04:44 PM
9.2.6
511kB
d87
03-22-22 10:14 PM
9.2.5
511kB
d87
03-12-22 12:54 PM
9.2.4
503kB
d87
03-12-22 12:21 PM
9.2.3
510kB
d87
03-03-22 11:45 PM
9.2.2
508kB
d87
02-28-22 12:10 PM
9.2.1
508kB
d87
02-28-22 11:19 AM
9.1.8
510kB
d87
02-22-22 05:36 PM
9.1.4-era
475kB
d87
02-22-22 05:32 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.2
508kB
d87
08-31-21 05:33 PM
9.1.1
507kB
d87
07-08-21 04:48 PM
9.1.0
508kB
d87
06-29-21 03:16 PM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.28
420kB
d87
02-15-21 01:59 PM
9.0.26
417kB
d87
01-21-21 10:38 PM
9.0.26
417kB
d87
01-21-21 10:38 PM
9.0.25
417kB
d87
01-13-21 03:37 AM
9.0.24
413kB
d87
01-07-21 04:13 AM


Post A Reply Comment Options
Unread 08-31-09, 08:10 PM  
d87
A Chromatic Dragonspawn
 
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Forum posts: 163
File comments: 643
Uploads: 42
(total) > 0 and ("%.1fk"):format( total / 1e3) or frame.name
Last edited by d87 : 08-31-09 at 08:11 PM.
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Unread 08-31-09, 12:07 PM  
Pseudopod
A Deviate Faerie Dragon

Forum posts: 16
File comments: 104
Uploads: 0
Originally posted by d87
---
look in these fragments. basicly you need to swap self.name and "" and text with text2 [/b]
I haven't had the time to test this properly until now, but this is what I've got now:

Code:
if InjectorConfig.IncomingHealStatus.showText then frame.text:SetText( (total) > 0 and ("%.1fk"):format( total / 1e3) or "") end
Code:
function Injector.UpdateHealthText(self, h, hm)
        if hm - h > 1000 then
            self.text2:SetText(("%.1fk"):format( (h-hm) / 1e3))
        else
            self.text2:SetText(self.name) -- (*)
        end
end
(*) = to be replaced with just "". So the result I got is: I can see the incoming heals in line 1, but I can't see the name at all in line 1. What should I do in order to get the name show up in line 1? I'm all ears to anyone who knows how to do this
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Unread 08-26-09, 06:21 PM  
qaarh
Sunshine BearTree

Forum posts: 15
File comments: 5
Uploads: 1
Been using this since you first released it, and it is still superior to Grid. A few things are missing though, and if you get a chance to add them.
  • Support for pets
  • Readycheck icon for raid leaders

I suppose it could be togglable. I'll look into the api for readycheck and see if I can find a way for it to be added, but my lua skills are limited so don't expect any miracles

Edit:
Did some searching in the API, and there are indeed events called READY_CHECK, READY_CHECK_CONFIRM, READY_CHECK_FINISHED. They should be usable, but I haven't managed anything so far.. I'm not sure how Injector intercepts events.
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Last edited by qaarh : 08-26-09 at 06:37 PM.
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Unread 08-24-09, 11:01 AM  
Jimmerz28
A Kobold Labourer

Forum posts: 0
File comments: 42
Uploads: 0
Just a request to add Riptide and Earth Shield as hots for Shaman into the standard releases.

Thanks!
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Unread 08-20-09, 09:41 AM  
Jimmerz28
A Kobold Labourer

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File comments: 42
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Originally posted by Thizzelle
i noticed when using injector a performance decrease, does anyone else have this proble,?
No performance issues here.
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Unread 08-18-09, 07:01 PM  
Thizzelle
A Kobold Labourer
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i noticed when using injector a performance decrease, does anyone else have this proble,?
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Unread 08-17-09, 01:33 PM  
Thizzelle
A Kobold Labourer
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hey, ive been using injector and its really good, i hope you dont change too much i like how its very lightwieght right now. i would like to see if anyone that is using it notices sometimes it doesnt update, sometimes maybe when i leave an arena game it stops updating for a few , i dont know if anyone else notices this
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Unread 08-15-09, 03:38 AM  
Jimmerz28
A Kobold Labourer

Forum posts: 0
File comments: 42
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Looks awesome so far. Would love it integrated into the interface, would pets also be a possibility to display?

Also is it possible to have the groups grow left > right instead of down > up? I tried moving the anchors, but to no avail and orientation was for the health/mana bars ><

Thanks!
Last edited by Jimmerz28 : 08-15-09 at 05:30 AM.
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Unread 08-14-09, 07:48 PM  
Berb
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 49
Uploads: 0
Been loving this addon so far and I'm almost ready to replace Grid with it.

I don't know if you want requests for features, but here's my little list:
- Border indicator (like someone else already posted)
- Text2/Text1 indicator (mostly for a lifebloom counter, in my case)
- A single missing buff indicator for single+raid buff (I've tried playing around with it, but the "missing = true" doesn't seem to be working. Not sure what I'm doing wrong).
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Unread 08-11-09, 05:07 AM  
d87
A Chromatic Dragonspawn
 
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Originally posted by Pseudopod
Thanks for the additional options (any chance of a border indicator?). If you could tell me what to change in the lua to get incoming heals to the name text (text) and all the rest to the 2nd line (text2). I really need to see the name to know who to prioritize (aggro indicator doesn't solve this unfortunately).

You don't need to create an option fo rit, unless you really want ofc, but would be nice if you could just tell what to change in injector.lua. Thanks! Good job so far in my opinion.
Code:
if InjectorConfig.IncomingHealStatus.showText then frame.text2:SetText( (total) > 0 and ("%.1fk"):format( total / 1e3) or "") end
Code:
function Injector.UpdateHealthText(self, h, hm)
        if hm - h > 1000 then
            self.text:SetText(("%.1fk"):format( (h-hm) / 1e3))
        else
            self.text:SetText(self.name)
        end
end
look in these fragments. basicly you need to swap self.name and "" and text with text2
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Unread 08-11-09, 04:41 AM  
Pseudopod
A Deviate Faerie Dragon

Forum posts: 16
File comments: 104
Uploads: 0
Thanks for the additional options (any chance of a border indicator?). If you could tell me what to change in the lua to get incoming heals to the name text (text) and all the rest to the 2nd line (text2). I really need to see the name to know who to prioritize (aggro indicator doesn't solve this unfortunately).

You don't need to create an option fo rit, unless you really want ofc, but would be nice if you could just tell what to change in injector.lua. Thanks! Good job so far in my opinion.
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Unread 08-09-09, 08:09 AM  
d87
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Originally posted by Mugruith
where exactly i add this line ?
is it possibile to show other incomingheal but not mine?


thx
InjectorConfig.IncomingHealStatus = { name = "IncomingHeal", type = "HELPFUL", indicator = "bottomleft", showText = true, color = { 0, 1, 0}, priority = 81 }
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Unread 08-09-09, 06:50 AM  
Mugruith
A Kobold Labourer

Forum posts: 0
File comments: 13
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Originally posted by d87
alright.. 0.3

add "showText = true" to IncomingHealStatus
where exactly i add this line ?
is it possibile to show other incomingheal but not mine?


thx
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Unread 08-08-09, 12:59 PM  
qaarh
Sunshine BearTree

Forum posts: 15
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I did remember to update, and thanks for putting the offset and distance between frames in the config.

Is it possible to add support for pets as well as an optional thing?
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Unread 08-08-09, 10:37 AM  
d87
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Don't forget to merge your conifg with updated one.
inconvenient, but let's count 0.3 as initial release.
Last edited by d87 : 08-08-09 at 10:38 AM.
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