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Updated: 05-07-22 10:41 AM
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Shadowlands patch (9.1.5)
Updated:05-07-22 10:41 AM
Created:08-23-09 01:47 PM
Downloads:22,529
Favorites:45
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Categories:Graphical Compilations, Minimalistic Compilations, DPS Compilations, Healer Compilations, Tank Compilations

OrkoUI  Popular! (More than 5000 hits)

Version: 10.0
by: Orko [More]



Made on 1920X1080 Resolution - Can be modified for other sizes via Plugin Menu


I have been working on this addon since 2009. Now it is set up in ElvUI (not included) and as of V10 all graphics can be re-sized and also re-colored.
There are two layouts included with this. Version 1 is a more graphical layout with all the art on the bottom of the screen.
Version 2 is a more minimalistic layout which is what I personally use. More suited for healers or if you want to immerse yourself in the world!


  • You must also install ElvUI Retail version as it is required for this addon to work.
  • ElvUI Retail Version - LINK

  • Masque - Now included with custom buttons for OrkoUI
  • SimpleRareElite - Now included and working as of Shadowlands
  • Skada - Now included


  • Just copy the INTERFACE folder into your World of Warcraft Retail installation folder.
  • I recommend skipping the ELVUI Installation Process by pressing Continue until it is finished.
  • The OrkoUI Layout Install will run after the ElvUI Installer is complete.
  • Select Version 1 or Version 2 layouts.

Note: As of now, you can NOT freely swap between the two layouts and keep changes you make to them. I will fix this some day when I have time.
I do not get donations or get paid for this so any requests or fixes will happen when I feel like it.








Enjoy!

v10 5/7/2022
New overhaul of code and included two layouts.
Version 1 Layout is a graphical style
Version 2 Layout is a minimalistic style
All frames on both versions can be adjusted in size and position and color!
Still need to install a way to save custom panel sizes in case you flip to a different layout version


v9 (8-11-18)
Complete port to ElvUI. Now uses ElvUI layout installer to make the installation smooth. No more WTF folder issues. Can also use the TukUI Client to install.



v8 Updated ( 8-8-17)
- Change the UI over to use ElvUI as the backbone. But its not a hard coded layout. Still have to use some addons to make it work.
-Deleted a lot of addons that were not needed because of using ElvUI.


v6.5 Updated the UI (5-5-16).. Made a few changes.

- Updated Pet Battle Screen
- Changed Vuhdo config to allow for better play as a healer
- Changed the Pet Frame for pet classes to just look better
- Changed out some addons that were broken
-Changed colors a little bit
- Changed bag addon



v6.0 New Update (3-27-15)
Updated to newest patch.. More updates and info to follow

v5.2
Updated for 4.2
Removed unused addons
Replaced Tiptop with Tiptac


v5.1c
Added back QuestHelper Lite since it was fixed now.
Added back AI-Art
Added Questguru
Added Addon Control Panel
Added Profession Tabs
Added FishingAce
Added oGlow
Added MikScrollingBattleText
Removed Better Inbox and Added Postal
Added RaidRemover
Added SpellStealer (Mage Class Specific Addon)


v5.1b
Removed Quest Helper Lite (due to instance lag)
Removed AI-Art for now


v5.1
Added some extras for Deathknights and Paladins
Cleaned WTF folders again
Added Mapster
Added QuestHelperLite
Added Advanced Tradeskill Window
Added AI-Art

v5.0
Updated art panels and changed colors around.
Nothing else major changed

v4.1b
Updated some addons
Changed the opacity of the bottom art panels
Fixed some art issues
Updated Ai-Art

v4.1a
Fixed upload issues. Package should work as intended now :)


v4.1
Replaced Pitbull with Stuf Unitframes
Removed old Fubar and Statblock Core
Added DockingStation
Removed excess profiles from WTF folders


v4
Updated everything for 4.0.1
Removed AuldLangSyne for Broker_SocialState


v7
Swapped Grid with Vuhdo

v6
Updated all addons... All addons working good in 3.3.. Resized a few things. Added some more shadow and shine effects to the UI.. Adjusted the UnitFrames a little and moved Pet Frame from Grid..




v5.1b
Updated all addons to 3.3 and redid the WTF folder. Some people were having issues with it so complete rebuilt the UI again. It still remains the same. Just redid it.


Have been slacking on the changelog but will start again...


v2.0
Removed the need to use different WTF folders and put everything into kgpanels for color themes. Fixed some minor issues players were having and now use Runemover for DK runes.


v1.5
Added some addons for Deathknight. (Limited since I dont play one)
Changed Cooldown to Omnicc, Fixed SBC placement for Arkinventory mod.



V1.4

Removed Combuctor and replace it with Arkinventory. Also adding different colors to the UI. Light blue, pink and orange are in so far.

v1.3

Changed the look a little. Removed Quartz castbar. Changed some bar textures and moved the micromenu to the top. Had to move Autobar to the top also because the drop downs went off screen.




v1.2

Added:
RatingBuster
AlwaysLFG
Cooldowns
Rangecolor
Auctionator


V1.1

Added:
Autobar
Questguru
DeadlyBossMod
ZOMGBuffs


V1.0

Initial Release.
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Unread 11-19-09, 12:07 AM  
DynamicCreations
A Kobold Labourer

Forum posts: 0
File comments: 15
Uploads: 0
HI and great UI, I have been useing Solheim_ui and loved it but everytime i would log on a dif server it would royaly screw up my main realms ui, but so far this one is top notch. I will say, I have added a few addons to this one and omfg It just made a sweet ui even sweeter. I added Zmob, and lunarsphere and wim, 2 of wich came with solheim but looks and works better on yours.

I do have a question though, Other than just pushing "B" to open up the bags, is there another way on the ui to open them by clicking? I just hate looking for the "B" button
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Unread 11-19-09, 01:44 PM  
trixie1974
A Defias Bandit

Forum posts: 3
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Kgpanels

Love the improvements!! They have made it so easy for me to load all my toons and set them up!

The only problem I've ran into so far is kgpanels not saving the settings on class colors per char.

Any idea on how to fix this? If I set my druid colors up then log on the priest she has the druid colors and vice versa. The changes are not being saved per char.
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Unread 11-19-09, 04:42 PM  
Orko
An Aku'mai Servant
 
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File comments: 179
Uploads: 7
Originally posted by DynamicCreations
HI and great UI, I have been useing Solheim_ui and loved it but everytime i would log on a dif server it would royaly screw up my main realms ui, but so far this one is top notch. I will say, I have added a few addons to this one and omfg It just made a sweet ui even sweeter. I added Zmob, and lunarsphere and wim, 2 of wich came with solheim but looks and works better on yours.

I do have a question though, Other than just pushing "B" to open up the bags, is there another way on the ui to open them by clicking? I just hate looking for the "B" button
Thanks for the kind words and glad its working good for ya!

As of right now there is no way to open the bags other than "B" but I have a few ideas I will try and roll out for the next update. So look for the next one to have something new!! ( I hope lol)
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Unread 11-19-09, 04:45 PM  
Orko
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Re: Kgpanels

Originally posted by trixie1974
Love the improvements!! They have made it so easy for me to load all my toons and set them up!

The only problem I've ran into so far is kgpanels not saving the settings on class colors per char.

Any idea on how to fix this? If I set my druid colors up then log on the priest she has the druid colors and vice versa. The changes are not being saved per char.

I think the problem with this in Reflux creates a profile for all the addons. KGpanels also has a profile, so whichever one you set will be saved to the profile. I am going to try and move all the class color panels to thier own profile.

Example of this will be when you log in you will type /reflux switch Druid or /reflux switch Mage.....etc... (( THis is not implemented yet :O ))
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Unread 11-28-09, 11:59 AM  
Orko
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The new panels now have class colors too.
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Unread 11-30-09, 12:11 AM  
Ethere
A Kobold Labourer

Forum posts: 1
File comments: 16
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Death Knight

I just made a DK, and loaded the class profile. But, I'm having an issue with class timers and pitbull. Pitbull is showing extra bars, and class timers is showing my casting bar in the middle of my screen. Everything else looks ok.
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Unread 11-30-09, 03:45 PM  
Orko
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Re: Death Knight

Originally posted by Ethere
I just made a DK, and loaded the class profile. But, I'm having an issue with class timers and pitbull. Pitbull is showing extra bars, and class timers is showing my casting bar in the middle of my screen. Everything else looks ok.
I will make a DK and see whats going on. Thanks for the heads up and I will get it fixed for ya
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Unread 12-01-09, 11:03 AM  
Ethere
A Kobold Labourer

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Re: Re: Death Knight

Originally posted by Orko
I will make a DK and see whats going on. Thanks for the heads up and I will get it fixed for ya
Thanks for the prompt response. LOVE the UI by the way!
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Unread 12-02-09, 03:51 AM  
wynn
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Size!

Hi, love the ui, but actually preferred the older version for size as now everything is tiny....the default sizes was one of the reasons I loved your ui, have taken the kgpanels from new one and gone back to old one. Comes of being ancient I guess lol ... could you do an old timers version where not all the boxes are titchy (ie quest log and auction house etc) thanks again for the UI it is lovely and love the class colours
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Unread 12-04-09, 03:21 AM  
karkaroff
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i am having issues with reflux not working for me with either a normal setup or a class setup, so at the moment it's just a complete mess on my screen if you have any ideas let me know
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Unread 12-05-09, 11:31 AM  
Orko
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Just update this now to v5b... This should fix the issues you have had.. Sorry it took a little bit. Been pretty busy lately gearing my druid :-)

Please let me know any further issues.

As far as and old school one I will attempt to make one with my old UI Scale thats bigger too. Will be an optional download.
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Unread 12-08-09, 01:23 PM  
quarkhead
A Kobold Labourer

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3.3 update?

Just curious, how's this compilation as far as 3.3 ready? I've been using it for awhile and I love it, haven't had a chance to get going yet today, thought I'd see here if anything was broken for the patch.
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Unread 12-08-09, 04:05 PM  
Dalladubb
A Defias Bandit

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Re: 3.3 update?

Originally posted by quarkhead
Just curious, how's this compilation as far as 3.3 ready? I've been using it for awhile and I love it, haven't had a chance to get going yet today, thought I'd see here if anything was broken for the patch.
This.

My normal UI won't be updating for quite some time and when I found this I was happy. I'm just hoping it gets updated.
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Unread 12-08-09, 07:10 PM  
Orko
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Re: Re: 3.3 update?

Originally posted by Dalladubb
This.

My normal UI won't be updating for quite some time and when I found this I was happy. I'm just hoping it gets updated.

I will be updating very soon. Keep an eye out, I know how important it is to have your UI that your used to working. Ive been there myself in the past
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Unread 12-08-09, 07:28 PM  
DynamicCreations
A Kobold Labourer

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Re: Re: Re: 3.3 update?

Originally posted by Orko
I will be updating very soon. Keep an eye out, I know how important it is to have your UI that your used to working. Ive been there myself in the past


YES YES,,, PLZZZZZ hurry with the update to the new patch with this bad arse ui
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