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Updated:08-13-11 04:18 PM
Created:01-26-10 09:08 AM
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DocsNameplates  Popular! (More than 5000 hits)

Version: r58
by: dr_AllCOM3 [More]


(Works in every language and resolution)

Installation: Unpack into your \World of Warcraft\Interface\Addons\ folder. Done!
Config ingame under Interface->Addons or with /np or /docsnp.

Please report any errors, thanks!














r58
- Debuffs fixed.
- Cast icon fixed.
- Bossplates and other useless crap removed.

r57
- Bugfixes. A lot of 'em.

r56
- Combatlog error fixed.
- Spell steal bug fixed.

r55
- Missing debuffs fix.

r54
- Debuff emphasizing!
- Totems fixed.

r53
- Custom color fix.

r52
- Bugfixes.

r51
- "Overlap" fixed.
- Size fixed.
- Some update fixes.

r50 (5.0 Beta)
-4.0.1 rescue fix.

r49 (5.0 Beta)
- Even more.


r48 (5.0 Beta)
- A lot.
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Unread 10-13-10, 01:02 PM  
dr_AllCOM3
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I'll update them later. You can't see nameplates anyway and IT'S BLIZZARD'S FAULT.
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Unread 10-10-10, 03:24 AM  
Opaque
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Question Guild Tags

Great addon... really loving it!

I just tried it today, and I noticed while running around Dalaran, I can't see most people's guild tag unless I mouse-over them first. Maybe I'm weird, but I like seeing the guild tags. Is there a way to make it so they are shown without needing to mouse-over them first?

Thanks!!!
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Unread 10-05-10, 01:48 PM  
Animations
A Kobold Labourer

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Re: Castbar

Originally posted by dr_AllCOM3
Right now I'm trying to make every nameplate show a castbar, even if they're not targeted. It does have some limitations and oddities, but at least in PvE and arena it should work well.

Edit:
It works, but my server is down right now.
So is this included in the addon now and functioning?

I can't function without cast bars on nameplates 100% of the time in arena, and every addon I try they only work on your current target.
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Unread 10-02-10, 05:07 PM  
Greevir
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Where can I get a working version of DocsNameplates? Like the 4.1 version or something. The one I downloaded from here and the one at curse don't have the healthbars working and the 4.1 version thats archived here says it's invalid when I try to open the zip. Thanks.
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Unread 09-28-10, 02:35 PM  
ToXinE
A Kobold Labourer

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Originally posted by silentninjabob
So is there anyway to show my own nameplate?

Also sometimes
http://img833.imageshack.us/img833/7...2510114038.jpg

That happens a lot and it's kind of annoying.
same here
take a look : http://t0x1n3.free.fr/images/Wow/WoW...710_213808.jpg

I tried every other borders without success. Setting the border "None" is fine.

There's another problems:
1)Castbar color setting doesn't work.
2)Castbar sometime disappears (the one on my target) without being interrupted or anything else. very weird behavior.

Go on with such a great addon !
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Unread 09-25-10, 10:54 AM  
silentninjabob
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So is there anyway to show my own nameplate?

Also sometimes
http://img833.imageshack.us/img833/7...2510114038.jpg

That happens a lot and it's kind of annoying.
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Unread 09-20-10, 06:44 AM  
Sayrox
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Error on BG.

Code:
84x DocsUI_Nameplates-5\update.lua:812: attempt to index field '?' (a nil value)
DocsUI_Nameplates-5\update.lua:322: in function <DocsUI_Nameplates\update.lua:249>
DocsUI_Nameplates-5\update.lua:1829: in function <DocsUI_Nameplates\update.lua:1808>

Locals:
self = <unnamed> {
 nameplate = <unnamed> {}
 onShow = <function> @ DocsUI_Nameplates\update.lua:377:
 0 = <userdata>
 onHide = <function> @ DocsUI_Nameplates\update.lua:445:
 isNameplate = true
 update = <function> @ DocsUI_Nameplates\update.lua:249:
 width = 41.223996107629
 setDoUpdateMe = <function> @ DocsUI_Nameplates\update.lua:74:
 height = 19.581398151124
}
option = true
nameplate = <unnamed> {
 debuffs = <table> {}
 alertIcon = <unnamed> {}
 cast = <unnamed> {}
 avoidIcon = <unnamed> {}
 targetIcon = <unnamed> {}
 socialIcon = <unnamed> {}
 originalWidth = 156.65118520899
 level = <unnamed> {}
 updateCounter = 0
 debug = <table> {}
 lfgIcon = <unnamed> {}
 lfgIconText = <unnamed> {}
 hpNumber = <unnamed> {}
 hpNumberBg = <unnamed> {}
 name = <unnamed> {}
 buffs = <table> {}
 updateCounterHp = 0
 classIcon = <unnamed> {}
 number = 5
 highlight = <unnamed> {}
 updateCounterCast = 0
 hp = <unnamed> {}
 unknownIcon = <unnamed> {}
 targetHighlight = <unnamed> {}
 updateCounterThreat = 0
 roleIcon = <unnamed> {}
 alpha = 1
 frameLevel = 12
 totemIcon = <unnamed> {}
 0 = <userdata>
 originalHeight = 39.162796302247
 savedData = <table> {}
 guild = <unnamed> {}
 updateCounterAura = 0
 raidIcon = <unnamed> {}
 data = <table> {}
 tot = <unnamed> {}
 hpBg = <unnamed> {}
 regions = <table> {}
 children = <table> {}
 chatIcon = <unnamed> {}
}
data = <table> {
 threatState = 0
 guild = "NONE"
 isTarget = false
 raidIcon = <unnamed> {}
 red = 0
 nameIs = "Боевой страж клана Грозовой Вершины"
 type = "NPC"
 blue = 0
 layout = "FRIEND"
 alphaIs = 1
 healthIs = 73897
 maxHealthIs = 73897
 reaction = "FRIENDLY"
 green = 0.99999779462814
 healthNotVisible = true
 levelIs = 81
 isInCombat = false
 isElite = 1
}
savedData = <table> {
}
time = 179184.578
update = <table> {
 guild = <function> @ DocsUI_Nameplates\update.lua:994:
 color = <function> @ DocsUI_Nameplates\update.lua:799:
 hp = <function> @ DocsUI_Nameplates\update.lua:1054:
 auras = <function> @ DocsUI_Nameplates\update.lua:1542:
 cast = <function> @ DocsUI_Nameplates\update.lua:1181:
 unknownIcon = <function> @ DocsUI_Nameplates\update.lua:1314:
 socialIcon = <function> @ DocsUI_Nameplates\update.lua:1012:
 level = <function> @ DocsUI_Nameplates\update.lua:1154:
 chatIcon = <function> @ DocsUI_Nameplates\update.lua:1342:
 size = <function> @ DocsUI_Nameplates\update.lua:1427:
 roleIcon = <function> @ DocsUI_Nameplates\update.lua:1267:
 threat = <function> @ DocsUI_Nameplates\update.lua:1360:
 debug = <function> @ DocsUI_Nameplates\update.lua:1687:
 lfgIcon = <function> @ DocsUI_Nameplates\update.lua:1328:
 bossplates = <function> @ DocsUI_Nameplates\update.lua:1683:
 alpha = <function> @ DocsUI_Nameplates\update.lua:1466:
 mouseover = <function> @ DocsUI_Nameplates\update.lua:1483:
 highlight = <function> @ DocsUI_Nameplates\update.lua:1450:
 raidIcon = <function> @ DocsUI_Nameplates\update.lua:1230:
 name = <function> @ DocsUI_Nameplates\update.lua:931:
 tot = <function> @ DocsUI_Nameplates\update.lua:961:
 collectDynamicData = <function> @ DocsUI_Nameplates\update.lua:726:
 totemIcon = <function> @ DocsUI_Nameplates\update.lua:1294:
 collectFixedData = <function> @ DocsUI_Nameplates\update.lua:714:
 classIcon = <function> @ DocsUI_Nameplates\update.lua:1246:
}
global = <table> {
 casterList = <table> {}
 nameReplacer = 
  ---
Last edited by Sayrox : 09-20-10 at 06:46 AM.
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Unread 09-19-10, 01:54 PM  
dr_AllCOM3
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Originally posted by tenub
I agree. I just think that having the unit level displayed is less useful than mana/power. I can just hover over the unit and see the level in my tooltip, but I feel that for a more dynamic piece of information such as health and mana that it should be statically displayed, ie. on nameplates. That is why I proposed that you think about replacing the level with mana/power information, preferably with the same options as you have for health text display now.
The level is only shown when you're alone in the outside world (aka questing) and it's overwritten by the debuffs.
Above the health is the name and target-of-target, below is the castbar.
Last edited by dr_AllCOM3 : 09-20-10 at 07:45 AM.
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Unread 09-19-10, 11:56 AM  
tenub
A Flamescale Wyrmkin
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Originally posted by dr_AllCOM3
Is anyone getting mixed up nameplates in the arena?


Tested in a skirmish and no problems.

Originally posted by dr_AllCOM3
The problem is trying to find a place for new elements like power. The nameplates are soo small.
I changed the border display and custom borders can be strange. I think I have to add a border size option, there's no way around it.
I agree. I just think that having the unit level displayed is less useful than mana/power. I can just hover over the unit and see the level in my tooltip, but I feel that for a more dynamic piece of information such as health and mana that it should be statically displayed, ie. on nameplates. That is why I proposed that you think about replacing the level with mana/power information, preferably with the same options as you have for health text display now.
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Unread 09-19-10, 07:49 AM  
dr_AllCOM3
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Is anyone getting mixed up nameplates in the arena?


Originally posted by abyschan
I really hope that in the future you can offer the option to chose between the threat display on the bar or as an icon. And to also possibly allow the user to adjust where the icon can show up around the nameplate itself?
Well, adding an icon once the threat colors work (internally it's the same) is quite easy.


Originally posted by tenub
Would love an option to display mana/power text just like the health text is currently implemented, except maybe with the option for it to only show on my current target and/or focus.
The problem is trying to find a place for new elements like power. The nameplates are soo small.
I changed the border display and custom borders can be strange. I think I have to add a border size option, there's no way around it.
Last edited by dr_AllCOM3 : 09-19-10 at 07:52 AM.
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Unread 09-17-10, 12:16 PM  
tenub
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Would love an option to display mana/power text just like the health text is currently implemented, except maybe with the option for it to only show on my current target and/or focus. I typically do not show the player/npc level on my nameplates so simply replacing the level text with power text would be perfect.

I also noticed that the border on the cast bar in the new verson (5.0 beta) is a little buggy. It looks like the border, no matter what texture I use, overlaps the cast bar somewhat which consequently does not look clean. In addition if I use a border texture from the Ferous Media pack there is clearly a bug. The border just repeats itself over the length of the cast bar overlaying it completely. I can upload a screenshot if necessary.
Last edited by tenub : 09-17-10 at 12:17 PM.
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Unread 09-16-10, 02:38 AM  
abyschan
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Originally posted by dr_AllCOM3
Threat is now based entirely on the color. It's much easier to see and you have a true 0 to 100 threat display instead of a simple green-orange-red one.
I really hope that in the future you can offer the option to chose between the threat display on the bar or as an icon. And to also possibly allow the user to adjust where the icon can show up around the nameplate itself?

Seriously, I'm sure many would love that kind of feature. Thanks again.
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Unread 09-15-10, 12:26 PM  
dr_AllCOM3
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Originally posted by humperdinck
I'm leveling a pally tank through Northrend (mid70s) and the color is not reliably changing if someone grabs aggro off me. I'm reverting to 4.1 for the time being.
There seems to be a problem in smaller groups. It was fine today in ICC. I could see tanked mobs very nicely.
Last edited by dr_AllCOM3 : 09-19-10 at 07:54 AM.
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Unread 09-13-10, 09:45 PM  
humperdinck
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I'm leveling a pally tank through Northrend (mid70s) and the color is not reliably changing if someone grabs aggro off me. I'm reverting to 4.1 for the time being.
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Unread 09-12-10, 04:12 AM  
dr_AllCOM3
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Originally posted by Aalwein
Well when it is working well, it will be awesome - especially for a warrior tank who can tend to have a hard time holding aoe agro against overnuking boomkins and mages!
Unfortunately it's very hard to test. I can only test it in a group and tanking is far too easy in 5-mans. My DK holds aggro very safely all the time, but it seemed to work well. The DD part works fine.
I think it's best to add a small explanation in the options.
Last edited by dr_AllCOM3 : 09-19-10 at 07:54 AM.
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