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Updated:04-27-11 11:51 PM
Created:04-11-10 11:53 PM
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Buff Broker  Popular! (More than 5000 hits)

Version: 4.1.13
by: toddimer [More]

"Buff Broker: It lets you mash butan for buffs. No matter what class you are. or what group you're in. You just mash a button and everyone gets the right buff" - Psychonaut

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Feature Request List
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FAQ

Buff Broker manages your group & personal auras. Be it Blessings, Totems, Shouts, Horns, Marks, or Power Words; your Paladin, Priest, Shaman, Warrior, or Druid; Seals, armors, stances, forms, or fires; installing this addon will help match your best buffs for your group, and help keep those buffs active on you and your party.

Buff Broker is uniquely adaptable to your current party. It is friendly with other players; it will not poach their buffs (although it might poach their assignments); it will not get confused if your buffs are poached; it understands talented vs untalented buffs; it will properly suggest you upgrade from single to class/raid wide buffs. Finally, yes, it does work (with Live, the PTR, and Cataclysm Beta)

Thanks in advance for any feedback and support! If you ever have trouble, i suggest reverting to the last release build (aka won't contain a "B" in the version).

Changelog included in the downloadable package, as "Changelog-BuffBroker-<version>.txt"

http://wow.curseforge.com/addons/buffbroker/files/182-4-1-13/

download total at last release: 12,246
download total at last patch: 12,246
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Unread 04-16-10, 11:16 AM  
toddimer
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Originally posted by Zidomo
Add LDB (LibDataBroker) support? Was surprised when I saw this with its name and it has no LDB support . And/or a way to change the size of the gigantic buff button? Its far too large here.
Cool suggestion, I'll look into it. configurable buff button size is on the TO DO list. My time available to develop this mod is about to drop; 3rd party library support will probably be a while coming.

Originally posted by Zidomo
fails to detect the lack of a seal at any time.
Seals are not supported/suggested at this time. The intent of the addon is for group-buffs. Besides, the math involved in picking the right seal is not trivial

Originally posted by Zidomo Go into the options panel, click the "Test:Suggestions" button and an error is thrown up:
Looks like i broke unit tests; thanks. I suggest not pushing this button until the next version is out!
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Unread 04-16-10, 03:12 PM  
toddimer
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Unit Tests "fixed" in 1.2.5
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Unread 04-16-10, 04:43 PM  
Darxon
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I just want to thank you for an amazing addon
And for your quick bug fixes
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Unread 04-17-10, 10:58 AM  
Zidomo
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Originally posted by toddimer
Seals are not supported/suggested at this time. The intent of the addon is for group-buffs. Besides, the math involved in picking the right seal is not trivial
Thanks for the reply.

Its not a full alternative to ZOMGBuffs or SmartBuffs (etc.) until it can handle most/all self buffs. Of course, that may not be the design intention. But since I encountered it recommending buffing Blessing of Might over Blessing of Kings (not Greater) when solo, thought it was going that way.

Doesn't require any math/logic if you have the ability to set the (self) buffs you want to be reminded to reapply, as opposed to the mod doing the selecting for you. Its how those other two mods do it.

The only logic needed is for if you have it set to remind to rebuff two (or more) different buffs of the same type. For example, blessings: you want reminders for both self-Wisdom & Kings, but not if one of the two is already applied. Make sure that if one is applied don't keep reminding to apply the other one.
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Unread 04-17-10, 11:39 AM  
toddimer
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Of course, that may not be the design intention. But since I encountered it recommending buffing Blessing of Might over Blessing of Kings (not Greater) when solo, thought it was going that way.
This is pretty accurate; it's a matter of intended scope. there are some decisions with only one "right" answer. Blessings, Totems, and shouts are 100% deterministic decisions, and require no configuration. My initial focus is on automating these "decisions", and simplifying the execution (ie: hit this button).

Requiring configuration requires interaction from the user. That's not necessarily a BAD thing, but it's a change of expectations. Maybe a sub-module, or a companion add-on would make more sense. I'm still chewing on how to approach the problem. Getting the right implementation, with the framework i have in place, isn't trivial.

Doesn't require any math/logic if you have the ability to set the (self) buffs you want to be reminded to reapply, as opposed to the mod doing the selecting for you. Its how those other two mods do it.
I get this, and it makes sense; buff is expiring, so re-apply. Simple, and elegant. That doesn't cover the case where you log in with no seal active, or reload UI. Even a configured "Preference" list would have to be situational, and invites feature-creep; why not have a different preference list for questing, raiding, arenas, battlegrounds, questing in a party, heroics...the list could go on. I'd rather deal with a "doesn't suggest seals" complaint, than "the configuration for seals is confusing", or "it's suggesting the wrong seal in an arena match for blades edge against RMP compositions in 3s".
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Unread 04-17-10, 12:27 PM  
toddimer
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Doesn't require any math/logic if you have the ability to set the (self) buffs you want to be reminded to reapply
Hmm... The more I think about this, the more I like it. Especially if the chosen spell within a set (ie: specific seal) persists across sessions/logins.

I don't want to discount the idea of self-buffs; it's cool and useful, and something I'd like to do. it might be a few versions down the road before I find a system I'm happy with though =D

Thanks for the great ideas/feedback guys!
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Unread 04-18-10, 12:41 PM  
Fritty
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Tried this out today while playing with my noob priest and it seems to be working just fine. One thing definitely missing for me would be a a hotkey to cast the buffs as opposed to clicking on the button. Another nice item would be output to scrolling combat text that says, 'HEY THIS BUFF IS NEEDED/EXPIRING' or whatever.
I didn't try it on my druid, not sure how it would or if it would handle thorns? I use zomgbuffs to remind me to cast thorns on just the person I want thorns on (usually tanks).

Anyway, even if it doesn't end up being exactly what I need, good job on this mod and I really like the idea of it (just casting blessings required/needed instead of setting up elaborate blessing templates)
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Unread 04-18-10, 01:35 PM  
toddimer
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Originally posted by Fritty
One thing definitely missing for me would be a a hotkey to cast the buffs as opposed to clicking on the button.
I've seen other mods do this; it seems pretty reasonable, and super neat. I'll add it to the feature list. Will probably get included around the same time as button scaling, and other outstanding UI glitz, pending complications (ie: super hard).

Originally posted by Fritty
I didn't try it on my druid, not sure how it would or if it would handle thorns? I use zomgbuffs to remind me to cast thorns on just the person I want thorns on (usually tanks).
Thorns is suggested for protection warriors, ret/prot paladins with righteous fury, Death Knights in Frost Presence, and Feral druids (last seen in) bear form. Moonkin & Trees dancing around as bears won't confuse the addon, nor will holy paladins with righteous fury active.
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Unread 04-18-10, 01:42 PM  
toddimer
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1.2.6 is live, with the new class/raid logic. Should be more consistent/considerate of other players buffs: don't suggest blessing of might when a warrior picks battle shout, and things like that.

I'll be doing "field-testing" tonight, then updating unit tests this week. Try it out with a grain of salt; if it doesn't work, let me know what's broken, and don't be afraid to revert to 1.2.5
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Unread 04-18-10, 01:48 PM  
Fritty
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Originally posted by toddimer
Thorns is suggested for protection warriors, ret/prot paladins with righteous fury, Death Knights in Frost Presence, and Feral druids (last seen in) bear form. Moonkin & Trees dancing around as bears won't confuse the addon, nor will holy paladins with righteous fury active.
Thats super nifty
Last edited by Fritty : 04-18-10 at 01:48 PM.
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Unread 04-18-10, 03:12 PM  
ßlink
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possible to lock the frame?
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Unread 04-18-10, 03:46 PM  
toddimer
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Originally posted by ßlink
possible to lock the frame?
Nope: I'll add that to the UI request list, which is currently:
-scalable button
-show/hide the move bar when not moused over it
-add hotkey, to do the exact same thing as clicking
-lock the frame
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Unread 04-18-10, 04:16 PM  
ßlink
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Originally posted by toddimer
Nope: I'll add that to the UI request list, which is currently:
-scalable button
-show/hide the move bar when not moused over it
-add hotkey, to do the exact same thing as clicking
-lock the frame
thx for quick reply!

i just tested in a heroic as spriest and came across a prob. it wasnt buffing a resto sham at all. and didnt buff holy pally

also, maybe add a modifier option to do greater buffs for raids.
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Unread 04-18-10, 04:39 PM  
toddimer
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Originally posted by ßlink
thx for quick reply!

i just tested in a heroic as spriest and came across a prob. it wasnt buffing a resto sham at all. and didnt buff holy pally
Hmm...which buffs did it skimp on? Which version are you using? Did either of those characters respec when they entered? I haven't found a way to get notification when another character re-specs, but that shouldn't matter for priest buffs...everyone wants fort :P

I'll try to run some heroics on my priest, see if i can reproduce.

Originally posted by ßlink
also, maybe add a modifier option to do greater buffs for raids.
Try tweaking your "threshold" configuration. Setting the "Head Count" to 6 will result in greater buffs cast ONLY when 6 people nearby are missing, say, fortitude. Setting the "Nearby %" to 0.9 will only suggest greater version if 90% of the people who WANT the buff are nearby. % is calculated by "(wants - has) / wants".
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Unread 04-18-10, 05:13 PM  
ßlink
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Originally posted by toddimer
Hmm...which buffs did it skimp on? Which version are you using? Did either of those characters respec when they entered? I haven't found a way to get notification when another character re-specs, but that shouldn't matter for priest buffs...everyone wants fort :P

I'll try to run some heroics on my priest, see if i can reproduce.



Try tweaking your "threshold" configuration. Setting the "Head Count" to 6 will result in greater buffs cast ONLY when 6 people nearby are missing, say, fortitude. Setting the "Nearby %" to 0.9 will only suggest greater version if 90% of the people who WANT the buff are nearby. % is calculated by "(wants - has) / wants".
ill test some more now.

also maybe add vampiric embrace to self buff
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