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Updated:06-18-13 01:27 AM
Created:06-23-12 02:38 AM
Downloads:22,201
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Categories:Class Compilations, Graphical Compilations, Minimalistic Compilations, Guild Compilations, DPS Compilations

BlkUI  Popular! (More than 5000 hits)

Version: 2.3B
by: Blacksad [More]


RESOLUTION: 1920X1080

A sleek looking, minimalist, all purpose Rogue UI.

Everything is set to track buffs/debuffs/procs/CD times in PvE and should require next to no setup.

Although this is set up to be Rogue specific, you can simply use any character class.

For PvP target defensive cooldowns are tracked via Weakauras, and personal CC abilities via icons above nameplates.

Let me know if you have any questions.


(Ctrl click Skada button to reset data)

__________________________________________________________________________________________
Directions:

The person who downloads this has to unpack everything using an application which can unzip folders (Winzip, etc.), and then put all the folders in his / her World of Warcraft folder.

Copy your current WTF/Interface folders to your desktop to back them up before installing.

You then place the downloaded WTF/Interface folders into your Wow directory in their place.

When you download this, edit the folders to rename them from the generic "Account Name", "Server", "Character" to your actual accountname - the same goes for the server- and characternames. Do this first, before you even load up the game. Otherwise, the settings for everything will not take, and you may have to do it over to get everything working properly.

Upon entering game, make sure all addons are enabled! Make sure "Load out of date Addons" is checked!!!

Once loaded with all addons enabled, you will get a pop-up asking if you want to install BlkUI. Choose "Yes", and you should be pretty much good to go.

If any profiles for specific addons have issue loading, you may choose the Blk_UI profile for said addon.

You can then copy your bindings-cache.wtf and macros-cache.txt in from your backed up desktop folders, and keep your previous macros/keybindings.

Don't update Sharedmedia or Sharedmedia: Additional Fonts, as they it will overwrite the in-game font settings.


__________________________________________________________________________________________

Addons Included:

Aurora, Bagnon, Bartender, Gnosis, Raven, Fonter, VuhDo, HideBossFrame, HideRaidFrame, Stuf Unit Frames, Reflux, SharedMedia, WeakAuras, Phanxchat, SexyMap, Skada, KgPanels, Tidyplates, Tiptac, DBM, HideBlizzardRaidFrame, Rogue Spam Reborn.
__________________________________________________________________________________________

Changed loader to work correctly. (Thanks to Real of RealUI!)

Added in the option to toggle most of the UI on/off at will.

Redid boss frames to look better and have a castbar.

Lots of odds and ends.
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Unread 04-22-13, 01:15 PM  
Muu
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Basically all i see is the install BlkUI button and when i click it nothing happens, then when i relog it just asks me to configure all the other addons, i'll post a SS when i get home though
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Unread 04-22-13, 11:06 AM  
Blacksad
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Re: not working

Originally Posted by Muu
Hi, i love how you ui looks, but ive been trying for 2 days now, still cant get it the same as yours, when i extracted those 2 folders replacing the old WTF and interface, changed the account name, server, character name, launched wow, however when i click install nothing happens... can you help me get it working would appreciate it a lot thanks
Q: Are all addons enabled when you load up?

Q: Is your resolution 1920x1080?

If you post a screenshot, I can get a better idea of what the issue might be.
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Unread 04-21-13, 01:24 PM  
Muu
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not working

Hi, i love how you ui looks, but ive been trying for 2 days now, still cant get it the same as yours, when i extracted those 2 folders replacing the old WTF and interface, changed the account name, server, character name, launched wow, however when i click install nothing happens... can you help me get it working would appreciate it a lot thanks
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Unread 04-21-13, 09:34 AM  
Blacksad
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Originally Posted by Dungono
Hi Blacksad, I was wondering if this requires a lot of customizing for a higher resolution? I'm running 2560x1440 and ran into some issues I tried to fix some however no matter how hard I try to go off your screenshots to line them up again it doesn't seem to work very well. lol
Unfortunately, the UI isn't set to auto-scale to different resolutions yet. I'll probably work on that as one of the next things to tackle. You can try using the in-game slider for UI Scale, and see if that gets it close to where it needs to be. Beyond that, you'll have to manually move a number of things.
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Unread 04-21-13, 09:32 AM  
Blacksad
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Re: Help, maybe?

Originally Posted by kplant
Amazing Graphic UI, my Rogue LOVES it!

One thing I came across:
Message: Interface\AddOns\HzFontPack1\HzFontPack1.lua:88: attempt to index global 'HzFontPack1DB' (a nil value)
Time: 04/21/13 00:11:26
Count: 1
Stack: Interface\AddOns\HzFontPack1\HzFontPack1.lua:88: in function `RegisterFonts'
Interface\AddOns\HzFontPack1\HzFontPack1.lua:192: in function `OnEvent'
Interface\AddOns\HzFontPack1\HzFontPack1.lua:200: in function <Interface\AddOns\HzFontPack1\HzFontPack1.lua:200>

Locals: self = <unnamed> {
0 = <userdata>
RegisterFonts = <function> defined @Interface\AddOns\HzFontPack1\HzFontPack1.lua:86
filepath = "Interface\Addons\HzFontPack1\fonts\"
fonts = <table> {
}
sml = <table> {
}
sol = <table> {
}
OnEvent = <function> defined @Interface\AddOns\HzFontPack1\HzFontPack1.lua:189
Options = <function> defined @Interface\AddOns\HzFontPack1\HzFontPack1.lua:94
lang = <table> {
}
locale = "enUS"
}
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
Lucida Console = "lucon.ttf"
Dark Horse = "Darkh4.ttf"
Avocado = "avocado_.ttf"
Dali = "dali____.ttf"
Comic Script = "SF Comic Script.ttf"
Loki cola = "lokicola.ttf"
Headhunter regular = "he______.ttf"
7days = "7days.ttf"
AtomicSushi = "AtomicSushi.ttf"
BTSE + PS2 = "btseps2.TTF"
Comic Script Shaded = "SF Comic Script Shaded.ttf"
Brush Script MT = "BRUSHSCI.TTF"
Gushing meadow = "sf gushing meadow.ttf"
Gizmo = "gizmo___.ttf"
Californian = "CALIFR.TTF"
Dreamerone = "dfdrone.ttf"
Visitor2 = "visitor2.ttf"
Liquidcrystal = "liquidn.ttf"
Neurochrome = "neurochr.ttf"
Typographerfraktur = "typographerfraktur-medium.ttf"
Architext = "architxt.ttf"
Telegraphic = "sf telegraphic.ttf"
Chiller = "CHILLER.TTF"
Alcohole = "Alcohole.ttf"
Old english text = "oldengl.ttf"
Klingondagger = "klingondagger.ttf"
New brilliant = "newbrill.ttf"
Visitor1 = "visitor1.ttf"
Lucida Sans = "lsans.ttf"
CreepyGirl = "CREERG__.TTF"
DragonFly = "dragonfly.ttf"
Agency FB = "Agency_FB.ttf"
Fette Fraktur = "ff______.ttf"
Facelift = "facerg__.ttf"
Japan = "japan.ttf"
Antartic = "ANTARG__.TTF"
}
(for control) = "Lucida Console"
fontName = "Lucida Console"
fontFile = "lucon.ttf"
(*temporary) = nil
(*temporary) = "lucon.ttf"
(*temporary) = "string"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'HzFontPack1DB' (a nil value)"
f = <unnamed> {
0 = <userdata>
RegisterFonts = <function> defined @Interface\AddOns\HzFontPack1\HzFontPack1.lua:86
filepath = "Interface\Addons\HzFontPack1\fonts\"
fonts = <table> {
}
sml = <table> {
}
sol = <table> {
}
OnEvent = <function> defined @Interface\AddOns\HzFontPack1\HzFontPack1.lua:189
Options = <function> defined @Interface\AddOns\HzFontPack1\HzFontPack1.lua:94
lang = <table> {
}
locale = "enUS"
}


Anything I should be worried about?
You can probably just turn that font pack off under addons. I don't believe any are used currently.
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Unread 04-21-13, 01:13 AM  
kplant
A Kobold Labourer

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Help, maybe?

Amazing Graphic UI, my Rogue LOVES it!

One thing I came across:
Message: Interface\AddOns\HzFontPack1\HzFontPack1.lua:88: attempt to index global 'HzFontPack1DB' (a nil value)
Time: 04/21/13 00:11:26
Count: 1
Stack: Interface\AddOns\HzFontPack1\HzFontPack1.lua:88: in function `RegisterFonts'
Interface\AddOns\HzFontPack1\HzFontPack1.lua:192: in function `OnEvent'
Interface\AddOns\HzFontPack1\HzFontPack1.lua:200: in function <Interface\AddOns\HzFontPack1\HzFontPack1.lua:200>

Locals: self = <unnamed> {
0 = <userdata>
RegisterFonts = <function> defined @Interface\AddOns\HzFontPack1\HzFontPack1.lua:86
filepath = "Interface\Addons\HzFontPack1\fonts\"
fonts = <table> {
}
sml = <table> {
}
sol = <table> {
}
OnEvent = <function> defined @Interface\AddOns\HzFontPack1\HzFontPack1.lua:189
Options = <function> defined @Interface\AddOns\HzFontPack1\HzFontPack1.lua:94
lang = <table> {
}
locale = "enUS"
}
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
Lucida Console = "lucon.ttf"
Dark Horse = "Darkh4.ttf"
Avocado = "avocado_.ttf"
Dali = "dali____.ttf"
Comic Script = "SF Comic Script.ttf"
Loki cola = "lokicola.ttf"
Headhunter regular = "he______.ttf"
7days = "7days.ttf"
AtomicSushi = "AtomicSushi.ttf"
BTSE + PS2 = "btseps2.TTF"
Comic Script Shaded = "SF Comic Script Shaded.ttf"
Brush Script MT = "BRUSHSCI.TTF"
Gushing meadow = "sf gushing meadow.ttf"
Gizmo = "gizmo___.ttf"
Californian = "CALIFR.TTF"
Dreamerone = "dfdrone.ttf"
Visitor2 = "visitor2.ttf"
Liquidcrystal = "liquidn.ttf"
Neurochrome = "neurochr.ttf"
Typographerfraktur = "typographerfraktur-medium.ttf"
Architext = "architxt.ttf"
Telegraphic = "sf telegraphic.ttf"
Chiller = "CHILLER.TTF"
Alcohole = "Alcohole.ttf"
Old english text = "oldengl.ttf"
Klingondagger = "klingondagger.ttf"
New brilliant = "newbrill.ttf"
Visitor1 = "visitor1.ttf"
Lucida Sans = "lsans.ttf"
CreepyGirl = "CREERG__.TTF"
DragonFly = "dragonfly.ttf"
Agency FB = "Agency_FB.ttf"
Fette Fraktur = "ff______.ttf"
Facelift = "facerg__.ttf"
Japan = "japan.ttf"
Antartic = "ANTARG__.TTF"
}
(for control) = "Lucida Console"
fontName = "Lucida Console"
fontFile = "lucon.ttf"
(*temporary) = nil
(*temporary) = "lucon.ttf"
(*temporary) = "string"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'HzFontPack1DB' (a nil value)"
f = <unnamed> {
0 = <userdata>
RegisterFonts = <function> defined @Interface\AddOns\HzFontPack1\HzFontPack1.lua:86
filepath = "Interface\Addons\HzFontPack1\fonts\"
fonts = <table> {
}
sml = <table> {
}
sol = <table> {
}
OnEvent = <function> defined @Interface\AddOns\HzFontPack1\HzFontPack1.lua:189
Options = <function> defined @Interface\AddOns\HzFontPack1\HzFontPack1.lua:94
lang = <table> {
}
locale = "enUS"
}


Anything I should be worried about?
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Unread 04-20-13, 12:40 PM  
Dungono
A Kobold Labourer

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Hi Blacksad, I was wondering if this requires a lot of customizing for a higher resolution? I'm running 2560x1440 and ran into some issues I tried to fix some however no matter how hard I try to go off your screenshots to line them up again it doesn't seem to work very well. lol
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Unread 04-18-13, 07:54 PM  
brandon02852
A Kobold Labourer

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Originally Posted by Blacksad
Originally Posted by brandon02852
So if I understand you correctly, I have to map every single skill to a key on my keyboard and memorize every keybind in order to use this interface as intended?
You....don't bind your abilities to your keyboard?

Just import your current keybinds like I suggested on the front page, you should already be familiar with them.

If you're a clicker, it's probably not the most efficient UI for you. You could always change the bars to be shown, and move them in a readily available spot for clicking.
I do bind them to my keyboard. Just the major ones. Ones I don't have to press multiple times per minute I leave for my mouse to click.
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Unread 04-18-13, 07:04 PM  
Blacksad
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Originally Posted by brandon02852
So if I understand you correctly, I have to map every single skill to a key on my keyboard and memorize every keybind in order to use this interface as intended?
You....don't bind your abilities to your keyboard?

Just import your current keybinds like I suggested on the front page, you should already be familiar with them.

If you're a clicker, it's probably not the most efficient UI for you. You could always change the bars to be shown, and move them in a readily available spot for clicking.
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Unread 04-18-13, 06:25 PM  
brandon02852
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So if I understand you correctly, I have to map every single skill to a key on my keyboard and memorize every keybind in order to use this interface as intended?
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Unread 04-18-13, 06:19 PM  
Blacksad
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Originally Posted by brandon02852
There are a few issues that I would like to bring up. They ruined my experience with this interface.

1) The center bar where you can put skills stays the same while stealthed and not stealthed. I want this bar to act like the normal bar where I have one for non-stealth and one for stealth.

2) When you hover your mouse over somebody, the target information thingy on the bottom right interferes with the interface. There either needs to be an option to remove this completely or to move it. If you don't know what I mean by "target information thingy", I mean where it says the target's name, level, and type...i.e Illidan Level 70 Demon.

3) The action bar box that is toggled by that orange arrow in the DPS box needs to be able to be moved. It is interfering with the target information thingy I described in #2.

Other than that the interface is very clean and presentable.
The bottom bar is not to show your normal abilities, but to show cooldowns. The UI is meant to be played with action bars hidden. (Do you really need to see buttons which have no CD, like Sinister Strike/Mutilate, etc?)

The tooltip doesn't cover or get in the way of anything if you play with action bars hidden.

You can always /bartender and change or move the bars to any desired location you want. You may also /tiptac and change the tooltip location and look.
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Unread 04-18-13, 10:44 AM  
brandon02852
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There are a few issues that I would like to bring up. They ruined my experience with this interface.

1) The center bar where you can put skills stays the same while stealthed and not stealthed. I want this bar to act like the normal bar where I have one for non-stealth and one for stealth.

2) When you hover your mouse over somebody, the target information thingy on the bottom right interferes with the interface. There either needs to be an option to remove this completely or to move it. If you don't know what I mean by "target information thingy", I mean where it says the target's name, level, and type...i.e Illidan Level 70 Demon.

3) The action bar box that is toggled by that orange arrow in the DPS box needs to be able to be moved. It is interfering with the target information thingy I described in #2.

Other than that the interface is very clean and presentable.
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Unread 04-18-13, 10:00 AM  
Blacksad
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Would you guys mind posting screenshots so I can figure out what the problem is? Thanks!

I'll look at this today and see if I can find out what the issues are.
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Unread 04-18-13, 08:04 AM  
Audraya
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Cooldown timer

Hi there

Thanks so much for this UI. My first time using a compilation and so far I am very happy.
Just something that I just CANNOT figure out. Eveyrtime I use a cooldown e.g Killing Spree there is a timer bar that pops up and it is out of place. Which add on is this? I also just want to add that I am not talking about bar 9 of bartender.

Also, my resolution is also 1920x1080, but nothing was in place. Did everything according to instructions(as far as I know) Any advice?

Thanks!
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Unread 04-18-13, 02:42 AM  
internal
A Kobold Labourer

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everything is messed up

So i installed this it looks amazing in the screenshots but i could not get work at first i changed the config to GB but it caused so many bugs and it looked a mess i had to remove it now my minimap buttons are sqaure all my main menus and windows are transparent and it is causing conflicts to my original setup off addonswith the changes that have been made some where deep down i have tried by clearing the cache any ideas what has happened? thanks

EDIT: I think it is to do with the extra folder that were in interface need to figure which ones they were
Last edited by internal : 04-18-13 at 02:45 AM.
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