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Compatibility: | Dark Heart (10.2.7) |
Updated: | 05-27-24 09:08 PM |
Created: | 11-17-13 03:25 PM |
Downloads: | 30,476 |
Favorites: | 61 |
MD5: |
To be considered before installing:Because the design of MazzleUI/FauxMazzle is firmly based in the CRT era of World of Warcraft gaming it is probably never going to fit well into some of the wider monitor aspects available today.
Returning Players:Endorsements.This is not the same FauxMazzle you used before Shadowlands. Your settings from BfA and earlier WILL BE LOST!
These addons will need to be removed from your Interface\AddOns folder (if they exist): Discord Art, Scrolling Combat Text (SCT, SCTD), TrinketMenu, HitsMode5
* If something goes wrong: the first thing to do would be to Exit The Game, then open the [WoW game folder]\_retail_\WTF\Account\[your account name]\SavedVariables folder. Delete the files: FauxMazzle.lua and FauxMazzle.lua.bak. Re-start the game. *** This will cause a loss of all FauxMazzle character settingsWhere's my game (micro) menu and where are my bags?
Default chat buttons.
File Name |
Version |
Size |
Author |
Date |
10.2.6 |
11MB |
Fizzlemizz |
05-19-24 12:23 AM |
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So going through the main list I'm missing the disconnected Invidius only. Are you saying that after they re-connected their frame was still missing even afer a reload?
The order of display is very different from the straight group order that FauxMazzle has used since launch so I want to make sure we're not tripping over this inadvertantly. All the testing I've done today, my frames have been in lock-step with the Blizzard compact raid frames. Any additional information is greatly appreciated. Just for further clarification, each role grouping is also sorted in alphabetical order so If you have a tank Alfred and along comes tank Peter, Peter will be inserted to the left of Alfred and before any healers. If Peter was in first and along came Alfred, Peter would be pushed to the left and Alfred becomes the first unit in the lower right position. This logic flows inward and upward through each role grouping. The left had frame stack the order starts at the lower left hand side working inward and upward.
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Fizzlemizz Maintainer of Discord Unit Frames and Discord Art. Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus.
Last edited by Fizzlemizz : 07-01-15 at 12:51 AM.
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trezy |
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I'm not sure if I'm missing something but looking at that picture there seems to be a number of duplicate names in those other frames you are displaying, Abernaky, Dreadhelm, Jelle, Fedupam, Slipthorn to name a few.
Maybe I'm not understanding the ordering of those but I'd like to make sure we're comparing apples to apples.
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Fizzlemizz Maintainer of Discord Unit Frames and Discord Art. Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus.
Last edited by Fizzlemizz : 06-30-15 at 09:11 PM.
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A Cliff Giant
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Ahh okay that makes sense. The 2nd tank would have just joined at that point and of course was D/C. Thanks!
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trezy |
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The sorting is by role. In you picture tanks would be in the bottom right of the right hand stack of units and then moving to the left and then up comes healers then everyone else so:
Abenaky your only tank goes bottom right then moving inward toward the target frame comes the healers Dreadkitten, Jonpaul, Joshuwah, Muldag. Once that row is complete you go up and back to the right with Riverstyx then after that, all the damagers. The default doesn't display the role icons for the damagers because it is pretty much a given but if you want to see these icons you can in the setup. The actual displaying of unit frames is handled by Blizzards SecureGroupHandler code so I'm not sure what is going on there. I'll do some more testing.
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Fizzlemizz Maintainer of Discord Unit Frames and Discord Art. Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus.
Last edited by Fizzlemizz : 06-30-15 at 09:03 PM.
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A Murloc Raider
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Raid Frame
As poster below, I have folks showing inconsistently in the raid frame. I tried reloading UI and reloading FM but neither was a fix. This is in a variant size group.
Last edited by Excelis : 06-30-15 at 07:02 PM.
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A Cliff Giant
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Everything seems to be working now, except I noticed when running LFR if people leave and new ones are added the raid frames aren't being updated.
You can see on my healing frames that it's a full group, but the raid frames are short. I also don't know how it's sorted but it doesn't seem to be by group. ![]()
Last edited by trezy : 06-30-15 at 06:51 PM.
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A Kobold Labourer
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Errors are gone. Thanks
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speedball |
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Edit: Well, things have been quiet for a while so thank you to legion3pm, trezy and speedball for the reports and help getting this update out, it is greatly appreciated.
Wow, I thought it was a default Wow font... I'll get an updated package up asap.
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Fizzlemizz Maintainer of Discord Unit Frames and Discord Art. Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus.
Last edited by Fizzlemizz : 06-29-15 at 08:41 PM.
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A Kobold Labourer
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no I dont |
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speedball |
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Edit: can you check in your WoW/Fonts folder and see if you hav a file call Calibri.ttf?
Just deleted WTF and Interface and installing from the 6.2.2 zip in case the problem is there and BugSack as the only other addon. I'll see what happens.
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Fizzlemizz Maintainer of Discord Unit Frames and Discord Art. Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus.
Last edited by Fizzlemizz : 06-28-15 at 05:48 PM.
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A Kobold Labourer
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Code:
Message: Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:331: <unnamed>:SetText(): Font not set Time: 06/28/15 19:25:39 Count: 177 Stack: [C]: in function `SetText' Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:331: in function <Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:324> Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:403: in function <Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:396> [C]: in function `SetAttribute' Interface\FrameXML\SecureGroupHeaders.lua:203: in function <Interface\FrameXML\SecureGroupHeaders.lua:123> Interface\FrameXML\SecureGroupHeaders.lua:488: in function `SecureGroupHeader_Update' Interface\FrameXML\SecureGroupHeaders.lua:62: in function <Interface\FrameXML\SecureGroupHeaders.lua:60> Locals: (*temporary) = <unnamed> { 0 = <userdata> } (*temporary) = "Gruom" (*temporary) = "Deathwing" Code:
Message: Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:331: <unnamed>:SetText(): Font not set Time: 06/28/15 19:25:39 Count: 86 Stack: [C]: in function `SetText' Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:331: in function <Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:324> Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:403: in function <Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:396> [C]: in function `SetAttribute' Interface\FrameXML\SecureGroupHeaders.lua:203: in function <Interface\FrameXML\SecureGroupHeaders.lua:123> Interface\FrameXML\SecureGroupHeaders.lua:488: in function `SecureGroupHeader_Update' Interface\FrameXML\SecureGroupHeaders.lua:71: in function <Interface\FrameXML\SecureGroupHeaders.lua:66> [C]: in function `SetAttribute' Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:211: in function `UpdateRoster' Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:138: in function <Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:137> Locals: (*temporary) = <unnamed> { 0 = <userdata> } (*temporary) = "Thefifth" (*temporary) = "Mug'thol" Code:
Message: Interface\FrameXML\UIPanelTemplates.lua:120: attempt to perform arithmetic on field 'cursorOffset' (a nil value) Time: 06/28/15 19:25:28 Count: 1 Stack: Interface\FrameXML\UIPanelTemplates.lua:120: in function `ScrollingEdit_OnUpdate' Interface\FrameXML\UIPanelTemplates.lua:97: in function `ScrollingEdit_OnTextChanged' ...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:604: in function `ScriptErrorsFrame_Update' ...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:551: in function `ScriptErrorsFrame_OnError' [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4> [C]: ? [C]: in function `SetText' Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:331: in function <Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:324> Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:403: in function <Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:396> [C]: in function `SetAttribute' Interface\FrameXML\SecureGroupHeaders.lua:203: in function <Interface\FrameXML\SecureGroupHeaders.lua:123> Interface\FrameXML\SecureGroupHeaders.lua:488: in function `SecureGroupHeader_Update' Interface\FrameXML\SecureGroupHeaders.lua:71: in function <Interface\FrameXML\SecureGroupHeaders.lua:66> [C]: in function `SetAttribute' Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:211: in function `UpdateRoster' Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:138: in function <Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:137> Locals: self = ScriptErrorsFrameScrollFrameText { 0 = <userdata> text = "Message: Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:331: <unnamed>:SetText(): Font not set Time: 06/28/15 19:25:28 Count: 2 Stack: [C]: in function `SetText' Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:331: in function <Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:324> Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:403: in function <Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:396> [C]: in function `SetAttribute' Interface\FrameXML\SecureGroupHeaders.lua:203: in function <Interface\FrameXML\SecureGroupHeaders.lua:123> Interface\FrameXML\SecureGroupHeaders.lua:488: in function `SecureGroupHeader_Update' Interface\FrameXML\SecureGroupHeaders.lua:62: in function <Interface\FrameXML\SecureGroupHeaders.lua:60> Locals: (*temporary) = <unnamed> { 0 = <userdata> } (*temporary) = "Khankord" (*temporary) = nil " handleCursorChange = true } elapsed = 0 scrollFrame = ScriptErrorsFrameScrollFrame { ScrollBar = ScriptErrorsFrameScrollFrameScrollBar { } offset = 0 0 = <userdata> } height = 194.00001525879 range = 0 scroll = 0 size = 194.00001525879 cursorOffset = nil (*temporary) = nil (*temporary) = ScriptErrorsFrameScrollFrame { ScrollBar = ScriptErrorsFrameScrollFrameScrollBar { } offset = 0 0 = <userdata> } (*temporary) = 0 (*temporary) = "attempt to perform arithmetic on field 'cursorOffset' (a nil value)" Code:
Message: Interface\FrameXML\UIPanelTemplates.lua:120: attempt to perform arithmetic on field 'cursorOffset' (a nil value) Time: 06/28/15 19:25:28 Count: 1 Stack: Interface\FrameXML\UIPanelTemplates.lua:120: in function `ScrollingEdit_OnUpdate' Interface\FrameXML\UIPanelTemplates.lua:97: in function `ScrollingEdit_OnTextChanged' ...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:604: in function `ScriptErrorsFrame_Update' ...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:551: in function `ScriptErrorsFrame_OnError' [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4> [C]: ? Interface\FrameXML\UIPanelTemplates.lua:120: in function `ScrollingEdit_OnUpdate' Interface\FrameXML\UIPanelTemplates.lua:97: in function `ScrollingEdit_OnTextChanged' ...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:604: in function `ScriptErrorsFrame_Update' ...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:551: in function `ScriptErrorsFrame_OnError' [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4> [C]: ? [C]: in function `SetText' Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:331: in function <Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:324> Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:403: in function <Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:396> [C]: in function `SetAttribute' Interface\FrameXML\SecureGroupHeaders.lua:203: in function <Interface\FrameXML\SecureGroupHeaders.lua:123> Interface\FrameXML\SecureGroupHeaders.lua:488: in function `SecureGroupHeader_Update' Interface\FrameXML\SecureGroupHeaders.lua:71: in function <Interface\FrameXML\SecureGroupHeaders.lua:66> [C]: in function `SetAttribute' Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:211: in function `UpdateRoster' Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:138: in function <Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:137> Locals: self = ScriptErrorsFrameScrollFrameText { 0 = <userdata> text = "Message: Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:331: <unnamed>:SetText(): Font not set Time: 06/28/15 19:25:28 Count: 2 Stack: [C]: in function `SetText' Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:331: in function <Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:324> Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:403: in function <Interface\AddOns\FauxMazzle\Modules\RaidFrames.lua:396> [C]: in function `SetAttribute' Interface\FrameXML\SecureGroupHeaders.lua:203: in function <Interface\FrameXML\SecureGroupHeaders.lua:123> Interface\FrameXML\SecureGroupHeaders.lua:488: in function `SecureGroupHeader_Update' Interface\FrameXML\SecureGroupHeaders.lua:62: in function <Interface\FrameXML\SecureGroupHeaders.lua:60> Locals: (*temporary) = <unnamed> { 0 = <userdata> } (*temporary) = "Khankord" (*temporary) = nil " handleCursorChange = true } elapsed = 0 scrollFrame = ScriptErrorsFrameScrollFrame { ScrollBar = ScriptErrorsFrameScrollFrameScrollBar { } offset = 0 0 = <userdata> } height = 194.00001525879 range = 0 scroll = 0 size = 194.00001525879 cursorOffset = nil (*temporary) = nil (*temporary) = ScriptErrorsFrameScrollFrame { ScrollBar = ScriptErrorsFrameScrollFrameScrollBar { } offset = 0 0 = <userdata> } (*temporary) = 0 (*temporary) = "attempt to perform arithmetic on field 'cursorOffset' (a nil value)" some of the errors..just did another fresh install. deleted wtf and interface folder |
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speedball |
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A Kobold Labourer
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deleted wtf and interface
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speedball |
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New install of the addons or did you also rename/move the WTF folder?
Edit, I've just deleted my WTF and I'm sitting in AV and all is quiet.... on the FauxMazzle front.
__________________
Fizzlemizz Maintainer of Discord Unit Frames and Discord Art. Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus.
Last edited by Fizzlemizz : 06-28-15 at 05:11 PM.
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Fizzlemizz |
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A Cliff Giant
Forum posts: 72
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Did that, and I was still getting the same errors times around 27k. Also still don't have a HUD.
Last edited by trezy : 06-28-15 at 04:31 PM.
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