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Classic (1.13.2)
Updated:12-11-19 12:35 AM
Created:12-12-13 12:07 PM
Downloads:5,686
Favorites:30
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Click Menu  Popular! (More than 5000 hits)

Version: 4.0.1 - Classic
by: 10leej [More]

Click Menu is an addon intended to replace the Micromenu with a simple menu found by right clicking the minimap like you see UI suites like Tuk or Elv UI do.

There is some config at the top of the core.lua file

Since Click Menu relies on the Blizzard Minimap any addon that effects this will cause compatibility issues.

4.0.1
toc bump

4.0
WoW Classic Conversion

3.0.1a
toc bump

3.0.1
Line 124 removed a mis-placed space that caused the occasional error when opening collections or even some blizz modules

3.0a
Actual 3.0 update

3.0
General Code Cleanup
Renames:
Talents - "Specialization"
Quest Log - "Map & Quest Log"
Friends - "Social"
Mounts - "Collections"

Removed:
Pets
Toy Box
Heirlooms
Button mode

Disabled in code with hopes of getting working:
Zone battlefield Map

Planned:
Azerite menu thing, haven't looked into it yet

Added:
Text when someone has an addon Click menu won't work with that I'm aware of

2.8.1
.toc bump
Fix Calender/Shop

2.8
Fixed Mounts/Pets/Toybox
Added Heirlooms

2.7
fancy button mode, mad a more sensible config table (for me at least) add config how to
automatic overrides for incompatible addons (only affects map integration)
fixed quest log error

2.6
localizations work coutesy of Phanx, guess people like this addon afterall
Licensed under MIT license

2.5.1
toc bump
Added toybox (curtousey of Imithat)

2.5
Added a bit of localization code not working yet. However there's a localization file now.
Removed all but Logout and Quit from the game menu options (Sorry guys list was a little big)
Rework opening function so pings work
Removed game menu opening option I must've coded while drunk

2.4
Optimized a bit of code, got plans for localization in the future NEED TRANSLATORS!
I decded that minimap buttons need to be handled elsewhere. Stay tuned

2.3
Added toggle bag function

2.2
Added game menu options think I'm done updating for the night....

2.1
forgot to add the update functions so the minimap buttons work.....

2
expanded list with more options
Replaced radials with icons, probably could done a better job on some
Added minimap icons this is lightly tested though so might not work (please report in comments if there's any minimap button not showing up)
Optional Files (2)
File Name
Version
Size
Author
Date
Type
2.6.b1.4
7kB
02-05-15 01:45 AM
Patch
2.7
3kB
10-19-14 12:27 PM
Patch


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Unread 03-05-15, 01:14 PM  
10leej
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To answer the next 5 questions:
  • Yes it's a button.
  • No there's no in game config.
  • Yes I plan on implementing in game config eventually.
  • No i don't know when.
  • Yes you can modify the button in the lua files I added some config options at the top of core.lua in the click menu folder.
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Last edited by 10leej : 03-05-15 at 01:14 PM.
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Unread 01-24-15, 12:06 AM  
10leej
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Originally Posted by jeffy162
Carbonite support in the Beta Click Menu does not work and throws an error.
Lua Code:
  1. ["message"] = "Interface\\AddOns\\Click Menu\\core.lua:198: attempt to call global 'IsAddonLoaded' (a nil value)",
  2.             ["time"] = "2015/01/23 09:34:00",
  3.             ["locals"] = "",
  4.             ["stack"] = "Interface\\AddOns\\Click Menu\\core.lua:198: in main chunk",
  5.             ["session"] = 1455,
  6.             ["counter"] = 1,
Reported on the comments at the Beta, also.
Yeah think I called it wrong, btw just post in the beta comments I get an email every time someone responds would rather not receive the same thing twice.
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Unread 01-23-15, 11:23 AM  
jeffy162
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Carbonite support in the Beta Click Menu does not work and throws an error.
Lua Code:
  1. ["message"] = "Interface\\AddOns\\Click Menu\\core.lua:198: attempt to call global 'IsAddonLoaded' (a nil value)",
  2.             ["time"] = "2015/01/23 09:34:00",
  3.             ["locals"] = "",
  4.             ["stack"] = "Interface\\AddOns\\Click Menu\\core.lua:198: in main chunk",
  5.             ["session"] = 1455,
  6.             ["counter"] = 1,
Reported on the comments at the Beta, also.
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[SIGPIC][/SIGPIC]
Carbonite <----- GitHub main module (Maps ONLY) download link. The other modules are also available on GitHub.
Carbonite-CLASSIC<----- GitHub link to Carbonite Classic. Thanks to ircdirk for this!
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Unread 01-23-15, 12:10 AM  
10leej
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Just made a smallish hack patch for a beta that I uploaded as a seperate addon on WoWI check the "Other Files" tab
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Last edited by 10leej : 01-23-15 at 12:49 AM.
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Unread 01-22-15, 08:16 AM  
jeffy162
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I will test for you if you decide to make "Click Menu" compatible with Carbonite. I don't know what I'm doing, but I'll help all I can.

In my ignorant testing, I have found that the right-click on Carbonites minimized map, and maximized map, gives a "/fstack" reading of "Dialog <1> NxMenu4". I am guessing that means that the menu is on layer 1 of the Dialog layer and that it is called "Menu4". That's about all I can tell you at the moment.

Please don't get excited by what the WoWI icon (<----) says. I put together a few Masque and Minimap Button Frame skins, so they call me an "Addon Author". I don't have any idea what real addon authors go through and I have absolutely no idea at all how to write Lua or XML to make a real addon.
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[SIGPIC][/SIGPIC]
Carbonite <----- GitHub main module (Maps ONLY) download link. The other modules are also available on GitHub.
Carbonite-CLASSIC<----- GitHub link to Carbonite Classic. Thanks to ircdirk for this!
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Unread 01-22-15, 12:39 AM  
10leej
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Apparently there are calls for Carbonite support.

Unfortunately this is not something I can do. Not because I don't know how (I have a rough idea) but it;s because I have no way to load the game to do any testing.
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Unread 12-21-14, 09:10 PM  
10leej
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Originally Posted by Phanx
Originally Posted by 10leej
ah haven't really done much with localizations, I'm actually not even certain if they work to be honest.
They don't.

Fixed version here: http://phanx.net/temp/ClickMenu.zip
Kinda figured they didn't. Thanks for setting that up for me.
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Unread 12-21-14, 06:33 PM  
Phanx
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Originally Posted by 10leej
ah haven't really done much with localizations, I'm actually not even certain if they work to be honest.
They don't.

Fixed version here: http://phanx.net/temp/ClickMenu.zip
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Unread 11-28-14, 05:47 AM  
10leej
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Originally Posted by Gallian
Can i make this use the middle mouse button to click, and does this include the garrison button?
you'll have to edit the lua files nut yes you can use the middle mouse button just change this line at the top of core.lua

Code:
local ClickMenu, namespace = ...
local L = namespace.L

--Our one and only config option
local MouseButton = "RightButton" --LeftButton, RightButton, MiddleButton
as for the garrison button no it does not, but thats because I hardly play the game and didn't realize there was a buitton for garrisons
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Unread 11-28-14, 03:26 AM  
Gallian
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Can i make this use the middle mouse button to click, and does this include the garrison button?
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Unread 11-02-14, 08:12 AM  
10leej
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Originally Posted by Sylen
Originally Posted by 10leej
Originally Posted by Sylen
Why is the function to open the ingame calender commented out? Any issues recently?
It was a quick patch, don't really remember if the calwnder works. Try uncommenting and see what happens for me.
Someone just fixed it before i could post the error. You may have a look at it.
http://www.wowinterface.com/download...ckMenufix.html
Imithat posted that earlier mine should match.

UPDATE:
Current version does work, tests fine to me make sure you're using 2.5.1 anything prior isn't fully 6.0 compatible
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Last edited by 10leej : 11-02-14 at 10:47 PM.
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Unread 11-02-14, 05:20 AM  
Sylen
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Originally Posted by 10leej
Originally Posted by Sylen
Why is the function to open the ingame calender commented out? Any issues recently?
It was a quick patch, don't really remember if the calwnder works. Try uncommenting and see what happens for me.
Someone just fixed it before i could post the error. You may have a look at it.
http://www.wowinterface.com/download...ckMenufix.html
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Unread 10-29-14, 08:07 AM  
10leej
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Originally Posted by Sylen
Why is the function to open the ingame calender commented out? Any issues recently?
It was a quick patch, don't really remember if the calwnder works. Try uncommenting and see what happens for me.
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Unread 10-28-14, 05:12 PM  
Sylen
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Why is the function to open the ingame calender commented out? Any issues recently?
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Unread 10-20-14, 10:22 PM  
10leej
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Originally Posted by Imithat
I 'm not the best in lua so i can't help you enough
Its fine I just need to find the time.to set it all up.
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