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Battle for Azeroth (8.0.1)
Updated:09-25-18 02:31 PM
Created:08-06-14 06:06 PM
Downloads:68,900
Favorites:104
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Categories:oUF: Layouts, Unit Mods

oUF Abu  Popular! (More than 5000 hits)

Version: 8.0-3
by: sticklord [More]

Requires oUF 8.0.2

My personal Unitframe layout, based (heavily) on oUF_Neav. No plugin is supported as for now, except those that does not require support from the layout. Feel free to ask if you'd like one supported. Basic units including boss and arena frames are supported, but not raid frames. I've grown found of the blizzard ones, when they work that is.

Features

  • Aura Filter
  • Flashy castbar with channeling ticks
  • Threat glow
  • Portrait Timers
  • Absorb bar (0 - 100% of HP)
  • Set/Clear focus hotkey
  • Coloring of frames
  • Weakened Soul bar
  • Warrior Enrage bar
  • Vengance bar for tanks
Configuration
  • Use "/ouf" or "/oufabu" to access the ingame configuration.
  • Party, Arena & boss frame can be moved by using "/oufabu lock".
  • Player, Target & Focus can be moved by using the right click menu.
There are also 3 different aura filter, you can click on auras with CTRL+ALT
down or use the spell ID in the option panel to edit them.
  • Boss Frames: A whitelist were you can add debuffs to show, for example your own dots.
  • Arena Frames: A whitelist for buffs, some are included.
  • Rest: For the rest of the frames it works like this: On npc's the default is to only show your auras,
    on players everything it shown. Some are included here aswell, you can find them in the file "oUF_Abu/Aurafilter.lua"
Notes
  • I've tested it for a while now so shouldn't be any big bugs, but probably a taint every now and then, can't get away from them.
  • If you wanna report a bug, thanks, I would prefer if you could do it here however.
  • You can also find it on github
Supported Locales
  • Chinese Simplified, thanks to yaoenqi
  • Chinese Traditional, thanks to yaoenqi again
  • German, thanks to bullsei
Big thanks to
Neal & Renstrom for oUF_Neav, Phanx for her layout, P3lim, Haste, Tuller & Jaliborc.
FAQ
What other addons are you using?
Most of the other addons that you can see in the screenshots are my own addons found on my github.

8.0-3
- Fixed combopoint disabling hopefully
- Combat fade pet frame fix

8.0-2
- Made monk class bars more appealing(objectivly)
- Portrait timers should work again
- Some frames hide when out of combat, can be turned off.
Not quite sure i like it, open to suggestions:)
- Changed the way the absorb bar works, where it adds to the healthbar and only overflows show.

8.0-1
- Updated for BFA
- Changed some default settings.

7.0-5
- Various bug fixes
- Added power prediction/builderspender
- Option to show the flashy statusbar for some classes
- Check github if curious of everything.

7.0-4
- Fixed offline icon
- Added Prestige PvP thing
- Hide level on certain events
- Petframe fix
- Changed buffs abit

7.0-3
- Added a aura bar above the player frame used to track spells, set the spell in the config

7.0-1
- Updated for legion

6.2-1
- Fixed some pet funkiness
- German localization
- New option for a more standard border.

6.1-3
- Bug fixes

6.1-2
- Focus castbar is released from the focus frame
- Warlocks should no longer be blinded by the Doom Bolt castbar
- Option for disabling ToT frames
- Partyframes should hide in small raidgroups with "Show party in raid" disabled.

6.1-1
- Fixed missing texture for portraittimers.

6.1
- Hopefully fixed priest tick timers
- Maybe I've fixed script ran to long on portraittimers
- toc update

6.0.3-6
- Added Alt Power bar for boss frames, might be overlapping something though.
- Auras: Fixed blinking icon on "invalid" units
- Portraittimers: Now filters by spellID
- Localization: Thought I uploaded this earlier but oh well. Fixed some confusion between bar colors. Thanks again yaoenqi!

6.0.3-5
- Added Chinese Simplified/Traditional thank to yaoenqi

6.0.3-4
- Tried to fix stealable
- Reduced level size text
- Fixed disabling of SnD bar
- Changed some old auras

6.0.3-3
- Can now turn on class modules again!

6.0.3-2
- Font/statusbar picker no longer bugs out with some special files.
- Lightened up manabar abit.
- Option to disable blizzard class modules.
- Fixed issue moving frames again..
- Changed purgeable aura border.
- Added partyframe buffs.

6.0.3-1
- You might wanna delete the folder, removed some files
- Fixed anchors finally, and they now save position with profiles. Also added a config tab for it.
- OmniCC should now have full control of the aura timers.
- Added/fixed druid mushrooms

6.0.2-4
- Now using the blizzard dropdown that I just found.
This means you can set focus/dismiss pet from rightclick menu, but need to move frames with "/ouf lock"
- Moved petframe abit and disabled the name
- Fixed nil name color
- Added sweeping strikes bar

6.0.2-3
- option for name color
- Fixed backdrop for power bar
- Improved resolve and aurabars
- Improved combopoints and removed druid module
- Changed the way the tag system works, less customization but easier to work with
- Added boss icon instead of "??"
- Added target sounds
- Fixed raid icon for boss frames and arena frames
- Added some localization, only englis now though. Feel free to edit.

6.0.2-2
- Fixed gap icon
- Changed some auras
- Fixed bug with castbar hidden

6.0.2-1
- Should work with 6.0.2 now!
- You might wanna enable the inbuilt aura timer now to remove blizzards.
- Changed Vengeance to Resolve.
- Added Aurabars modules:
- SlicenDice, Enrage, WeakenedSoul.
- Unlocking now shows the full frames for party/arena/boss
- Added Class Portraits Option

5.4.8.8
- Should show dispellable buffs now
- Can change color of backdrops
- Added PvP Icons

5.4.8.7
- Now with 2 different layouts for player, target/focus, pet & party frames
- Added Animating Arcane Orbs for mages (can be disabled).
- Changed AuraFilter again! Also, the arena buffs are now shown in the editor. However you must reset your profile if you want em enabled.
- Changed the fuckin absorb texture again.
- Probably some more changes i forgot..
-- r2
- - Fixed scaling of player frame in combat
-- r3
- - Now supports druids..
- - Option for clickthrough frames
- - Can also use middle button for focus
-- r4
- - Small bars are above threat glow
- - Fixed the AuraOrbs module
- - Added Buffs for focus
- - Fixed art location
- - Corrected arena frames art

5.4.8.6
- Bug fixes
- $perc now includes "%"
- Can now change safezone color
- No longer hide consolidate buffs on enemies
- Maybe made aura timer more effiecent, i dunno
- Also shows decimal when less than 2.5 sec
- Castbar safezone fix
- Weakened soul fix

5.4.8.5
- This will also reset you settings but not your aura filters.
- Added profiles, one for aurafilters and one for general settings.
- Fixed combatfeedbacktext error
- Fixed error with font size
- Auras on target frame can now be disabled.
- Can move the castbars abit more freely.
- Can now view hidden auras with CTRL + ALT, clicking an aura will add it to the aura filter
- Changed the way aura filters work, default it show all auras on player and only own on NPC's

5.4.8.3
- Fixed wierd divided by zero

5.4.8.2
- Improved castbar
- Option to position auras on target frame
- Improved absorbbar abit + options
- Options now won't load in combat to prevent script ran to long
- Latency bar is now actually visible

5.4.8.1
- Initial release
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Unread 10-13-18, 01:31 AM  
Kovarnoe
A Kobold Labourer
 
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Thanks for the update. Great addon. It lacks only 3D portraits. Maybe add?
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Unread 09-27-18, 12:04 PM  
sticklord
A Wyrmkin Dreamwalker
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Cool, you figured it out. I will make myself believe this was a one time thing.
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Unread 09-26-18, 05:06 PM  
almty1
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Re: Re: Class colors

Originally Posted by Mysticplus
Originally Posted by almty1
I tried out the latest patch and found that class colors aren't working for the player frame. Everything is just green.
The player health colors defaulted to green for me too. Changing the bar texture in the options fixed it.
yep that did the trick, Thank you!
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Unread 09-26-18, 01:18 PM  
Mysticplus
A Kobold Labourer

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Re: Class colors

Originally Posted by almty1
I tried out the latest patch and found that class colors aren't working for the player frame. Everything is just green.
The player health colors defaulted to green for me too. Changing the bar texture in the options fixed it.
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Unread 09-26-18, 11:46 AM  
almty1
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Re: Re: Class colors

Originally Posted by sticklord
Originally Posted by almty1
I tried out the latest patch and found that class colors aren't working for the player frame. Everything is just green.
Wierd, can't reproduce. Any errors?

I would also check the settings, they might not be set to colored by class. You could also try to reset the savedvariables file.
No errors. I tested with only ouf Abu installed and a empty WTF folder and I verified class colors option was enabled.
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Unread 09-26-18, 08:55 AM  
sticklord
A Wyrmkin Dreamwalker
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Re: Class colors

Originally Posted by almty1
I tried out the latest patch and found that class colors aren't working for the player frame. Everything is just green.
Wierd, can't reproduce. Any errors?

I would also check the settings, they might not be set to colored by class. You could also try to reset the savedvariables file.
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Unread 09-25-18, 05:39 PM  
almty1
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Class colors

I tried out the latest patch and found that class colors aren't working for the player frame. Everything is just green.
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Unread 09-25-18, 02:54 PM  
sticklord
A Wyrmkin Dreamwalker
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Originally Posted by Sythral
Love the addon, found a few bugs though. I noticed that after disabling the fade out of combat, the pet frame stays invisible after a UI reload. You can right click on the pet frame, but it stays invisible. Also doesn't seem that the Enable Combo Points check box does anything currently.
Thanks, uploaded new version that should fix this.
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Unread 09-21-18, 09:13 PM  
Sythral
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Love the addon, found a few bugs though. I noticed that after disabling the fade out of combat, the pet frame stays invisible after a UI reload. You can right click on the pet frame, but it stays invisible. Also doesn't seem that the Enable Combo Points check box does anything currently.
Last edited by Sythral : 09-21-18 at 10:27 PM.
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Unread 09-21-18, 08:49 AM  
sticklord
A Wyrmkin Dreamwalker
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Re: Combatfade

Originally Posted by mynameisntrick
Hey,

im not a big fan of the Combatfade is there an option to disable it?

The other changes are amazing btw.
Hi and thanks!

There an option to disable it, first window at the bottom left.
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Unread 09-21-18, 08:37 AM  
mynameisntrick
A Kobold Labourer

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Combatfade

Hey,

im not a big fan of the Combatfade is there an option to disable it?

The other changes are amazing btw.
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Unread 09-09-18, 04:49 AM  
sticklord
A Wyrmkin Dreamwalker
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Re: Castbar

Originally Posted by expand
Hi,
The resource bar for the monk class click-through is not working, might also be the same for other class haven't tested it out. also can you change the strata for the chi bar to background, the texture is overlapping the energy bar a bit.

Thank you!
Hi,
I'll look into it. Didn't know that some of the class elements wasn't click-trough.

Originally Posted by Schazey
Is it possible to lock the target cast bar to the frame? Like blizzard. It automatically places the castbar position under the UF.

or use default blizzard cast bars
No, but you can disable the castbar.
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Unread 09-08-18, 09:54 PM  
Schazey
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Castbar

Is it possible to lock the target cast bar to the frame? Like blizzard. It automatically places the castbar position under the UF.

or use default blizzard cast bars
Last edited by Schazey : 09-08-18 at 10:34 PM.
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Unread 09-08-18, 05:53 AM  
expand
A Murloc Raider

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Click-Through for resource bar

Hi,
The resource bar for the monk class click-through is not working, might also be the same for other class haven't tested it out. also can you change the strata for the chi bar to background, the texture is overlapping the energy bar a bit.

Thank you!
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Unread 09-05-18, 02:19 PM  
Icedawg
A Kobold Labourer

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Why did I never see this layout? Its great!

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