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Updated: 01-06-20 09:52 AM
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Compatibility:
Visions of N'Zoth (8.3.0)
BfA content patch (8.2.5)
Rise of Azshara (8.2.0)
Updated:01-06-20 09:52 AM
Created:08-18-14 11:14 AM
Downloads:493,421
Favorites:272
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Categories:Combat Mods, Battle for Azeroth Beta

Details! Damage Meter  Popular! (More than 5000 hits)

Version: DetailsRetail-v8.2.5.7229.140
by: Tercioo [More]



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Hello!
Raider or pvp player, doesn't matter, we are always searching for more Intel, ways to make deep analysis, methods to know everything what's going on around us. From casual to theory crafter, knowledge is essential for growing as a player.
If you fit in this profile, if you want to know from a simple "how much damage I'm doing" to more complex "how many times a healer casted that cooldown on the main tank", Details! is an addon for you!

One of our goal is making the interface clean, easy to use and dynamic, this is a list of smart shortcuts you may see as useful:

  • left click: open the details window for a player, or, open the report window depending on what's being shown in the window.
  • shift + left click: depending on what displays you are, it may report only that line or open more details from the actor or spell shown on the bar.
  • right click: if clicked at the title bar: open a panel showing all displays available, if clicked at any other point in the window: open the bookmark panel, you can add/remove/select your favorites displays from there for fast switch between them.

Important: Details! is in constantly update, if you install and feel like this addon isn't for you, please leave a comment telling which part of the addon made you give up from it. Negative feedbacks are important as positive ones, we are always seeking ways on how to improve it, thank you!
  • main menu: select the mode to use, Everything: shows everything, Standard: show only raid or party members, Plugins: may select between raid and solo plugins. Window Control: open, reopen or close the window, you may also close with the shortcut ctrl + right click.
  • segments menu: select between overall data, current and other past fights. you may also use shift + right click if you feel that it's better.
  • display menu: select the display, e.g., healing done, damage, cooldowns, etc.
  • report button: click to report.
  • reset button: clears all data.

Seeking a change-log list? check out here our blog
Youtube: Details! Features.
Youtube: Details! Speed of Raid update rate.


Features:
  • Some features which you will find in Details!:
  • native multi window support, you can open and close them on-the-fly, also has support for key binds.
  • reads all combat log data, store and display it to you in rectangular bars very well made and shaped.
  • has a fast engine for data capture not hurting your frame rate, specially during heroism/bloodlust.
  • support custom displays where you can create your own display, or, import one from others.
  • beautiful design.
  • dynamic overall data, you may only reset the overall or set rules for auto reset on new bosses or instance.
  • love nature and the animals.
  • tons of plugins, e.g. threat meter, encounter analysis, tank debuffs, etc.
  • can measure dps/hps using encounter time like warcraft logs or individual player active time.
  • easy to use displays with bookmark on right click, full info with a simple mouse hover over a bar.
  • chuck norris approves Details!, he also use it to calculate the strength of big bang when he created the universe.
  • graphics for raid damage done, boss emotes tracker, aura creator tool for weakauras.
  • has support for skins, also is compatible with ElvUI and other similar Interfaces.
Plugins
These are some of the plugins:
  • Dps Tuning: check your damage seeing the spell values and graphics.
  • Encounter Details: a raid encounter tool, shows dps graphics, summary of dispells, interrupts, deaths, emotes, aura tools, and more...
  • Raid Check: show food, flask, runes, item level status of raid members.
  • Time Attack: test dps on dummies with fixed time lengths, also stores your attempts for later comparisons.
  • TinyThreat: a small, but powerful, threat meter.
  • Vanguard: show debuff timers on tanks.

History
In early 2013, Details! had the first lines of code written, in the beggining was just dust and a goal of an addon which could capture the damage increase of trinkets 'procs'.

After two weeks a lamp turns on over the code writer head and a new ideia comes: 'if i can capture my damage, why not capture everybody damage?', and from this point Details! become a long journey to become what he is today.

First alpha version has been published in early august 2013.
In March 2014 began the beta period listening the feedback of users on mmo-champion forum.

Now we have a solid release and new stuff are added every week.


Post A Reply Comment Options
Unread 07-11-18, 07:29 AM  
Tercioo
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Forum posts: 38
File comments: 248
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Re: Request: Pets

Originally Posted by frahm90
With some later changes on the BfA Beta it now looks like the Animal Companion-talent(second pet for BM hunters), will actually do a lot more than we previously thought.

As of now, the second pet no longer only auto attacks but now it:

- Auto Attacks
- Kill Commands
- Beast Cleaves
- Stomps

Benefits from Barbed Shot(Dire Frenzy) stacks
Benefits from Bestial Wrath
Benefits from Dash(not really important for this particular post)

What basically happens now when you pick this talent is:
Your main pet's damage is lowered/some is transferred to your second pet.

My request is for an option in Details to "merge" the damage done, by the above mentioned abilities, by your pets if you for example watch the Encounter Details window(your spells/abilities). If this function already exists I wouldn't mind directives towards where to find it.
The damage of all your pets is already added to your damage done, it's the default and there's no option to change it.
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Unread 07-11-18, 06:30 AM  
frahm90
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Request: Pets

With some later changes on the BfA Beta it now looks like the Animal Companion-talent(second pet for BM hunters), will actually do a lot more than we previously thought.

As of now, the second pet no longer only auto attacks but now it:

- Auto Attacks
- Kill Commands
- Beast Cleaves
- Stomps

Benefits from Barbed Shot(Dire Frenzy) stacks
Benefits from Bestial Wrath
Benefits from Dash(not really important for this particular post)

What basically happens now when you pick this talent is:
Your main pet's damage is lowered/some is transferred to your second pet.

My request is for an option in Details to "merge" the damage done, by the above mentioned abilities, by your pets if you for example watch the Encounter Details window(your spells/abilities). If this function already exists I wouldn't mind directives towards where to find it.
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Unread 06-16-18, 09:52 AM  
yoshimo
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The chart viewer in v15 still tries to register:
PARTY_MEMBERS_CHANGED
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Unread 06-05-18, 11:17 PM  
Onean
A Kobold Labourer

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.14 Beta version Tiny Threat issue

Updated to .14 for the BfA beta and I'm now getting a Lua Error popup almost every time I get into combat showing this:
https://pastebin.com/4TEXAKJ6
https://imgur.com/a/7EyMsdV

I originally did an extract over a .13 installation, replacing files. I then tried deleting the addon and the plugin folders and still got the error, then finally I deleted the WTF and the AddOns folder and am still getting the error.
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Unread 06-04-18, 07:26 PM  
Scudmarx
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Pre-Potion Usage setting not saving to default profile

I have to turn the 'Pre-Potion Usage' setting in raid tools off on each character, which is weird since I use one 'default' profile on all characters.

A bug I guess? Please save this setting to the shared profile!
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Unread 06-03-18, 04:58 PM  
Tercioo
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Re: BfA Beta build bug - Can't close options panel

Originally Posted by xaverri
after activating the options panel I am unable to close it (I accessed it from the Meter Window, though have also seen this issue described through mini-map button access. I do not know for certain that I was in combat or not at the time of accessing. I receive a LUA error but cannot copy the text here as it is behind the uncloseable panel. I cannot access the WoW menu and had to manually shut down the program.
I'll need the error, a print screen of the text is enough, thank you!
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Unread 06-03-18, 03:59 PM  
xaverri
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BfA Beta build bug - Can't close options panel

after activating the options panel I am unable to close it (I accessed it from the Meter Window, though have also seen this issue described through mini-map button access. I do not know for certain that I was in combat or not at the time of accessing. I receive a LUA error but cannot copy the text here as it is behind the uncloseable panel. I cannot access the WoW menu and had to manually shut down the program.
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Unread 05-29-18, 04:13 AM  
frahm90
A Kobold Labourer

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Main window behaviour in combat - request

Would it be possible to add a function in options to allow for your "main" window in Details to scale/expand depending on how many players register in the logs during an encounter?

For:
Solo play(open world etc.) - the window scales down to show only yourself/1 bar.

When in group(5man dungeon etc.) - the window can expand upwards/or downwards depending on your preferred style/window placement, showing each players damage/healing done.

For raids/bigger groups in general, you can set a max number of bars the window will expand to show.


I'm using ElvUI and have the Details main window placed down in the bottom right corner of the screen.
Currently, I have it set to show 6 separate bars(incl my own). However this means that the window is set/fixated to always have room for 6 bars to be displayed.

Perhaps a function that lets the window automatically scale up to the number of people that are in your group? Again, up to a set max number of bars of your choice ofc.

If this function already exists, I would not mind directions of where to find it.

Thanks in advance!

F Rm
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Unread 05-27-18, 05:05 PM  
AckItsMe
A Kobold Labourer

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LUA Errors at startup

I get the following LUA errors whenever I start the game with Details enabled:

Message: Deferred XML Node object named DetailsFramworkTutorialAlertFrameTemplate already exists
Message: Deferred XML Node object named DetailsFrameworkBoxAlertTemplateUp already exists
Message: Deferred XML Node object named DetailsFrameworkSplitBarTemplate already exists
Message: Deferred XML Node object named DetailsFrameworkEditBoxTemplate2 already exists
Message: Deferred XML Node object named DetailsFrameworkEditBoxMultiLineTemplate already exists
Message: Deferred XML Node object named DetailsFrameworkButtonTemplate already exists
Message: Deferred XML Node object named DFCooltipMainFrameTemplate already exists
Message: Deferred XML Node object named DFCooltipButtonTemplate already exists
Message: Deferred XML Node object named DetailsFrameworkDropDownTemplate already exists
Message: Deferred XML Node object named DetailsFrameworkDropDownOptionTemplate already exists
Message: Deferred XML Node object named DetailsFrameworkNormalBarTemplate already exists
Message: Deferred XML Node object named DetailsFrameworkPanelTemplate already exists
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Unread 05-04-18, 04:01 PM  
Tercioo
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Re: Re: Re: All mobs

Originally Posted by EKE
aaa edit it.

try v10 tomorrow

--------------------------
this error get from raid test today, map id lost:
v10 should fix lots of bugs, but I think there's more yet, keep posting issue if you find more.
Last edited by Tercioo : 05-04-18 at 04:01 PM.
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Unread 05-02-18, 04:26 PM  
EKE
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Re: Re: All mobs

aaa edit it.

try v10 tomorrow

--------------------------
this error get from raid test today, map id lost:

24x Details\core\control.lua:116: Usage: EJ_GetInstanceForMap(mapID)
[C]: in function `EJ_GetInstanceForMap'
Details\core\control.lua:116: in function <Details\core\control.lua:113>
(tail call): ?
Details\core\control.lua:476: in function `SairDoCombate'
Details\core\parser.lua:4314: in function <Details\core\parser.lua:4305>
(tail call): ?

Locals:
(*temporary) = nil
8x Details\startup.lua:289: Usage: local info = C_Map.GetMapInfo(uiMapID)
[C]: in function `GetMapInfo'
Details\startup.lua:289: in function <Details\startup.lua:286>

Locals:
(*temporary) = nil
Last edited by EKE : 05-02-18 at 04:29 PM.
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Unread 04-24-18, 03:09 PM  
Tercioo
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Re: All mobs

Originally Posted by Antaras
Thank you for updating this early for us to use and test! I know that I must be missing the option somewhere because it's showing me all of the local mobs damage to one another, not only players. Where can I go to just show player only damage/healing??
Make sure you have the latest version at today (version 5).
If you have it, open the orange cogwheel menu and se if you have "Everything" selected, if you have, select "Standard".
If none of this fix, might be a bug or you aren't in the "Damage Done" section.
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Unread 04-24-18, 02:49 PM  
Antaras
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All mobs

Thank you for updating this early for us to use and test! I know that I must be missing the option somewhere because it's showing me all of the local mobs damage to one another, not only players. Where can I go to just show player only damage/healing??
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Unread 04-15-18, 05:23 AM  
Tercioo
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Re: Mythic + damage graph

Originally Posted by NITTETIME
After a mythic dungeon - a graphic representation displays. If you close it how do you reopen it?
latest version addon a minimize button together with the close button.
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Unread 04-14-18, 02:02 PM  
NITTETIME
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Mythic + damage graph

After a mythic dungeon - a graphic representation displays. If you close it how do you reopen it?
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