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Updated: 09-27-19 11:39 AM
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Compatibility:
Rise of Azshara (8.2.0)
Zandalari and Kul Tiran (8.1.5)
Tides of Vengeance (8.1.0)
Battle for Azeroth (8.0.1)
Updated:09-27-19 11:39 AM
Created:05-18-16 08:25 PM
Downloads:102,810
Favorites:44
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Categories:Unit Mods, Battle for Azeroth Beta

Plater Nameplates  Popular! (More than 5000 hits)

Version: v8.2.5.278
by: Tercioo [More]

Plater is a handsome and light addon for nameplates!

Plater and Details! are made by the same author!


Features:
- New nameplates for friendly characters.
- Unlock configs to modify the new personal health bar/power bar in the middle of the screen.
- Allows to change the size of the resource indicators such as the runes for Death Knights.
- Indicates when a npc is an objetive of a quest.
- Highlight detector npcs inside Suramar city.
- Color change by aggro and by player role (tank or dps).
- Dynamic sizing allowing to have two sets of size, one for combat and other out of combat.
- Allows full modification of textures.
- Allows to modify the clickable area of the plate.
- Unlock separate config for each type of unit: Friendly Player, Enemy Player, Friendly Npc, Enemy Npc.
- Show your buffs and debuffs, allowing to black list some of them.

Important: by default the health bar of enemy nameplates has a height 2 pixel when out of combat, but do not be fooled by that, each nameplate has by default 45 pixels of clickable area (vertical) and both the health bar and the clickable area can be modified.

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Unread 03-13-19, 10:47 AM  
BillieV
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Miising Absorbs

Hello, want to say excellent addon, just there's not showing the shields or absorbs in the enemies plates, i searched in the settings and i dont see anything related with that.

So. How can I see the shields and absorbs then?.
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Unread 03-08-19, 07:26 AM  
Tercioo
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Forum posts: 38
File comments: 248
Uploads: 20
Originally Posted by strickland
Love this addon however few issues, I used to play on blizzard default "Small version" and my dmg show fine, but with plater it is hidden 80% of the time where I can't see the yellow dmg, what can I do about this?

Also is there a few other themes of this addon? Like I want all features however I don't like the look fo the default, for example, I want a smaller theme, just like when you use default blizz there's big one, and small one? can I make a version of small style more compact and simple for this addon? thanks.
first, go to wago.io and select Plater Nameplates and > Plater Profiles for different visuals.
Then you may change the size of the nameplate at Enemy Npcs tab.
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Unread 03-07-19, 04:17 PM  
strickland
A Cyclonian

Forum posts: 40
File comments: 195
Uploads: 0
Love this addon however few issues, I used to play on blizzard default "Small version" and my dmg show fine, but with plater it is hidden 80% of the time where I can't see the yellow dmg, what can I do about this?

Also is there a few other themes of this addon? Like I want all features however I don't like the look fo the default, for example, I want a smaller theme, just like when you use default blizz there's big one, and small one? can I make a version of small style more compact and simple for this addon? thanks.
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Unread 02-10-19, 03:42 PM  
Tercioo
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Forum posts: 38
File comments: 248
Uploads: 20
Re: Neutral enemies are shown as red.

Originally Posted by FranekW
Hi,

I am currently levelling a new alt and are questing in Barrens. I spotted a bug in Plater. Some of neutral enemies' plates become red instead of yellow, which they are supposed to be, when I get in combat. Of course I am talking about neutral enemies, which are not involve in a fight whilst target frame becomes red when being attacked as it supposed to. When I leave combat, nameplates get back to normal.

I thought it was occurring randomly but now there is something going on. It's difficult to say what exactly happens. I thought all yellow nameplates get red but it is not the case. I will try to add more to it when I find out more.

Edit. For instance, I am in Northern Barrens right now and levelling Mage 26 lvl (coordinates: 63.4, 62.0). They are bunch of hostile raptors, red nameplates and other animals. There is also a rare zebra "Swiftmane", which run around. If I attack something, its nameplate becomes red!
Thanks for reporting!
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Unread 02-09-19, 10:26 AM  
FranekW
A Cyclonian
 
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Forum posts: 44
File comments: 1
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Neutral enemies are shown as red.

Hi,

I am currently levelling a new alt and are questing in Barrens. I spotted a bug in Plater. Some of neutral enemies' plates become red instead of yellow, which they are supposed to be, when I get in combat. Of course I am talking about neutral enemies, which are not involve in a fight whilst target frame becomes red when being attacked as it supposed to. When I leave combat, nameplates get back to normal.

I thought it was occurring randomly but now there is something going on. It's difficult to say what exactly happens. I thought all yellow nameplates get red but it is not the case. I will try to add more to it when I find out more.

Edit. For instance, I am in Northern Barrens right now and levelling Mage 26 lvl (coordinates: 63.4, 62.0). They are bunch of hostile raptors, red nameplates and other animals. There is also a rare zebra "Swiftmane", which run around. If I attack something, its nameplate becomes red!
Last edited by FranekW : 02-10-19 at 05:02 AM.
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Unread 01-26-19, 02:30 AM  
masterkaran
A Kobold Labourer

Forum posts: 0
File comments: 11
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script untrigger bug since latest patch

I have noticed a few bugs that have creeped in since the latest build on 22Jan - the script doesnt seem to untrigger sometimes when spell casting finishes
Last edited by masterkaran : 01-26-19 at 02:36 AM.
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Unread 01-17-19, 07:39 AM  
Vymrr
A Kobold Labourer

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File comments: 11
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I am getting this error when using Personal Health and Mana Bars -

Message: Interface\AddOns\Plater\Plater.lua:4786: attempt to index field 'classNamePlateMechanicFrame' (a nil value)
Time: Thu Jan 17 21:39:14 2019
Count: 1
Stack: Interface\AddOns\Plater\Plater.lua:4786: attempt to index field 'classNamePlateMechanicFrame' (a nil value)
[C]: ?
Interface\AddOns\Plater\Plater.lua:4786: in function `PlateNotShowingDebuffFrame'
Interface\AddOns\Plater\Plater.lua:4876: in function `UpdateBuffContainer'
Interface\AddOns\Plater\Plater.lua:4761: in function <Interface\AddOns\Plater\Plater.lua:4713>
[C]: in function `UpdateBuffs'
...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:178: in function <...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:154>
[C]: in function `OnUnitAuraUpdate'
...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:151: in function `OnTargetChanged'
...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:56: in function <...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:42>
[C]: in function `CameraOrSelectOrMoveStop'
[string "CAMERAORSELECTORMOVE"]:4: in function <[string "CAMERAORSELECTORMOVE"]:1>

Locals:
Last edited by Vymrr : 01-17-19 at 07:40 AM.
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Unread 01-12-19, 06:42 AM  
dekm
A Kobold Labourer

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File comments: 1
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sorting

is there a way to sort the debuffs by value. i want sunfire always left and moonfire right from sunfire
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Unread 12-31-18, 10:56 AM  
Catxj
A Kobold Labourer

Forum posts: 0
File comments: 15
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Deleting Profile

I love the addon first of all, but in my attempt to try out new classes I accumulated a lot of profiles on the addon and the dropdown menu is very cluttered. I was wondering if there is a way to delete a profile from the addon. I tried using the delete a profile at the bottom, but they still show up in the dropdown. I'm not sure if i'm doing something wrong.
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Unread 12-20-18, 02:54 PM  
causese
A Kobold Labourer

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File comments: 8
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is there an easy way for you to make the execute-glow as wide as the health bar or is it a design choice?
https://i.gyazo.com/221ab42a242fde5d...7f06de7943.png
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Unread 10-19-18, 03:51 PM  
Alviarin
A Kobold Labourer

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File comments: 8
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Another error after killing HC Mythrax :

665x Plater\Plater-1.nil.lua:3979: Attempt to access forbidden object from code tainted by an AddOn
[C]: in function `GetParent'
Plater\Plater-1.nil.lua:3979: in function <Plater\Plater.lua:3970>
[C]: in function `CompactUnitFrame_UpdateHealthColor'
FrameXML\CompactUnitFrame.lua:287: in function `CompactUnitFrame_UpdateAll'
FrameXML\CompactUnitFrame.lua:174: in function `CompactUnitFrame_SetUnit'
...eBlizzard_NamePlates\Blizzard_NamePlates.lua:342: in function `OnAdded'
...eBlizzard_NamePlates\Blizzard_NamePlates.lua:86: in function `OnNamePlateAdded'
...eBlizzard_NamePlates\Blizzard_NamePlates.lua:44: in function <...eBlizzard_NamePlates\Blizzard_NamePlates.lua:35>

Locals:
(*temporary) = ForbiddenNamePlate1UnitFrame {
0 = <userdata>
name = <unnamed> {
}
selectionHighlight = <unnamed> {
}
otherHealPrediction = <unnamed> {
}
classificationIndicator = <unnamed> {
}
myHealAbsorbLeftShadow = <unnamed> {
}
ClassificationFrame = <unnamed> {
}
unit = "nameplate1"
unitExists = true
maxDispelDebuffs = 0
disableMouse = true
inVehicle = false
totalAbsorbOverlay = <unnamed> {
}
statusText = <unnamed> {
}
maxBuffs = 0
maxDebuffs = 0
RaidTargetFrame = <unnamed> {
}
castBar = <unnamed> {
}
healthBar = <unnamed> {
}
overAbsorbGlow = <unnamed> {
}
displayedUnit = "nameplate1"
optionTable = <table> {
}
BuffFrame = <unnamed> {
}
LoseAggroAnim = <unnamed> {
}
myHealAbsorb = <unnamed> {
}
totalAbsorb = <unnamed> {
}
myHealPrediction = <unnamed> {
}
aggroHighlight = <unnamed> {
}
hideCastbar = true
myHealAbsorbRightShadow = <unnamed> {
}
overHealAbsorbGlow = <unnamed> {
}
newUnit = true
}
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Unread 10-18-18, 04:20 PM  
Tercioo
An Aku'mai Servant
 
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Forum posts: 38
File comments: 248
Uploads: 20
Originally Posted by Alviarin
Using 1.40-alpha :

3x Plater\libs\DF\panel.lua:4135: Details! FrameWork: CreateLine(): Plater\libs\DF\button.lua:1050: Usage: PlaterOptionsPanelContainerDebuffSpecialContainerSpecialAurasAddedLine1MineToggle1:SetWidth(width)
[C]: in function `error'
Plater\libs\DF\panel.lua:4135: in function `?'
Plater\Plater_OptionsPanel.lua:1950: in function `OpenOptionsPanel'
Plater\Plater-1.nil.lua:10372: in function `?'
FrameXML\ChatFrame.lua:4734: in function `ChatEdit_ParseText'
FrameXML\ChatFrame.lua:4396: in function `ChatEdit_SendText'
FrameXML\ChatFrame.lua:4432: in function <FrameXML\ChatFrame.lua:4428>
[C]: in function `ChatEdit_OnEnterPressed'
[string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>

Locals:
(*temporary) = "Details! FrameWork: CreateLine(): Plater\libs\DF\button.lua:1050: Usage: PlaterOptionsPanelContainerDebuffSpecialContainerSpecialAurasAddedLine1MineToggle1:SetWidth(width)"
thanks for testing and reporting, I appreciate!
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Unread 10-18-18, 04:19 PM  
Tercioo
An Aku'mai Servant
 
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Forum posts: 38
File comments: 248
Uploads: 20
Re: Features

Originally Posted by ajt2112
Hi, love the addon.

Just had a quick thought for a feature, similar to what TidyPlates had where you are able to filter out certain units from displaying nameplates.

An example for this may be something like Zul where there are a lot of crawgs up, bombarding you with nameplates that you don't really need to/care about seeing. Maybe this could be done with a Script instead even, no harm in asking though!

Thanks!
I think you can do that with scripts in the scripting tab, just create a new one and add the units in the trigger.
On the OnShow script do a unitFrame:Hide() and on the OnHide do unitFrame:Show()
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Unread 10-18-18, 10:46 AM  
Alviarin
A Kobold Labourer

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File comments: 8
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Using 1.40-alpha :

3x Plater\libs\DF\panel.lua:4135: Details! FrameWork: CreateLine(): Plater\libs\DF\button.lua:1050: Usage: PlaterOptionsPanelContainerDebuffSpecialContainerSpecialAurasAddedLine1MineToggle1:SetWidth(width)
[C]: in function `error'
Plater\libs\DF\panel.lua:4135: in function `?'
Plater\Plater_OptionsPanel.lua:1950: in function `OpenOptionsPanel'
Plater\Plater-1.nil.lua:10372: in function `?'
FrameXML\ChatFrame.lua:4734: in function `ChatEdit_ParseText'
FrameXML\ChatFrame.lua:4396: in function `ChatEdit_SendText'
FrameXML\ChatFrame.lua:4432: in function <FrameXML\ChatFrame.lua:4428>
[C]: in function `ChatEdit_OnEnterPressed'
[string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>

Locals:
(*temporary) = "Details! FrameWork: CreateLine(): Plater\libs\DF\button.lua:1050: Usage: PlaterOptionsPanelContainerDebuffSpecialContainerSpecialAurasAddedLine1MineToggle1:SetWidth(width)"
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Unread 10-13-18, 10:12 PM  
ajt2112
A Kobold Labourer
AddOn Author - Click to view AddOns

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Features

Hi, love the addon.

Just had a quick thought for a feature, similar to what TidyPlates had where you are able to filter out certain units from displaying nameplates.

An example for this may be something like Zul where there are a lot of crawgs up, bombarding you with nameplates that you don't really need to/care about seeing. Maybe this could be done with a Script instead even, no harm in asking though!

Thanks!
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