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Updated: 09-27-19 11:39 AM
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Compatibility:
Rise of Azshara (8.2.0)
Zandalari and Kul Tiran (8.1.5)
Tides of Vengeance (8.1.0)
Battle for Azeroth (8.0.1)
Updated:09-27-19 11:39 AM
Created:05-18-16 08:25 PM
Downloads:103,164
Favorites:44
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Categories:Unit Mods, Battle for Azeroth Beta

Plater Nameplates  Popular! (More than 5000 hits)

Version: v8.2.5.278
by: Tercioo [More]

Plater is a handsome and light addon for nameplates!

Plater and Details! are made by the same author!


Features:
- New nameplates for friendly characters.
- Unlock configs to modify the new personal health bar/power bar in the middle of the screen.
- Allows to change the size of the resource indicators such as the runes for Death Knights.
- Indicates when a npc is an objetive of a quest.
- Highlight detector npcs inside Suramar city.
- Color change by aggro and by player role (tank or dps).
- Dynamic sizing allowing to have two sets of size, one for combat and other out of combat.
- Allows full modification of textures.
- Allows to modify the clickable area of the plate.
- Unlock separate config for each type of unit: Friendly Player, Enemy Player, Friendly Npc, Enemy Npc.
- Show your buffs and debuffs, allowing to black list some of them.

Important: by default the health bar of enemy nameplates has a height 2 pixel when out of combat, but do not be fooled by that, each nameplate has by default 45 pixels of clickable area (vertical) and both the health bar and the clickable area can be modified.

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Unread 10-11-18, 09:18 AM  
Tercioo
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Originally Posted by Alviarin
Hey,
I was trying to put the Spawns of G'huun (from M+ Infested) as "Unit - Important" targets to have their nameplates be bigger / glow, but I can't seem to make it work.
I tried simply adding their ID to the list, but I guess I can't find the correct one (I used 136461 and 141851), or maybe it just dosn't work for them ?
Wowhead tells 3 npcs 'spawn of g'huun' exists, those two you listed and 136104.
You can also track by its name, but remove the 'spawn of g'huun' from the "Fixate on You [Plater]" script to avoid overlaps.
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Unread 10-10-18, 05:29 PM  
Alviarin
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Hey,
I was trying to put the Spawns of G'huun (from M+ Infested) as "Unit - Important" targets to have their nameplates be bigger / glow, but I can't seem to make it work.
I tried simply adding their ID to the list, but I guess I can't find the correct one (I used 136461 and 141851), or maybe it just dosn't work for them ?
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Unread 10-05-18, 01:39 PM  
losiupac
A Kobold Labourer

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nameplate color change for debuff

Im trying to make a script to change nameplate color whenever I chill the target with frost mage. Im setting the trigger to debuff, typing id of chilled and using this script:

Code:
constructor
function (self, unitId, unitFrame, envTable)
    
    Plater.SetNameplateColor (unitFrame, "blue")
    Plater.RefreshNameplateColor (unitFrame)
    
end

on show
function (self, unitId, unitFrame, envTable)
    Plater.SetNameplateColor (unitFrame, "blue")
end

on update
function (self, unitId, unitFrame, envTable)
    
    Plater.SetNameplateColor (unitFrame, "blue")
    
end

on hide
function (self, unitId, unitFrame, envTable)
    Plater.RefreshNameplateColor (unitFrame)
end
but it doesnt work, can you fix that for me? also can this be done to change the color of the name instead of nameplate?

EDIT: fixed it by adding chilled to debuff tracking in "Buff Tracking" tab.
Last edited by losiupac : 10-07-18 at 05:42 AM.
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Unread 10-03-18, 05:05 AM  
Tercioo
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Re: latest update

Originally Posted by Chongs
anyone having problems with the addon after the latest update? for me is not working at all, it seems like it doesnt load it. at first all name plates were gone not even blizzard standard names plates were visible for me then i did some research and someone used this script to solve the problem /script SetCVar("nameplateShowOnlyNames", "0") it worked but after eneabling plater again it doesnt work at all, i tried with kui nameplates and it seems to be working fine, i tried installing previous working versions of plater but it didnt work either, is anyone having similar issues? or is only me? i dont want to lose all my config that i did to my plates with plater so any help is appreciated. thanks!
Install buggrabber and bugsack to see what's going on.
Also, make sure any other add-on you're using does not have an option to hide Blizzard nameplates like ElvUI has.
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Unread 10-02-18, 05:19 PM  
Chongs
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latest update

anyone having problems with the addon after the latest update? for me is not working at all, it seems like it doesnt load it. at first all name plates were gone not even blizzard standard names plates were visible for me then i did some research and someone used this script to solve the problem /script SetCVar("nameplateShowOnlyNames", "0") it worked but after eneabling plater again it doesnt work at all, i tried with kui nameplates and it seems to be working fine, i tried installing previous working versions of plater but it didnt work either, is anyone having similar issues? or is only me? i dont want to lose all my config that i did to my plates with plater so any help is appreciated. thanks!
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Unread 09-29-18, 06:48 AM  
Lusitan
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how do i change the Glow color of my current targeted Nameplate?

Also is there a option to make it more visible what mob im currently targeting when multiple mobs are in the same zone, for example ZUL trash
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Unread 09-27-18, 02:02 PM  
Tercioo
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Re: [Feature Request] Dispellable Buffs Glow effect & Treant Aggro Color Change

Originally Posted by Bevv
First of all, loving all the attention this addon is getting lately. Definitely my favorite having gone through TP/KUI/ElvUI nameplates last few weeks.

I have a Feature request regarding the dispellable buffs, could you add a glow effect for all dispellable buffs like this weakaura? https://wago.io/purgebuffs
(Do you prefer feature requests here or in the issue tracker?)

The border color is mostly okay, but a glow would help differentiate it.


And lastly, this expansion Force of Nature (treants) by balance druids is an extremely strong dungeon utility. Currently when they use it the nameplates change color as if we lost threat (red), I noticed in other nameplate addons like threatplates they change color to yellow/neutral. This could be due to the fact Threatplates has a color setting for "medium threat" whereas plater only has aggro.

Personally as a tank, medium threat color setting would be useful for other situations as well.

edit: this is wrong as I just noticed the "aggro on you warning", I can't think of a reason why Threatplates handles it differently

Hope you'll have time to look over these suggestions, otherwise a great addon!
For the glow on dispel buffs, go to Scripting tab and duplicate "Aura - Buff Alert [Plater]", remove all triggers there and add the buffs you want to glow.
Automatic glow on all dispellable auras isn't a good idea for other reasons.

Plater has 'medium aggro' called 'aggro on you warning' on the Aggro tab.

For balance trents you can use this script: https://pastebin.com/BTe7vmdU
It will change the color of the nameplate when the unit has the trent taunt debuff, you can change the color at "envTable.NameplateColor = "pink"" in the constructor script.
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Unread 09-26-18, 09:36 PM  
Bevv
A Kobold Labourer

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[Feature Request] Dispellable Buffs Glow effect & Treant Aggro Color Change

First of all, loving all the attention this addon is getting lately. Definitely my favorite having gone through TP/KUI/ElvUI nameplates last few weeks.

I have a Feature request regarding the dispellable buffs, could you add a glow effect for all dispellable buffs like this weakaura? https://wago.io/purgebuffs
(Do you prefer feature requests here or in the issue tracker?)

The border color is mostly okay, but a glow would help differentiate it.


And lastly, this expansion Force of Nature (treants) by balance druids is an extremely strong dungeon utility. Currently when they use it the nameplates change color as if we lost threat (red), I noticed in other nameplate addons like threatplates they change color to yellow/neutral. This could be due to the fact Threatplates has a color setting for "medium threat" whereas plater only has aggro.

Personally as a tank, medium threat color setting would be useful for other situations as well.

edit: this is wrong as I just noticed the "aggro on you warning", I can't think of a reason why Threatplates handles it differently

Hope you'll have time to look over these suggestions, otherwise a great addon!
Last edited by Bevv : 09-26-18 at 09:47 PM.
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Unread 09-26-18, 06:34 AM  
Tercioo
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Originally Posted by Alviarin
Hmm, maybe it's just me but I can't see the Execute Special Glow in dungeons anymore since the latest alpha update...?
Only inside dungeons?
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Unread 09-26-18, 05:34 AM  
Alviarin
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Hmm, maybe it's just me but I can't see the Execute Special Glow in dungeons anymore since the latest alpha update...?
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Unread 09-25-18, 08:14 AM  
ragewang
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Re: Re: Scripting question

Originally Posted by Tercioo
Originally Posted by ragewang
hey there! I love the addon and I've been trying to look into the scripting.
I can find like zero info on it :P the stuff you show off in your already made stuff doesn't seem to conform to any info I can find. I dunno :P
The main thing I've been trying to do is make bars for my debuffs above the nameplate. and I cannot figure out how to get them to stack on top of each other. they just always overlap. I suck at lua but I've been researching loads online and I can't find anything. kinda confused. I'm sure its super easy and I'm just being dumb :P would appreciate any help.
I think you'll need to set their point manually, we don't a tool in the framework for auto anchoring.
1

aah okay thank you probably why i cant find anything ^^ tyvm.
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Unread 09-24-18, 06:02 PM  
Tercioo
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Re: Scripting question

Originally Posted by ragewang
hey there! I love the addon and I've been trying to look into the scripting.
I can find like zero info on it :P the stuff you show off in your already made stuff doesn't seem to conform to any info I can find. I dunno :P
The main thing I've been trying to do is make bars for my debuffs above the nameplate. and I cannot figure out how to get them to stack on top of each other. they just always overlap. I suck at lua but I've been researching loads online and I can't find anything. kinda confused. I'm sure its super easy and I'm just being dumb :P would appreciate any help.
I think you'll need to set their point manually, we don't a tool in the framework for auto anchoring.
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Unread 09-24-18, 05:58 PM  
Tercioo
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Originally Posted by Alviarin
Originally Posted by Tercioo
It's blizzard who control the nameplate color, you can enable the override color at the advanced panel or use a texture less brighter
Ah ok, good to know !
Btw, do you think it would be possible to use different cast bar textures for interruptible/uninterruptible spells ?
In the future with more support to scripts, it might be.
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Unread 09-24-18, 04:33 PM  
ragewang
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Scripting question

hey there! I love the addon and I've been trying to look into the scripting.
I can find like zero info on it :P the stuff you show off in your already made stuff doesn't seem to conform to any info I can find. I dunno :P
The main thing I've been trying to do is make bars for my debuffs above the nameplate. and I cannot figure out how to get them to stack on top of each other. they just always overlap. I suck at lua but I've been researching loads online and I can't find anything. kinda confused. I'm sure its super easy and I'm just being dumb :P would appreciate any help.
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Unread 09-24-18, 03:48 AM  
Alviarin
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Originally Posted by Tercioo
It's blizzard who control the nameplate color, you can enable the override color at the advanced panel or use a texture less brighter
Ah ok, good to know !
Btw, do you think it would be possible to use different cast bar textures for interruptible/uninterruptible spells ?
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