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Updated:12-18-16 03:13 AM
Created:07-19-16 11:07 AM
Downloads:22,969
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Categories:Minimalistic Compilations, DPS Compilations

LynUI  Popular! (More than 5000 hits)

Version: 2016.39
by: eiszeit [More]


LynUI

Actually currently in development. So... just wait.

This is my personal UI, you can, however, suggest or report bugs on Github.
But beware, it is not guaranteed I will implement new features I personally not use or need.

Also, the config of this UI is Lua based, so you need some small basic knowledge if you want to change things.

Important Information
  • I will try to help with errors and simple modifications.
  • I will not help with greater modifications or custom edits.
  • It's not allowed to upload and/or distribute modified versions of my UI without my permission. Doesn't matter if it's an old layout or the current.

Additional links


My thanks especially go to Obble, for his help and everything.
Credits go to p3lim and all the authors which Addons I'm using in this UI and u/sammojo for the icons used in the menu. Thanks!

++

LEGION 2016.40
  • Different small fixes.
  • Fixed debuffs on boss frames.

LEGION 2016.39
  • Changed EAB/ZAB position and size. Maybe it works with EQB now.

LEGION 2016.38
  • Added some checks for bar positioning.
  • Added zone text.
  • Fixed missing Worgen menu button.
  • Talking Heads?!

LEGION 2016.37
  • Fixed tooltip border error.
  • Fixed a small bug in chat.
  • Fixed a visual bug on the menu icon.
  • Added the ugly fix of lightspark for world map again.

LEGION 2016.36
  • Bugfixes.

LEGION 2016.35
  • Moved Vehicle Exit Button
  • Moved the party member name a bit right because of cows.
  • Hopefully fixed another bug with the ExtraActionButton. We'll see.
  • Added some of the textures to SharedMedia.

LEGION 2016.34
  • Replaced Inventorian und BagBrother with LiteBag. Delete others.

LEGION 2016.33
  • Changed damage font.
  • Changed font styling for PVP-Flag on party frames.

LEGION 2016.32
  • Fixed a typo in Rune Frame styling.

LEGION 2016.31
  • Well, I forgot the menu icons.

LEGION 2016.30
  • Initial release for third iteration.
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Unread 07-20-16, 05:47 PM  
meatnoodles
A Kobold Labourer

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Is there a way to make the bottom bar middle text (location) to show something in the lines of Hellfire Citadel - Heroic once I'm inside the instance?
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Unread 07-20-16, 04:39 PM  
mikkis2k
A Defias Bandit

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Love the UI so far, the simplicity is amazing. The party frames, the minimap, everything.. it just fits together nicely.

Even with the nerfed CVchars i think this will be my main UI aslong as you are maintaining it
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Unread 07-20-16, 03:09 PM  
Goat666
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In order to add raid frames. Is it possible to simply add a unitspecific.raid and an entry in the Factory function? (in lyn.lua from oUF_Lyn).

Trying to extend the party to 25 players in principle.
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Unread 07-20-16, 11:33 AM  
meatnoodles
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Originally Posted by eiszeit
Originally Posted by meatnoodles
I completely understand you. And I appreciate you taking the time to reply. Will look around and see if I can make it work by myself. By the way, what is the name of that texture you're using on target unitframes? I'm trying to add it to SharedMedia in order to make use of it in Skada and BigWigs but I can't seem to find the right one. Could you please tell me the name and where the file is at?
I am not sure about the name, but it's found in the textures directory of oUF_Lyn, should be statusbar2 or 3
Its the statusbar3.tga file inside AddOns\oUF_Lyn\textures in case anyone else is interested. Thank you, eiszeit! I'm loving the UI. Really appreciate all the work you have put into it and thank you for the help!
Last edited by meatnoodles : 07-20-16 at 11:33 AM.
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Unread 07-20-16, 11:21 AM  
eiszeit
A Chromatic Dragonspawn
 
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Originally Posted by meatnoodles
I completely understand you. And I appreciate you taking the time to reply. Will look around and see if I can make it work by myself. By the way, what is the name of that texture you're using on target unitframes? I'm trying to add it to SharedMedia in order to make use of it in Skada and BigWigs but I can't seem to find the right one. Could you please tell me the name and where the file is at?
I am not sure about the name, but it's found in the textures directory of oUF_Lyn, should be statusbar2 or 3
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Unread 07-20-16, 10:02 AM  
meatnoodles
A Kobold Labourer

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Originally Posted by eiszeit
Originally Posted by meatnoodles
I'm trying to resize the action bar 1 and move it up a bit. Tried messing around with the layout.lua file inside AddOns\rActionBar_Lyn but I only managed to change the scale of the bar, doesn't matter what I change in the framePoint line, it stays the same. Could any of you point me in the right direction? Any help would be appreciated.

Edit: Another thing I'd like to do is change the color of player names in the party/raid unitframes to classcolor instead of the green it currently uses. Again, I appreciate the help.
Since rActionBar is writing SavedVariables, you need to reload UI and then do /rabs reset to reset the position.

About your other inquiry: You can rewrite the fitting oUF Tag. Yes. But no, I won't help rewrite the layout because if I do, I can't give you any more support in general. Hope you understand.
I completely understand you. And I appreciate you taking the time to reply. Will look around and see if I can make it work by myself. By the way, what is the name of that texture you're using on target unitframes? I'm trying to add it to SharedMedia in order to make use of it in Skada and BigWigs but I can't seem to find the right one. Could you please tell me the name and where the file is at?
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Unread 07-20-16, 09:57 AM  
Zpartan72
A Kobold Labourer

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Hey

Love this UI, I'm not the best with the LUA slowly learning but is there an easy way to move the map back to the top right?
Nvm found it on a post before mine. SORRY!
Last edited by Zpartan72 : 07-20-16 at 10:43 AM.
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Unread 07-20-16, 07:51 AM  
FrankieUK
A Kobold Labourer

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Love this!! everything about it!, using with new patch ty! looking forward to its future
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Unread 07-20-16, 07:44 AM  
cloud7928
A Kobold Labourer

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Hey, awesome UI! I really like it.

Just a quick question: Is there any way to disable the party frame while in a raid? Thanks in advance!

EDIT: NVM, I found it. Just deleted "raid" in the spawnheader for the party frames.
Last edited by cloud7928 : 07-20-16 at 07:49 AM.
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Unread 07-20-16, 05:51 AM  
eiszeit
A Chromatic Dragonspawn
 
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Re: Really nice.

Originally Posted by SunrageTobi
Really like the UI so far, just wondering if you can move stuff around Like the Map
Look into the Lua files of the specific addons. For the map, go to LynMinimap -> modules -> map.lua and change the position in line 8.
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Unread 07-20-16, 04:43 AM  
SunrageTobi
A Kobold Labourer

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Really nice.

Really like the UI so far, just wondering if you can move stuff around Like the Map
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Unread 07-20-16, 03:24 AM  
Akna
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Thank you so much for the answer, it works fine now !

This UI is amazing, good job
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Unread 07-20-16, 03:12 AM  
eiszeit
A Chromatic Dragonspawn
 
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Originally Posted by Akna
Hello, first this UI is great !

I have a question, how can you show the number of my bindings in my bars ? Thank you
rButtonTemplate_Lyn -> theme.lua -> line 139, set the alpha to 1
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Unread 07-20-16, 03:02 AM  
Akna
A Kobold Labourer
 
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Hello, first this UI is great !

I have a question, how can you show the number of my bindings in my bars ? Thank you
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Unread 07-20-16, 12:25 AM  
eiszeit
A Chromatic Dragonspawn
 
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Forum posts: 154
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Originally Posted by meatnoodles
I'm trying to resize the action bar 1 and move it up a bit. Tried messing around with the layout.lua file inside AddOns\rActionBar_Lyn but I only managed to change the scale of the bar, doesn't matter what I change in the framePoint line, it stays the same. Could any of you point me in the right direction? Any help would be appreciated.

Edit: Another thing I'd like to do is change the color of player names in the party/raid unitframes to classcolor instead of the green it currently uses. Again, I appreciate the help.
Since rActionBar is writing SavedVariables, you need to reload UI and then do /rabs reset to reset the position.

About your other inquiry: You can rewrite the fitting oUF Tag. Yes. But no, I won't help rewrite the layout because if I do, I can't give you any more support in general. Hope you understand.
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Last edited by eiszeit : 07-20-16 at 12:25 AM.
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