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Legion (7.0.3)
Updated:09-05-16 09:54 AM
Created:08-01-16 03:58 PM
Downloads:14,188
Favorites:45
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XIV Databar  Popular! (More than 5000 hits)

Version: 2.0.5
by: MilleXIV [More]

A reworking of SX_Databar by saxitoxin.

Modules

  • Micromenu
  • Durability - With iLvl display
  • Talent - With spec and loot spec swapping on left/right click, and artifact bar
  • Clock
  • Tradeskills
  • Currency - With a mode for XP Bar when below level cap
  • System
  • Gold
  • Travel - Right click the left hearth to choose an alternate transport method

Features
  • In-Game Config
  • Full profile support
  • LibSharedMedia support

LOCALIZATION CREDITS:
  • PhatsoTGT - German Localization

CREDITS:
  • saxitoxin for the SX_Databar AddOn
  • u/sammojo for the idea, textures and the description of the bar
  • u/keyboardturn for updated spec icons
  • Mikeprod for various code contributions

Issues:
https://github.com/MilleXIV/XIV_Databar/issues

Optional Files (2)
File Name
Version
Size
Author
Date
Type
b2.0.18-g985895b
508kB
01-31-19 09:23 PM
Patch
0.0.1
46kB
09-26-16 08:29 PM
Addon


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Unread 10-01-16, 04:07 AM  
Devellien
A Kobold Labourer

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LibArtifactData-1.0 1.0.1

if anyone's getting the artifact errors like i was just google LibArtifactData-1.0 and d/l it off curse then replace the old one with new one in XIV_databar's Libs folder the version in there is 1.0 and the newest one is 1.0.1 on curse that cleared up the error's i had
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Unread 09-28-16, 10:33 AM  
cazzbr
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Master Volume Plugin

I've made a master Volume plugin for XIV_Databar:

http://www.wowinterface.com/download...terVolume.html

If you wanna take it over and implement to the main addon let me know.
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Unread 09-27-16, 12:21 PM  
Devellien
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Code:
Message: Interface\AddOns\XIV_Databar\modules\talent.lua:83: bad argument #1 to 'upper' (string expected, got nil)
Time: 09/27/16 10:20:52
Count: 3
Stack: (tail call): ?
[C]: in function `upper'
Interface\AddOns\XIV_Databar\modules\talent.lua:83: in function `?'
Interface\AddOns\AGP\CallbackHandler-1.0.lua:145: in function <Interface\AddOns\AGP\CallbackHandler-1.0.lua:145>
[string "safecall Dispatcher[3]"]:4: in function <[string "safecall Dispatcher[3]"]:4>
[C]: ?
[string "safecall Dispatcher[3]"]:13: in function `?'
Interface\AddOns\AGP\CallbackHandler-1.0.lua:90: in function `Fire'
...AddOns\autoturnin\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...AddOns\autoturnin\libs\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals: (*temporary) = "ACTIVE_TALENT_GROUP_CHANGED"
(*temporary) = 1
(*temporary) = 1
(*temporary) = "ACTIVE_TALENT_GROUP_CHANGED"
(*temporary) = 1
(*temporary) = 1
(*temporary) = <function> defined =[C]:-1
Last edited by Devellien : 09-29-16 at 01:21 AM.
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Unread 09-17-16, 08:17 PM  
Devellien
A Kobold Labourer

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login error

get this error on login's

Code:
Message: ...bar\Libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:195: 'for' limit must be a number
Time: 09/17/16 18:10:17
Count: 2
Stack: [C]: ?
...bar\Libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:195: in function <...bar\Libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:193>
...bar\Libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:329: in function `?'
...bar\Libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:67: in function <...bar\Libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:67>

Locals:
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Unread 09-11-16, 04:10 AM  
Mikeprod
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Originally Posted by Depresjon
Originally Posted by MetzgersWitwe
Hi edoras2727,

There is now an ingame Config for this.
Whats the command?
@Depresjon /xivbar

@kaiden I know there are still some basic improvements to make, Mille is the sole person to approve modifications I added your bug report and feature request on Github : #55 #56

@edoras2727 Concerning stats modules, I think we'll keep the current ones to make them work perfectly. But I have added an issue on Github as a suggested feature. #57
Last edited by Mikeprod : 09-11-16 at 04:14 AM.
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Unread 09-11-16, 03:50 AM  
Depresjon
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Originally Posted by MetzgersWitwe
Hi edoras2727,

There is now an ingame Config for this.
Whats the command?
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Unread 09-10-16, 08:31 PM  
kaiden
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I really love the addon but i was wondering if you could possibly do 2 things. The first is fix the addons overlapping of text, it seems to SetPoint too far right for the Talents/Clock/Tradeskills Bars and that makes it overlap with the fps / etc unless you are using a very small font which most people dont do.

Here's a screenshot showing this happening:



Also, the second request. Could you add the ability to add a Black bar across the TOP or BOTTOM of the frame so that way we can add a sort of Separator that clearly deliniates the difference between the XIV_Databar and the rest of the UI? Here's an example of what I mean with that, also by BLACK Bar, i just mean a stroke or a pixel bar, maybe one we can choose the color of that way we can make it go with anything, maybe even make it have the option to either be Black or Use Class Color like all the other features? That would be absolutely divine / perfect.

Last edited by kaiden : 09-10-16 at 08:32 PM.
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Unread 09-07-16, 10:20 AM  
edoras2727
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i don't know if this is possible but is there a way to show stats like Vers/Mastery/Haste etc....?
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Unread 09-03-16, 05:41 AM  
MetzgersWitwe
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Re: Re: XP Bar

Originally Posted by MilleXIV

I have not had any issues with my >100 characters. Which version are you using?

Edit: What is your Bar Padding option set at? I've recently been shown a problem if the padding is set too low, which causes the XP/Tradeskill bars to be set to a negative height.
Hello

My padding was set to 0. I changed it now to 2 and the bars are showing now. Thank you!
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Unread 09-02-16, 07:50 AM  
MilleXIV
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Re: XP Bar

Originally Posted by MetzgersWitwe
The XP Bar seems to be broken for Charakters above level 100. It doesn't show any bar at all, I checked options and there is no error. With my level 50 hunter alt it works fine.
I have not had any issues with my >100 characters. Which version are you using?

Edit: What is your Bar Padding option set at? I've recently been shown a problem if the padding is set too low, which causes the XP/Tradeskill bars to be set to a negative height.
Last edited by MilleXIV : 09-02-16 at 10:19 AM.
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Unread 09-02-16, 01:01 AM  
MetzgersWitwe
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XP Bar

The XP Bar seems to be broken for Charakters above level 100. It doesn't show any bar at all, I checked options and there is no error. With my level 50 hunter alt it works fine.
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Unread 09-01-16, 08:50 AM  
MilleXIV
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Originally Posted by Obscurrium
Hey really nice work for the update. Anyway i've noticed that the profiles don't take into account the position of the bar. In my main profile a put TOP, but everytime i load a new character even if the fonts, etc. are good for the main profile the databar is still at the bottom.

Another thing, when we're in our new class domain, blizzard added a new top bar that hide the databar and i can't get access to it. ElvUI adapts to new screen scale.

Thnx anyway and good luck for your work
Hmm, as long as you're using the same profile it should work. If you're copying the profile then that probably causes that to happen. I need to register for the profile copy event (which seems to exist in the libraries) and redraw everything afterwards, but that should fix that.

I had not even tried that. Still I found a location in Blizzard's UI where they show it so it shouldn't be too hard to work around that.
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Unread 08-31-16, 06:29 AM  
Obscurrium
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Hey really nice work for the update. Anyway i've noticed that the profiles don't take into account the position of the bar. In my main profile a put TOP, but everytime i load a new character even if the fonts, etc. are good for the main profile the databar is still at the bottom.

Another thing, when we're in our new class domain, blizzard added a new top bar that hide the databar and i can't get access to it. ElvUI adapts to new screen scale.

Thnx anyway and good luck for your work
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Unread 08-30-16, 10:05 AM  
MilleXIV
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Re: Class coloured text

Originally Posted by Dronarc
Is it possible to set the text colour to always be class colour ? I did it in a previous version but cant seem to find a way to now.
There is not. I've added an issue for this here: https://github.com/MilleXIV/XIV_Databar/issues/28
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Unread 08-30-16, 09:50 AM  
Dronarc
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Class coloured text

Is it possible to set the text colour to always be class colour ? I did it in a previous version but cant seem to find a way to now.
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