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Updated: 06-27-18 10:09 AM
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Shadows of Argus (7.3.0)
Updated:06-27-18 10:09 AM
Created:01-25-18 12:44 PM
Downloads:6,087
Favorites:15
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Categories:Minimalistic Compilations, Graphical Compilations, Class Compilations, DPS Compilations, Generic Compilations

ElvUI - RPGUI Rework v1.8 (27.06.17) (2560x1080 / 1920x1080)  Popular! (More than 5000 hits)

Version: 7.3.5
by: Mortuscro [More]

ElvUI - RPGUI Rework

This is a continuation from RPGUI since I didn't quite like the complicated way it was to set it up properly.

This is almost the exact same UI only made in ElvUI and I have made it 1-Button Press Config.


To download 1920x1080 version, find it here

Installing the Interface

First you need to do is Download Elv_UI from their Website

Step 1
Backup your "Interface" and "WTF" folders
Remove the "Interface" and "WTF" Folders from your WoW Folder.
Extract the Zip File into the WoW Folder.
Step 2
Open "WTF" folder and rename the Following Folders:
"YOUR ACCOUNT NAME" - into your account name
"YOUR REALM NAME" - into your realm name
"YOUR CHARACTER NAME" - into your character name
Step 3
Start WoW and enable all Addons in the Character Select menu.
Once in-game, you will be asked to Load RPGUI profile.
Click "Yes"
That's it
The UI Works with all Classes and Specs.

Weakauras Currently Updated for:
Paladin (All Specs)
Warlock (All Specs)
Hunter (All Specs)
DemonHunter (All Specs)
Warrior (All Specs)
Death Knight (All Specs)
Shaman (All Specs)
Mage (All Specs)
Druid (All Specs)
Monk (All Specs)
Priest (All Specs) - Coming Soon
Rogue (All Specs) - Coming Soon
More comming out on a daily basis...

Addons included into the UI

I encourage everybody to post your Feedback into the comments section.

v1.5 - 18.02.18

-Added 1920x1080 Config (See "Other Files")

v1.3 - 28.01.18

Weakauras
-Removed Cooldown bars (Was taking too much space when entering Burst Phase of a Boss Fight)
-Added Shaman (All Specs)
-Added Death Knight (Blood, Frost)
-Added Mage (All Specs)
-Added Druid (All Specs)
-Monk (All Specs)

Overal categorization



Addons
-Doom_CooldownPulse added (Added for much cleaner cooldown reminder)
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v1.2 - 28.01.18

WeakAuras
-Added Warrior (All Specs)
-Added Death Knight (Unholy)


Addons
-FarmHud implemented
-GatherMate2 implemented
-BigWigs added and configured to match the UI
-KuiNameplates implemented
-alDamageMeter implemented



-Removing the Tooltip in Combat since it was too big when you target an Enemy for a Cleaner combat.
-Overall polish to the UI
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Unread 02-12-18, 03:33 AM  
Mortuscro
A Murloc Raider
AddOn Compiler - Click to view compilations

Forum posts: 4
File comments: 44
Uploads: 4
Originally Posted by Wesley_Bishop
Thanks for the UI. I like it a lot!
No problem buddy
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Unread 02-09-18, 06:37 AM  
Wesley_Bishop
A Kobold Labourer

Forum posts: 0
File comments: 1
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Thanks for the UI. I like it a lot!
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Unread 01-30-18, 10:34 PM  
meggalo
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 314
Uploads: 0
installed elv on top of yours now i only get this 2 errors so far.

4x ...ns\ElvUI_ProfDataTexts\Datatexts\prof_primarytwo.lua:319: attempt to concatenate upvalue '_hex' (a nil value)
...ns\ElvUI_ProfDataTexts\Datatexts\prof_primarytwo.lua:319: in function `eventFunc'
ElvUI\Modules\datatexts\datatexts.lua:213: in function `AssignPanelToDataText'
ElvUI\Modules\datatexts\datatexts.lua:278: in function <ElvUI\Modules\datatexts\datatexts.lua:242>
[C]: in function `LoadDataTexts'
AddOnSkins\Core\ElvUI-10.71.lua:87: in function `UpdateMedia'
AddOnSkins\Core\Core.lua:292: in function `?'
...dia\libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:145: in function <...dia\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:145>
[string "safecall Dispatcher[2]"]:4: in function <[string "safecall Dispatcher[2]"]:4>
[C]: ?
[string "safecall Dispatcher[2]"]:13: in function `?'
...dia\libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:90: in function `Fire'
ElvUI\Libraries\AceEvent-3.0\AceEvent-3.0-4.lua:120: in function <ElvUI\Libraries\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals:
nil
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Unread 01-30-18, 10:28 PM  
meggalo
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 314
Uploads: 0
too many errors

1x ...ns\ElvUI_Enhanced\modules\unitframes\units\focus-Focus.lua:9: attempt to index field 'gps' (a nil value)
...ns\ElvUI_Enhanced\modules\unitframes\units\focus-Focus.lua:9: in function <...ns\ElvUI_Enhanced\modules\unitframes\units\focus.lua:4>
[C]: in function `?'
...rfaceElvUI\Modules\unitframes\unitframes.lua:895: in function `Update'
...rfaceElvUI\Modules\unitframes\unitframes.lua:904: in function `CreateAndUpdateUF'
...I_Enhanced\modules\unitframes\construct_elements.lua:44: in function `?'
ElvUI\Libraries\AceTimer-3.0\AceTimer-3.0-17.lua:53: in function <ElvUI\Libraries\AceTimer-3.0\AceTimer-3.0.lua:48>

Locals:
self = <table> {
Update_AssistHeader = <function> defined @ElvUI\Modules\unitframes\groups\assist.lua:53
modules = <table> {
}
CancelTimer = <function> defined @ElvUI\Libraries\AceTimer-3.0\AceTimer-3.0.lua:145
RaidRoleUpdate = <function> defined @ElvUI\Modules\unitframes\elements\raidroleicons.lua:53
Construct_PowerBar = <function> defined @ElvUI\Modules\unitframes\elements\power.lua:14
arena1 = ElvUF_Arena1 {
}
Construct_Buffs = <function> defined @ElvUI\Modules\unitframes\elements\auras.lua:26
Construct_ArenaFrames = <function> defined @ElvUI\Modules\unitframes\groups\arena.lua:54
Configure_RaidDebuffs = <function> defined @ElvUI\Modules\unitframes\elements\raiddebuffs.lua:33
UpdateNameSettings = <function> defined @ElvUI\Modules\unitframes\elements\name.lua:16
UpdatePrep = <function> defined @ElvUI\Modules\unitframes\groups\arena.lua:27
ADDON_LOADED = <function> defined @ElvUI\Modules\unitframes\unitframes.lua:1117
ApplyUnitFrameEnhancements = <function> defined @ElvUI_Enhanced\modules\unitframes\construct_elements.lua:145
db = <table> {
}
Update_TankFrames = <function> defined @ElvUI\Modules\unitframes\groups\tank.lua:84
SetEnabledState = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:455
Hook = <function> defined @ElvUI\Libraries\AceHook-3.0\AceHook-3.0.lua:274
Update_FocusFrame = <function> defined =[C]:-1
Raid40SmartVisibility = <function> defined @ElvUI\Modules\unitframes\groups\raid40.lua:68
UpdateFillBar = <function> defined @ElvUI\Modules\unitframes\elements\healprediction.lua:81
Construct_BossFrames = <function> defined @ElvUI\Modules\unitframes\groups\boss.lua:19
UnregisterAllEvents = <function> defined @SharedMedia\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:200
Construct_RaidDebuffs = <function> defined @ElvUI\Modules\unitframes\elements\raiddebuffs.lua:10
assist = ElvUF_Assist {
}
Update_ArenaFrames = <function> defined @ElvUI\Modules\unitframes\groups\arena.lua:130
Construct_RaidpetFrames = <function> defined @ElvUI\Modules\unitframes\groups\raidPets.lua:20
groupPrototype = <table> {
}
Construct_InfoPanel = <function> defined @ElvUI\Modules\unitframes\elements\infopanel.lua:7
Configure_HealthBar = <function> defined @ElvUI\Modules\unitframes\elements\health.lua:52
GetName = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:310
classMaxResourceBar = <table> {
}
name = "ElvUI_UnitFrames"
Construct_Range = <function> defined @ElvUI\Modules\unitframes\elements\range.lua:20
Disable = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:345
Construct_FocusFrame = <function> defined @ElvUI\Modules\unitframes\units\focus.lua:15
Update_TargetTargetTargetFrame = <function> defined @ElvUI\Modules\unitframes\units\targettargettarget.lua:35
PostCastStop = <function> defined @ElvUI\Modules\unitframes\elements\castbar.lua:436
Unhook = <function> defined @ElvUI\Libraries\AceHook-3.0\AceHook-3.0.lua:418
ClearChildPoints = <function> defined @ElvUI\Modules\unitframes\unitframes.lua:341
Configure_ReadyCheckIcon = <function> defined @ElvUI\Modules\unitframes\elements\readycheckicon.lua:16
Configure_Range = <function> defined @ElvUI\Modules\unitframes\elements\range.lua:27
pettarget = ElvUF_PetTarget {
}
Update_PlayerFrame = <function> defined @ElvUI\Modules\unitframes\units\player.lua:79
UpdateAuraIconSettings = <function> defined @ElvUI\Modules\unitframes\elements\auras.lua:318
PostUpdateStagger = <function> defined @ElvUI\Module:
mad:
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Unread 01-30-18, 08:40 AM  
Mortuscro
A Murloc Raider
AddOn Compiler - Click to view compilations

Forum posts: 4
File comments: 44
Uploads: 4
Re: Update

Originally Posted by Sinwee_
Loving the new UI, was really easy to set up and looks nice and crisp.

The curator was really helpful during the set up process with any questions i had.

Looking forward to what else is planned .
Thank you for the kind words mate
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Unread 01-25-18, 01:25 PM  
Sinwee_
A Kobold Labourer

Forum posts: 0
File comments: 4
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Update

Loving the new UI, was really easy to set up and looks nice and crisp.

The curator was really helpful during the set up process with any questions i had.

Looking forward to what else is planned .
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