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Updated:05-25-21 02:51 AM
Created:09-10-19 05:04 AM
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Aiue's Quest Tracker  Popular! (More than 5000 hits)

Version: 1.2.2
by: Aiue [More]

AQT (pronounced a-cutie) aims to be a highly configurable quest objective tracker. Take not that it is neither a guide nor a helper addon, and there are no plans to turn it into one.

Functionality includes, but is not limited to:

  • Show a list of all the quests in your log, and their status, or:
    • A list of manually selected quests
    • A list of automatically tracked quests, depending on configuration
  • Fully configurable progress-based progressive color, pick any color scheme you want!
  • Optionally show quest tags/levels.
  • Configurable sorting, pick any number of sorting rules from the ones available, and rank them.
  • Sounds, if you're into that kind of thing. I am. Defaults to faction-based sounds, but can be reconfigured. Makes use of LibSharedMedia.
  • Direct quest updates via LibSink, and optionally suppress the standard errorframe update.
  • Support for quest timers! Yes, this is rare.
  • And plenty more. Features are being continuously added, but right now the main focus is polishing.

Please use the Issue Tracker on GitHub for bug reports or feature requests. Also a good place to go if you want to get an idea of what my current future plans include.

There is also a discord. Can't say there's much of interest there. But it's there, in case you'd for whatever reason want to head there.

I do plan on eventually making a retail version, but as it means making the addon fully modular (which, to be fair, would only require minor tweaking), adding support for achievements, story type quests, instance objectives, and more, that's still quite a far way off.

Translators wanted! Let me know if you want to contribute with translations!

Aiue's Quest Tracker
1.2.2 (2021-05-25)
Full Changelog
  • No longer being bad at extremely basic math. (Finally closes #84)
  • Ugly hack solution to attempt to properly set backdrop alpha after a delay. (#86)
  • Create timers with backdrop template. (#87)
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Author
Date
1.2.1
246kB
Aiue
05-24-21 04:46 AM


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Unread 09-20-19, 06:45 AM  
Aiue
A Murloc Raider
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Forum posts: 7
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Sorry for the lack of updates lately, haven't had the chance to work on it as much as I would've liked.

Originally Posted by bonytony
I know I've been spamming the comments here, but I was wondering if there is a way in the code that I could statically change the background and border of the addon for the time being?

Only asking because it covers the UI for equipment, and I keep forgetting stuff that is broken haha. If not all good, I'll probably use this addon forever at this point!
The GitHub version currently has some configuration (accessible with /aqt for now). It's just not quite in a state where I feel comfortable releasing it here. Some of the configuration options do nothing yet, some may behave strangely, and some would require a reload to take effect. I aim to complete those things before uploading another release here.

Background/border/size is fully configurable right now, at least. Just not sure it's entirely glitch free.
Last edited by Aiue : 09-20-19 at 06:47 AM.
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Unread 09-18-19, 01:53 PM  
bonytony
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I know I've been spamming the comments here, but I was wondering if there is a way in the code that I could statically change the background and border of the addon for the time being?

Only asking because it covers the UI for equipment, and I keep forgetting stuff that is broken haha. If not all good, I'll probably use this addon forever at this point!
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Unread 09-15-19, 07:26 AM  
bonytony
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Originally Posted by Aiue
Originally Posted by bonytony
Ok, Been using this for a while now.

I really like a few things about the addon, one of the most notable being the sounds when completing objectives and quests, really gives it character! Biggest thing I like, and the reason i wanted the addon anyway was that I can track more than 5 quests. It's a QOL change that alters pretty much nothing from the vanilla experience imo.

Few things I have noticed:

1. The quest items can overlap the count on those items when tracked if the items are long in name, so if it's possible to dynamically resize based on objective name, that would be nice.

2. Not sure if the "-" and "+" are supposed to be there in the tracker. I like the look of them, and if you can make them interactive it would be killer.

3. The background on the tracker box is a bit intrusive for me, it's a little less transparent than I would like, and I usually keep profession actionbars and food there, but I have moved them for now. So biggest improvement IMHO to this when you can, is customization, to allow removing or changing the background and border.



So far so good though, I really like this addon, and truly hope you keep working on it and keep it up to date!

<3
All of those are planned to be implemented/configurable! Can't give an exact timeframe, but they're all relatively high on my priority list. Currently working on configuration, after which I'll be taking a look at the frames I use and have them more well-behaved. This would also include proper indentation, as things currently look a bit.. odd. Actual clickable buttons would be the next step after that.
I was rambling and forgot to read the original description haha, that's my bad! Either way loving the addon
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Unread 09-14-19, 06:04 PM  
Aiue
A Murloc Raider
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Originally Posted by bonytony
Ok, Been using this for a while now.

I really like a few things about the addon, one of the most notable being the sounds when completing objectives and quests, really gives it character! Biggest thing I like, and the reason i wanted the addon anyway was that I can track more than 5 quests. It's a QOL change that alters pretty much nothing from the vanilla experience imo.

Few things I have noticed:

1. The quest items can overlap the count on those items when tracked if the items are long in name, so if it's possible to dynamically resize based on objective name, that would be nice.

2. Not sure if the "-" and "+" are supposed to be there in the tracker. I like the look of them, and if you can make them interactive it would be killer.

3. The background on the tracker box is a bit intrusive for me, it's a little less transparent than I would like, and I usually keep profession actionbars and food there, but I have moved them for now. So biggest improvement IMHO to this when you can, is customization, to allow removing or changing the background and border.



So far so good though, I really like this addon, and truly hope you keep working on it and keep it up to date!

<3
All of those are planned to be implemented/configurable! Can't give an exact timeframe, but they're all relatively high on my priority list. Currently working on configuration, after which I'll be taking a look at the frames I use and have them more well-behaved. This would also include proper indentation, as things currently look a bit.. odd. Actual clickable buttons would be the next step after that.
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Unread 09-14-19, 05:33 PM  
bonytony
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Ok, Been using this for a while now.

I really like a few things about the addon, one of the most notable being the sounds when completing objectives and quests, really gives it character! Biggest thing I like, and the reason i wanted the addon anyway was that I can track more than 5 quests. It's a QOL change that alters pretty much nothing from the vanilla experience imo.

Few things I have noticed:

1. The quest items can overlap the count on those items when tracked if the items are long in name, so if it's possible to dynamically resize based on objective name, that would be nice.

2. Not sure if the "-" and "+" are supposed to be there in the tracker. I like the look of them, and if you can make them interactive it would be killer.

3. The background on the tracker box is a bit intrusive for me, it's a little less transparent than I would like, and I usually keep profession actionbars and food there, but I have moved them for now. So biggest improvement IMHO to this when you can, is customization, to allow removing or changing the background and border.



So far so good though, I really like this addon, and truly hope you keep working on it and keep it up to date!

<3
Last edited by bonytony : 09-14-19 at 05:35 PM.
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Unread 09-12-19, 02:46 PM  
bonytony
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Originally Posted by Aiue
Right, finally made properly sure everything actually packaged properly.

And noticed a packaging error in my own library I'm including. Oops.

So in other words, the (now pending) latest file will actually work.

As for sorting, I intend to allow for sorting of quest headers matching the name of the current zone. It's a medium priority currently, but it is coming.
Sounds good, hope to give this a proper try after work!
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Unread 09-12-19, 09:41 AM  
Aiue
A Murloc Raider
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Right, finally made properly sure everything actually packaged properly.

And noticed a packaging error in my own library I'm including. Oops.

So in other words, the (now pending) latest file will actually work.

As for sorting, I intend to allow for sorting of quest headers matching the name of the current zone. It's a medium priority currently, but it is coming.
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Unread 09-12-19, 09:35 AM  
Icedawg
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Looks good!

Only thing I'd like is to auto sort by zone.

Thanks for the addon
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Unread 09-11-19, 05:45 PM  
Aiue
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Alright, there's a new version pending that should have all the packaging set up properly. Meaning I should soon be able to focus on actual code.
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Unread 09-11-19, 04:32 PM  
Aiue
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Originally Posted by bonytony
Here are the 2 errors Im getting at the moment.

Lua Code:
  1. Date: 2019-09-11 17:40:53
  2. ID: 1
  3. Error occured in: Global
  4. Count: 1
  5. Message: ..\AddOns\AQT\Core.lua line 3:
  6.    Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Cannot find a library instance of "LibSink-2.0".
  7. Debug:
  8.    [C]: ?
  9.    ...erface\AddOns\AQT\libs\AceAddon-3.0\AceAddon-3.0.lua:189: EmbedLibrary()
  10.    ...erface\AddOns\AQT\libs\AceAddon-3.0\AceAddon-3.0.lua:171: EmbedLibraries()
  11.    ...erface\AddOns\AQT\libs\AceAddon-3.0\AceAddon-3.0.lua:138: NewAddon()
  12.    AQT\Core.lua:3: in main chunk
  13. Locals:
  14. (*temporary) = "Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Cannot find a library instance of "LibSink-2.0"."
  15.  
  16. AddOns:
  17.   Swatter, v8.2.6377 (SwimmingSeadragon)
  18.   AdvancedInterfaceOptions, v1.3.2
  19.   AQT, v0.1a-2-gc390f8e
  20.   BlizRuntimeLib_enUS v1.13.2.11302 <none>
  21.   (ck=8f)

And

Lua Code:
  1. Date: 2019-09-11 17:40:53
  2. ID: 2
  3. Error occured in: Global
  4. Count: 1
  5. Message: ..\AddOns\AQT\GUI.lua line 5:
  6.    Cannot find a library instance of "LibPrism-1.0".
  7. Debug:
  8.    [C]: error()
  9.    !Swatter\Support\LibStub.lua:23: LibStub()
  10.    AQT\GUI.lua:5: in main chunk
  11. Locals:
  12. (*temporary) = "Cannot find a library instance of "LibPrism-1.0"."
  13.  
  14. AddOns:
  15.   Swatter, v8.2.6377 (SwimmingSeadragon)
  16.   AdvancedInterfaceOptions, v1.3.2
  17.   AQT, v0.1a-2-gc390f8e
  18.   BlizRuntimeLib_enUS v1.13.2.11302 <none>
  19.   (ck=8f)
LibPrism should be fixed in the latest file.
I've identified why LibSink isn't loading properly and will have it fixed soon.
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Unread 09-11-19, 03:43 PM  
bonytony
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Here are the 2 errors Im getting at the moment.

Lua Code:
  1. Date: 2019-09-11 17:40:53
  2. ID: 1
  3. Error occured in: Global
  4. Count: 1
  5. Message: ..\AddOns\AQT\Core.lua line 3:
  6.    Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Cannot find a library instance of "LibSink-2.0".
  7. Debug:
  8.    [C]: ?
  9.    ...erface\AddOns\AQT\libs\AceAddon-3.0\AceAddon-3.0.lua:189: EmbedLibrary()
  10.    ...erface\AddOns\AQT\libs\AceAddon-3.0\AceAddon-3.0.lua:171: EmbedLibraries()
  11.    ...erface\AddOns\AQT\libs\AceAddon-3.0\AceAddon-3.0.lua:138: NewAddon()
  12.    AQT\Core.lua:3: in main chunk
  13. Locals:
  14. (*temporary) = "Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Cannot find a library instance of "LibSink-2.0"."
  15.  
  16. AddOns:
  17.   Swatter, v8.2.6377 (SwimmingSeadragon)
  18.   AdvancedInterfaceOptions, v1.3.2
  19.   AQT, v0.1a-2-gc390f8e
  20.   BlizRuntimeLib_enUS v1.13.2.11302 <none>
  21.   (ck=8f)

And

Lua Code:
  1. Date: 2019-09-11 17:40:53
  2. ID: 2
  3. Error occured in: Global
  4. Count: 1
  5. Message: ..\AddOns\AQT\GUI.lua line 5:
  6.    Cannot find a library instance of "LibPrism-1.0".
  7. Debug:
  8.    [C]: error()
  9.    !Swatter\Support\LibStub.lua:23: LibStub()
  10.    AQT\GUI.lua:5: in main chunk
  11. Locals:
  12. (*temporary) = "Cannot find a library instance of "LibPrism-1.0"."
  13.  
  14. AddOns:
  15.   Swatter, v8.2.6377 (SwimmingSeadragon)
  16.   AdvancedInterfaceOptions, v1.3.2
  17.   AQT, v0.1a-2-gc390f8e
  18.   BlizRuntimeLib_enUS v1.13.2.11302 <none>
  19.   (ck=8f)
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Unread 09-11-19, 08:28 AM  
Aiue
A Murloc Raider
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Originally Posted by bonytony
Originally Posted by Aiue
Originally Posted by bonytony
Going to downloading to test out after work, and will post anything I find to help.

I see you're going to add configurability later, so Im hoping for either a monochrome option or a way to edit each individual color, to make a monochrome profile.

Colour configuration is indeed something I intend to add. The underlying support structure is already there, mainly it comes down to cobbling together an interface for configuration. It's something I'm going to start working on fairly soon, so as to avoid having to rewrite too much further down the road.

Also, I'll manually upload my latest changes. Haven't managed to get the packager to play nice with WoWI yet.
Could not get this to work last night, tried the fix listed below with no luck, but it could be a compatability issue. I didn't have the foresight to grab the lua error, but I will grab when Im home and post it here for you, or DM you. I could just be doing something wrong as well haha, we'll see!
It's entirely possible I've missed something in packaging, and since I won't notice any such issues on my end, any such reports would be much appreciated!
Last edited by Aiue : 09-11-19 at 08:36 AM.
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Unread 09-11-19, 08:19 AM  
bonytony
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Originally Posted by Aiue
Originally Posted by bonytony
Going to downloading to test out after work, and will post anything I find to help.

I see you're going to add configurability later, so Im hoping for either a monochrome option or a way to edit each individual color, to make a monochrome profile.

Colour configuration is indeed something I intend to add. The underlying support structure is already there, mainly it comes down to cobbling together an interface for configuration. It's something I'm going to start working on fairly soon, so as to avoid having to rewrite too much further down the road.

Also, I'll manually upload my latest changes. Haven't managed to get the packager to play nice with WoWI yet.
Could not get this to work last night, tried the fix listed below with no luck, but it could be a compatability issue. I didn't have the foresight to grab the lua error, but I will grab when Im home and post it here for you, or DM you. I could just be doing something wrong as well haha, we'll see!
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Unread 09-10-19, 04:56 PM  
Aiue
A Murloc Raider
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Originally Posted by bonytony
Going to downloading to test out after work, and will post anything I find to help.

I see you're going to add configurability later, so Im hoping for either a monochrome option or a way to edit each individual color, to make a monochrome profile.

Colour configuration is indeed something I intend to add. The underlying support structure is already there, mainly it comes down to cobbling together an interface for configuration. It's something I'm going to start working on fairly soon, so as to avoid having to rewrite too much further down the road.

Also, I'll manually upload my latest changes. Haven't managed to get the packager to play nice with WoWI yet.
Last edited by Aiue : 09-10-19 at 04:58 PM.
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Unread 09-10-19, 12:03 PM  
bonytony
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Going to downloading to test out after work, and will post anything I find to help.

I see you're going to add configurability later, so Im hoping for either a monochrome option or a way to edit each individual color, to make a monochrome profile.

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