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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-22-14 05:10 AM
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Natur Enemy Castbar  Popular! (More than 5000 hits)

Version: 60000-R1
by: Codermik [More]





Natur Enemy Castbar is based on a very old excellent PvP/PvE addon originally created by Naturfreund.


The following have been implemented:


•Show a targets Beneficial buffs and debuffs with the option to ignore certain spells or abilities.
•Target & Focus - Bar display can be switched to your target/focus only, or you can show all player casts around you. In target/focus mode the bars show a T or an F on the right showing you where the cast is from.
•Movable Groups - Groups can be grouped as one or split up.
•Shows your targets cooldowns, beneficial buffs and much more!
•Killing Blow Sounds - Plays a Unreal sound when you get a killing blow on another player - both male and female sounds are provided. This option can be turned off or played during questing normal mobs.
•Play a fun DeathKnight sound!
•Bar Customization – Edit the bar height, width, texture, direction and bar max.
•Rogue warning – Natur detects Stealth, Vanish etc and warns you that a hostile rogue is near by a UI border flash and UI text warning.
•Diminish Returns Timers – also plays warning when your target is immune or resists your abilities. Support is also provided to show others DR timers.
•Correctly shows duration of a cast which your target already started!


For the purpose of the Ability/Spell ignore feature, the following English client abilities and spells are ignored by default:


power word: fortitude
prayer of fortitude
prayer of spirit
divine spirit
prayer of shadow protection
shadow protection
inner fire
mark of the wild
gift of the wild
thorns
seal of righteousness
blessing of might
greater blessing of might
blessing of sanctuary
greater blessing of sanctuary
blessing of kings
greater blessing of kings
arcane intellect
well fed
pirate costume


[OPTIONS]


For in game options please type /natur
Other quick commands are /natur anchor which toggles the group titles.


A list of the available options are below:


Split Timer Groups
Default is ON : this option splits buffs, debuffs, cooldowns etc into their own seperate groups which can be dragged to a suitable area of your screen. When off, all those timers are sent to the Primary Group which is all grouped
together.


Show Friendly Casts
Show Hostile Casts
Default is ON : This shows what your target/focus is casting (unless you have Show Casts Without T/F on), if the target is friendly then it will be sent to the correct group unless you have Split Timer Groups turned off. However, bars show a red/green T/F icon indicating if its a target or focus and if its friendly or hostile.


Show T/F Debuffs
Default is ON : This option tells Natur to show your target/focus debuffs (Dots etc) and their durations. This group is also used by the option "Show Buffs/Debuffs on me" and will therefore not switch off the group anchor if one of the two options is turned on.


Show T/F Gains
Default is ON : As with the "Show T/F Debuffs", this options shows beneficial buffs on your target or focus. The same applies regarding the "Show Buffs/Debuffs on me" options where the group will still show when either of these options are turned on.


Show Target Cooldowns
Default is ON : Natur attempts to calculate the targets cooldowns but will only function correctly if your target used his spell or ability in range of your combat log.


Show Diminish Returns
Default is ON : Displays a 18 second timer when spells which have a diminish return restriction enforced by Blizzard. Show Others DR's : Default is OFF : Displays others DR's around you, this can be quite spammy at the moment in battlegrounds such as Wintergrasp. I will be changing this to a target/focus like the rest of the addon at a later date.


Show Buffs/Debuffs on me
Default is OFF : Any buffs/debuffs applied to me such as renew, corruption etc will show with this option.


Show everyones buffs/debuffs on target and not just mine
Default ON : With this option on you will see all buffs/debuffs on your target or focus. When OFF, only timers are shown for spells you applied to your target or focus.


Show Casts without T/F
Default is OFF : Shows all casts (both friendly/hostile) around you. Nice and spammy in a city


Announce Applied Crowd Controls
Default is ON : Sends a message to chat that you have applied a crowd control spell to your target. Announce When It Breaks : Default is ON : Sends a message to chat when your target breaks from its crowd control spell. Play Sound : Default ON : Play a warning sound when your target breaks. Flash GUI : Default ON : Flashes the border of your screen red when your target breaks.


Announce Crowd Control Immune
Default is ON : Announces to chat when a attempt to crowd control fails, i.e. when diminish returns kick in or in a raid when a mob is immune.
- Play Sound
- Flash GUI


Display Rogue Warning
Default is ON : As it says on the box, displays a rogue warning if a spell is detected nearby by a hostile rogue.
- Play Sound
- Flash GUI


Auto Reputation Bar
Default is ON : Switches your reputation bar to the faction you just received reputation from. Handy when rep grinding in battlegrounds or with factions.


Play fun sound when using Deathknight Deathgrip
Default is ON : Plays a fun "Get over here" or "come here" when you use Deathgrip.


Play PvP Death Sounds
Default is ON : Plays a fun Unreal sound when you get a killing blow on a player (or NPC) if the below option is set.
- Include NPC's


Spell fade monitoring
Default is ON : Turns on spell monitoring which will notify you if a spell has expired or has been dispelled. Note that you must also include the spell name to monitor for this feature to work correctly.

- fixed to work with 6.0 - may not be perfect so please report issues.
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Unread 07-14-08, 01:00 PM  
TheMainMan55
A Kobold Labourer

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Limiting what pops up.

In the previous version, was there an option to tell the mod what to have show up for the bars? I'm pretty sure there was, but i could be wrong. That was very useful, because as a hunter, i really have no need to know mage's frostbolts, or warlock curses and the like.

Also, is there a way to make certain spell cooldowns stay shown even if you dont have them selected anymore? Like innervate cooldowns once they are on there, just staying until they finish?

Great job bringing this mod back Maccaa. Thanks a ton, been missing this mod for a long time.

(also, i'm guessing i can manually go into spells in each class file and just delete the stuff to make it think frostbolts, or curse of agony dont even exist. How would i go about doing that?)
Last edited by TheMainMan55 : 07-14-08 at 01:01 PM.
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Unread 07-14-08, 12:46 PM  
Maccaa
A Fallenroot Satyr
 
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Originally posted by Tondik
Maccaa, where can I DL the next ver. of this addon?

Not sure if it tracks mage's kube(that's mean Ice block, or Ice barrier?) and it's CD.
I'm keeping track of all the comments but the next release won't be that soon unfortunately.

Sometime next week most likely
Last edited by Maccaa : 07-14-08 at 12:46 PM.
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Unread 07-14-08, 11:18 AM  
Tondik
A Kobold Labourer

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Maccaa, where can I DL the next ver. of this addon?

Not sure if it tracks mage's kube(that's mean Ice block, or Ice barrier?) and it's CD.
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Unread 07-14-08, 10:48 AM  
Noxarious
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Hey, Maccaa.

As a PVE mage, I use this mod to keep track of Focus and Target (de)buffs, so this is the mod i really think is the best for that.
I have some advise/suggestion/bug report todo.

I recived this Bug inside Rampage Heroic.
Interface\AddOns\NaturCombat\addon\parser.lua:74: attempt to perform arithmetic on field 'factor' (a nil value)
If you resheep the timer just keeps going, it doesnt reset. Really confusing. :|

Suggestion:
You might wanna spilt up on PVE and PVP timers, because of different needs.

PVE wise.
It would be cool, if it listen to combat log and shows a timer for all sheeps on.
Add marks to the bar somewhere. example: 2 Sheeps with each their mark, would be really helpful.

Fireball/Pyroblast DoT, needs to be added.
Ignite DoT, needs to be added.

Advise:

You might wanna get one name to hold on to...
On WoWinterface.com its named "NaturCombatTimer", when you download it, The folder is called "NaturCombat" and then you still try to keep NECB as slash command.
That ant smart, it is getting confusing. I would prefer to call it "NCT" or "NaturCombatTimer" instead of "NECB" or "Natur EnemyCastBar"

Also like to try out as PVE beta tester, if possible. send me a PM, if you need one.
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Unread 07-14-08, 10:47 AM  
Dagame
A Defias Bandit
 
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Maccaa, could you also add an option to display only your debuffs. My bars get real cluttered with like how long some rogues poison is lasting or another mages scortch stacking.
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Unread 07-14-08, 10:38 AM  
PumpkinSki
A Kobold Labourer

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NECB

It will let me edit the width/ height but the changes dont like work. im also getting alot of error messages and stuff mid arena
anyone know something i can do to fix these?
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Unread 07-14-08, 10:30 AM  
xjtufans
A Kobold Labourer

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Originally posted by Aubbie
Maccaa,

I believe what people do not like is that some bars are hidden when changed target. Of course you can show them again by changing your target but that may not be so good for some people. Would it be possible to simply add an option: "Show only current target" and "show all targets" or smth in this style?

Having all targets shown you simply do not hide bars when changing targets.

I think it should be fairly easy to implement and will most likely solve the issues some people are having. (i cant recall if old NECB had something in that style, i think it did)
Yes, this is what I want. I hope I can monitor all control spell which cast by me or my party.
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Unread 07-14-08, 08:53 AM  
biggpapa
A Kobold Labourer

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I did updated a bunch of mods at the same time i installed NCT, but i've never had that problem before... could be that I had the old NECB enabled cuz I'm still a bit afraid... i'll give it a shot and see if it works with NECB disabled... if the problem continues, i'll disable NaturCombatTimers to make sure it's not one of my tooltip mods

[EDIT]
-Problem continued after disabling NECB 8.7.6
-Problem continued after disabling NaturCombatTimers 9.0.Beta2

Well F me in the A.

Seems like it's a conflict with skinner and my tooltip addon. TY for teh help.

[EDIT2]
Are the slash commands added in the currently posted version of Beta2? or are they gonna be added in Beta3?

If they will be added later, could u give me the code for it and tell me where to add it? i miss that feature alot B-)
Last edited by biggpapa : 07-14-08 at 10:43 AM.
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Unread 07-14-08, 05:41 AM  
sylviazx
A Kobold Labourer

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Originally posted by Aubbie
Maccaa,

I believe what people do not like is that some bars are hidden when changed target. Of course you can show them again by changing your target but that may not be so good for some people. Would it be possible to simply add an option: "Show only current target" and "show all targets" or smth in this style?

Having all targets shown you simply do not hide bars when changing targets.

I think it should be fairly easy to implement and will most likely solve the issues some people are having. (i cant recall if old NECB had something in that style, i think it did)
yes, but may I request "show target and focus" or "show current target" or "show focus"...
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Unread 07-14-08, 05:02 AM  
Aubbie
A Kobold Labourer

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Maccaa,

I believe what people do not like is that some bars are hidden when changed target. Of course you can show them again by changing your target but that may not be so good for some people. Would it be possible to simply add an option: "Show only current target" and "show all targets" or smth in this style?

Having all targets shown you simply do not hide bars when changing targets.

I think it should be fairly easy to implement and will most likely solve the issues some people are having. (i cant recall if old NECB had something in that style, i think it did)
Last edited by Aubbie : 07-14-08 at 05:06 AM.
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Unread 07-14-08, 02:46 AM  
elfyika
A Kobold Labourer
 
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Hello, thank you for your great work.

I've been using old versions NECB which displayed my CC spells (banish, Fear etc.) and DoT/Curse timers over several targets.
Your addon shows only Corruption & Immolate duration and only on the mob I target at the moment. If I change the target I cannot track my DoT ticks anymore. This is a big disanvantage especially in raids, so could you please add a multi-target DoT timer option?

It would be also very nice and useful to be able to see only my own cooldowns and timers.

Thanks again.
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Unread 07-14-08, 12:03 AM  
Nathael
A Kobold Labourer

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Yeah - it's back. Thanks for your work in getting this updated.

One question I have though:
is it possible to show polymorph's of other players again (as it used to do in the old version).

Cheers,
Nathael
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Unread 07-13-08, 08:33 PM  
Maccaa
A Fallenroot Satyr
 
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Originally posted by xjtufans
Cooldowns - Cooldowns are saved specifically to your target. If you change targets their cooldowns will be hidden and reshown if you retarget the specific player.

This is not good.Could you do as old NECB, the cooldown will be keep evev if you target to another unit. Drtracker is do as that.
The old NECB Saved cooldowns to the specific target, I'm using the same system as he did.


Also as for the error below, Thanks and fixed.
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Unread 07-13-08, 06:55 PM  
xjtufans
A Kobold Labourer

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Cooldowns - Cooldowns are saved specifically to your target. If you change targets their cooldowns will be hidden and reshown if you retarget the specific player.

This is not good.Could you do as old NECB, the cooldown will be keep evev if you target to another unit. Drtracker is do as that.
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Unread 07-13-08, 05:56 PM  
tinyu
A Molten Giant
 
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just got this on Solarian

Date: 2008-07-14 08:51:15
ID: 5
Error occured in: Global
Count: 1
Message: ..\AddOns\NaturCombat\addon\parser.lua line 112:
attempt to index local 'color' (a nil value)
Debug:
WoWDigger\wowp.core.lua:231: ErrorHandler()
[string "WOWX:ErrorHandler(...);"]:1: in main chunk
[C]: ?
NaturCombat\addon\parser.lua:112: callback()
...ace\AddOns\NaturCombat\embed\LibWombat\LibWombat.lua:52:
...ace\AddOns\NaturCombat\embed\LibWombat\LibWombat.lua:45

hope it helps.
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