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Updated:04-14-09 11:08 AM
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ProfessionLinks  Popular! (More than 5000 hits)

Version: 3.1.0
by: Maldivia [More]

ProfessionLinks is a simple addons that contain all profession links.

The addon presents you with a list of all the items that can be made, and enables you to see the tooltip for it, and link it by holding down the shift key, and clicking the link.

The dropdown menu at the to enables you to select the profession you wish to see the links for. The text field below it allows you to search for specific links, by typing in part of the name.

To show the ProfessionLinks window:
/professionlinks
/pl

3.1.0
* Release for WoW 3.1.0
3.0.8
* Release for WoW 3.0.8
2.4.3
* Release for WoW 2.4.3, containing the new patterns added.
2.4.0
* Release for WoW 2.4
2.3.0
* Release for WoW 2.3
* Added the new recipes from WoW 2.3
* Added French, German and Spanish translation
* Removed the "do it yourself translation" option, since the anti-flood protection introduced with 2.2.3 broke it. Note: The same anti-flood protection can still disconnect you in 2.3, if you request infor about several recipes, for which you don't have the items cached.
2.2.0
* Release for WoW 2.2
* Added an "All" category
* Added search box
* Added localization support
* Removed the "not cached" warning, as WoW 2.2 no longer disconnects you if trying to view recipes with items not loaded.
2.01.00
* Initial release
Optional Files (0)


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Unread 08-22-07, 07:51 AM  
Nathanyel
A Deviate Faerie Dragon
 
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I guess this problem mainly stems from me using the German client, but though I can hover the list to get the German tooltip, trying to link the recipes in the chat, even ones my character knows, disconnects me every time. It seems this is because the linked recipe has an English title, though this has never been a problem when linking items through addon-generated links.
But a translation would be cool anyway, as the translation is not always very literal, it can be difficult to find a specific entry.

*edit* checked and altered the Alchemy.en.lua, changing
Code:
ProfessionLinks:AddData("Alchemy", 171, AlchemyData);
to
Code:
ProfessionLinks:AddData("Alchimie", 171, AlchemyData);
was enough to make the Alchemy links work, tried it first with a translated name, but also works for English elixirs as long as the link begins with "Alchimie: [...]"

If you want, I can sit down and work on a translation probably not in the next days, but over time
Last edited by Nathanyel : 08-22-07 at 08:09 AM.
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Unread 08-11-07, 11:44 AM  
thandrenn
A Murloc Raider
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Very useful addon. Thank you!
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Unread 06-05-07, 07:16 PM  
Jerricka
An Aku'mai Servant
 
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Error in Fubar?

Date: 2007-06-05 21:17:20
ID: 51
Error occured in: Global
Count: 1
Message: ..\AddOns\nQuestLog\modules\Tooltips.lua line 123:
Quixote-1.0: Bad argument #2 to `IsQuestItem' (string expected, got nil)
Debug:
[C]: ?
[C]: error()
...nterface\AddOns\FuBar\libs\AceLibrary\AceLibrary.lua:100:
...nterface\AddOns\FuBar\libs\AceLibrary\AceLibrary.lua:53
(tail call): ?
...ace\AddOns\qComment\libs\Quixote-1.0\Quixote-1.0.lua:581: IsQuestItem()
nQuestLog\modules\Tooltips.lua:123:
nQuestLog\modules\Tooltips.lua:122
(tail call): ?
[C]: ?
[C]: SetHyperlink()
ProfessionLinks\ProfessionLinks.lua:59: Tooltip()
[string "*:OnEnter"]:1:
[string "*:OnEnter"]:1
AddOns:
Adapt, v1.6
AdvancedTradeSkillWindow
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Unread 06-02-07, 03:29 PM  
specific
A Kobold Labourer

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EDIT: Whoops, too many tabs open
Last edited by specific : 06-02-07 at 06:53 PM.
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Unread 06-02-07, 02:50 PM  
Maldivia
A Deviate Faerie Dragon
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Originally posted by Xwonic
this mod really needs a search bar and also save data that you already seen so that we dont have to press Alt erveytime we need to see a item
A search bar is on the todo list.

As for the "save data" part, that shouldn't be needed. The addon checks the local item cache to see if the item and reagents are cached, meaning the game will save the information for you, unless you clear your cache (which happens when you patch the game, or if you manually clear the Cache folder). Also, showing the tooltip, will automatically cache the item and reagents (sometimes though, the addon doesn't pick up the first time that the reagents was loaded, and a second force-tooltip is needed to mark it as loaded (or simply scrolling a bit in the window)).

Originally posted by Siz
You could add the remote mail terminal:
enchant:30555, Engineering: Remote Mail Terminal
Hmm, it's not listed as a enginnering recipe here, which why it's not in the addon (I'm using a script to automatically generate the data files).
Last edited by Maldivia : 06-02-07 at 02:50 PM.
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Unread 06-02-07, 01:16 PM  
Xwonic
A Kobold Labourer

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this mod really needs a search bar and also save data that you already seen so that we dont have to press Alt erveytime we need to see a item


great work btw
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Unread 06-02-07, 09:38 AM  
Siz
A Wyrmkin Dreamwalker
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Excellent

This means it also contains some patterns that are no longer active or have never been active, which will never be safe to view, as the items they create or the reagents used might not be available in the game.
Actually, if you link the profession link in any channel before clicking the tooltip, you will not get disconnected when clicking that link and the item will be validated. If you mouseover before linking in chat, you will be disconnected, then the item will be flagged as invalid in your local cache and you will be unable to see it for a while even though it was just validated on the server. You can send the link to others to see, but you cannot see it unless you clear your local cache and do it again.

You could add the remote mail terminal:
{ 30555, "Remote Mail Terminal", 23840, 0, 0, 23784, 23783, 23786, 7191, 0, 0, 0, 0 },

It would be very cool if the data were searchable locally and remotely. Also, maybe items that are likely to disconnect could be disabled by default, but optional.

Also, here's a little modification that will set the ItemRef tooltip when a link is clicked without the shift key down.

Code:
if IsShiftKeyDown() and ChatFrameEditBox:IsVisible() then
  ChatFrameEditBox:Insert("|cffffd000|Henchant:" .. this.EnchantID .."|h[" .. self.Data[self.Section].Title .. ": " .. this:GetText() .. "]|h|r");
else
  SetItemRef("|cffffd000|Henchant:" .. this.EnchantID .."|h[" .. self.Data[self.Section].Title .. ": " .. this:GetText() .. "]|h|r")
  ItemRefTooltip:Show()
end
Last edited by Siz : 06-24-07 at 10:29 AM.
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Unread 06-02-07, 09:10 AM  
Mita
A Fallenroot Satyr
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Forum posts: 21
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Very nice!

I am very glad you did this!

Great job.


Was wondering if you could add fubar support. Even to just open the mod up.

I forget slash commands.
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