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Classic Patch (1.13.4)
Visions of N'Zoth (8.3.0)
Updated:03-22-20 11:57 AM
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8.3.0

Pawn  Popular! (More than 5000 hits)

Version: 2.3.24
by: VgerAN [More]

Find upgrades, do more damage, win.

Pawn helps you find upgrades for your gear and tell which of two items is better for your spec. Start with built-in advice from Ask Mr. Robot, or customize Pawn's stat weights to have it suggest items based on your favorite class guide or simulator. Pawn can help you decide whether it's better to use the cloak with 500 mastery or the one with 450 crit—whether you're just starting out, or you're an advanced player who plans out gear upgrades and regularly simulates and evaluates performance.

Getting started

If you're new to Pawn, don't worry—Pawn will automatically set itself up to give you advice based on math done by the experts at Ask Mr. Robot (or, on Classic, HawsJon). Just watch for Pawn's green arrows. If you decide you want to go further, there are a lot of ways that you can customize Pawn, by tracking multiple specs at once, importing custom stat weights, and more.

Language support

Pawn now works with all languages on both live/retail and Classic. It's possible that you might run into stats that Pawn doesn't recognize from time to time when playing on non-English clients—if you think that Pawn's not calculating something right, put an item into the Compare tab and see if it lists all of the stats there. If something's missing, let me know which item and which language, and I should be able to get it fixed!

Staying in touch

Become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site. (I typically respond to questions much more quickly on Facebook or Curse.)

Found a bug?

If you think you might have found a bug, just leave a comment here. In addition to a description of the problem, please make sure to include: (1) the language that you use Pawn and WoW in, (2) whether it's live/retail or Classic, (3) the specific items that don't work as expected, and (4) your class and spec if you're using the built-in (not custom) stat weights. Screenshots are usually very helpful as well.

Incompatible with...

Pawn will not work with Titan Panel Artifact Power or Combat Numbers Separator. Those addons change item tooltips and will cause Pawn to give bad advice. It's also been reported that using Pawn with TradeSkillMaster can cause the game to crash or hang.

Version 2.3.24

WoW Classic: Fixed a problem where Pawn would cause an error when using the "Track for each scale (advanced)" option because it would try to scan your equipment sets, which don't exist on Classic.

Version 2.3.23

Battle for Azeroth: Pawn now works in the new(-ish) 8.3.0 auction house.
Important: Items with random stats ("of the _____") will be undervalued on the main auction house browsing page, and will be unlikely to appear as upgrades. When you click the item name to see all of the individual auctions for that item, those items will get accurate rankings from Pawn. (This is because the game groups multiple similar items with varying stats together on the initial screen, but the items listed on the second screen have exact stats that Pawn can evaluate.)

Version 2.3.22

WoW Classic: Fixed a lot of additional problems with the European Spanish version of WoW Classic. (Latin American Spanish and Battle for Azeroth weren't affected.)

Version 2.3.21

WoW Classic: Fixed a problem where Pawn couldn't read damage on weapons in the European Spanish version of WoW Classic. (Latin American Spanish and Battle for Azeroth weren't affected.)
WoW Classic: Fixed a problem where Pawn couldn't read damage on wands in the Portuguese version of WoW Classic.
WoW Classic: Improved the Simplified Chinese translation.

Version 2.3.20

WoW Classic: Fixed an issue where the new Classic stat weights included with Pawn valued stats like crit chance as if they were the Burning Crusade-style ratings, not percentages, so all of the percentage-based stats were severely undervalued. (This has no effect on you if you're using your own stat weights, or if you're playing Battle for Azeroth.)

Version 2.3.19

I worked around a bug in BankItems and other addons that use the old auction house that was causing Pawn to fail catastrophically.
Pawn will now work with even more complicated corrupted items than before ("didn't expect to find 11 bonus IDs").

Version 2.3.18

WoW Classic: Pawn now includes a full set of starter scales for each class and spec courtesy of HawsJon. These stat weights were originally designed for use on The Burning Crusade, not Classic, but they're the best resource for Classic stat weights that I've found so far.
Druids have two scales for feral: DPS (cat) and tank (bear), since your preferred role will dictate which stats are most valuable.
Rogue off-hand weapons use different weights than other rogue gear, so there's a fourth scale for rogues that you should only use when comparing items for your off-hand slot.
Removed an error message that appeared when playing in Spain.

Version 2.3.17

Pawn can now handle more complicated items than before. This fixes a problem where you could get an error like "didn't expect to find 9 bonus IDs" after looting a very complicated item.

Version 2.3.16

Updated German translation.

Version 2.3.15

WoW 8.3 PTR: Added support for the Corruption stat. If you assign it a value, you probably want to assign it a negative value.
WoW 8.3 PTR: Fixed a problem where high-level weapons would cause errors when playing in French.

Version 2.3.14

WoW Classic: Scale tags can now specify a class like on retail. When you import a scale that specifies a class, Pawn will now automatically mark all of the weapon and armor types that class can't equip as unusable just like it does on retail. (Specs included in scale tags for Classic will be ignored.)
WoW Classic: For Korean players, wand damage should now be interpreted correctly and no longer produce an error message.
WoW Classic: Fixed a problem where the retail-only option to only use your class's preferred armor type after level 50 was still showing up on leather, mail, and plate armor.
Improved the "Items with this are unusable" text on the Weights tab in English.
Made a small tweak to the Pawn UI's tabs to help people who use custom fonts.

Version 2.3.13

Updated the Pawn logo.
Pawn dialogs that ask for scale names, and the delete scale confirmation dialog, have been returned to the more compact appearance that they had in version 2.3.10 and earlier.
WoW 8.3 PTR: Fixed a problem where Pawn would no longer load on the PTR.
WoW Classic: Ranged weapons are now properly supported.
Added a special surprise.

Version 2.3.12

When exporting Pawn scale tags, unusable stats will now appear simply as "Stat=X" instead of "Stat=-1000000".
WoW Classic: A basic starter scale for each class is now available.
The starter scales include default values for all stats relevant to the class, loosely based on the game's item level formula. (They're very similar to the default stat weights that came with Pawn a decade ago.)
There is just one starter scale per class, so for example, the druid template has values for Strength, Agility, Intellect, and Spirit.
The appropriate starter scale will be automatically enabled when starting Pawn for the first time (if you don't already have any scales) so it does something.
I still highly recommend customizing the default values.
The "Template" button on the Scales tab is now available, and creates a new scale based on your class's starter scale.
WoW Classic: Pawn will now allow items that aren't your class's preferred armor type to be considered as upgrades after level 50, since non-cloth healers using cloth armor was commonplace and optimal in early WoW. [Vger wistfully remembers her Crimson Felt Hat from Strat...]
The option that appears to enable this feature whenever you select an armor type on the Weights tab has been removed.
WoW Classic: The Manual button on the Scales tab is now visible, even though you can't switch to Automatic on Classic so the button is always selected. (Other parts of the Pawn UI refer to "switching to Manual mode" and I didn't want to have to change them all.)

Version 2.3.11

WoW Classic: Now supports Korean and Traditional Chinese. With that, Pawn now supports all WoW Classic languages!
WoW Classic: Fixes for frost spell damage in Simplified Chinese.
The Import and Export windows for scale tags are now larger and can be closed with the Esc key.
If you experience a problem with Pawn incorrectly finding the stats for an item, you can put that item into the Compare tab and then Alt+click it to see a full list of the item's stats and a command that can be used to see the same item on a different computer. (You probably won't have a reason to use this unless I ask you to.)

Version 2.3.10

Additional updates to the Simplified Chinese translation.
WoW Classic: Now supports Russian, thanks to drcrazy777.

Version 2.3.9

Additional updates to the Simplified Chinese translation from wolfcon.

Version 2.3.8

WoW Classic: Now supports Portuguese.
WoW Classic: Now supports Simplified Chinese, thanks to wolfcon.
Some updates to the Russian translation, courtesy of drcrazy777.

Version 2.3.7

WoW Classic: Now supports Spanish and German.

Version 2.3.6

WoW Classic: the Compare tab will now refresh itself after a moment to make sure it has the latest stats from your items.

Version 2.3.5

/pawn compare can now compare two items at once: /pawn compare left 12345 right 67890
Fixed a bug introduced in Pawn 2.3.0 that made it impossible to import a scale with a class and spec specified the first time you tried.
Fixed problems with baguette damage in French WoW.

Version 2.3.4

WoW Classic: Now supports French in addition to English.
Fixed a problem introduced in WoW 8.2.5 where Pawn wouldn't recognize numbers 1,000 or larger in the Russian version of WoW—not the same one as for French and Spanish!

Version 2.3.3

Added a new Pawn slash command: /pawn compare. You can use this as an alternate way to put items into Pawn's Compare UI. For example, "/pawn compare left 16795" puts Arcanist's Crown into the left slot of Pawn's Compare tab.
The compare command accepts item IDs, "item:12345:0:0" strings, or full shift+clicked item links ("/pawn compare [Arcanist's Crown]").
If your PC hasn't downloaded the stats for an item yet, the command might not do anything the first time. Try it again (Enter, Shift+Up, Enter) after a second and it should work the second time.
Addon authors can use "PawnUI_SetCompareItemAndShow(1, 16795)" to accomplish the same thing. (1 for left, 2 for right.)
Fixed a problem where armor was being ignored in French WoW.
WoW Classic: Worked around a problem where Pawn would sometimes not see all of the stats on an item (typically, the "green stats").
This workaround will result in slightly lower performance on WoW Classic. I'm still investigating a better long-term solution.
For the curious, it's because the game client would get a partial list of stats for the item, then Pawn would do its calculations on that, and then shortly afterward the game would get the rest of the stats for the item, but at that point Pawn didn't know that it needed to re-scan the item, so it was evaluating the item based on just the first batch of stats it got.
WoW Classic: Removed "All Resistances", which does not appear to exist on any items in Classic.
WoW Classic: Added support for "of Concentration" items.
Russian and Chinese: For consistency, Pawn's "debug" and "backup" slash commands are now always in English like they are for all other languages.

Version 2.3.2

Fixed a problem introduced in WoW 8.2.5 where Pawn wouldn't recognize numbers 1,000 or larger in the French and European Spanish versions of WoW.
I introduced a system that will make Pawn a little easier to translate in the future, and make it more resilient to changes in the way that non-English versions of WoW display numbers.
WoW Classic: Added support for ranged weapon DPS, "of Defense" items, and probably more stuff I forgot about.

Version 2.3.1

WoW Classic: Added support for "of Eluding" items.

Version 2.3

Consider this version a full release for Battle for Azeroth and a beta for WoW Classic. WoW Classic is supported for English only in this version. Pawn does not include any built-in scales for WoW Classic, so you'll need to create your own scales from scratch, or import them. Not all Pawn features exist on WoW Classic, and some features are incomplete.

There are no new features for Battle for Azeroth in this version. If you run into any issues on the live/retail realms, you can return to 2.2.x and shouldn't miss out on anything.
The "show item level upgrades" feature will default to OFF in Classic. (But, if you've already used one of the earlier versions of Pawn on Classic, that option may already be on, so turn it off manually if you don't want it.)
Archived Files (1)
File Name
Version
Size
Author
Date
2.3.23
722kB
VgerAN
02-23-20 01:17 PM


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Unread 04-28-16, 05:08 PM  
VgerAN
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Removing the option to have Pawn track both DW and 2H weapon upgrades. My understanding is that in Legion, there won't be any specs that are designed to work with both options except casters, and that's only through level 100. I believe we're getting our artifact weapons right at the beginning of Legion—there won't be any further weapon drops or quest rewards once you leave Draenor.
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Unread 04-27-16, 09:51 AM  
Barleduq
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Originally Posted by VgerAN
You're probably not doing anything wrong. You can put the new 2H weapon into the Compare tab of Pawn's UI to see what Pawn thinks it's an upgrade of. My guess is that it doesn't know about any past 2H weapons you've held—clicking that reset button isn't the only thing that requires Pawn to recalculate things... updates to Pawn, vendoring an item that used to be one of your best, changing scale values, and a variety of other things can cause Pawn to lose information about past items.

Making sure that your best two-handed weapon is in an equipment set can help. Beyond that, there probably isn't much I can suggest. I will probably be removing that option in the next major version of Pawn since it won't be relevant anymore when Legion hits (since everyone will be using their artifacts).

Sorry!
Hmm. Removing which option? And I haven't been following the buzz about Legion that hard, but will people have artifacts from the very beginning? I had thought (perhaps wrongly) that it was something we had to work up to.
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Unread 04-25-16, 12:28 PM  
VgerAN
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You're probably not doing anything wrong. You can put the new 2H weapon into the Compare tab of Pawn's UI to see what Pawn thinks it's an upgrade of. My guess is that it doesn't know about any past 2H weapons you've held—clicking that reset button isn't the only thing that requires Pawn to recalculate things... updates to Pawn, vendoring an item that used to be one of your best, changing scale values, and a variety of other things can cause Pawn to lose information about past items.

Making sure that your best two-handed weapon is in an equipment set can help. Beyond that, there probably isn't much I can suggest. I will probably be removing that option in the next major version of Pawn since it won't be relevant anymore when Legion hits (since everyone will be using their artifacts).

Sorry!
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Unread 04-23-16, 03:27 AM  
Barleduq
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Weird recommendations?

I got a low-level item in the salvage yard, and noticed that it claimed to be an upgrade. Now, it's a 2 handed weapon, and I'm currently wielding 2 one handers, but I've wielded better 2 handers since the last time I tried to reset the values. Here are two screenshots, one showing the upgrade (and what I'm currently using) and one showing my settings.

What am I doing wrong?

http://imgur.com/ZIRqK5E
http://imgur.com/QWBMWlT
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Unread 03-13-16, 10:19 PM  
VgerAN
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No problem; glad that helped. You can always reach me here if you have questions; for the fastest response you can also reach me on Facebook, and then I'll get a notification.
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Unread 03-12-16, 05:48 AM  
Korelock
A Kobold Labourer

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Ah, very nice feature - once you know about it
Handy to be able to turn it off for a recently dinged alt without upgrade resources.

Thank you for replying.
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Unread 03-08-16, 12:00 PM  
VgerAN
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Hi! In the current versions, Pawn will assume that you're going to upgrade any Baleful gear you get using Empowered Apexis Fragments to turn it to level 695, so it always compares with that version in mind. (Similarly, it assumes that you'll either upgrade new items with Valor.) If you don't want Pawn to assume that you'll upgrade items, you can check the "ignore Valor and Baleful upgrades" option on the Options tab, and then it will behave like previous versions.

Hope that helps!
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Unread 03-07-16, 12:14 PM  
Korelock
A Kobold Labourer

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Uses stats for purple version, not my actual gear

I've switched back to 1.9.20 (my previous downloaded version) instead of the current 1.9.24.

I'm an Unholy Death Knight with standard settings. I couldn't understand why Pawn wasn't showing the purple lvl 665 Felbane Greaves of the Peerless as an upgrade for equipped blue ilvl 650 Felbane Greaves of the Merciless. Using the Compare tab on my two items showed me why (?): Pawn 1.9.24 seems to be using the values for a purple version of the blue boots too. Going back to 1.9.20 fixed the issue.

PS Thank you for this add-on. It takes the brain worry out of comparing gear
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Unread 11-07-15, 04:44 PM  
VgerAN
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Thanks! That did it. I needed to add the same hack to SetQuestLogItem, but now things seem to be working correctly. Much appreciated! (Also, much appreciated for your work in pioneering compact raid frames. )
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Unread 10-29-15, 01:20 AM  
Phanx
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GameTooltip:GetItem() is currently bugged when the item was set via SetQuestItem; it returns an empty string for the item name, and an item link with no name an and ID of 0 (eg. "", "|Hitem:0:0:0:0...|h[]|h"). As a workaround to let me see Pawn values on quest reward choices, I modified the SetQuestItem hook in Pawn.lua (line 224) to look like this:
Code:
	hooksecurefunc(GameTooltip, "SetQuestItem", function(self, ...)
		local ItemLink = GetQuestItemLink(...)
		if ItemLink then
			PawnUpdateTooltip("GameTooltip", "SetHyperlink", ItemLink)
		end
	end)
I also added a new hook for the SetHyperlink method of the WorldMapTooltip, so I can see Pawn values in the tooltips from addons like HandyNotes_DraenorTreasures that add item icons to the world map:
Code:
	hooksecurefunc(WorldMapTooltip, "SetHyperlink", function(self, ...) PawnUpdateTooltip("WorldMapTooltip", "SetHyperlink", ...) end)
Finally, I got tired of seeing "upgrade!" in tooltips for items I can't actually equip, so I added some code in the PawnGetStatsFromTooltip function to stop if it finds any red text on a line that has both left and right text (eg. "Waist .... Cloth" or "Ranged ... Crossbow"). There may be some cases where this won't work, and it might be more efficient to do this by looking at the return values from GetItemInfo instead, but I haven't noticed any issues in my normal gameplay.
Code:
		for Side = 1, 2 do
			-- <snip>
			else
				local RightLine = _G[TooltipName .. "TextRight" .. i]
				CurrentParseText = RightLine:GetText()
				if (not CurrentParseText) or (CurrentParseText == "") then break end
				RegexTable = PawnRightHandRegexes
				CurrentDebugMessages = false
				IgnoreErrors = true

				local r, g, b = RightLine:GetTextColor()
				if r > 0.98 and g < 0.13 and b < 0.13 then -- red: 0.99999779462814, 0.12548992037773, 0.12548992037773
					return
				end
				r, g, b = LeftLine:GetTextColor()
				if r > 0.98 and g < 0.13 and b < 0.13 then
					return
				end
			end
Feel free to incorporate any/all of these changes in the official version.
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Last edited by Phanx : 10-29-15 at 01:21 AM.
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Unread 01-19-15, 12:00 AM  
VgerAN
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Re: incompatibility?

Hi! Yes, Pawn is not currently compatible with Italian WoW. Translating Pawn is quite a lot of work, but if you don't mind some tedious trial and error, you can find out more about what it takes here:

http://wow.curseforge.com/addons/paw...calizing-pawn/
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Unread 01-07-15, 12:09 PM  
groin
A Cyclonian
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incompatibility?

why it doesn't work with elvui ?
i have pawn loaded but i can't see anything on tooltip

EDIT: ok english needed.
so can i help you with Italian localization?
Last edited by groin : 01-07-15 at 01:11 PM.
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Unread 12-10-14, 11:51 PM  
VgerAN
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The other likely case is for quest rewards. If your game client hasn't gotten the name and stats of an item from the server by the time that it shows up on-screen, then Pawn won't be able to add the green arrow icon on top of it. If you don't see the arrow on a quest reward, but then when you hover over it and the tooltip has a green border and does have an icon on it, then that's what happened. (In that particular case, Pawn won't show any icons on any of the rewards if one of them wasn't downloaded in time, to make sure it doesn't give the wrong suggestion.)
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Unread 12-10-14, 03:22 AM  
Xully
An Aku'mai Servant

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Thanks, but I wasnt only speaking of resources, now I understand its a bug, but what about gear, even on gear sometimes the green up arrow doesnt show to me, unless i'm understanding it wrong
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Unread 12-09-14, 02:19 PM  
VgerAN
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Hi! Yes, there's a bug in which the Garrison Resources chest will show the upgrade arrow when you loot it IF the last thing that you won (where "won" means anything that showed the "you won!" popup) was an upgrade.

For now, whenever it happens, just imagine that you got some Complicated Wood instead of Simple Wood that will get used in your upgraded building. Exciting!
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