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Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:12-15-14 08:28 PM
Created:unknown
Downloads:541,921
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Afflicted3  Popular! (More than 5000 hits)

Version: 2.3.6
by: Shadowed, Tatterotts

Afflicted is an enemy spell timer mod for PvP (mainly arenas). This is for people who just want useful information, such as an interrupt is on cool down and you're
safe to cast a heal or that Blessing of Freedom is going to be back up for an enemy Paladin soon. If you want to know the cool down of an obscure ability say Whirlwind then this is not the mod for you. New timers for abilities that are not included by default can easily be added under the configuration. However, the system is flexible enough that any enemy timer can be added including traps or totems.

Alerts for when a spell is triggered (or ends), as well as when you interrupt or dispel an enemy are included. All alerts can be shown inside party, raid, raid warning, combat text or a specified chat frame.

Slash command: /afflicted

NOTE: Dispel and interrupt announcements will not be part of Afflicted come next push (when 3.2 goes live), they have been broken off into Purgeatory


Version 2.3.6(12/15/14)
Updated for 6.0.3/WoD LIVE
*Lots and lots of spell changes/updates
*Updated libraries

Version 2.3.5 (10/12/14)

Updated for WoD/6.0.2
*Reworked some spell code to remove any spells in the spell list without an actual spell in game associated with it. This will remove custom added spells that no longer exist in WoD. You shouldn't see any more #XXXXX or similar spells at the top of your spell list.
*Removed spells from the spell list that no longer exist, changed the cooldown for a few others, and upped the spells version number to 14. I anticipate having more spells to add as time goes on (or requests are made) as I didn't take the 20 hours it would take to go through every class and spec and see what new toys they got for WoD.
*Updated wowace libraries to the newest available.

Version 2.3.4 (7/5/13)

Set arena to default to 3v3 for now since there's not a super-reliable way to predict arena team size that I've been able to test since the patch.
This will fix the problem of the addon not working when in arenas.

Version 2.3.2 (5/27/13)

Updated TOC
Updated libs
Changed purgeatory reference as the addon is no longer maintained

Version 2.3.2 (3/9/13)

Added in code to merge in a proper anchor on spell database update to avoid future problems and properly updated spell database so that life cocoon and combat readiness will respond properly.

Version 2.3.1 (3/9/13):

Work around for error popping up due to combat readiness and life cocoon ending early and not being assigned to proper anchors.

Version 2.3.0 (3/7/13):

Added general monk cooldowns, also tagged all appropriate spells with the "buff" type
Attempted to correct two general errors that seem to be caused by zoning issues where the combat log isn't reporting a source
Fixed icons not fading when abilities fade early, also corrected for bars (though it was only a select few spells).

Version 2.2.6 (8/30/12):

Fixed the ability to turn off icons when using bars
Corrected a seen issue when upgrading spell database versions
Changed two default initialization values

Version 2.2.5 (8/29/12):

Corrected an error in the GTB library that was causing icons to not display properly in bar mode. This was brought about by new functionality in the GetTexture API call. Testing during a single level 8X BG showed the proper icons for the abilities.

Version 2.2.4 (8/27/12):

Updated all spells and added new ones, lots of spell changes brought about by 5.0.4

Version 2.2.3 (8/25/12):

Increased the spells database version

Version 2.2.2 (8/12/12):

Initial bugfixes for Cata:

Updated Libraries
Removed non existent spells and totems
Removed old spell from the test
Added likely incorrect localizations so that the classes field could be populated for Monks

Have not had time to test extensively yet

Version 2.2.1 (1/6/12):

*Redone spells, might not have gotten all of them put in that people may want, but the durations and CDs, as well as spells new to Cata (like rebuke and skull bash) have been added into the default.

-Note that this will not effect people who have already used that addon, as the spells list seems to be generated when the addon is first loaded, so if you want the new ones, you'll have to delete the addon under the WTF saved variables folder. You can also add them in yourself.

Version 2.2.0 (12/23/11):

Numerous fixes for all (mainly combat log) changes that have occurred since wotlk
Optional Files (2)
File Name
Version
Size
Author
Date
Type
2.2.1
247kB
01-06-12 05:39 PM
Patch
1.0
230kB
04-27-11 09:08 AM
Patch


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Unread 05-24-09, 06:06 PM  
Maldazzar
A Kobold Labourer

Forum posts: 0
File comments: 154
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early fade events (cancelled buffs, dispelled buffs, etc) aren't registering for some reason
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Unread 05-22-09, 03:07 PM  
zesarzero
A Kobold Labourer

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File comments: 1
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ace error or idk what

sorry for posting this but ive been trying to solve it myself but i just cant, this is the error..

[2009/05/22 16:02:28-119-x2]: Afflicted-1\Afflicted.lua:399: attempt to index field '?' (a nil value)
CallbackHandler-1.0-3:146: in function <...ted\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0-3:91: in function `Fire'
AceEvent-3.0-3 (Afflicted):119: in function <...\AddOns\Afflicted\libs\AceEvent-3.0\AceEvent-3.0.lua:118>

sorry for the bad englisha nd thanks for your help
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Unread 05-18-09, 05:20 PM  
ObscureScience
A Deviate Faerie Dragon

Forum posts: 10
File comments: 81
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for some reason icons won't show for me. bars work fine but when I turn on icons I get nothing.
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Unread 05-18-09, 10:45 AM  
Oliax
A Defias Bandit

Forum posts: 3
File comments: 8
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I cant figure out how to move the middle of screen alerts, the lines of commands to configure it that were in the previous versions are gone.
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Unread 05-15-09, 11:57 AM  
b0z
A Kobold Labourer

Forum posts: 1
File comments: 1
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Not sure where to post this but I'm having issues getting afflicted to work for me in arenas.
what I've done after installing the addOn is just move the anchors to where i want them to show up and checked "enable inside : Arena / Battlegrounds"

(battlegrounds only to get used to it and figure out where and how to position the anchors)

It works fine in battlegrounds, but not when i enter an arena match.

In the /afflicted ui options i have it as:

Enable Inside :

[Check] Arenas


i also played around checking all these and un-checking them and various combinations.

If i check Battlegrounds it works in battlegrounds.
I just cant get get it to work in arenas!

Please help me out. I'm trying learnt to pvp as a resto shaman. i never healed before and i need something to track interrupts/CD's
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Unread 05-15-09, 05:42 AM  
nickcao
A Kobold Labourer

Forum posts: 0
File comments: 2
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cant dele the anchors

personally i like Afflicted2 more coz not so many anchors there. so i try to dele defense anchor and move them to spell anchor, but every time i relog in game, it's going to normal 5 anchors again.
could u fix it plz?
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Unread 05-13-09, 01:23 PM  
shaminah
A Murloc Raider

Forum posts: 4
File comments: 2
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Arrow dispel announcement

Hello,

I've looked slighty up to how you enable dispel alerts in afflicted3. In afflicted2 it used to be a notch to tick, but in afflicted3 I can't seem to be able to do anything similar although i've read that it should be possible, nobody really explains how it should be done. Can any1 enlighten me ?

~Sham
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Unread 05-12-09, 10:12 AM  
Aradel
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 3
File comments: 4
Uploads: 2
TY for the awesome support =D
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Unread 05-11-09, 11:26 AM  
Grombringal
A Kobold Labourer

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Done.

Btw, the icon display error in the dispel alerts is only not working for successful dispels, FAILED dispels are showing the right icons. Might help you :~)
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Unread 05-11-09, 11:22 AM  
Shadowed
...
Featured Addon Author

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Grombringal and Aradel put both of those on my issue tracker and I'll look into it, thanks.
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Unread 05-11-09, 10:56 AM  
Grombringal
A Kobold Labourer

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Code:
[2009/05/11 18:11:00-1245-x3]: Afflicted-1\Afflicted.lua:307: attempt to index field '?' (a nil value)
Afflicted-1\Afflicted.lua:154: in function `?'
CallbackHandler-1.0-3 (Ace3):146: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[13]":4: in function <[string "safecall Dispatcher[13]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[13]":13: in function `?'
CallbackHandler-1.0-3 (Ace3):91: in function `Fire'
AceEvent-3.0-3 (Ace3):119: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:118>

  ---
Looks like an Ace3 error to me but I'd figured you'd still be interested in it
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Unread 05-11-09, 09:51 AM  
Aradel
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 3
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Okay, so here's what I got. Sorry about the screenshots couldn't figure out a way to copy paste it.
Last edited by Aradel : 05-11-09 at 09:51 AM.
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Unread 05-11-09, 09:43 AM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
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You would need to get an addon like BugGrabber to get the full error.
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Unread 05-11-09, 09:28 AM  
Aradel
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 3
File comments: 4
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Originally posted by Shadowed
Turn Lua errors on in Game Menu -> Help -> Enable lua errors
is there an error log somewhere I could copy paste the full result? here´s a screen shot of what I got

Last edited by Aradel : 05-11-09 at 09:30 AM.
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Unread 05-11-09, 09:22 AM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
Turn Lua errors on in Game Menu -> Help -> Enable lua errors
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