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Compatibility: | Eternity's End patch (9.2.5) |
Updated: | 08-05-22 10:23 AM |
Created: | unknown |
Downloads: | 207,848 |
Favorites: | 793 |
MD5: |
Simple Light Data Text v9.0.2
SLDataText is a lightweight addon based on text based modules, which can be moved & customized independently or globally. It includes LibSharedMedia support for expanded font selection, and various degrees of mouse click interaction on various module frames. It also supports user-created plug-ins to expand on the module selection beyond what is included in this package. Plug-ins can be as vast or as tiny as desired. Included is are custom libraries (LibSL-1.0 and LibSLTip-1.0) that are used for module configuration menu management and interactive tooltips.
Each module can be positioned independently via dragging and placement can be fined tuned via the configuration menu. Fine tuning includes manual frame anchoring, text justification, X/Y value tweaking, and frame strata value.
Each module has an independent configuration menu, and the AddOn has a global menu to handle unified font types & sizes. The following modules are contained in this package:
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Shiadra |
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10-27-10, 01:05 PM | ||
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Shiadra |
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10-26-10, 11:38 PM | |
A Deviate Faerie Dragon
Forum posts: 17
File comments: 25
Uploads: 0
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Just a quick question that should show how little i know about addons. When I have skinner loaded, the sldt menu doesn't pop up. It's just a blank frame. Is that because skinner hasn't created a separate skin for the addon? Or is there some type of conflict causing it?
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nosoup4crr |
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10-26-10, 06:05 PM | ||
A Fallenroot Satyr
Forum posts: 23
File comments: 235
Uploads: 0
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Re: Re: Currencies tooltip ?
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Maxen |
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10-26-10, 04:16 PM | |
A Kobold Labourer
Forum posts: 1
File comments: 106
Uploads: 0
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I'm back, as is my issue.
Turning off Guestguru does indeed stop the error, but I kinda like QG, so I'm hoping it can be looked into. I'll cross-post into the QG thread as well, and let Mr O'Brian take a peek, see if it's his code that's causing it :/ |
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eldavido |
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10-26-10, 12:42 PM | |
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SLDatatext in Spanish
Hello,
Good addon since time ago, however, it's not updated for spanish users. However, with minor changes should work: 1. Replace Locale\enUS.lua with Locale\esES.lua in SLDataText.toc 2. Erase all locales *.lua in \Locale folder, and rename enUS.lua to esES.lua I translated esES.lua, but before version update, so, I should revise again and post updated versions in here 3. Replace next text in \Elements\Guild.lua and Friends.lua: ACTUAL, NOT WORKING: elseif ( locale == "esES" ) then classColors = { ["Death Knight"] = "|cffc41f3b", ["Druid"] = "|cffff7d0a", ["Cazador"] = "|cffabd473", ["Mage"] = "|cff69ccf0", ["Paladin"] = "|cfff58cba", ["Sacerdote"] = "|cffffffff", ["Granuja"] = "|cfffff569", ["Shaman"] = "|cff2459ff", ["Warlock"] = "|cff9482ca", ["Guerrero"] = "|cffc79c6e", } REPLACE WITH (WORKING): elseif ( locale == "esES" ) then classColors = { ["Caballero de la Muerte"] = "|cffc41f3b", ["Druida"] = "|cffff7d0a", ["Cazador"] = "|cffabd473", ["Cazadora"] = "|cffabd473", ["Mago"] = "|cff69ccf0", ["Maga"] = "|cff69ccf0", ["Palad\195\173n"] = "|cfff58cba", ["Sacerdote"] = "|cffffffff", ["Sacerdotisa"] = "|cffffffff", ["P\195\173caro"] = "|cfffff569", ["P\195\173cara"] = "|cfffff569", ["Cham\195\161n"] = "|cff2459ff", ["Brujo"] = "|cff9482ca", ["Bruja"] = "|cff9482ca", ["Guerrero"] = "|cffc79c6e", ["Guerrera"] = "|cffc79c6e", } Enjoy this addon in Spanish. Regards Drízzt, Hunter EU-Minahonda |
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josehome |
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10-26-10, 08:28 AM | |
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Clock
love the addon. a problem im haven is the darn clock. i have to change its settings everytime i load screen. i have disabled it but each time my screen loads i have to go back into options and reclick the already disabled enable box. is there anyway to stop this? the enabled clock box is empty yet i have to click it on and then click it off again each time. i had to make a macro to open the options window as i have to do it so often. very frustrating!
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Atouke |
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10-26-10, 07:03 AM | |||
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Re: Currencies tooltip ?
@Belinaria Normally it's working, but i think there have already been some people with this problem, but afaik this has always been an error on their side. Could be due to corrupted saved variables. Think there were some solution in the comments already. edit: i.e.
Last edited by Shiadra : 10-26-10 at 07:06 AM.
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Shiadra |
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10-25-10, 03:53 PM | |
A Defias Bandit
Forum posts: 2
File comments: 2
Uploads: 0
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I clicked on lock elements to unlock them but I can't move them around anymore. Only one or two elements is able to be moved right now. Is this just a problem I am having?
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Belinaria |
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10-25-10, 03:08 PM | |
A Fallenroot Satyr
Forum posts: 23
File comments: 235
Uploads: 0
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Currencies tooltip ?
Would be nice to see all the trackable currencies in a tooltip... or can we track more then one currencies at a time ?
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Maxen |
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10-25-10, 11:50 AM | |
A Kobold Labourer
Forum posts: 1
File comments: 106
Uploads: 0
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Oddly enough, after updating a few addons tonight, none of them SLDT or Questguru, the issue seems to not be appearing any more o0
Thanks for the internetmagicfix |
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eldavido |
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10-25-10, 01:53 AM | |
A Kobold Labourer
Forum posts: 1
File comments: 106
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Hmmm, posting from work, so I'll try that tonight. I'd not thought about that variation to be honest
And yes, I'm guilded |
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eldavido |
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10-24-10, 03:47 PM | ||
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Shiadra |
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10-24-10, 09:43 AM | |
A Kobold Labourer
Forum posts: 1
File comments: 106
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Started getting an error message:
1x AceTimer-3.0: CancelTimer(handle[, silent]): 'table: 1BC49E10' - timer already cancelled or expired: SLDataText-4.0.5\Elements\Guild.lua:440: in function `?' CallbackHandler-1.0-6 (Ace3):147: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> <string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4> <in C code>: ? <string>:"safecall Dispatcher[1]":13: in function `?' CallbackHandler-1.0-6 (Ace3):92: in function `Fire' AceEvent-3.0-3 (Ace3):120: in function <Ace3\AceEvent-3.0\AceEvent-3.0.lua:119> <in C code>: in function `SetGuildRosterShowOffline' QuestGuru-1.5.1\QuestGuruComm.lua:451: in function `QuestGuru_CommUpdateGuild' QuestGuru-1.5.1\QuestGuru.lua:1011: in function `QuestLog_Update' Interface\FrameXML\QuestLogFrame.lua:249: in function <Interface\FrameXML\QuestLogFrame.lua:246>: Not sure if it's SLDT causing it, or Questguru. Thought I'd post here as I don't get the error withou SLDT installed. Oh, it only appears on zoning in and out of new areas. Thanks |
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eldavido |
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10-23-10, 06:29 AM | ||
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Re: Moveable
Last edited by Shiadra : 10-23-10 at 08:27 AM.
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Shiadra |
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