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Compatibility: | Warlords of Draenor (6.0.3) Warlords of Draenor Pre-Patch (6.0.2) |
Updated: | 12-12-12 05:14 PM |
Created: | unknown |
Downloads: | 72,213 |
Favorites: | 332 |
MD5: |
This is meant as a simple buff bar mod, includes strictly what is needed for configuration, while you cannot configure every single aspect of this you are given enough that you shouldn't have any issues getting it to look how you want. Includes support for target, focus and pet bars (If enabled) as well.
Supports SharedMedia for different textures and fonts.
Type /sbb (or /simplebuffbars) for configuration.
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JStrese |
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07-05-10, 10:53 AM | ||
A Kobold Labourer
Forum posts: 1
File comments: 40
Uploads: 0
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I know I wasn't seeing the new Combustion/Consumption debuffs off Halion in my oUF debuffs and figured it was time to get a buff/debuff mod. SBF isn't working well either. This is a bummer. |
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boombeef |
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06-29-10, 09:38 PM | |
A Murloc Raider
Forum posts: 8
File comments: 55
Uploads: 0
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Our guild is starting to progress on heroic 25-man Professor Putricide and I can't seem to see the debuff that Putricide gives half of the raid during tear gas.
Each half of the raid gets a debuff indicating what color slime they can attack. This debuff does not appear to show up using Simple Buff Bars, at all -- I've tried it with the filter on and off, same result: no debuff. Could this be looked into? Thanks. |
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JStrese |
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06-26-10, 06:14 PM | |
A Frostmaul Preserver
Forum posts: 288
File comments: 204
Uploads: 0
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Just trying your bar. Real nice! I have one thought ..maybe a way to change the font color.
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kasca |
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06-20-10, 02:22 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 41
Uploads: 0
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Is there a way to use SBB for debuffs and normal blizzard frame for buffs i didnt find option to leave blizzard buffs enabled ?
Last edited by zedbg : 06-20-10 at 02:29 PM.
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zedbg |
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06-08-10, 12:51 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 4
Uploads: 0
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Is there a way to have the buff bars automatically organize themselves by time remaining?
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Sebiale |
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04-24-10, 07:13 PM | |
A Defias Bandit
Forum posts: 3
File comments: 17
Uploads: 0
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Almost a year
It's been almost a year of using this addon with the author expressing the known bug of poisons and such not showing up. I guess i'm done with sbb. Though I like the mod, it is getting too aggravating to use imo. Wish I knew of a replacement that was close to this one. Good luck with the mod in the future.
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fastlane |
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04-13-10, 10:56 AM | ||
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__________________
I prefer rogues to imbeciles, because they sometimes take a rest.
--Alexandre Dumas |
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Worcester |
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04-08-10, 03:55 PM | |
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The current release r20100324 has fixed this problem.
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Zidomo |
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03-23-10, 05:42 PM | ||
A Kobold Labourer
Forum posts: 0
File comments: 9
Uploads: 0
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ARJTPA |
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03-23-10, 04:51 PM | |
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WoW patch 3.3.3 live, big problems. Error at logon...that keeps on rolling:
Code:
["message"] = { "SimpleBuffBars\\filters.lua:168: table index is nil\nSimpleBuffBars\\filters.lua:110: in function `Load'\nSimpleBuffBars\\filters.lua:75: in function `CheckAutoLoad'\nSimpleBuffBars\\filters.lua:61: in function <Interface\\AddOns\\SimpleBuffBars\\filters.lua:58>\n\nLocals:|r\nself = <table> {\n SetDefaultModuleLibraries = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:381\n OnInitialize = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:11\n UnregisterAllEvents = <function> defined @Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:202\n EnableModule = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:346\n modules = <table> {\n }\n GetModule = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:230\n IterateEmbeds = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:456\n defaultModuleLibraries = <table> {\n }\n SetDefaultModulePrototype = <function> defined @Inter", -- [1] "face\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:423\n name = \"SimpleBB_Filters\"\n Unload = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:120\n IsEnabled = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:465\n DisableModule = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:364\n SPELLS_CHANGED = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:33\n RegisterMessage = <function> defined @Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:118\n UnregisterMessage = <function> defined @Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:181\n baseName = \"SimpleBuffBars\"\n LoadPhysical = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:188\n IsModule = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:237\n GetName = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:298\n SendMessage = <function> defined @", -- [2] "Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:87\n GetList = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:146\n IsFiltered = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:141\n SetEnabledState = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:438\n Load = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:105\n enabledState = true\n CheckAutoLoad = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:37\n RegisterEvent = <function> defined @Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:118\n UnregisterAllMessages = <function> defined @Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:202\n LoadCaster = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:151\n Reload = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:15\n Enable = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddo", -- [3] "n-3.0.lua:313\n IterateModules = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:451\n NewModule = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:255\n SetDefaultModuleState = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:401\n defaultModuleState = true\n moduleName = \"Filters\"\n UnregisterEvent = <function> defined @Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:181\n Disable = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:328\n}\ntype = \"Caster\"\nloadedFilters = <table> {\n}\nloadedData = <table> {\n}\nfilteredBuffs = <table> {\n}\n\n ---", -- [4] }, ["type"] = "error", ["session"] = 1433, ["counter"] = 212, }, -- [497] },
Last edited by Zidomo : 03-23-10 at 07:22 PM.
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Zidomo |
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03-07-10, 04:21 PM | ||
A Kobold Labourer
Forum posts: 0
File comments: 20
Uploads: 0
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rodalpho |
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02-05-10, 02:31 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 4
Uploads: 0
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The best way to duplicate the weapon buff is with a sharpening stone or rogue poison. If you apply it either of them they will show up, but if you zone to anywhere they will disappear and will not show back up again till you reload the ui. Also it appears that the shamans windfury totem buff is not showing up either.
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slackgen |
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02-04-10, 08:36 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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is it possible to add some little white- and blacklist for the debuffs ?
Last edited by ragerage : 02-04-10 at 08:41 PM.
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ragerage |
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01-29-10, 10:16 PM | ||
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__________________
Liliya<Sanctuary> on Lightbringer, US Dmi<Sanctuary> on Lightbringer, US |
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Dmi |
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