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Updated: 08-23-16 08:56 AM
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Legion (7.0.3)
Minor patch (6.2.4)
Minor patch (6.2.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:08-23-16 08:56 AM
Created:06-06-11 11:10 AM
Downloads:16,740
Favorites:33
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oUF Fail  Popular! (More than 5000 hits)

Version: 1.6.9
by: Sauerkraut, MiRai

I am not playing as much as I used to. Too much real life getting in the way. I will try to keep things up to date but I can't promise much at this time. No new features will be added in the foreseeable future.

IMPORTANT: Use the included version of oUF until further notice.

Simple, Minimalistic oUF frames.

This is a fork of my oUF_Karma (http://www.wowinterface.com/downloads/info18617-oUF_Karma.html) addon. It changes the orientation of the power bar to the top of the frame. I have also added a small indicator arrow that moves along the bar in relation to the power. This layout is focused more on PvP and lacks some of the PvE features that were included in oUF_Karma.


A short video can been seen at http://youtu.be/Iq7Fy0Jr-g8

I've been working closely with MiRai on a new version of oUF_Fail that adds the power indicator arrows to several other frames. With the help of Phanx and Caleb we have been able to create something that works just the way we like. Huge credit goes to MiRai for coming up with the idea, and the solution. Now included in version 1.4.* and up!!!



Special thanks to Zork and Rainrider for helping me to get the arrow to update when the power type changes. Another thanks to Freebaser for coming up with the code to make the arrow possible.

Supports the following frames:

  • Player
  • Player Pet *NEW*
  • Target
  • Target of Target
  • Focus
  • Focus Target
  • Party
  • Party Pets
  • Raid
  • Boss
Raid frames will adjust size depending on how large of a raid you are in. As the number of raid members increases the size of the frame decreases.

Addon support:
- oUF_RaidDebuffs (embedded)
- oUF_DebuffHighlight (embedded)
- oUF_AuraWatch (embedded)
- oUF_Smooth (modified and embedded) - !!!DO NOT USE AN EXTERNAL VERSION IT WILL BREAK THE ADDON!!!
- oUF_Combat Feedback or oUF_FloatingCombatFeedback
- oUF_WeaponEnchant
- oUF_Experience
- oUF_Reputation


All frames can be moved from within the cfg.lua file (or with oUF_Movableframes)as well as many other settings. Including the healthbar font size (Lily.Petal and webmasta ).


Credits:
Special thanks to myno for oUF_Drk. I re-used a lot of that code to make things work. Zork for oUF_Simple that I used as a framework for my layout and for helping me not be such a noob at lua.
Freebaser, Drakull, Neverg, and Monolit. - Most of the code and inspiration came from their layouts.

Notes:
This is my personal layout and it's *not* finished so expect bugs. I will not add features that I will not use. If you aren't ready to edit code then please don't bother asking. Some features may not be fully functional or working at all. This add on eats baby seals and can be hazardous to your health. There is no in game configuration all changes must be done with a text editor. Personally I use Notepad++.

Questions or comments please feel free to leave a message I check back frequently.

1.6.8 -
Fixed Paladin and Monk class power

1.6.7b -
Fixed castbar issue (Thanks MiRai)
Fixed warlock shard bar.
Known issue - Paladin holy power wrong color.

1.6.7a -
Updated for Legion
Known issue - Player cast bar is messed up (background issue)

1.6.6 -
Minor changes and some frame locations adjusted
TOC bumped for 6.2

1.6.4 -
Added party pet frame support.
Removed support for oUF_SVengeance since vengeance no longer exists.
Removed mage arcane charges bars. I don't feel they are really needed.
Fixed right click menu for party frames.

1.6.3 -
Hopefully fixed shadow priest orbs

1.6.2 -
Fixed drain soul spell ID (thanks Tehtsuo)
bumped TOC

1.6.1 -
Minor correction

1.6.0 -
Changed height of player and target bars
removed size change for raid based on raid size (was causing too much taint)

1.5.7 -
Minor fixes mainly maintenance

1.5.4 -
Smooth power values re-introduced (with mana fix)
Boss frames working

1.5.3a -
typo

1.5.3 -
Minor fixes
Boss frames are working

1.5.2 -
Dunno it disappeared

1.5.1 -
A perfect example of why not to try and fix things when you are over tired.
Raid frames fixed, they were just off the screen *duh

1.5.0 -
Added warlock spec specific power tracking.
Added mage arcane blast charge power tracking.
Shaman totem support is still broken, I'm looking in to it.
There is a bug with combat feedback, a reloadui clears it but I'm trying to find the root.
Raid frames are still acting up. I'm lost on this one.

1.4.7 -
TOC Update
Fixed Combat Feedback error
Hopefully fixed Raid frames

1.4.4 -
Fixed over lapping runes & exp/rep bar - Thanks MiRai!

1.4.3 -
Moved combo points back to their proper spot.

1.4.2 -
Added arrows for target, party, focus and focus target. Can be disabled in the cfg.lua file.
Experience and Reputation text now shows only on mouse over.
Fixed vengeance text display. Minor texture changes.

1.3.4 -
Fixed a tag error. Added support for oUF_Reputation.

1.3.3 -
Fix desaturating of debuffs

1.3.2 -
Fixed a tag error

1.3.1 -
Fixed overlapping items (again).

1.3.0 -
Updated Class power to work with oUF_1.6.* Added support for oUF_Experience

1.2.0 -
Went back to the original 1.0 format because I liked it better. Fixes overlapping cast bars and a few
other small things. Still a bit buggy, Paladin holy power is messed up. I think it works (more or less).

1.1.0b -
Been a while, lazy coding breeds extra updates

1.1.0a -
Fixed some secondary power issues

1.1.0 -
Updated for MoP

1.0.3 -
Bumped TOC for 4.3

1.0.2 -
Bumped TOC for 4.2
Minor Improvements

1.0.1 -
Initial Release
Archived Files (29)
File Name
Version
Size
Author
Date
1.6.8
1MB
Sauerkraut
08-22-16 07:45 AM
1.6.7b
1MB
Sauerkraut
08-21-16 02:54 PM
1.6.7a
1MB
Sauerkraut
08-21-16 01:08 PM
1.6.6
217kB
Sauerkraut
06-23-15 07:00 AM
1.6.4
188kB
Sauerkraut
02-10-15 10:24 AM
1.6.3
188kB
Sauerkraut
10-18-14 10:20 AM
1.6.2
188kB
Sauerkraut
10-15-14 07:41 AM
1.6.1
187kB
Sauerkraut
07-16-14 07:17 AM
1.6.0
181kB
Sauerkraut
04-26-14 09:29 AM
1.5.7
185kB
Sauerkraut
03-13-14 12:40 PM
1.5.4
183kB
Sauerkraut
12-15-13 09:17 PM
1.5.3a
182kB
Sauerkraut
10-27-13 07:06 AM
1.5.3
182kB
Sauerkraut
10-26-13 07:01 PM
1.5.1
182kB
Sauerkraut
10-06-13 10:09 AM
1.5.0
181kB
Sauerkraut
10-05-13 06:48 PM
1.4.7
175kB
Sauerkraut
09-26-13 05:32 PM
1.4.4
272kB
Sauerkraut
01-16-13 06:28 PM
1.4.3
272kB
Sauerkraut
01-14-13 02:00 PM
1.4.2
273kB
Sauerkraut
01-13-13 02:09 PM
1.3.4
246kB
Sauerkraut
01-12-13 12:18 PM
1.3.3
245kB
Sauerkraut
01-07-13 11:58 AM
1.3.2
245kB
Sauerkraut
12-18-12 04:43 PM
1.3.1
245kB
Sauerkraut
12-17-12 09:51 AM
1.3.0
254kB
Sauerkraut
12-16-12 06:47 PM
1.2.0
274kB
Sauerkraut
12-11-12 09:13 PM
1.1.0b
237kB
Sauerkraut
12-10-12 06:33 PM
1.1.0a
237kB
Sauerkraut
12-10-12 04:55 PM
1.1.0
175kB
Sauerkraut
12-10-12 04:42 PM
1.0.3
208kB
Sauerkraut
02-21-12 11:19 AM


Post A Reply Comment Options
Unread 04-07-19, 08:22 PM  
Terupe
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Hello,

I somehow managed to modify the oUF Fail files to make it work as I like.
But there is something weird with the Unit Frames. I get two more background appearing on the right handside of the frames.
Anyone has an idea of where this comes from ?

Last edited by Terupe : 04-07-19 at 08:27 PM.
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Unread 04-03-19, 03:43 PM  
Terupe
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Hi,

Same problem here. Anyone has a solution ?

Thanks for your help.

Originally Posted by spmartin13
hello. i like this layout, but i get an error i just cannot figure out. any help would be appreciated.

Message: Interface\AddOns\oUF\elements\tags.lua:600: Attempt to register unknown event "UNIT_POWER"
Time: Sat Feb 9 07:54:52 2019
Count: 1
Stack: Interface\AddOns\oUF\elements\tags.lua:600: Attempt to register unknown event "UNIT_POWER"
[C]: ?
[C]: in function `RegisterEvent'
Interface\AddOns\oUF\elements\tags.lua:600: in function <Interface\AddOns\oUF\elements\tags.lua:597>
Interface\AddOns\oUF\elements\tags.lua:610: in function <Interface\AddOns\oUF\elements\tags.lua:604>
Interface\AddOns\oUF\elements\tags.lua:806: in function `Tag'
Interface\AddOns\oUF_Fail\lib.lua:276: in function `gen_hpstrings'
Interface\AddOns\oUF_Fail\core.lua:63: in function <Interface\AddOns\oUF_Fail\core.lua:53>
(tail call): ?
Interface\AddOns\oUF\ouf.lua:322: in function <Interface\AddOns\oUF\ouf.lua:251>
(tail call): ?
Interface\AddOns\oUF\ouf.lua:685: in function `Spawn'
Interface\AddOns\oUF_Fail\core.lua:564: in function `func'
Interface\AddOns\oUF\factory.lua:20: in function <Interface\AddOns\oUF\factory.lua:16>
(tail call): ?

Locals:
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Unread 02-09-19, 07:13 AM  
spmartin13
A Kobold Labourer

Forum posts: 0
File comments: 21
Uploads: 0
hello. i like this layout, but i get an error i just cannot figure out. any help would be appreciated.

Message: Interface\AddOns\oUF\elements\tags.lua:600: Attempt to register unknown event "UNIT_POWER"
Time: Sat Feb 9 07:54:52 2019
Count: 1
Stack: Interface\AddOns\oUF\elements\tags.lua:600: Attempt to register unknown event "UNIT_POWER"
[C]: ?
[C]: in function `RegisterEvent'
Interface\AddOns\oUF\elements\tags.lua:600: in function <Interface\AddOns\oUF\elements\tags.lua:597>
Interface\AddOns\oUF\elements\tags.lua:610: in function <Interface\AddOns\oUF\elements\tags.lua:604>
Interface\AddOns\oUF\elements\tags.lua:806: in function `Tag'
Interface\AddOns\oUF_Fail\lib.lua:276: in function `gen_hpstrings'
Interface\AddOns\oUF_Fail\core.lua:63: in function <Interface\AddOns\oUF_Fail\core.lua:53>
(tail call): ?
Interface\AddOns\oUF\ouf.lua:322: in function <Interface\AddOns\oUF\ouf.lua:251>
(tail call): ?
Interface\AddOns\oUF\ouf.lua:685: in function `Spawn'
Interface\AddOns\oUF_Fail\core.lua:564: in function `func'
Interface\AddOns\oUF\factory.lua:20: in function <Interface\AddOns\oUF\factory.lua:16>
(tail call): ?

Locals:
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Unread 01-23-18, 02:33 AM  
Terupe
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Hi again,

Where can I setup my main frame "player"'s power bar's color ? I'd like the power bar's color to be the same as my class colors.

Thanks for your help
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Unread 01-22-18, 04:38 PM  
Terupe
A Kobold Labourer

Forum posts: 0
File comments: 6
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Hello,

I just found out this beautiful UI addon thanks to MiRai.

How can I setup the bars so that health values don't appear and things like that ?

Thanks for your help
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Unread 12-21-17, 05:17 PM  
OddyTommy
A Kobold Labourer

Forum posts: 0
File comments: 2
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Originally Posted by Popej
Just started playing again and found this fix that maven79 posted for oUF Karma.

http://www.wowinterface.com/download....html#comments

Edited the castbar.lua that is in the Elements folder.

I Change line 11 and 16 by adding this "--"

11 -- [GetSpellInfo(689)] = 6, -- Drain Life

16 -- [GetSpellInfo(48045)] = 6, -- Mind Sear

No problems playing my lock.
11 replace it to [GetSpellInfo(234153)] = 6

16 replace it to [GetSpellInfo(234702)] = 6

no need to add "--"
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Unread 09-28-17, 06:57 PM  
Popej
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 1
Uploads: 4
Just started playing again and found this fix that maven79 posted for oUF Karma.

http://www.wowinterface.com/download....html#comments

Edited the castbar.lua that is in the Elements folder.

I Change line 11 and 16 by adding this "--"

11 -- [GetSpellInfo(689)] = 6, -- Drain Life

16 -- [GetSpellInfo(48045)] = 6, -- Mind Sear

No problems playing my lock.
Last edited by Popej : 09-28-17 at 07:02 PM.
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Unread 01-14-17, 08:58 AM  
haloti
A Kobold Labourer

Forum posts: 0
File comments: 11
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best ever ouf layout this one i think and i like to use ouf_Fail but at 7.1.5 patch not working pls if possible fix it thx...
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Unread 11-04-16, 03:44 PM  
Sauerkraut
A Wyrmkin Dreamwalker
 
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AddOn Author - Click to view AddOns

Forum posts: 52
File comments: 267
Uploads: 8
Originally Posted by MiRai
oUF_Fail is throwing a ton of errors upon entering either of the 40-man battlegrounds (AV/IoC), and killing performance:

https://pastebin.com/raw/b3peDJ7L
I'll have a look. Not sure if that is smooth or oUF.
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Unread 10-29-16, 08:34 PM  
MiRai
A Warpwood Thunder Caller

Forum posts: 96
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oUF_Fail is throwing a ton of errors upon entering either of the 40-man battlegrounds (AV/IoC), and killing performance:

https://pastebin.com/raw/b3peDJ7L
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Unread 10-03-16, 06:34 AM  
defzone
A Kobold Labourer

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Is it possible to change the HP value to percentage in player frame?
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Unread 09-23-16, 01:08 AM  
JackBadlands
A Kobold Labourer

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Is it possible to add a stagger bar for Brewmaster Monk?
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Unread 08-24-16, 07:25 PM  
myno
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 3
File comments: 147
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Originally Posted by Sauerkraut
I followed myno's code from Drk since it works really well.
The separate class icon modules were a little outdated, with things like holy power 85+ etc., sorry about that. But I have made the switch back to oUF Class Icons as you have seen!
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Unread 08-24-16, 08:34 AM  
Sauerkraut
A Wyrmkin Dreamwalker
 
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AddOn Author - Click to view AddOns

Forum posts: 52
File comments: 267
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Originally Posted by Sauerkraut
Originally Posted by barthezz
Sauerkraut, Please tell me what Addons you are on the first and fifth screenshots ?
Some I don't use anymore but as well as I can remember they are
  • rActionbarstyler
  • rbuffframestyler
  • rActionbuttonStyler
  • kMedia
  • kSettings
  • ShieldMaid
  • BGTargets
  • rChat
  • TellMeWhen
  • NeedToKnow
  • rThreat
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Unread 08-24-16, 02:06 AM  
Lexanatus
A Kobold Labourer

Forum posts: 0
File comments: 35
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Hi,

I find this UI particularly good looking.

But still there is one thing that bothers me, you dont mention what addon you use for the bars, the map, and the chat :/

Can you tell us what are those addon please ?

thank you
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