Version 90205.04
- Fixed an issue where mover settings wouldn't apply on profile import or change; Damn...
- Misc bug fixes and tweaks.
Version 90205.03
- Added wyverns. Zug zug! For now there won't be an option to disable wyverns/gryphons, but I'll add it later;
- Made the rectangular layout default. It's more flexible and suits most people's needs;
- Readded the addon entry to Interface > AddOns. Accidentally removed it with v90205.01.
Version 90205.02
- Added custom gryphons. Wyverns are still WIP;
- Removed progress bar gain/loss indicators.
Version 90205.01
- Added 9.2.5 support;
- Separated the main addon and the config into two different folders/addons, so the config UI is now loaded on demand
which should help with the overfall performance a bit;
- Added class icon portraits;
- Fixed an issue where the xp bar would get broken when starting a pet battle;
- Updated Simplified Chinese translation. Translated by
[email protected];
- Updated Spanish translation. Translated by
[email protected]
Version 90200.05
- Added a way to connect movers together. This will allow to preserve relative positions between multiple movers where
it might be needed, for instance, when sharing your profile with someone who plays on a different screen resolution;
- Updated Simplified Chinese translation. Translated by
[email protected];
- Updated embeds;
- Misc bug fixes and tweaks.
Version 90200.04
- Fixed an issue where unit frames wouldn't update correctly when entering/leaving vehicles.
Version 90200.03
- Updated profile export to export both global and private profiles together since they usually are interconnected.
Version 90200.02
- Added profile import and export! It's now possible to import/export colours, tags, global and private profiles. You
can import multiple strings at once;
- Added options to control action buttons' and auras' height independently from their width;
- Added options to toggle zone and extra buttons' artwork;
- Reworked the way the addon handles profile updates. Instead of updating the current profile at login, the addon will
now go through all existing profiles and will try to update them to the latest version. It's only guaranteed to work
with v80020.03 profiles and newer, so if it's updating an even older profile, you'll see a warning in chat;
- Increased the max number of boss frames to 8. It might be buggy, but you should blame Blizz for it;
- Updated Simplified Chinese translation. Translated by
[email protected];
- Updated embeds.
Version 90200.01
- Added options to toggle and reverse cooldown swipes on UF buffs, player buffs and debuffs, action bars, and the aura
tracker;
- Fixed "Buffs and Debuffs" config. It seems that it's broken for quite some time, sorry about that T_T;
- Player and pet castbars are now detached in the rectangular layout by default;
- Updated embeds.
NOTE: If you're affected by this Russian-Ukrainian conflict or know someone who is, please, stay safe and help each
other out. You aren't alone, we all are gonna make it ❤
Version 90105.06
- Preemptively updated buffs and debuffs to work with 9.2 changes.
NOTE: It's not a proper 90200.x update, that will happen on Thursday/Friday.
Version 90105.05
- Fixed an issue where some movers would change their position by 4px in either direction. Primarily affected ToT, ToF,
and UF castbar movers.
Version 90105.04
- Reworked profile management. Now there's two profile tabs under the `Profiles` category: `Global` and `Private`.
- `Global` is what normal profiles used to be, there's no change in functionality;
- `Private` is for character specific data which includes the info on the current UI layout type, the shape of the
minimap, which modules and elements are enabled/disabled, and, for those of you who still use my `Aura Tracker`,
its filters.
Previously, every single character had its own private profile you had no access to, but now it's possible to manage
them like normal (global) profiles, for instance, multiple characters can use the same private profile. All existing
private profiles will be converted automagically, so there should be no data loss;
- Renamed UI layouts from `Orbs` and `Classic` to `Round` and `Rectangular` respectively;
- Fixed an issue where the XP bar would use incorrect settings in restricted mode.
Version 90105.03
- Fixed minimap config.
Version 90105.02
- Reworked movers:
- Added options to resize the grid and display movers' names;
- Instead of highlighting, the focused mover will now stay at full alpha while all other movers will fade out;
- Removed buttons for 1px adjustments, instead use Ctrl + Mouse wheel or Left/Right arrow keys to nudge movers left
and right, and Shift + Mouse wheel or Up/Down arrow keys to nudge them up and down;
- Fixed a couple of XP bar issues that prevented it from updating its colours as expected;
- Updated French translation. Translated by
[email protected];
- Updated German Translation. Translated by
[email protected];
- Updated Simplified Chinese translation. Translated by
[email protected]
Version 90105.01
- Added 9.1.5 support;
- Fixed an issue that sometimes prevented tooltips from being displayed.
Version 90100.02
- Added support for Domination Sockets on the character panel;
- Added Anima Powers mover;
- Fixed an issue where multiple charged combo points were handled incorrectly. Thanks to cybern4ut for testing this one;
- Optimised fading a bit more;
- Updated embeds.
Version 90100.01
- Added 9.1.0 support;
- Further fading optimisation.
Version 90005.05
- Optimised fading a bit more;
- Misc bug fixes and tweaks.
Version 90005.04
- Reworked fading. It's way more fluid and responsive now:
- Added fading to unit frames and the minimap;
- Added
Target and
Combat options. The former will make an element fade in when you target or
focus something, the latter will make an element fade in upon entering combat;
- Removed the
Fade In Delay option.
- Split cooldown's
Expiration Threshold into two options:
-
Expiration Threshold now controls colouring;
-
S:MS Threshold controls the format.
- Updated Simplified Chinese translation. Translated by
[email protected];
- Updated embeds.
KNOWN ISSUES:
Some people, predominantly with high refresh rate monitors, reported that after playing the game
for an extended period of time they noticed some FPS degradation.
/reload-ing the UI resolves
the issue. I'm still investigating what's going on because neither people I know nor I have ever
experienced it personally which obviously makes testing and debugging a lot harder. However, I
think I know what might be causing it.
If you've experienced it, feel free to DM me on discord @
ls-#9453.
Version 90005.03
- Fixed "Inventory" micro button's tooltip error.
Version 90005.02
- Added WoW Token price to the "Inventory" micro button's tooltip;
- Fixed misc class power bar issues.
Version 90005.01
- Added 125% and 150% size options for the round minimap. Can be found at /LSUI > Minimap > Size
slider;
- Rebalanced UF insets. Bottom insets can now be up to 50% of the UF size (up from 33%), whereas
top insets are now limited to 25% (down from 33%);
- Misc bug fixes and tweaks.
Version 90002.06
- Refactored a lot of UF-related code;
- New horizontal UF textures;
- Added an option to adjust UF gloss. Can be found at /LSUI > Unit Frames > Gloss slider. It affects
all UFs, including the player orb, for it to work better all textures were adjusted to be more or
less the same in terms of opacity and colours;
- Added an option to toggle UF status bars' gain/loss animations and smoothing. Can be found at
/LSUI > Unit Frames > Smooth and Animated sliders;
- Streamlined UF options. Some old options were removed, and few new options were added:
- Reworked how top and bottom insets are sized. Now they scale depending on the height of the UF.
The max size is 33% of the height, the minimum size is 1% or 4px, whichever is bigger;
- Removed Heal Prediction tags options. It's unnecessary clutter. Can be recreated via Custom
Texts, use `ls:absorb:heal` and `ls:absorb:damage` tags to do so;
- And more.
- Added some of my textures to LSM. Border textures were added as `LS Thick` and `LS Thin`, and the
status bar texture as `LS`. This way they can be used in other addons that support LSM. I'm
planning to add LSM support to all status bars across the addon later, but I need to do a bit more
work for that to happen.
Version 90002.05
- Added new unit frame element, `Custom Texts`. Can be found at /LSUI > Unit Frames > Unit > Custom
Texts. It allows you to create taggable font strings anywhere on a unit frame. Added it because
some people asked for it;
- Added two new tags `ls:threat` and `ls:color:threat`;
- Updated embeds.
Version 90002.04
- Finished migrating fonts to LSM. Can be found at /LSUI > General > Fonts. Now there's 4
categories: cooldowns, unit frames, buttons, and progress bars. "Cooldowns" is self-explanatory,
"Unit Frames" controls fonts of all UF elements, but aura buttons and castbars, "Buttons"
controls fonts of all aura buttons, action buttons, item buttons on the character panel, and
"Progress Bars" controls fonts of castbars, the digsite bar, mirror timers, and the tooltip
healthbar. I haven't added support for Blizzard fonts yet, I'm still not sure how to do it better;
- Added optional coloured ilvl text to the character frame. Can be found at /LSUI > Blizzard >
Character Frame > iLvl;
- Added an option to disable enchant and gem text on equipped items. Can be found at /LSUI >
Blizzard > Character Frame > Item Enhancements;
- Added an option to adjust the tooltip health bar and its text size. Can be found at /LSUI >
Tooltips > Health;
- Improved compatibility with various addons that add text to the main tooltip;
- Fixed an issue where class power separators wouldn't render properly;
- Fixed an issue where the config tried to updated disabled unit frames;
- Updated French translation. Translated by
[email protected];
- Updated Simplified Chinese translation. Translated by
[email protected];
- Misc bug fixes and tweaks;
- Updated embeds.
Version 90002.03
- Fixed an issue that prevented square minimap from working in Torghast.
Version 90002.02
- Added support for charged combo points. For now it'll use Chi colour. I'll add a proper colour
later.
NOTE: I'm aware of the fact that the minimap doesn't work in Torghast.
Version 90002.01
- Added 9.0.2 support;
- Fixed azerite power bar visibility. Now it's disabled when HoA is unequipped;
- Updated embeds;
- Misc bug fixes and tweaks.
Version 90001.05
- Added LibSharedMedia support. Can be found at /LSUI > General > Fonts. For now, only unit frames,
action bars, and cooldown spirals support font customisation. For the sake of consistency all
fonts of a given module will be updated at once, for example, if you change the unit frame font,
then health, heal prediction, power, alternative power, castbar, name, and aura fonts will be
changed. However, each element will retain individual size controls, and unit frame auras will
retain their shadow and outline controls on top of that. I'll be adding LSM support to missing
modules with the next update;
- Reenabled extra and zone action buttons. Sadly, the size option is gone;
- Fixed an issue where action bar fading won't resume after leaving a vehicle;
- Updated French translation. Translated by
[email protected] and
[email protected];
- Updated Spanish translation. Translated by
[email protected]
Version 90001.04
- Fixed paragon reputation handling;
- Fixed additional power bar visibility for priests, shamans, and druids.
Version 90001.03
- Fixed an "issue" where you'd see an error while managing profiles. Due to how the addon is
written it's just an error message, but nothing was actually broken and everything was
updating properly.
Version 90001.02
- Fixed health tags;
- Fixed hotkey font.
Version 90001.01
- Added 9.0.1 support.
NOTE: Extra and zone buttons are currently disabled, I'll figure out what to do with them later.