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Updated: 03-20-21 07:13 AM
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Zork UI.
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Compatibility:
Classic Patch (1.13.7)
Updated:03-20-21 07:13 AM
Created:09-03-19 01:48 PM
Downloads:3,528
Favorites:10
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Categories:Plug-Ins & Patches, Classic - General, Minimalistic Compilations

Zork UI - Classic Redux

Version: 1.9r2
by: cocovanana [More]

As I don't play classic, expect very limited support and/or updates. If anyone wants to pick it up, feel free!

Intro

This is my personal fix/port of Zork's interface for Classic. Of course, all credit goes to Zork for his awesometastic Zork UI which I fell in love with in Legion, and to Tukz for fixing oUF and making it work in Classic.
All documentation and FAQs can be found in the BfA version page.

Zork himself started updating his UI for Classic! Find his work here: Zork UI Classic (currently wip).

I've also added a couple addons of my own that I built specifically to use with this UI!


Please note that like on the original version, all of the config is done in Lua, so be ready to dig in!
Install
Backup your Interface folder.
Download zip and unzip it into your World of Warcraft folder (only Interface folder).

Addon list
  1. aBag
  2. aComboPoint
  3. aSCT
  4. aSimplePrice
  5. ClassicCastbars**
  6. Immersion
  7. NameplateSCT
  8. oUF (Classic fix by Tukz)*
  9. oUF_Simple*
  10. oUF_SimpleConfig
  11. rActionBar*
  12. rActionBar_Zork
  13. rBuffFrame
  14. rBuffFrame_Zork
  15. rButtonAura
  16. rButtonAura_Zork
  17. rButtonTemplate*
  18. rButtonTemplate_Zork
  19. rChat*
  20. rCombatText
  21. rEmote
  22. rError
  23. rFilter
  24. rFilter_Zork
  25. rLib*
  26. rMinimap*
  27. rRaidManager
  28. rSellPoor
  29. rStatusButton*
  30. rTooltip
  31. SortBags
*These are the addons that I edited, either to fix them for classic or to provide some extra functionality.

**ClassicCastbars is using an old version that I modified, as it still works I don't plan on updating it - as I'd need to refactor my changes with the newest version, since now they break it.[/indent][/color]
Other recommended addons
  1. DejaClassicStats
  2. Doom_CooldownPulse
  3. QuestFrameFixer
  4. QuestIconDesaturation
  5. QuestXP
  6. WeaponSwingTimer

Layout/config notes

I've changed the configuration for most of Zork's addons to fit my personal tastes. You can still use Zork's original configuration, just make sure to disable absorb/extra/alternativepower bars). What I changed:
  • Removed buff frame and put the buffs and debuffs on the player frame. (just delete/disable aBuffHide to re-enable the buff frame)
  • Flipped the cast bar to not clip with buffs/debuffs.
  • If you use RealMobHealth, target frame will show absolute hp for known entities, will be empty otherwise.
  • Moved party frames to be beneath the player.
  • Added party buff frames only for player-casted buffs shorter than 1 minute (aka for hots) - they're inside the health bar.
  • Bundled an edited version of ClassicCastbars so that target/nameplate castbars match the ui theme.
  • I included LibClassicDurations inside oUF to provide buff/debuff durations.
  • Shrank nameplates and pet frames vertically.
  • Made NameplateSCT text bigger.
  • Made the rStatusButton show always when not in combat, or show in combat while pressing mod keys. Also removed the first line for extra minimalism.
  • I removed the fonts folder too, since I like the default ones better.
  • Skill bars 4 and 5 are made really tiny and moved to be besides the minimap.
  • Aura duration spinner is inversed (for me it's more natural this way).
  • Combo points / Alternative power and such don't exist as in retail, so I removed them. I wrote a simple addon for combo points, aComboPoint which is included in the package.
Some addons from Zork's original package are missing; either I didn't like them (like rCompassCastbar or rDamageFont), or simply won't work / take care of non-existant features (like rTalkingHead or rObjectiveTracker).

What's not tested?
Basically, raids and shape-shifting druids (especially cat combo points). I hope both work, but I haven't had the chance to try any of them yet.

[*]1.9r2 Upgraded to game version 1.13.7, updated SortBags, and re-enabled rBuffFrames.[*]1.9 Updated aBag to v1.8.0 (keyring), aComboPoint to v1.3 and ClassicCastbars to v1.2.2.[*]1.8 Major bug fixes.[*]1.7 Fixed problems with raid tags, and added support for target/nameplate/boss aura durations using LibClassicDurations[*]1.6 Added aSCT, added integration of RealMobHealth, and bundled in an edited version of ClassicCastbars. Updated aBag to v1.7.[*]1.5 Updated aBag to v1.5, fixing even more bugs and adding support for bank bags![*]1.4 Updated aBag to v1.4, fixing many many bugs![*]1.3 Updated aBag to v1.3, adding ammo/profession bag support.[*]1.2: Updated aBag to v1.2, which fixes major bugs, and added SortBag to enable sort functionality on aBag.[*]1.1: Added aBag to the package.[*]1.05: Updated aSimplePrice to v1.1.[*]1.04: Fixed party frames clipping with pet debuff frame. Added aSimplePrice to the package.[*]1.03: Added pet happiness dot.[*]1.02: Updated aComboPoint to v1.1.[*]1.01: Fixed group growth direction.[*]1.0: Initial build.
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Unread 01-01-22, 12:28 PM  
trincasidra
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Re: Re: TBC update

Originally Posted by rawoil
Originally Posted by K0uds34
Any chance for a TBC Classic version ? Thx
Hi, I've uploaded it to my own repo, u can have a try!
https://www.wowinterface.com/downloa...ZorkUIBCC.html
Glad to see this! I'm not playing Classic (neither Vanilla nor TBC), so I definitely can't keep this maintained.
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Unread 06-15-21, 08:45 PM  
rawoil
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Re: TBC update

Originally Posted by K0uds34
Any chance for a TBC Classic version ? Thx
Hi, I've uploaded it to my own repo, u can have a try!
https://www.wowinterface.com/downloa...ZorkUIBCC.html
Last edited by rawoil : 06-15-21 at 10:44 PM.
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Unread 06-10-21, 10:39 AM  
K0uds34
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TBC update

Any chance for a TBC Classic version ? Thx
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Unread 01-11-20, 04:35 PM  
trincasidra
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Hi guys, sorry I for the late reply, I just came back from a wow hiatus.

@nanovirus and @Zubaj: To show the level you need to use a tag on the unit frame name (line 49). You can use oUF's standard [level], or create your own.

@xMeet: That happens depending on the resolution and your UI scale. You can either change positions on the config file and then use "/ouf_simple reset" to make sure it's loaded properly, or use "/ouf_simple unlock" to unlock the unit frames dragging, and then move them in-game.

@maotaomao: If you want the combo points to follow the UI you should set anchorToZorkUI to true (it will anchor to target's left), or alternatively, use false and manually set the desired position. About the vertical/horizontal, you're absolutely right, it seems I fed up at some point and had a rollback, I'm uploading a fix.
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Unread 12-20-19, 02:12 PM  
Zubaj
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Also looking for an fix that shows the level.
You fixed it @nanovirus?
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Unread 12-10-19, 06:04 AM  
Nanovirus
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Target Level

I want to have the level show up on the targets unitframe. I have gone into the oUF target.lua, and added:


--level
level = {
enabled = true,
size = {18,18},
Point = {"CENTER","RIGHT",0,0},
},

But this doesn't seem to do anything. Im not too sure how to add it, can anyone help me out here? I'm wanting it for player and target.
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Unread 12-03-19, 12:02 AM  
maotaomao
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How to make the combopoints horizontal?

Hi,thx your work.it's a beautiful UI.
I changed some frame location,but the combopoint does not follow the frame.
I open the aComboPoint/init.lua. turn the vertical to false.anchorToZorkUI to flase.but it doesn't work?how can i change to horzontal?
thx.
Last edited by maotaomao : 12-03-19 at 12:04 AM.
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Unread 12-01-19, 07:22 AM  
Zubaj
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Re: Hi zork

Originally Posted by xMeet
I am having this problem with the party

https://ibb.co/2sq5NvX

How i can fix it?
You have to change the Position in the Party.lua in the oufconfig.
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Unread 11-22-19, 05:55 PM  
xMeet
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Hi zork

I am having this problem with the party

https://ibb.co/2sq5NvX

How i can fix it?
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Unread 10-29-19, 02:05 PM  
trincasidra
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Originally Posted by noble8
...
It's actually a feature, I like them scaled to fit the Minimap, so their aspect out-of-the-box should be like this:



If it's not like that, try running "/rab reset". In any case, you're free to change rActionBar to your needs, if you wish them to be normal-sized or whatever!
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Unread 10-29-19, 12:29 PM  
noble8
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Love the UI - I noticed that my bar 4 and 5 appear really small and in the top left of the screen (overlapping each other) rather then small and under the minimap. Is this a known issue?
__________________
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but not religion.
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Unread 10-15-19, 02:45 PM  
Zubaj
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Originally Posted by cocovanana
Originally Posted by Zubaj
...
Thanks againe for your great support!
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Unread 10-15-19, 01:06 PM  
trincasidra
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Originally Posted by Zubaj
...
Yeah, language or wow installation path doesn't matter. I'll answer your pm with some technicalities so we can try to troubleshoot what's happening in there.

EDIT: After further investigation we've found the issue and I updated the addon to v1.8 which fixes it. Hopefully no one else encountered it!
Last edited by trincasidra : 10-15-19 at 02:43 PM.
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Unread 10-15-19, 11:22 AM  
Zubaj
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Originally Posted by cocovanana
Originally Posted by Zubaj
Ah no, I meant that i use the „newest“ Version of your UI compilation. Not the newest Version for retail.
Oh

Then I just fall back to my last post, I can't find any way to reproduce the errors you're getting with the out of the box version :S
I have no idea. I just formated my whole ssd and installed everything new. The same 12 LUA Errors from your out of the box Version.

Just downloaded it, unzipped the Interface folder to my wow classic folder.

Maybe cause i play the german client? Or the path i have installed wow is another than yours?

*Edit -> okay changing to english client don´t work.
Last edited by Zubaj : 10-15-19 at 11:41 AM.
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Unread 10-15-19, 10:56 AM  
trincasidra
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Originally Posted by Zubaj
Ah no, I meant that i use the „newest“ Version of your UI compilation. Not the newest Version for retail.
Oh

Then I just fall back to my last post, I can't find any way to reproduce the errors you're getting with the out of the box version :S
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