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Compatibility: | Tomb of Sargeras (7.2.0) Return to Karazhan (7.1.5) Legion (7.0.3) |
Updated: | 07-01-17 12:29 AM |
Created: | unknown |
Downloads: | 77,260 |
Favorites: | 312 |
MD5: | |
Categories: | Buff, Debuff, Spell, Casting Bars, Cooldowns, Warlock, DPS, Combat Mods |
Due to extensive changes, nearly all text in Ellipsis was altered rendering language translations for anything but English inaccurate. Anybody willing to take on the task of translating the mod (and the options especially) into other languages, please PM me and we can sort out getting the mod translated once again. Thanks!
Ellipsis (indicating omission)
Typography - A mark consisting of three periods, colloquially known as 'dot-dot-dot'.
Ellipsis is an addon that features multi-target aura tracking for spells that you (and your pet) cast on others. Additionally it keeps track of your pets spells when cast on others, tracks ground-targeted AoEs, temporary minion summons and totems. Cooldowns for your items, pet abilities and your own abilities can also be tracked. Options can be accessed by typing either /ellipsis or /...
Terminology
Aura - HoTs, DoTs, Buffs & Debuffs cast by you or your pet
Unit - Yourself, your pet, party members or hostile mobs (basically anything you can hurl spells at)
Auras, Units & Unit Groups
All auras you cast are attached to the unit they are cast on and these are then seperated into one of 7 groups when displayed. The first 4 groups are based on what the unit is, the 5th is a special case (see The Non-Targeted Unit below), and the last 2 are overrides for your current target and focus to keep them seperate (if desired) from every other displayed unit. Each group can be assigned to any of the 7 available display frames, and multiple groups can be assigned to a single frame.
Example: Assign all harmful units to frame [1], and your target to frame [2] to quickly reference the DoT situation on your current target 'pulled out' from the mess of all your other DoTs.
The Non-Targeted Unit
Some auras exist without any unit to attach themselves to such as temporary minion summons, totems, and ground-targeted AoE spells. These are all grouped together under the special Non-Targeted unit, which is the sole member of the non-targeted group (and can be assigned to a display frame and sorted just like any other unit).
Installation
There are two 'mods' included with Ellipsis, the main mod itself (folder: Ellipsis) and the configuration options (folder: Ellipsis_Options). Only the first is required to use the mod, though you will not be able to change options without the latter; Ellipsis_Options is also Load on Demand and thus won't use up any resources until you begin changing options (which is also why its a seperate folder/addon).
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09-08-08, 06:33 PM | ||
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As for updating Ace3 to WOTLK, that wouldn't be the issue anyhow as Ace loads the latest version of libraries found and my mod has the wotlk version embedded.
Last edited by Kith : 09-08-08 at 06:34 PM.
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Kith |
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09-10-08, 09:59 AM | |
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Hi,
With Ellipses, removing a buff does not remove the timer. Is this by design or is this a bug? cu tay |
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tayedaen |
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09-10-08, 01:33 PM | |
A Kobold Labourer
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Can we get more customizablity in the Icon section?
The way targets and timers grow is fine, what I would like to see is the ability to change the position of the time remaining on each spell, the ability to change the position of target names and the ability to place icons closer/further away form each other. Ideally what I'm looking for is in this screenshot: http://img45.imageshack.us/my.php?im...8024615yf2.jpg Spell timers right under with icons right next to each other. (spells grow to the right, targets upwards) Target names can be above like it is now, but I can't imagine the addition of that option being too time-consuming. |
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Maels |
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Kith |
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09-10-08, 06:33 PM | ||
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Kith |
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09-11-08, 08:58 AM | ||
A Kobold Labourer
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Thanks for the response though. |
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Maels |
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09-12-08, 02:25 PM | |
A Kobold Labourer
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hey again, i finally had time to test your latest version in both wotlk and live. spell cooldowns appear to work now. the issue with the problem on login no longer occurs either. i'll let ya know if i run into any other issues, but for now things seem to be working pretty well awesome job on this addon!
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ripristino |
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09-12-08, 06:59 PM | ||
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Kith |
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09-14-08, 04:56 AM | ||
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I've now found the exact circumstances of the bug. It happens with my shamans totems. A timer for the totems does appear, but it does not disappear when the totem is removed before the time is over. Btw. (for totems) it seems it does not matter if "Track player buffs" is set or not. cu tay |
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tayedaen |
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09-14-08, 09:31 AM | ||
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As for totems disappearing, i'm assuming this happens when you put down, say, a fire totem when you have another fire totem already out? If so, it occurs to me I never added a check to group totems for just that situation; i'll need to think of some way to handle this as the 'unique' code path wouldn't handle multiple items all being in the same category. * Also, can you please confirm this is only for totems? |
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Kith |
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09-15-08, 08:26 AM | |
A Kobold Labourer
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I cant find the option for changing between bars and icon mode...I also cant find the option to switch between horizontal and vertical mode (default is vertical on load up). I have the addon isntalled correctly and with the 2 seperate folders like you said they should. Any help?
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hackerz81 |
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09-15-08, 03:25 PM | ||
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I took a deep look at the code, and I've identified two issues so far: 1 ) (this the easy one) In AuraHandler.lua, line 164 you are scanning 'target.sortedTimers'. I think you should scan the newly added 'target.prominentTargets' too. 2) (the very complicated one) Situation: I cast a totem with my shaman, you add a new target 'notarget'. When I now cancel the totem by rightclicking the buff, then a UNIT_AURA event is fired, with unit=player. First problem here: if track player buffs is off, then we never actually scan the buffs (return in AuraHandler.lua line 90). Even if we continue, target is set to 'nil' in line 100 if there are no other buffs on the player. And the major problem is, that on UNIT_AURA with existing AOE spells ('notarget' spells) you would need to compare all Old buffs to the New buffs to find out which buff is missing, to handle the timer bar for the buff that has been removed accordingly. I hope this small analysis is helpful cu tay |
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tayedaen |
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09-15-08, 05:38 PM | ||
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For vertical or horizontal mode, if you meant timers, look for 'Grow Timers' under Display Options -> Aura Timers 1, if you meant targets, look for 'Grow Targets' under Display Options -> Aura Targets 1, and for the cooldown bar look for 'Horizontal Bar' under Cooldowns 1 (ticked by default, if yours is vertical by default, please tell me as thats a bug). |
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Kith |
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09-15-08, 05:45 PM | |||
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Edit: I swear i've said this before about a change, but had some more free time and was able to sort it out using an event for timers that I wasn't previously aware existed (PLAYER_TOTEM_UPDATE). This should handle totem destruction nicely, whether its from player interaction, totemic call or getting out of range (had them all tested on live). Concern: I have no shaman, and no more premade transfer slots, so i'm unable to test if this still functions on the WOTLK beta, would much appreciate if you were able to once the new version is posted :>
Last edited by Kith : 09-16-08 at 02:36 AM.
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Kith |
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09-17-08, 08:01 AM | |
A Kobold Labourer
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How do I make this **** work?
Okay I cant figure this shit out.
I am on beta, and I play a warlock. I was referred to this shit by a post from EJ. I download the addon, clicking on the download latest button. I get a file Ellipsis_v0.73_WOTLK, I extract it to the interface addons folder. I load up the game, I can see two blue bars - target and prominent target, and a thick grey bar. I can access some options from using /ellipsis and /Ellipsis_Options (both take me to the same window) In these options i see about 5 sliders for auras and cooldowns, a test button and a lock check box. Nothing else. When I hit Test I see 3 sets or pretty green bars counting down. Fucking Awesome. When i cast a dot - any dot - nothing shows up. Nothing, zilch zip, nada. So tell me.. what the fuck am I doing wrong, am i kalgan's fucking bastard child, or is this piece of shit messed up big fucking time? I dont have *any* other addons installed except recount and Quartz. Does this stink pile need ace or some other shit like that? If so list it somewhere god fucking dammit. P.S. i would have left this crap to rot if it wasnt recommended over at EJ. Least I thought I could do is come here and make a post... So which one is it? Am i an asshat or is this this fucked up?
Last edited by Alexis : 09-17-08 at 08:07 AM.
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Alexis |
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