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Compatibility: | The War Within (11.0.2) |
Updated: | 09-05-24 03:24 PM |
Created: | 05-11-17 08:55 AM |
Downloads: | 13,778 |
Favorites: | 14 |
MD5: | |
Categories: | Minimalistic Compilations, Class Compilations, Healer Compilations, Tank Compilations |
My Twitter: MetalMusicMan_
This is the UI that I use on my Holy/Prot/Ret Paladin, Vengeance/Havoc Demon Hunter, Brewmaster/Mistweaver/Wind Walker Monk, Resto Shaman, Guardian/Resto Druid, Prot/Arms/Fury Warrior, Destro Lock, Preservation Evoker, Frost Mage, Assassin Rogue, and a few other alts. This is NOT an ElvUI-based setup, it is addons and WeakAuras that I have customized myself.
Do not change the "UI Scale" setting or things will be bad.
For non English clients: my custom nameplate colors are not working, due to being flagged by Unit Name rather than Unit ID. I am sorry about that, I may update them... someday... when I have time.
As of TWW 11.0.2, I am no longer using Shadowed Unit Frames for Player, Target, Target of Target, or Focus Frames. I am using my own Zera Unit Frames Addon with accompanying Zera Unit Frames WeakAura. Someday, I may eventually get rid of SUF entirely, but for now I am still using it for Party, Raid, and Boss frames. Please note, I do not support the ability to move/position the Zera Unit Frames at this time. I do want to make them draggable someday, but for now, they are just positioned as I want them.
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Installation Instructions:
...WTF\Account\YOURACCOUNTNAME\YOURSERVERNAME\YOURCHARACTERNAME
1 39 0 0 1 7 7 UIParent 0.0 45.0 -1 ##$$%/&('%)#+#,$ 0 1 1 6 0 MainMenuBar 0.0 5.0 -1 ##$$%/&('%(#,$ 0 2 1 6 0 MultiBarBottomLeft 0.0 5.0 -1 ##$$%/&('%(#,$ 0 3 1 5 5 UIParent -5.0 -77.0 -1 #$$$%/&('%(#,$ 0 4 1 2 0 MultiBarRight -5.0 0.0 -1 #$$$%/&('%(#,$ 0 5 1 1 4 UIParent 0.0 0.0 -1 ##$$%/&('%(#,$ 0 6 1 1 7 MultiBar5 0.0 0.0 -1 ##$$%/&('%(#,$ 0 7 1 1 7 MultiBar6 0.0 0.0 -1 ##$$%/&('%(#,$ 0 10 1 6 0 MainMenuBar 0.0 5.0 -1 ##$$&('% 0 11 1 6 0 MainMenuBar 0.0 5.0 -1 ##$$&('%,# 0 12 1 6 0 MainMenuBar 0.0 5.0 -1 ##$$&('% 1 -1 0 2 8 PlayerFrame -24.0 11.0 -1 ##$$%# 2 -1 0 0 0 UIParent 1280.0 -584.3 -1 #$$#%( 3 0 0 0 0 UIParent 646.1 -686.5 -1 $$3# 3 1 0 0 0 UIParent 646.5 -628.8 -1 %$3# 3 2 0 0 0 UIParent 935.5 -654.8 -1 %## 3 3 0 0 0 UIParent 494.8 -454.4 -1 '$(#)#-k.+/#1#3# 3 4 0 0 0 UIParent 492.6 -497.7 -1 ,#-'.'/#0%1#2( 3 5 0 2 2 UIParent -253.9 -173.0 -1 &$*$3# 3 6 1 5 5 UIParent 0.0 0.0 -1 -#.#/#4# 3 7 1 4 4 UIParent 0.0 0.0 -1 3# 4 -1 0 1 1 UIParent 0.3 -43.9 -1 # 5 -1 1 6 0 MainMenuBar 0.0 5.0 -1 # 6 0 0 2 2 UIParent -236.1 -4.4 -1 ##$#%#&.(&)( 6 1 0 7 7 UIParent 0.4 -0.0 -1 ##$#%$'+(%)( 7 -1 0 1 1 UIParent -514.6 -1.7 -1 # 8 -1 0 6 6 UIParent 32.0 32.0 -1 #'$8%$&8 9 -1 1 6 0 MainMenuBar 0.0 5.0 -1 # 10 -1 0 3 3 UIParent 160.5 103.2 -1 # 11 -1 0 0 0 UIParent 1041.8 -704.3 -1 # 12 -1 0 0 0 UIParent 1313.9 0.0 -1 #@$#%# 13 -1 0 0 0 UIParent 1308.7 -809.9 -1 ##$#%)&- 14 -1 0 0 0 UIParent 1321.9 -774.2 -1 ##$#%# 15 0 1 7 7 StatusTrackingBarManager 0.0 0.0 -1 # 15 1 1 7 1 MainStatusTrackingBarContainer 0.0 0.0 -1 # 16 -1 0 5 5 UIParent -182.9 -179.7 -1 #( 17 -1 1 1 1 UIParent 0.0 -100.0 -1 ## 18 -1 1 5 5 UIParent 0.0 0.0 -1 #- 19 -1 1 7 7 UIParent 0.0 0.0 -1 ##
File Name |
Version |
Size |
Author |
Date |
v1.7g |
83MB |
MetalMusicMan |
09-04-24 09:50 PM |
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v1.7f |
83MB |
MetalMusicMan |
09-02-24 03:24 PM |
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v1.7e |
83MB |
MetalMusicMan |
09-02-24 11:35 AM |
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v1.7d |
83MB |
MetalMusicMan |
08-22-24 04:27 PM |
|
v1.7c |
82MB |
MetalMusicMan |
08-14-24 05:54 PM |
|
v1.7b |
84MB |
MetalMusicMan |
08-04-24 02:04 PM |
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v1.7a |
84MB |
MetalMusicMan |
08-03-24 03:43 PM |
|
v1.7 |
85MB |
MetalMusicMan |
08-03-24 09:22 AM |
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v1.6N |
81MB |
MetalMusicMan |
07-30-24 08:55 PM |
|
v1.6l |
82MB |
MetalMusicMan |
07-28-24 08:19 PM |
|
v1.6k |
81MB |
MetalMusicMan |
07-24-24 09:39 PM |
|
v1.6j |
77MB |
MetalMusicMan |
07-24-24 11:47 AM |
|
v1.6i |
77MB |
MetalMusicMan |
07-24-24 07:25 AM |
|
v1.6h |
79MB |
MetalMusicMan |
07-23-24 10:49 PM |
|
v1.6g |
80MB |
MetalMusicMan |
07-18-24 05:53 PM |
|
v1.6ff |
79MB |
MetalMusicMan |
07-14-24 05:28 PM |
|
v1.6f |
81MB |
MetalMusicMan |
06-10-24 07:58 PM |
|
v1.6d |
79MB |
MetalMusicMan |
06-03-24 07:24 PM |
|
v1.6b |
79MB |
MetalMusicMan |
05-12-24 08:11 AM |
|
v1.6a |
73MB |
MetalMusicMan |
02-16-24 10:43 PM |
|
v1.5j |
74MB |
MetalMusicMan |
02-12-24 05:16 PM |
|
v1.5i |
73MB |
MetalMusicMan |
01-29-24 06:21 PM |
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v1.5hh |
73MB |
MetalMusicMan |
01-22-24 12:34 PM |
|
v1.5h |
73MB |
MetalMusicMan |
01-21-24 10:10 AM |
|
v1.5f |
73MB |
MetalMusicMan |
01-11-24 07:37 PM |
|
v1.5e |
73MB |
MetalMusicMan |
01-11-24 06:35 PM |
|
v1.5d |
76MB |
MetalMusicMan |
01-01-24 02:07 PM |
|
v1.5c |
74MB |
MetalMusicMan |
12-19-23 12:34 PM |
|
v1.5bb |
74MB |
MetalMusicMan |
12-14-23 10:02 PM |
|
v1.5b |
72MB |
MetalMusicMan |
12-10-23 03:05 PM |
|
v1.4w |
72MB |
MetalMusicMan |
11-26-23 10:15 AM |
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v1.4v |
72MB |
MetalMusicMan |
11-25-23 12:40 PM |
|
v1.4u |
71MB |
MetalMusicMan |
11-19-23 10:57 AM |
|
v1.4t |
66MB |
MetalMusicMan |
11-09-23 10:51 PM |
|
v1.4s |
67MB |
MetalMusicMan |
11-08-23 09:41 PM |
|
v1.4r |
68MB |
MetalMusicMan |
11-08-23 08:35 PM |
|
v1.4q |
72MB |
MetalMusicMan |
10-24-23 04:14 PM |
|
v1.4p |
69MB |
MetalMusicMan |
08-25-23 05:09 PM |
|
v1.4o |
69MB |
MetalMusicMan |
08-13-23 10:16 PM |
|
v1.4n |
69MB |
MetalMusicMan |
08-13-23 07:12 PM |
|
v1.4m |
69MB |
MetalMusicMan |
08-13-23 12:50 PM |
|
v1.4l |
67MB |
MetalMusicMan |
07-16-23 06:27 PM |
|
v1.4k |
66MB |
MetalMusicMan |
07-11-23 05:53 PM |
Comment Options |
09-07-24, 09:15 AM | ||
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You can move them with script commands (SetPoint), though for it to save between sessions you'd want to save the changes in the ZeraUnitFrames addon LUA file. If you don't want to change the layout of the cluster, you can just move "ZUF_PlayerFrame" via SetPoint and the Target/ToT/Focus are all anchored to that (as are the WAs for displaying things). You would also need to update the new positioning in the conditionals that re-position the frames downward based on class resource bars (the code is pretty thoroughly notated in the LUA). If you want to change the layout of the cluster, you will also need to de-anchor "ZUF_TargetFrame" from the Player frame. Alternatively, you could disable ZeraUnitFrames entirely and re-enable the Player/Target/ToT/Focus frames in Shadowed Unit Frames and use those, as they support dragging and the configuration is still set. It just means you'll have to deal with some of the oddities of SUF's player frame resource code flagging a few script errors. I do plan to make them moveable/draggable someday. I have the dragging figured out, but not the saving (still working on how to save those variables). I do not have an ETA yet for that, but it is on my to-do list for down the line.
Last edited by MetalMusicMan : 09-07-24 at 09:25 AM.
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MetalMusicMan |
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09-06-24, 07:51 PM | |||
A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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I did this and it works for a minute and then by the time I'm done re positioning the frames to my liking it no longer works. IT seems that the invisible frames are not lined up with the WA display. Any way to show me how to move the invisable ones to line up?
Last edited by Damaind : 09-06-24 at 08:45 PM.
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Damaind |
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09-04-24, 09:54 PM | ||
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There was a very old version of it that didn't support that, but I don't think I ever uploaded it publicly... but maybe I did and I forgot and you're on an old version? Regardless, the one in the current package definitely supports it, so I'm not sure why that wouldn't be working. I would try deleting the 'ZeraUnitFrames' addon from your Addons folder, then redownloading Zera Unit Frames directly, then also deleting the Zera Unit Frames WeakAura and reinstalling it as well. For Party/Raid frames, you should have Shadowed Unit Frames still, which are also right-clickable.
Last edited by MetalMusicMan : 09-06-24 at 03:32 AM.
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MetalMusicMan |
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Damaind |
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MetalMusicMan |
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07-30-24, 03:54 PM | |
A Kobold Labourer
Forum posts: 1
File comments: 14
Uploads: 0
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SUF Error
Getting SUF error for "GetWatchedFactionInfo"
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Darkmojo |
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03-25-24, 03:17 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 7
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thank you
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rodolfus |
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03-01-24, 06:15 PM | ||||
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I will update them... someday. |
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MetalMusicMan |
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02-27-24, 06:36 AM | |||
A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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yes I'm not all that and I know why. You put the names in English and not the IDs so any interface other than English doesn't work |
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rodolfus |
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02-23-24, 05:26 PM | ||
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MetalMusicMan |
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02-22-24, 01:27 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 7
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That's what I did but I'm still not identical to yours on Galakrond 27, you can see the white, red and yellow frames in my interface, they're all red, orange or pink depending on the aggro
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rodolfus |
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02-21-24, 07:51 AM | ||
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Are you just missing a few mob color categories? I do update the categories every now and then. If so, you can download the latest version of my UI and grab the Threat Plates files from it. They're in: Code:
..WTF\Account\YOURACCOUNTNAME\SavedVariables
Last edited by MetalMusicMan : 02-21-24 at 07:52 AM.
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MetalMusicMan |
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02-20-24, 01:50 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 7
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I just watched your video and I was surprised that the Threat Plates are not set up like you how can I make it identical to yours
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rodolfus |
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01-23-24, 08:46 AM | ||
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Re: DBM Sounds
-- /dbm -- "Core Options" tab -- "Global Disables & Filters" on the left -- "Disable DBM Features" -- Un-check: "Do not show text or play sound for ANY general (non-emphasized) announcements -- Un-check: "Do not play special announce sounds" I find DBM audio and special announce text to be too spammy, so I disable them. If you prefer that on, those two options should enable it again. There are also other settings in there you can enable/disable to your preference.
Last edited by MetalMusicMan : 01-23-24 at 08:46 AM.
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MetalMusicMan |
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01-22-24, 09:34 PM | |
A Kobold Labourer
Forum posts: 1
File comments: 14
Uploads: 0
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DBM Sounds
What is keeping DBM from making any sounds?
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Darkmojo |
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